This document summarizes a magazine evaluation. It discusses the target audience for the magazine, how the audience was addressed through design choices, and what was learned from the process. The target audience was described as independent people interested in alternative/rock music. Research including a survey of 40 people provided insights into the audience. Fonts, layout, photos, and other design elements were selected to attract this audience and represent rock culture. Key lessons included learning how to better address the audience and refine the magazine concept based on feedback.
The document provides details about the magazine media product created by the student. In the progression from the preliminary task to the full production, the student learned to:
- Take more time choosing fonts, colors, and positioning of photos and features to better suit the target genre and audience.
- Add more writing around pages to make them look busier and more professional.
- Include typical magazine elements like the publish date on the contents page.
- Position photos and models in a way that allows space for writing and shows expression to suit the genre.
- Use the main photo as the background to fill more space.
The student gained experience with the design software and learned about including necessary features to
AS Media Studies: Evaluation of Music Magazines (Re-Upload)Sarah Green
Sarah Green designed a magazine aimed at teenage girls who enjoy rock music. She followed conventions of magazines like consistent fonts and colors throughout. The main feature is the band "Every Third Thursday." She included their interview and photos of them to provide continuity. However, she could have included more photos of other bands and varied photos of the main band. The magazine represents its target audience of teenage girls who enjoy rock music through its content, colors, and photos of bands and people in the genre.
The document is an evaluation of a music magazine created by Thomas Robinson. It discusses various design elements used in the magazine, including the colorful masthead, large artist photos used prominently, and catchy headlines and graphics to attract readers. Robinson reflects on learning Photoshop skills like removing backgrounds and blending colors. He also discusses using blogs and online presentations to conduct audience research on music genres and influence target demographics like indie and rock fans.
The document discusses the color scheme, articles, stories, and photography used in a music magazine product called "Mosh". It aims the product at a younger audience interested in rock music. The color scheme uses bold colors like black, yellow, red, and white to stand out from other magazines. Articles include interviews with famous bands and stories about lesser-known music venues and artists. Photos on the cover and inside feature people associated with rock music to attract readers interested in the music's lifestyle and fashion. The goal is for the magazine's design, content, and images to connect emotionally with the target audience and promote a sense of being part of the rock music world.
The document provides an evaluation of a media product created by Elizabeth Brady. It summarizes how the product uses conventions from real magazines in its design, such as a consistent color palette and direct address of the audience in images. It also discusses how the product represents indie/alternative music fans through the artists and design featured. The target audience is identified as fans of this genre aged 13-29. Overall, the evaluation demonstrates how the product applies real-world magazine conventions while appealing to its intended readership.
The document summarizes a student's project to create a rock music magazine called "Riot" using InDesign. The student aimed to challenge conventions of real music magazines in their design choices. For the front cover, they left more white space to draw the reader's eye. The contents page featured a large central photo and block of text rather than multiple images and text boxes. Audience feedback indicated the magazine appeared professional and effectively conveyed the rock music genre through its visual design and content.
AS Media Studies: Music Magazine EvaluationSarah Green
Sarah Green created a magazine that follows conventions of the genre such as consistent fonts, colors and layout. She used blues and blacks for the color palette with orange and brown accents on the cover to make them stand out. The main feature is the band "Every Third Thursday" but she included other artists to avoid giving the impression it's only about one band. Sarah learned various technologies in creating her magazine such as Photoshop, Scribd, Blogger, PowerPoint, YouTube and iMovie. She would want Rock Sound LTD to publish her magazine as they have a similar focus on rock music and underground bands.
The document provides details on how the author incorporated conventions from Kerrang magazine into their music magazine design. Some key points:
- The author used Kerrang's color scheme of black, red, and white for their masthead to make it eye-catching.
- They followed Kerrang's convention of placing the headline across the bottom of the front cover in white text for prominence.
- Research showed magazines typically have plugs flushed left or right, so the author aligned their plugs like Kerrang for a professional look.
- Photos on the contents page and using different fonts/sizes helped achieve Kerrang's grid structure and reference multiple articles.
The document provides details about the magazine media product created by the student. In the progression from the preliminary task to the full production, the student learned to:
- Take more time choosing fonts, colors, and positioning of photos and features to better suit the target genre and audience.
- Add more writing around pages to make them look busier and more professional.
- Include typical magazine elements like the publish date on the contents page.
- Position photos and models in a way that allows space for writing and shows expression to suit the genre.
- Use the main photo as the background to fill more space.
The student gained experience with the design software and learned about including necessary features to
AS Media Studies: Evaluation of Music Magazines (Re-Upload)Sarah Green
Sarah Green designed a magazine aimed at teenage girls who enjoy rock music. She followed conventions of magazines like consistent fonts and colors throughout. The main feature is the band "Every Third Thursday." She included their interview and photos of them to provide continuity. However, she could have included more photos of other bands and varied photos of the main band. The magazine represents its target audience of teenage girls who enjoy rock music through its content, colors, and photos of bands and people in the genre.
The document is an evaluation of a music magazine created by Thomas Robinson. It discusses various design elements used in the magazine, including the colorful masthead, large artist photos used prominently, and catchy headlines and graphics to attract readers. Robinson reflects on learning Photoshop skills like removing backgrounds and blending colors. He also discusses using blogs and online presentations to conduct audience research on music genres and influence target demographics like indie and rock fans.
The document discusses the color scheme, articles, stories, and photography used in a music magazine product called "Mosh". It aims the product at a younger audience interested in rock music. The color scheme uses bold colors like black, yellow, red, and white to stand out from other magazines. Articles include interviews with famous bands and stories about lesser-known music venues and artists. Photos on the cover and inside feature people associated with rock music to attract readers interested in the music's lifestyle and fashion. The goal is for the magazine's design, content, and images to connect emotionally with the target audience and promote a sense of being part of the rock music world.
The document provides an evaluation of a media product created by Elizabeth Brady. It summarizes how the product uses conventions from real magazines in its design, such as a consistent color palette and direct address of the audience in images. It also discusses how the product represents indie/alternative music fans through the artists and design featured. The target audience is identified as fans of this genre aged 13-29. Overall, the evaluation demonstrates how the product applies real-world magazine conventions while appealing to its intended readership.
The document summarizes a student's project to create a rock music magazine called "Riot" using InDesign. The student aimed to challenge conventions of real music magazines in their design choices. For the front cover, they left more white space to draw the reader's eye. The contents page featured a large central photo and block of text rather than multiple images and text boxes. Audience feedback indicated the magazine appeared professional and effectively conveyed the rock music genre through its visual design and content.
AS Media Studies: Music Magazine EvaluationSarah Green
Sarah Green created a magazine that follows conventions of the genre such as consistent fonts, colors and layout. She used blues and blacks for the color palette with orange and brown accents on the cover to make them stand out. The main feature is the band "Every Third Thursday" but she included other artists to avoid giving the impression it's only about one band. Sarah learned various technologies in creating her magazine such as Photoshop, Scribd, Blogger, PowerPoint, YouTube and iMovie. She would want Rock Sound LTD to publish her magazine as they have a similar focus on rock music and underground bands.
The document provides details on how the author incorporated conventions from Kerrang magazine into their music magazine design. Some key points:
- The author used Kerrang's color scheme of black, red, and white for their masthead to make it eye-catching.
- They followed Kerrang's convention of placing the headline across the bottom of the front cover in white text for prominence.
- Research showed magazines typically have plugs flushed left or right, so the author aligned their plugs like Kerrang for a professional look.
- Photos on the contents page and using different fonts/sizes helped achieve Kerrang's grid structure and reference multiple articles.
