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Salford City College
Eccles Sixth Form Centre
BTec Level 3
Extended Diploma in Creative Media Production
Games Design
FMP - Production Log
Name Martin Devney
Date: 03.02.14 Week 1
Create a scenario for the final major project where I decided I will create a sci-fi environment for a new Action/Adventure Game
commissioned by 343 Industries where I will be inspired by Halo, Star wars, Mass Effect and Dead space… researching diverse and
fantastical environment to develop initial Sketches .
Date: 10.02.14 Week 2
Did Research into the sci-fi genre by creating a survey and ideas generation by creating a mood board, Ideas map and ideas sketches.
Date: 17.02.14 Holiday week
Carried on with the mood board citing the sources where I obtained the Images from.
Date: 24.02.14 Week 3
I prepared my presentation for my pitch which included answers to the survey I created, also information on the company (343 Industries)
and what they do, also including the mood board. I then pitched my idea to my project manager in front of a camera recording my
presentation.
Date: 03.03.14 Week 4
I started to do initial sketches for my Final Major Project using a Pencil.
Date: 10.03.14 Week 5
Using the initial sketches I started to create my final design in LightWave Modeler using the techniques I learnt from previous projects
Date: 17.03.14 Week 6
I Continued working on my environment design in Modeler
Date: 24.03.14 Week 7
I Continued working on my environment design in Modeler
Date: 7.04.14 Holiday week
My environment design was still rendering my laptop crashed on the first render attempt so instead of doing all the frames at once I
decided to do it at 1 to 1000 frames and then the same for the rest doing smaller frames at a time to get to 4200 which in avi format. It
was complete near the end of week then I put in and editing software called Adobe Premiere Pro CC. I then noticed mistakes in the render
where textures weren’t showing properly.
Date: 14.04.14 Holiday week
I was trying to fix the problem with the textures but I couldn’t find a solution so I had to wait until I got back into college to get some help.
Date: 31.03.14 Week 8
Finished my environment design in Modeler, I then imported it into Lightwave and placed a camera in the scene so that I could do my
flythrough. I Moved the camera at different frames through my created environment, which ended up being 4200 frames long. I then
started to render towards the end of the week, on the day of the deadline the render wasn’t going to be done for the deadline as the
estimated time was over 24 hours.
Date: 21.04.14 Week 9
When I got back into college I got some help to fix the textures that I was having problems with.
Date: 28.04.14 Week 10
I redid the render on college computers only managed to get some of the frames done.
Date: 5.05.14 Week 11
I carried on with the renders.
Date: 12.05.14 Week 12
The renders were complete I then put on to premiere on my laptop where I then found another problem with my render where a texture
was moving with the camera where it was supposed to be still while the camera was moving.
Date: 19.05.14 Week 13
I re rendered the frames that the texture were moving in which I fixed.
Date: 26.05.14 Holiday week
I could not do anything this week as I was on holiday.
Date: 2.06.14 Week 14
I put the renders in premiere and did not find any other faults and was finished with my fly through.
Date: 9.06.14 Week 15
I made sure that other stuff was up to date such as the schedule and production log.
Date: 16.06.14 Week 16
I updated my schedule, did my evaluation and the synopsis for my environment and updated my production log and uploaded my pitch
feedback.

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FMP Production Log

  • 1. Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design FMP - Production Log Name Martin Devney Date: 03.02.14 Week 1 Create a scenario for the final major project where I decided I will create a sci-fi environment for a new Action/Adventure Game commissioned by 343 Industries where I will be inspired by Halo, Star wars, Mass Effect and Dead space… researching diverse and fantastical environment to develop initial Sketches . Date: 10.02.14 Week 2 Did Research into the sci-fi genre by creating a survey and ideas generation by creating a mood board, Ideas map and ideas sketches. Date: 17.02.14 Holiday week Carried on with the mood board citing the sources where I obtained the Images from. Date: 24.02.14 Week 3 I prepared my presentation for my pitch which included answers to the survey I created, also information on the company (343 Industries) and what they do, also including the mood board. I then pitched my idea to my project manager in front of a camera recording my presentation. Date: 03.03.14 Week 4 I started to do initial sketches for my Final Major Project using a Pencil.
  • 2. Date: 10.03.14 Week 5 Using the initial sketches I started to create my final design in LightWave Modeler using the techniques I learnt from previous projects Date: 17.03.14 Week 6 I Continued working on my environment design in Modeler Date: 24.03.14 Week 7 I Continued working on my environment design in Modeler Date: 7.04.14 Holiday week My environment design was still rendering my laptop crashed on the first render attempt so instead of doing all the frames at once I decided to do it at 1 to 1000 frames and then the same for the rest doing smaller frames at a time to get to 4200 which in avi format. It was complete near the end of week then I put in and editing software called Adobe Premiere Pro CC. I then noticed mistakes in the render where textures weren’t showing properly. Date: 14.04.14 Holiday week I was trying to fix the problem with the textures but I couldn’t find a solution so I had to wait until I got back into college to get some help. Date: 31.03.14 Week 8 Finished my environment design in Modeler, I then imported it into Lightwave and placed a camera in the scene so that I could do my flythrough. I Moved the camera at different frames through my created environment, which ended up being 4200 frames long. I then started to render towards the end of the week, on the day of the deadline the render wasn’t going to be done for the deadline as the estimated time was over 24 hours.
  • 3. Date: 21.04.14 Week 9 When I got back into college I got some help to fix the textures that I was having problems with. Date: 28.04.14 Week 10 I redid the render on college computers only managed to get some of the frames done. Date: 5.05.14 Week 11 I carried on with the renders. Date: 12.05.14 Week 12 The renders were complete I then put on to premiere on my laptop where I then found another problem with my render where a texture was moving with the camera where it was supposed to be still while the camera was moving. Date: 19.05.14 Week 13 I re rendered the frames that the texture were moving in which I fixed. Date: 26.05.14 Holiday week I could not do anything this week as I was on holiday. Date: 2.06.14 Week 14 I put the renders in premiere and did not find any other faults and was finished with my fly through. Date: 9.06.14 Week 15
  • 4. I made sure that other stuff was up to date such as the schedule and production log. Date: 16.06.14 Week 16 I updated my schedule, did my evaluation and the synopsis for my environment and updated my production log and uploaded my pitch feedback.