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FINAL CUT
PRO
EVALUATION QUESTION 6
FINAL CUT PRO:
A USEFUL TOOL
This is the software we used to edit the film. It is developed
by Apple and exclusive for Macs, so ties in to the argument
discussed previously.
The software was relatively intuitive and user friendly, with
simple controls for basic editing which worked well, and
convenient keyboard shortcuts for more complex
requirements. It has many very useful functions and is a very
powerful editing program, with intuitive controls for
newcomers, though some more complex functions were
harder to find. Overall, it was easy to learn and did the job
well.
FINAL CUT PRO:
SOME SMALL ISSUES
However, I did have some issues, some more major than
others. Firstly, the program was unable to import footage
from external or network drives. This meant that to get
footage from the SD card in the camera into Final Cut, we
would have to copy it all onto the hard drive and import it
from there (copying it again). This made for a laborious
process of importing footage.
FINAL CUT PRO:
SOME SMALL ISSUES
It also had some problems with precise control when zoomed
in. As I discussed in my construction blog, much of my input
in the editing process was involving precise details, like
speeding individual movements up and aligning clips. This
involved precision down to the individual frame. I used the
blade tool to cut the clips, but the blade tool would highlight
one frame, but would not indicate if it would cut before or
after that frame. I found this very irritating, as it meant that I
would often cut before or after I meant to, sometimes two or
three times before getting it right.
FINAL CUT PRO:
SOME SMALL ISSUES
I also had problems with saving the project. The software
saved it automatically, but showed no signs of it and had no
option for manual save, so I had no idea where my project
was saved or if it had saved at all. I dislike that control being
taken away from me.
I also found exporting the project inconvenient, since the
option to export directly to YouTube didn't work and there
were very limited options for file types (all those available
were Apple's own formats which aren't supported by much
non-Apple software) and few render/export controls like
colour/audio encoding, frame rate, resolution, etc.
FINAL CUT PRO:
NEGATIVITY
While I do realise that I am largely focusing on negatives
here, these things irritate me and do stick out, particularly
given that each of these things would be simple to fix (basic
import functions, simple UI feedback, simple export options
and standard file types), and I have been told so often that
this is the best way to edit. I went into this experience
looking for the reason that this was as brilliant as I had been
told, and I found nothing. Editing was good on a Mac, user
friendly and intuitive, but not any better than on a PC.

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Final Cut Pro

  • 2. FINAL CUT PRO: A USEFUL TOOL This is the software we used to edit the film. It is developed by Apple and exclusive for Macs, so ties in to the argument discussed previously. The software was relatively intuitive and user friendly, with simple controls for basic editing which worked well, and convenient keyboard shortcuts for more complex requirements. It has many very useful functions and is a very powerful editing program, with intuitive controls for newcomers, though some more complex functions were harder to find. Overall, it was easy to learn and did the job well.
  • 3. FINAL CUT PRO: SOME SMALL ISSUES However, I did have some issues, some more major than others. Firstly, the program was unable to import footage from external or network drives. This meant that to get footage from the SD card in the camera into Final Cut, we would have to copy it all onto the hard drive and import it from there (copying it again). This made for a laborious process of importing footage.
  • 4. FINAL CUT PRO: SOME SMALL ISSUES It also had some problems with precise control when zoomed in. As I discussed in my construction blog, much of my input in the editing process was involving precise details, like speeding individual movements up and aligning clips. This involved precision down to the individual frame. I used the blade tool to cut the clips, but the blade tool would highlight one frame, but would not indicate if it would cut before or after that frame. I found this very irritating, as it meant that I would often cut before or after I meant to, sometimes two or three times before getting it right.
  • 5. FINAL CUT PRO: SOME SMALL ISSUES I also had problems with saving the project. The software saved it automatically, but showed no signs of it and had no option for manual save, so I had no idea where my project was saved or if it had saved at all. I dislike that control being taken away from me. I also found exporting the project inconvenient, since the option to export directly to YouTube didn't work and there were very limited options for file types (all those available were Apple's own formats which aren't supported by much non-Apple software) and few render/export controls like colour/audio encoding, frame rate, resolution, etc.
  • 6. FINAL CUT PRO: NEGATIVITY While I do realise that I am largely focusing on negatives here, these things irritate me and do stick out, particularly given that each of these things would be simple to fix (basic import functions, simple UI feedback, simple export options and standard file types), and I have been told so often that this is the best way to edit. I went into this experience looking for the reason that this was as brilliant as I had been told, and I found nothing. Editing was good on a Mac, user friendly and intuitive, but not any better than on a PC.