This document discusses the color scheme, articles, stories, and photography used in a music magazine product called "Mosh". The color scheme of black, yellow, red, and white was chosen to stand out from other magazines and appeal to younger audiences. Articles include interviews with popular bands and stories about lesser-known music venues and local rock music scenes. Social media is incorporated as it is important to the target audience. Photographs on the cover and throughout feature people and locations related to rock music to attract fans and connect them to the music genre. The color scheme, articles, stories and photography are aimed at younger rock music fans.
The document discusses a fashion magazine project focusing on streetwear. It provides background on influential graphic designers Peter Saville and Virgil Abloh. It also reviews existing streetwear magazines Proper Mag and MixMag as examples. The target audience is identified as young adults interested in expensive fashion. Both print and digital formats are considered. Limited releases and collaborations are discussed as effective streetwear marketing strategies. Social media presence is identified as important for building demand.
Emily Bagridge created a magazine aimed at young rock music fans ages 14-18. She based the magazine's design on conventions of existing rock magazines like Kerrang, using a color scheme of red, black, and white. The front cover features a goth-dressed female model to appeal to both male and female readers. Inside, the crowded contents page and band interview spreads continue the edgy rock aesthetic to engage the target audience. Bauer Media Group would be the best company to distribute the magazine, as they have extensive experience in the music industry through properties like Kerrang and have adapted brands across different media. Through constructing the magazine, Emily learned new skills with Photoshop, like using selection tools and layering images
The document discusses the design choices made for the magazine cover. It was inspired by styles used in Kerrang! and Alternative Press magazines, such as the large bold title, banner advertisements, and central placement of the main image. The document examines how conventions from other magazines were used, such as the placement of the barcode and inclusion of free materials. Color scheme and layout were chosen to match the genre while making the cover eye-catching. The target audience of 14-21 year olds interested in rock and metal music is addressed through the cover design.
My media product follows conventions of real music magazines. It has elements like masthead, bar code, and price. The color scheme of red, black, and white is used to clearly identify it as a music magazine. Photos were taken in portrait format for the cover to allow cropping, and landscape for interior shots. The audience is teenagers and young adults who are fans of rock music. Research was done on magazines like Kerrang, Q, and NME to inform the design. Digital distribution through websites and social media was also considered to reach this audience.
The document discusses how the magazine attracted and addressed its target audience through various design elements. Key points include:
- Using cover lines appealing to rock subgenres like goth, emo, and pop punk to attract teenagers and young adults.
- Bold masthead tags and rotated cover lines made the magazine seem dynamic and different from competitors.
- Photos of white British bands and models related the magazine to its primarily white British audience.
- Alliterations, competitions, and mentions of popular bands encouraged readers to purchase issues for more content.
- A consistent design across pages maintained brand recognition and attracted readers through the issue.
The document discusses the design choices made for a music magazine cover and layout. It describes copying conventions from existing magazines like Kerrang! and Alternative Press, such as using large images of featured artists and banners to advertise free items. The document also discusses challenges made to conventions, such as using red text instead of white on black. Inspiration was taken from studying various magazine covers, contents pages, and spreads to structure the new magazine and maximize its potential while making it unique.
Luke Berry-Dagnall evaluated his media product of a heavy metal magazine. He focused on establishing a consistent house style through color palette and font choices to represent the genre. Researching conventions, he designed pages with continuity across covers, spreads, and contents through a unified visual identity. Primary research at concerts helped him understand the target audience and represent them authentically through imagery, content, and advertisements. Comparing early work to final designs showed his growth in skills like photography, layout, and understanding magazine conventions.
The document provides details about the process of creating a dance music magazine as a media product. It describes conducting a survey to identify the target audience as mainly male aged 16-26 interested in dance music genres like house and acid house. Inspiration was taken from existing magazines like Mixmag in terms of design conventions. The magazine aims to appeal to its target audience through the cover star, articles and representing associated subcultures. It will be distributed monthly through an existing publisher and promoted at music festivals.
This document contains Sidonie Bruin's evaluation of their media product, a music magazine. Some key points:
- The color scheme, language, layout, images, and inclusion of things like a barcode and competition are meant to emulate real music magazines like Kerrang and develop conventions of the genre.
- The magazine represents social groups by featuring a female lead singer in a rock band, challenging stereotypes about gender roles in music.
- The intended publisher is IPC, known for magazines like NME, because of their experience in this genre. Distribution would be in stores nationwide.
- The target audience is teenagers and young adults interested in alternative music, seen through writing style and bands featured.
The document summarizes feedback received from an audience on a music magazine called "SAMPLE" created by the author. The feedback indicates that the target audience of 16-18 year olds, particularly females, found the magazine appealing. Aspects like the cover image and organized contents page were well received, while some improvements were noted around readability of artist names and use of boxes. The laidback style of interviews and mix of genres in features and artists were identified accurately.
The document discusses how the student's media product uses and develops conventions of real music magazines. Specifically, it replicates features of magazines like Kerrang! such as the slanted cover line and placement of the masthead behind the band image on the front cover. The color scheme represents the chosen music genres. While maintaining conventions, the student also challenges some, such as using unprofessional band photos taken with a white background instead of on location. The student learned various technologies like Photoshop and Blogger in constructing the magazine.
This document provides an evaluation of a student's media studies portfolio project creating a magazine called "Club Classics".
The student summarizes how their magazine uses conventions from the magazine "Classic Pop" to make it seem more realistic. They replicated aspects of "Classic Pop" like layout, color scheme, and name.
The student then analyzes specific pages of their magazine, explaining how they developed the front cover, contents page, and double page spread to mimic conventions from "Classic Pop".
For the front cover, they copied elements like the masthead position, main headline style and color scheme. For the contents page, they replicated the use of large square images and side panel. The double page spread was less
The document discusses pop music and media representation. It then provides details about how the author constructed their music magazine, including following conventions of real magazines, representing social groups, choosing a media institution for distribution, attracting their target audience of teenage girls and young women, and what they learned about technology from the process.
The document is a student's evaluation of their media product, a music magazine. It discusses various design choices made in the magazine, including using black and white photography to make the cover clear and easy to read, including a large celebrity image to attract attention, and limiting written text on the cover so readers can easily see the main articles. It also discusses the target audience as younger males, and how color and layout were used to attract and address this audience. The student reflects on what they learned about using technologies like Photoshop through constructing this project.
The document is an evaluation of a student's media magazine project. It discusses the conventions used in the magazine's design to target a young rock music audience. Specifically, it mentions using a color scheme and layout inspired by the magazine Kerrang. The front cover features a female model in gothic clothing to appeal to fans of that style. The contents page includes images and a crowded layout to hold readers' attention. An interview features a band dressed like popular rock acts. Through these design choices, the student aimed to attract readers aged 14-18 interested in rock music.
This document describes Sophie Williams' process of creating a music magazine for her AS Media course. It discusses the research she conducted on existing magazines to inform her decisions around layout, colors, fonts and content. It also describes how she used a questionnaire to research her target audience and how that feedback helped shape her final product. The document analyzes the choices Sophie made and how her initial research and audience feedback resulted in a successful final magazine that represented her target demographic.
This document outlines Sophie Williams' process of creating a music magazine for her AS Media course. It describes her initial research of existing magazines to understand conventions like layout, colors, fonts and content. It also discusses conducting a questionnaire of her target audience to inform her design choices. The rest of the document details Sophie's process of designing and creating her magazine using Photoshop, including choices around cover image, colors, fonts and layout. It analyzes how her final product represents her target audience and genre. Overall, Sophie learned important skills in using design software and understood conventions of the magazine format and genre.
The document discusses how the author's music magazine product uses conventions of real music magazines.
It describes several design elements used that follow conventions, such as a masthead, cover lines placed above the main image, and no text covering faces on the cover. Photoshop was used to edit images to black and white to give an "old effect."
The contents page also uses conventions like page numbers and headings to help navigation. A website link is included to promote the brand online. Text formatting and layout of articles on inside pages similarly follow conventions of other magazines.
The document summarizes Hannah Sweeney's media evaluation project creating a pop music magazine. It discusses how the magazine uses and develops conventions of real music magazines through elements like the cover design, contents page, double-page spread, and interviews. It also addresses how the magazine represents young women and how the target audience of 16-25 year olds was identified and addressed. The document reflects on the software tools used and what was learned through the process about constructing a media product from preliminary ideas to the final magazine.
This short document promotes the creation of Haiku Deck presentations on SlideShare by noting that the reader seems inspired and including a call to action to get started making their own Haiku Deck presentation. It uses a single photo without caption or additional context.
This document discusses the color scheme, articles, stories, and photography used in a music magazine product called "Mosh". The color scheme of black, yellow, red, and white was chosen to stand out from other magazines and appeal to younger audiences. Articles include interviews with popular bands and stories about lesser-known music venues and local rock music scenes. Social media is incorporated as it is important to the target audience. Photographs on the cover and throughout feature people and locations related to rock music to attract fans and connect them to the music genre. The color scheme, articles, stories and photography are aimed at younger rock music fans.
The document discusses a fashion magazine project focusing on streetwear. It provides background on influential graphic designers Peter Saville and Virgil Abloh. It also reviews existing streetwear magazines Proper Mag and MixMag as examples. The target audience is identified as young adults interested in expensive fashion. Both print and digital formats are considered. Limited releases and collaborations are discussed as effective streetwear marketing strategies. Social media presence is identified as important for building demand.
Emily Bagridge created a magazine aimed at young rock music fans ages 14-18. She based the magazine's design on conventions of existing rock magazines like Kerrang, using a color scheme of red, black, and white. The front cover features a goth-dressed female model to appeal to both male and female readers. Inside, the crowded contents page and band interview spreads continue the edgy rock aesthetic to engage the target audience. Bauer Media Group would be the best company to distribute the magazine, as they have extensive experience in the music industry through properties like Kerrang and have adapted brands across different media. Through constructing the magazine, Emily learned new skills with Photoshop, like using selection tools and layering images
The document discusses the design choices made for the magazine cover. It was inspired by styles used in Kerrang! and Alternative Press magazines, such as the large bold title, banner advertisements, and central placement of the main image. The document examines how conventions from other magazines were used, such as the placement of the barcode and inclusion of free materials. Color scheme and layout were chosen to match the genre while making the cover eye-catching. The target audience of 14-21 year olds interested in rock and metal music is addressed through the cover design.
My media product follows conventions of real music magazines. It has elements like masthead, bar code, and price. The color scheme of red, black, and white is used to clearly identify it as a music magazine. Photos were taken in portrait format for the cover to allow cropping, and landscape for interior shots. The audience is teenagers and young adults who are fans of rock music. Research was done on magazines like Kerrang, Q, and NME to inform the design. Digital distribution through websites and social media was also considered to reach this audience.
The document discusses how the magazine attracted and addressed its target audience through various design elements. Key points include:
- Using cover lines appealing to rock subgenres like goth, emo, and pop punk to attract teenagers and young adults.
- Bold masthead tags and rotated cover lines made the magazine seem dynamic and different from competitors.
- Photos of white British bands and models related the magazine to its primarily white British audience.
- Alliterations, competitions, and mentions of popular bands encouraged readers to purchase issues for more content.
- A consistent design across pages maintained brand recognition and attracted readers through the issue.
The document discusses the design choices made for a music magazine cover and layout. It describes copying conventions from existing magazines like Kerrang! and Alternative Press, such as using large images of featured artists and banners to advertise free items. The document also discusses challenges made to conventions, such as using red text instead of white on black. Inspiration was taken from studying various magazine covers, contents pages, and spreads to structure the new magazine and maximize its potential while making it unique.
Luke Berry-Dagnall evaluated his media product of a heavy metal magazine. He focused on establishing a consistent house style through color palette and font choices to represent the genre. Researching conventions, he designed pages with continuity across covers, spreads, and contents through a unified visual identity. Primary research at concerts helped him understand the target audience and represent them authentically through imagery, content, and advertisements. Comparing early work to final designs showed his growth in skills like photography, layout, and understanding magazine conventions.
The document provides details about the process of creating a dance music magazine as a media product. It describes conducting a survey to identify the target audience as mainly male aged 16-26 interested in dance music genres like house and acid house. Inspiration was taken from existing magazines like Mixmag in terms of design conventions. The magazine aims to appeal to its target audience through the cover star, articles and representing associated subcultures. It will be distributed monthly through an existing publisher and promoted at music festivals.
This document contains Sidonie Bruin's evaluation of their media product, a music magazine. Some key points:
- The color scheme, language, layout, images, and inclusion of things like a barcode and competition are meant to emulate real music magazines like Kerrang and develop conventions of the genre.
- The magazine represents social groups by featuring a female lead singer in a rock band, challenging stereotypes about gender roles in music.
- The intended publisher is IPC, known for magazines like NME, because of their experience in this genre. Distribution would be in stores nationwide.
- The target audience is teenagers and young adults interested in alternative music, seen through writing style and bands featured.
The document summarizes feedback received from an audience on a music magazine called "SAMPLE" created by the author. The feedback indicates that the target audience of 16-18 year olds, particularly females, found the magazine appealing. Aspects like the cover image and organized contents page were well received, while some improvements were noted around readability of artist names and use of boxes. The laidback style of interviews and mix of genres in features and artists were identified accurately.
The document discusses how the student's media product uses and develops conventions of real music magazines. Specifically, it replicates features of magazines like Kerrang! such as the slanted cover line and placement of the masthead behind the band image on the front cover. The color scheme represents the chosen music genres. While maintaining conventions, the student also challenges some, such as using unprofessional band photos taken with a white background instead of on location. The student learned various technologies like Photoshop and Blogger in constructing the magazine.
This document provides an evaluation of a student's media studies portfolio project creating a magazine called "Club Classics".
The student summarizes how their magazine uses conventions from the magazine "Classic Pop" to make it seem more realistic. They replicated aspects of "Classic Pop" like layout, color scheme, and name.
The student then analyzes specific pages of their magazine, explaining how they developed the front cover, contents page, and double page spread to mimic conventions from "Classic Pop".
For the front cover, they copied elements like the masthead position, main headline style and color scheme. For the contents page, they replicated the use of large square images and side panel. The double page spread was less
The document discusses pop music and media representation. It then provides details about how the author constructed their music magazine, including following conventions of real magazines, representing social groups, choosing a media institution for distribution, attracting their target audience of teenage girls and young women, and what they learned about technology from the process.
The document is a student's evaluation of their media product, a music magazine. It discusses various design choices made in the magazine, including using black and white photography to make the cover clear and easy to read, including a large celebrity image to attract attention, and limiting written text on the cover so readers can easily see the main articles. It also discusses the target audience as younger males, and how color and layout were used to attract and address this audience. The student reflects on what they learned about using technologies like Photoshop through constructing this project.
The document is an evaluation of a student's media magazine project. It discusses the conventions used in the magazine's design to target a young rock music audience. Specifically, it mentions using a color scheme and layout inspired by the magazine Kerrang. The front cover features a female model in gothic clothing to appeal to fans of that style. The contents page includes images and a crowded layout to hold readers' attention. An interview features a band dressed like popular rock acts. Through these design choices, the student aimed to attract readers aged 14-18 interested in rock music.
This document describes Sophie Williams' process of creating a music magazine for her AS Media course. It discusses the research she conducted on existing magazines to inform her decisions around layout, colors, fonts and content. It also describes how she used a questionnaire to research her target audience and how that feedback helped shape her final product. The document analyzes the choices Sophie made and how her initial research and audience feedback resulted in a successful final magazine that represented her target demographic.
This document outlines Sophie Williams' process of creating a music magazine for her AS Media course. It describes her initial research of existing magazines to understand conventions like layout, colors, fonts and content. It also discusses conducting a questionnaire of her target audience to inform her design choices. The rest of the document details Sophie's process of designing and creating her magazine using Photoshop, including choices around cover image, colors, fonts and layout. It analyzes how her final product represents her target audience and genre. Overall, Sophie learned important skills in using design software and understood conventions of the magazine format and genre.
The document discusses how the author's music magazine product uses conventions of real music magazines.
It describes several design elements used that follow conventions, such as a masthead, cover lines placed above the main image, and no text covering faces on the cover. Photoshop was used to edit images to black and white to give an "old effect."
The contents page also uses conventions like page numbers and headings to help navigation. A website link is included to promote the brand online. Text formatting and layout of articles on inside pages similarly follow conventions of other magazines.
The document summarizes Hannah Sweeney's media evaluation project creating a pop music magazine. It discusses how the magazine uses and develops conventions of real music magazines through elements like the cover design, contents page, double-page spread, and interviews. It also addresses how the magazine represents young women and how the target audience of 16-25 year olds was identified and addressed. The document reflects on the software tools used and what was learned through the process about constructing a media product from preliminary ideas to the final magazine.
This short document promotes the creation of Haiku Deck presentations on SlideShare by noting that the reader seems inspired and including a call to action to get started making their own Haiku Deck presentation. It uses a single photo without caption or additional context.
Aliké U. Miller is a game art student who considers themselves unique and creative. They loved to draw and play video games from a young age, and knew they wanted to work in the gaming industry. Miller studied art and developed their skills in both traditional and digital art. They gained recognition for their art and leadership abilities in high school. Miller attended Full Sail University to further their education and portfolio, with the goal of working for top gaming companies like Konami, Sony, and Santa Monica Studio. Their definition of success is seeing their name in the end credits of a game and creating new characters and environments.
This short document promotes the creation of presentations using Haiku Deck on SlideShare. It features a stock photo and text that encourages the reader to get started making their own Haiku Deck presentation. In just a few words, it pitches the idea of easily designing presentations.
Alicia Douglas has over 30 years of experience in aviation operations and engineering at both air carriers and the FAA. She currently manages the Planning & Financial Resources branch at the FAA, overseeing budgeting, planning, and IT projects. Previously she held various roles developing regulations and policies, overseeing web and IT programs, and ensuring regulatory compliance for air carriers. She has a diverse background including airline certification, flight operations, maintenance, and engineering.
This document provides a subject index for information related to adult congenital heart disease. It lists topics, conditions, procedures, and other terms alphabetically and provides the corresponding page numbers for where they are discussed in the referenced material. Some of the main topics covered include arrhythmias, aortopathies, atrial septal defect, Ebstein's anomaly, Fontan procedure, pulmonary hypertension, tetralogy of Fallot, and transposition of the great arteries. The page numbers are often followed by "f" or "t" to indicate they refer to figures or tables, respectively, on those pages.
The document discusses the student's media magazine project. It covers various aspects of the magazine's design and construction, including the masthead, layout, target audience, and technologies used. The student aimed to challenge conventions by positioning cover lines on the right side. Photoshop was used to edit images and give them a "reactive metal" effect in line with the magazine's name, Lithium. The target audience is described as primarily females aged 16-25 interested in alternative rock/grunge music. Learning from their preliminary task, the student improved at using Photoshop to edit images and reduce distractions on the front cover.
The document discusses the process of creating a music magazine as a media studies project. Key points include:
- The magazine was aimed at young people aged 14-24 interested in R&B, hip hop, and popular music.
- Cover design conventions like bold title, colors, and photos were followed to attract attention.
- Each issue has a different color scheme matching the cover model's outfit.
- Feedback was gathered through surveys to design content that interests the target audience.
- Learning experiences included difficulties editing photos and finding appropriate fonts.
1. The document summarizes the process of creating a magazine media product and what was learned. Key software used included Microsoft Publisher, Photoshop, and free font websites.
2. Feedback was gathered through a questionnaire to understand the target audience. The magazine was aimed at teenagers aged 13-17 by using popular artists like Paramore and N-Dubz.
3. Learning included improving layout and design skills to make the magazine more professional and appealing to different music genres beyond just rock. Progression was shown from an initial preliminary task.
The document summarizes a student's media studies foundation portfolio project creating a hardcore punk music magazine. Some key points:
- The magazine takes a hybrid approach between minimalist and conventional magazine styles to appeal to audiences.
- Feedback indicated people liked the striking images but found the minimalist text approach less appealing.
- The target audience is identified as 16-25 year old white, working to middle class males based on the dominance of this group in the hardcore scene.
- A magazine like Kerrang would be most likely to distribute the product since it covers similar genres like punk and alternative music.
The student chose to create a music magazine for their media project. They researched conventions of existing magazines and designed their magazine to appeal to readers interested in both rock and indie music. Feedback confirmed the magazine appeared professional and authentic. The target audience was 15-30 year olds interested in various music genres. Conventions like striking imagery and headlines were used to attract this audience. Through this project, the student learned various software skills and the value of pre-planning and free time for tasks like photo editing. They felt their final magazine was a major improvement over their initial ideas and showed an understanding of the genre.
The magazine, called Purple Duncan, aims to attract 16-25 year olds interested in indie rock music. It focuses on this genre because mainstream rock magazines provide little indie rock coverage. The magazine offers exclusive interviews, concert promotions and competitions to engage its target audience. Feedback noted the colorful font and engaging double-page spread but criticized the rushed contents page. The creator learned skills in design software and how to better meet audience and brief expectations.
The magazine, called Purple Duncan, aims to attract 16-25 year olds interested in indie rock music. It focuses on this genre because mainstream rock magazines provide little indie rock coverage. The magazine offers exclusive interviews, concert promotions and competitions to engage its target audience. Feedback noted the colorful font and engaging double-page spread but criticized the rushed contents page as unprofessional. The creator learned skills in design software and how to better meet audience and brief expectations.
My media product is a magazine about rock music aimed at an audience of 16-25 year olds. It uses some common magazine conventions like the title placement but also challenges conventions by using only black and white imagery. The magazine represents its target audience of rock music fans in that age group. It could potentially be distributed in music shops, supermarkets, or online on music festival or band websites to reach its audience. Through creating the magazine, I learned new skills in Photoshop and about designing magazines for the digital age.
The document discusses how the author addressed and attracted their target audience of 16-24 year olds interested in indie-pop music for their magazine. Through surveys, the author found that while targeting both males and females, females would be more likely to read it. The audience was interested in the fashion side of indie music. To attract this audience, the author used feminine colors, an unconventional magazine design, consistent white page borders, and featured known indie artists and technologies like vinyl. The magazine name, Beatnik, references a retro style that indie fans appreciate.
The document discusses the magazine cover and contents page created by the author. They feel it looks authentic and incorporates conventions of music magazines while putting their own spin on it. The title is similar to NME magazine and the layout follows typical magazine conventions. Models were chosen to appeal to the target late-teen audience. Research was done on magazine publishers and the author concluded Bauer Media would be best to distribute the magazine as they publish similar titles. The target audience was identified as track hunters and pacesetters based on Project Phoenix research, who have a passion for discovering new music. Festivals and dramatic design elements were used to attract this audience.
The document describes the student's media magazine product and how it uses and challenges conventions of real magazines. It follows conventions like using color schemes and including advertising on the cover, but also challenges conventions by changing the accent color on each page. The target audience is described as 15-25 year olds, and the magazine represents this group through its informal language, topics, and affordable price. The intended distributor is described as Bauer Publishing due to their experience with similar magazines.
The document summarizes a student's media product which is an indie/rock music magazine. Key aspects included using red and black colors associated with the genre. The logo stands out to attract weekly buyers. Feature articles and typical elements like band information are used to engage the target audience. Innovations like using a hybrid genre were meant to appeal to more readers. Feedback confirmed the genre was identifiable through the design elements.
The document describes an indie/rock music magazine that the author has created. Some key elements included using red and black colors associated with the genre, having a logo that stands out, and including information on various bands. The author tried to appeal to a wider audience by making it a hybrid genre magazine. Feedback indicated the innovations worked as readers recognized it was indie based on the colors, images and layout.
The document describes an indie/rock music magazine that the author has created. Some key elements included using red and black colors associated with the genre, having a logo that stands out, and including information on various bands. The author tried to appeal to a wider audience by making it a hybrid genre magazine. Feedback indicated the innovations worked as readers recognized it was indie based on the colors, images and layout.
The document describes a music magazine product created for an indie/rock genre. Conventions used include red and black colors and images of bands. The logo and cover image stand out to attract readers. The magazine includes a variety of music information and appeals to a wide audience by including both indie and rock genres. Feedback confirmed the hybrid genre was effective at representing the target social group of young adult males through the images and article content.
The document describes an indie/rock music magazine that the author has created. Some key elements included using red and black colors associated with the genre, having a logo that stands out, and including information on various bands. The author tried to appeal to a wider audience by making it a hybrid genre magazine. Feedback indicated the innovations worked as readers realized it was indie based on the colors, images and layout.
The document summarizes a music magazine project. Key points include:
- The magazine genre is indie/rock and uses conventions like red/black colors associated with that genre.
- Innovations like including a hybrid genre were meant to appeal to a wider audience.
- Feedback confirmed the genre was successfully communicated through colors, images, and layout.
Question 5: How did you attract/address the audience?cheryl90210
The document discusses the creator's approach to designing their music magazine to appeal to a wide audience. They used simple black, white, grey, yellow and red colors and striking images to attract readers from different genres. Direct eye contact from the model on the cover was used to create a personal connection with readers and generate interest in the magazine. Outfits and makeup for photo shoots were chosen to represent different genres while still appealing widely, such as a Marilyn Monroe shirt and black eyeliner. The magazine includes various artists from different social groups and genres to create a sense of belonging for diverse readers.
The document provides an evaluation of a music magazine media product. It discusses how conventions from real music magazines were used and developed, such as using freebies and prominent images on the cover to attract audiences. Formatting conventions like mastheads, kickers, barcodes and pull quotes are also discussed. The target audience is identified as 16-25 year old rock music fans through research. Technologies learned through the process include Photoshop skills and using photography equipment. Partnering with a large publisher like IPC to distribute the magazine internationally is proposed. Overall, progress from an initial college magazine to a more polished music magazine incorporating industry conventions is reflected on.
This document summarizes a student's magazine evaluation project for their AS Media Studies course. The student created a magazine called "ROCK UK" focused on UK rock and metal acts. They used dark photography and layout inspired by other rock/metal magazines. Audience research showed that genre, photography, and design were important to the target audience of rock and metal fans. The student believes major retailers like WHSmith would be suitable distribution partners for the commercial magazine. Overall, the student learned about magazine house styles, audience research, and production skills through completing this project.
EASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANEFebless Hernane
Using Google Teams (G-Teams) is simple. Start by opening the Google Teams app on your phone or visiting the G-Teams website on your computer. Sign in with your Google account. To join a meeting, click on the link shared by the organizer or enter the meeting code in the "Join a Meeting" section. To start a meeting, click on "New Meeting" and share the link with others. You can use the chat feature to send messages and the video button to turn your camera on or off. G-Teams makes it easy to connect and collaborate with others!
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STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISMAJHSSR Journal
ABSTRACT: Huzhou has rich tourism resources, as early as a considerable development since the reform and
opening up, especially in recent years, Huzhou tourism has ushered in a new period of development
opportunities. At present, Huzhou tourism has become one of the most characteristic tourist cities on the East
China tourism line. With the development of Huzhou City, the tourism industry has been further improved, and
the tourism degree of the whole city has further increased the transformation and upgrading of the tourism
industry. However, the development of tourism in Huzhou City still lags far behind the tourism development of
major cities in East China. This round of research mainly analyzes the current development of tourism in
Huzhou City, on the basis of analyzing the specific situation, pointed out that the current development of
Huzhou tourism problems, and then analyzes these problems one by one, and put forward some specific
solutions, so as to promote the further rapid development of tourism in Huzhou City.
KEYWORDS:Huzhou; Travel; Development
This tutorial presentation provides a step-by-step guide on how to use Facebook, the popular social media platform. In simple and easy-to-understand language, this presentation explains how to create a Facebook account, connect with friends and family, post updates, share photos and videos, join groups, and manage privacy settings. Whether you're new to Facebook or just need a refresher, this presentation will help you navigate the features and make the most of your Facebook experience.
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1. Magazine Evaluation
1. Who would be the audience for your media product?
2. How did you attract/address your audience?
3. How does your media product represent particular social groups?
4. In what ways does your media product use, develop or challenge forms
and conventions of real media products?
5. What kind of media institution might distribute your media product and
why?
6. What have you learnt about technologies from the process of
constructing this product?
7. Looking back at your preliminary task, what do you feel you have learnt in
the progression from it to the full product?
3. My target audience includes
people who are relatively
independent with a grungy style
that holds a hint of rebellion.
Through my planning I conveyed
that they are fairly unique and
unorthodox, standing out from
society.
My ideal reader would be
somebody who takes an interest
in alternative/rock music and
have full freedom to live their
lives however they want.
4. I had chosen this specific audience because
there was a very large gap in the market for
alternative/rock music magazines which
possessed more of a sophisticated and
stylish look. Magazines such as ‘Kerrang’ and
‘Rock Sound’ are two very influential
products in the magazine industry, however I
found very poor aspects of each of them:
overcrowding of every page was an issue;
neither looked stylish, but rather messy and
put together; both magazines were compact
with advertisements which distracts you
from the music content. These all became
factors in which I attempted to avoid at all
times when creating my own magazine
product. However, in my research I only
found one magazine that caught my eye, Q.
Q magazine linked to my idea that related
alternative/rock music to style, therefore
creating a real culture for this type of music.
5. The questionnaire I made gave me the
greatest insight into the views of my
target audience and I feel that this could
not have been achieved any other way. I
surveyed 40 different people all who I
believe to be part of my target audience
for my music magazine. It created
information which helped me to create
my magazine product such as: 60% of
my target audience were male which is
the reason that led me to use more
masculine colours (black, white and red)
for the colour scheme of my magazine;
50% would rather listen to Two Door
Cinema Club than three other music
choices. Two Door Cinema Club is a
band worldly known for their intimate
gigs with fans in smaller venues.
This gave me an insight that my
audience could be interested in smaller,
more independent gigs/festivals such as
the rock festival ‘2000 trees’.
6. All of the questions in my music
magazine were suitable enough
to give me a colossal insight
into their likes and dislikes (e.g.
Would they rather listen to Two
Door Cinema Club or Ed
Sheeran), and other questions
were crucial such as deciding
what the name for my
magazine best suits the
alternative/rock genre and
what type of photo shots I
should include in my magazine.
But sometimes the questions
didn’t fully relate to my own
music magazine such as ‘What
music magazines do you read?’.
7. I used ‘tumblr’ to research
about alternative/rock music to
give me a visual representation
and understanding of my target
audience’s lifestyle and music
culture, as well as their
ideologies and their aspirations
in life.
8. Through my research I discovered that the
lifestyle of an alternative/rock music listener
was extremely carefree and independent,
however clothing was a huge factor to relate to
their persona.
Because the foundation of my target audience
was more popular to men, I decided to look up
clothing brands which related to
alternative/rock music such as ‘Fred Perry’.
Through my research upon the history of this
brand I found this quote: ‘In 2003 we sharpened
up our fit and expanded the horizons of the
brand attracting a new generation of young,
talented music, TV and film stars. The Golden
Eagle proved particularly popular amongst the
noughties rock scene and could be regularly
spotted on bands like Vampire Weekend, Arctic
Monkeys and Bloc Party.’ These bands are the
bands which established the new era of
alternative rock in which my magazine is based
on. Therefore this brand fitted perfectly to my
magazine product which led me to have my
model wear a Fred Perry Jacket in one of my
contents page photo shots.
10. I used my questionnaire to ask the ideal
reader whether the layout of the
magazine was important.
100% of my interviewees believed the
layout and design of the magazine was
essential to the rock culture to make it
visually pleasing. The audience said that
my magazine will look more professional
if it’s structured properly and that if the
layout is cluttered then it is going to be
harder for the reader to navigate their
way around the magazine. I used the
comments from the questionnaire as
information to guide me closely through
the developing stages of my music
magazine, enabling me to make sure the
layout was stylish and precise.
11. I wanted the body language of my model to
possess a relaxed facial expression but
illustrate seriousness to convey the ‘realness’
and ‘down to earth’ atmosphere, rather than
the materialistic and fake pose that many
magazines get their models to do.
I needed the model to make eye contact to the
camera to establish a relationship with the
audience as they will become more attracted
to a magazine if they feel personally involved
through this eye contact.
For the other shots included into my magazine
I instructed my model to act more
comfortable, by looking down the model
made a much more peaceful looking photo,
however it also conveyed an atmosphere of
carelessness which reflects rock music.
12. I chose to only incorporate 4 titles on to my front
cover as this keeps it more organised and uses less
space on the page, therefore reducing the chaos
and making it easier for the audience to navigate
their way around the page. Therefore this makes
the page look more attractive and pleasing to the
eye for the audience who said they prefer a neater
and more professional looking magazine.
13. I chose ‘Franklin Gothic Heavy’ font for the
masthead as it felt like a solid and elaborate font,
which enhances its importance on the page, to
attract the audiences attention. The audience from
my questionnaire all ticked the box for me to use
this font over 5 others used in different magazines,
therefore this gives the suggestion the audience
prefer this font over other competitive magazines,
giving ‘Unplugged’ a bigger chance of getting
bought. I designed the masthead with the audience
and music culture in mind: rock music is very out
there and stays away from materialism and social
status, therefore I used no fancy, curled or thin
fonts, just block letters to reflect rock culture.
14. I also chose the font ‘Belfast
Heavy SF’ for some of the
headlines as it expresses a
unique print: much more
stylish and sophisticated. I felt
that this font would also draw
in the audience as it’s carries a
more unorthodox feel to it,
something that rock music
relates to. For the other
headlines I decided to mix up
both fonts as I felt it would
bring originality.
15. I made sure that the price of my magazine
was easily located on the front cover so that
the audience are aware of the possibility of
buying my product. This will address and
attract my audience to the exclusivity of my
magazine as it is priced high, this will attract
the audience as it convinces them that the
quality of the magazine is outstanding.
The date was also essential for me to include
on the front cover as it is essential for
informing the audience to know what issue
they are about to buy. They do not want a
magazine which is outdated and gives wrong
information relating to dates.
16. I chose to have my model pose against a white
background in my main image on the front cover
because I wanted to create a monochrome style
between the models clothes and his hair comparative
to the white wall and his face. The white background
also made it a lot easier for me to experiment with text
and their colours but I chose to stick to the
monochrome theme. I relatively struggled when it
came to text that was layered over both the white
background and the models black jacket as neither a
block of white or black text would work because at
least half of it would be lost. I also chose not to select
it in another colour and it stood out of place which
would be a negative impact on the audiences
perception on the magazine. Therefore I chose to two
tone the text which I believed worked very stylishly,
also sticking to the monochrome theme.
17. I chose these clothes for the model the wear as I
wanted the audience to be able to relate to
magazine as much as they could. Due to the
grungy scene and perhaps darkness of rock
culture I chose black clothing so that I could gain
potential customers.
I also decided to select the clothing brand ‘Fred
Perry’ as it relates to alternative/rock music.
18. I edited the photos pigments to suit to
relate to rock music. As I found out
through my research on tumblr, lots of
rock photographs consist of either cold or
dark pigments and shadows in the colour
balance so I wanted to use this association
to entice the audience and attract their
attention when exploring the photo.
19. I used no makeup on the
model as I planned on
having enough spotlight to
highlight and contour the
features of his face.
However I did use the
‘Spot Removal Tool’ in
Photoshop to blend/cover
up any acne or scars that
the model possessed.
Un-edited photo
20. I chose to use only two contrasting
colours (white and red) so that I didn’t
distract the reader from the primary
purpose of the contents page. I chose to
set the information on the contents
page along the left side only as I wanted
it to look neat and sophisticated and
create an easy page for the reader to
navigate their way around the magazine.
I did this all with the audience and music
culture in mind as it affects the theme
and the style of design – which primarily
attracts the audience.
21. Relating to the front page, I chose short
four short title for the pages so that it
does not dominate the page and make
it look messy, which would not be
attractive for the reader. I stripped each
titles information to a single sentence
and the page numbers to entice the
audience and to pry the readers into
reading on into the magazine.
22. In addition to the title, I also used the
same font as the headlines for the titles
on the contents page therefore not
introducing a different font which
reduces the distraction and keeps the
style that the audience are asking for.
23. I used the same font for the contents title as I did
for the masthead as it shows style consistency
and attracts the audience – making the page
much more atheistically enjoyable to look at.
24. I chose to use an atmospheric photo for the
background which I felt suited the rock theme – the
cigarette case links to the rebellion and grunge them
associated to rock culture. The main reason for this
was to help the audience gain a clear understanding
of the page which will attract them to the rest of the
magazine.
The other photo I used on the contents page as a
medium shot of my model to advertise their article in
the magazine. The reason I chose to take a medium-
long shot of my model was for the audience to gather
a bigger opinion of the model and to provide more
information about the model posing as a musician.
The model is smoking a cigarette, therefore it is easy
for the audience to relate to the rebellion associated
with rock music and its lifestyle.
25. I want the model to create two
contrasting poses in this double
page spread. For the top image I
asked my model to look directly
into the camera holding the
cigarette in his mouth to prevail
the rebellion associated with rock
music. For the bottom image I
asked the model to look
downwards, creating a very
poignant atmosphere, as if the
model isn’t even aware of the
camera, relating to the carefree
nature associated to rock music. To
relate to the rock culture/lifestyle
which is what the audience is
looking for in the magazine.
26. The colour balance of this image
is very similar to the main image
on the front cover of the
magazine (cold or dark pigments
and shadows in the colour
balance) so I wanted to use this
association to entice the
audience and attract their
attention when exploring the
photo. I also did this to express
the importance of connecting
the cover and the feature article
as it helps the audience to get
an overall idea of the magazine.
27. I chose this specific background
of a white concrete wall as it
gives a rock and grunge
atmosphere and adds an
artistic design to the DPS. The
concrete wall gives a sense of
urbanisation and relates to city
life , hence why it may attract
my target audience.
28. These are the same
clothes on the model that
featured on the front
cover. I arranged to show
the relation to the
headline and article which
is what the audience
would be expecting.
29. I chose the font ‘Belfast
Heavy SF’ for the article,
strapline and quote (same
font used for the front
cover/contents page
titles) as I found it suits
the style and theme of
the magazine, unique and
independent – relating to
rock music. Therefore this
would please the
audience and attract
them to the magazine.
30. Through the process of creating
my DPS, the left hand side never
looked as extravagant as it should
and looked relatively boring which
is what we do not ever associate
with rock music. Therefore I began
researching music magazine DPS’s
and I found that some magazines
layered their articles over pictures
and symbols therefore I tried ideas
out. However I chose to layer a
letter rather than a picture as it
looked a lot more sophisticated. I
changed the colour of the ‘D’ to
red to suit the colour scheme and
to enable the audience to become
more attracted to its edginess.
31. I was very aware when writing my
article to make sure it related to my
target audience. Firstly I made a
draft and gathered feedback from a
couple of the target audience who
filled out my questionnaire and
then made a final version using
their feedback to change any errors.
I included jargon to relate to rock
culture such as ‘grunge’ and ‘edgy’
and overall the interview seemed
very relaxed and I portrayed the
musician as very carefree and
rebellious to also relate to rock
music. The audience would be
attracted to this due to its ease of
reading as it is based on their
understand and interests
32. I feel that the magazine meets the needs of its readers as I have taken action on the advice given to me through
feedback. I made sure the structure and layout of my magazine was suitable, as influenced from the feedback on my
questionnaires as well as being able to shape the way my magazine would look. An example of meeting their needs is
their response to what fonts I should use for text and whether I should have a natural image or a structured shot.
33. Q3: How does your media product
represent particular social groups?
34. Gender
For my music magazine genre, the
gender has been represented as male
dominant which is one of the reasons
I used a male as my model on my
magazine. However 40% of my target
audience (found out through my
questionnaire) are women, therefore
if other issues of my magazine were
to be created I would incorporate
both male and female music artists to
create gender equality.
35. Age
The median age rage for my
target audience was 16-18 which
was what made me choose a
model around that age (he was
18). This helps to sell the
magazine as it is more relatable
to the audience of the magazine.
36. Sexuality and Ethnicity
The model used in my magazine is white
British and heterosexual but these areas
of representation do not include any
factors and meanings within my
magazine as I believe they are
extremely irrelevant when associated
with music cultures.
37. Regional Identity
Regional identity is extremely
irrelevant to my magazine which is
revealed in my photographs where my
model is posed against a white
concrete wall to symbolise
urbanisation and that my target
audience is associated to the city life.
This is because alternative/rock music
is related to the city as rock was
developed within an urban scene. The
magazine represents people engaging
with the rock culture, such as going to
gigs and shopping in popular rock
clothing brands like Fred Perry.
38. Physical Ability/Disability
Physical ability/disability is
another representation that
possesses no importance
within the magazine I have
made. This is because it
holds no relevance to the
music culture so I did not
incorporate this
representation into my
magazine.
39. Social Class
The social class that I would use to relate to my
magazine would have to be working class/middle
class. This is due to the pricing of the magazine,
standing at £4.00, which is relatively expensive,
therefore my audience would need to be set
within a class which earns a big amount of
disposable income. Another factor I would relate
to social class is the branded clothing of my model
which would influence my audience to buy to
become part of the alternative/rock culture so
they would, again, need a specific amount of
disposable income.
40. Q4: In what ways does your media product use,
develop or challenge forms and conventions of
real media products?
41. Magazines such a
‘Kerrang’ and ‘Vibe’
have their banner
placed above their
masthead however I
decided to place the
strapline for my
magazine below the
masthead because it
gave the magazine an
unorthodox vibe which
relates to rock music.
42. My masthead, which
suited the them of rock
music and my magazine,
uses the convention with
the traditional layout of it
being at the top third of
the page. However,
compared to other
magazine I researched,
such as vogue and
billboard magazine, I
chose to make my
masthead was very chunky
and set in capitals so that I
could make the connection
to the importance and the
quality of my magazine.
43. The consistency of the fonts that I used
relates to the music magazine convention
which is commonly found on the majority of
them. In addition it is also very common to
have a headline in a different font to help it
stand out to the audience.
44. A different magazine
convention that I used
was including less titles
on the front cover but
including more
information about them,
compared to conventional
magazines such as ‘Vibe’
which uses many more
short and snappy titles. I
did this because it made
my magazine look a lot
more sophisticated and
provide more information
for my target audience.
45. The photo that I used for
my front cover challenges
to convention of other
magazines (Q and Vibe)
because it is edited to be
black and white. I
decided to edit my photo
this way because it gave a
unique and sophisticated
look to it which reflects a
quality in my magazine.
46. A bar code and price was essential to
include in my magazine, as well as
the date, as it expected from the
audience which makes it extremely
important. It is usually in an area that
prevents distraction which is why I
placed mine in the bottom right. Bar
codes are conventionally placed
horizontally but I decided to place
mine vertically as it fitted neatly with
the column of titles above.
47. I included a date on the issue
as this is usually expected
and a traditional convention
so that the readers can keep
track of the issue.
48. The contents page title is the same
colour and font as the masthead to
keep a consistency and house style.
This is extremely common and
shows I have used the conventions
associated with the magazine
publishing. Also, the contents title
is almost always placed at the top
of the page which is why I have
placed mine in the same position.
49. I added the page numbers, always
making sure they were the same font
as the headline to the right of it to keep
consistency. I thought this design suited
the theme much better and makes the
navigation simple but stylish.
50. The page titles are in a different
font to the mast head and the
contents page title to create
divergence into my house style. This
is often used in media magazines
and are classed as a convention.
51. I added thin red lines as dividers to the
page to help the readers establish which
number is with the corresponding page.
I did this to reveal clarity to the readers
and make it easier for them to navigate
their way around the magazine. Some
magazine designs use this convention
for the same reasons as I.
52. Compared to other magazines
where the majority use one side
for the article and the other for
a single picture, I decided to
layer two photos on top of each
other to create a more diverse
theme to my magazine.
53. For the DPS I chose to
only use one font for the
entire page (excluding
the masthead branding at
the bottom) because it
enables the article to
look more neat and
makes it easier to read –
a convention few
magazines stick to.
54. The decision to take a quote
from the article and layering it
on to one of the photos was
influenced by existing
magazines as I noticed it
worked well to entice the
photos with the article. This
popular convention is used a lot
in music magazines to attract
the audience and draw them
into reading the magazine
55. I made sure the colour
palette to the photo was the
same to the photo on the
front cover to show they are
both in relation to the article
(same article and model
used). This is a convention I
have used holds the magazine
with more structure and
allows the design to come
across more fluently.
56. I made the decision to
place the text of the article
into three separate
columns on the left page
to enable it to look much
more neat and less
overcrowded or
overlapping which will
allow the reader to read
much more clearly. This is
a common convention
among magazines.
57. I decided to layer an
extremely large and
transparent ‘D’ (the
musicians first initial)
across the article to
add a touch of style.
This goes against the
conventions of most
magazines as it is
often not essential.
58. Q5: What kind of media institution might
distribute your media product and why?
59. Tangible Product
Physical copies of magazines which
are sold in shops are much more
authentic and links to the rock
culture. If my magazine were to be
printed I would chose and invest
the money for it to be printed onto
thick and glossy paper to elaborate
its professionalism and to highlight
its quality which would be revealed
through the contents and price
anyway. Not printed onto thin
paper that magazines such as
‘Kerrang’ use but to resemble
magazines such as ‘Q’. I would
choose to distribute my magazine
in independent music businesses
such as ‘rise’ – elaborating the
exclusivity of my magazine.
60. Digital Copy
Firstly I would attempt to
market/distribute my magazine
through the internet by having its
own ‘Unplugged’ website which
other music magazines, such as
the ‘Rolling Stones’, have done.
61. Digital Copy
If the digital copy worked then an app
would be the next step as it engages a
wider target audience, not just based
around the UK but globally. This cross
media convergence can be a big
advantage when advertising a
magazine
62. Social Media
Social Media would be heavily
used to advertise the magazine
and share videos, snippets of
articles and photos of the
official magazine on Twitter,
Instagram and Facebook
accounts. Supporters of the
magazine share/like/tweet these
pages which would help to
attract more people to the
magazine and increase audience
awareness.
63. Q6: What have you learnt about technologies
from the process of constructing this product?
64. Software
Photoshop
I used Photoshop to experiment with photos
and discover designs I could elaborate on.
Once I had decided all of the components I co-
operated into my photos, I created a
Photoshop file (psd.) and exported it into a
jpg. Which enabled me to easily import the
pictures into InDesign to create my magazine
product. The secondary reason as to why I
used Photoshop was because InDesign was
extremely difficult when it came to editing
photos and creating a better quality.
65. Software
InDesign
The reason I used InDesign to create my
magazine product was because it was
extremely relevant and suitable for the
layout as it enabled me to stick to the
conventional sizing that other magazines
use for their pages. InDesign was also
very helpful when it can to layering
different element of my magazine
together. For the finishing product I
exported the InDesign file as a jpg. For all
4 pages.
66. Photo Editing
I used Photoshop to edit all five of my photos, included in my
magazine pages.
For all of the edits I decided to produce both a coloured and a black
and white edit. I did this because each edits gave different dimensions
and effects, therefore I have decided it would be good to use both
sorts of edits in my magazine as it enables a more unorthodox, wider
range of establishing photos.
In the end I chose the black and white edits to use for the portrait
photos of my model and the coloured edit for the cigarette Marlboro
packet.
67.
68.
69.
70.
71. I used a Nikon D300 camera featuring a 12.1 million pixel
CMOS sensor with a 36 x 23.9mm image area. I also used
an 8 GB Mark 10 SD card. This was the only equipment
that I needed to capture the pictures for my magazine.
72. All of the photographs were taken outside in the same location, a suburban garage scene
in Gloucester. It was the most urban scene I could use and I felt that it related heavily
rock culture/music.
The lighting was artificial as these photos were taken outside. For lighting I used a white
60-watt lamp bulb which I placed to the left of the model to create the shadows and
contours of the right side of his face. I also used the flash of the camera to reach the best
quality photo I could get.
The background was a white concrete wall to convey urbanisation to the reader which
heavily relates to rock culture.
73. Skills Learnt
Throughout this project I have learnt how to use InDesign to create a publication of four
pages in a magazine. I did recognise that the software existed before this task but now I
see the benefits of using it. The margin outlines were extremely useful to me (a beginner)
when creating my magazine and it was very easy to place elements of my magazine
wherever I wanted do to InDesign’s flexible tools and steps.
In addition to this I also developed my skills within Photoshop with by experimenting with
the colour balance of a picture by changing the pigments which challenged my designs for
my magazine.
This project has expanded my knowledge into different technologies such as using
different camera setting and shots, but also into different software's in making suitable
decisions to guide me through my work.
74. Q7: Looking back at your preliminary task, what
do you feel you have learnt in the progression
from it to the full product?
75. What have I done differently for
my music magazine and why?
76. For my music magazine I decided to have a much more solid headline by
using a word set in capitals instead of when I attempted to squish the
mast head into a square like shape so that it resembled more of a logo
rather than a masthead. I also decided to experiment with colour which
was the best decision I made as it brought style to my music magazine.
77. In the planning I did incredible
amounts more research for my
music magazine such as who my
target audience was going to be,
how I would approach them, what
genre/them is my magazine going
to be as well as putting more
thought into planning the layout
of my magazine. Whereas for my
school magazine I only researched
colour schemes and fonts I was
going to use. I also did a huge
deconstruction of another music
magazine to help design and
establish my own.
78. Editing wise there is a huge difference between the photos from each
project. For the school magazine the only edit I used was cropping, which
was a shame because I didn’t really realise there much else to do. However
for the music magazine I spent a great deal of time experimenting with
different edits I could make on the photos. For each picture I used I
experimented with the colour balance by changing the pigments and for
each set of photos I made a coloured version and a black and white version.
79. When it came to planning my
photoshoots for my school
magazine I mad no
preparation for it
whatsoever, but for my music
magazine I created a shot list
to plan the location and the
model for my photos.
80. My school magazine and music
magazine are extremely different
when looking at the styles theme.
The school magazine was designed
to inform more than anything, in my
eyes, therefore I didn’t understand
the importance of the layout and
the style. However my music
magazine was set into the category
of rock music which sets it very
unorthodox and enabled me to
experiment with colours and layouts
to relate to the rock genre.
81. I put much more effort into the aspect of representation when
planning for my music magazine. The only area that I actually
researched on representation for my school magazine was the
age. However when planning for my music magazine I took
great time into researching aspects of my target audience:
82. What age/gender they might be
The age would range between 16-28 year olds as this is the time people
with their music tastes and when young people truly discover who they are
and what they prefer. There is no dominance for male or a female audience
as they can both be appealed by this magazine and its genre in music.
83. Their likes and dislikes
As my audience are quite unorthodox and unique, I thought that thing like
tattoos, piercing and smoking would link to the age range as the rebellious stage
and all these things are unique which links to my magazines music genre.
84. What clothes my audience may wear/ their appearance
I have a visual idea of what my target audience will wear in terms of their fashion taste.
Wavering on the traditional hipster fashion through a contemporary interpretation –
the PowerPoint includes images of ripped jeans and original graphic t-shirts to
represent the fashion sense in indie-rock culture – the flower garlands on heads
represent the chilled and relaxed atmosphere surrounded by my audience.
86. Their music taste
The audience’s music taste is what ultimately links them to the magazine and involves
bands such as, ‘The Catfish and the Bottleman’, ‘Two Door Cinema Club’ and ‘Vampire
Weekend’. These bands are mostly alternative indie and may cross with the rock category
88. Their interests
I thought that their interests may include activities such as surfing, camping, going
to gigs with friends and photography as these are all interests that are unique and
unorthodox which ultimately link to the alternative music genre.
89. What products may be featured in the magazine?
Items include acoustic and electric guitars to attract the indie guitarists associated
to the alternative music genre. I have also included other products like vintage
record players as well as vinyl’s because it relates to the masthead of my magazine,
‘Unplugged’, which signifies the more physical sort of music playing rather than a
contemporary ways such as iTunes.
91. The titles and the banner
was the only similarity I felt
between my school and
music magazine. Both
contents titles were
extremely large and were
easily witnessed by the
readers which could have
been seen as stylish as they
both possessed quite chunky
looking fonts. The banners
for each magazine elaborates
their exclusivity by naming
then ‘Greatest’ and
‘Exclusive’ which attracts the
audience.
92. The software that I used for
my school magazine was
exactly the same as my
music magazine: Photoshop
to edit the photos I took and
InDesign to gather all the
elements and create my
magazine in a suitable
layout.
93. What similar ideas have you used for both projects?
I have developed skills in InDesign on how to navigate my way around their software
and usefully extended my knowledge on all their different tools and selection tools.
My skills and their importance when I comes to research, planning and designing have
all definitely improved. I’ve learnt that it is less important to know yourself and your
ideas but to know what your audience wants within their magazine.
In addition to this I have also learnt how crucial it is to gain feedback from others,
especially you target audience. You cannot seek to make good improvements on your
work if it is only from your opinion and no one else’s.