SlideShare a Scribd company logo
You've got to find what you love "Remembering that I'll be dead soon is the most important tool I've ever encountered to help me make the big choices in life. Because almost everything — all external expectations, all pride, all fear of embarrassment or failure - these things just fall away in the face of death, leaving only what is truly important. Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose. You are already naked. There is no reason not to follow your heart." Steve Jobs 1955-2011
Expression and Narrative in MiniGames Symposium   Microstories and other Microforms | University of Minho | October 6-7, 2011 Nelson Zagalo
Microstories or microfiction ,[object Object],[object Object],[object Object],[object Object],[object Object]
Video Games ,[object Object],[object Object],[object Object],[object Object]
Games with stories ,[object Object],[object Object],[object Object]
Game Story M essage to be expressed
Interactivity (P)  Person (O)  Other (M)  Messages (Mj)  Temporal sequences P(Mj) or (OMj)  - Messages based in Previous Messages P(Mj/Mj-1) or M (Mj/Mj-1)  - Previous messages based in earlier messages Non-interactive , when message has no relation with previous;  Reactive , when message reacts only to im m ediat e ly previous message. Interactive , when message takes into account full interaction process of messages. Rafaeli, S. (1988)
Narrative mechanics Traditional  - Linear Parallel Paths –  Multi-linear Tree -  Non-linear Autonomous  and Emergent
Game mechanics Constructs of Rules, made of Choices and Obstacles that keep player away from getting access to game closure, creating an engagement process with the story and the urge to know what comes next.
Expression ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Expression Phone Story, a game that satirizes the dark side of iPhone manufacturing, gets banned by Apple.  14/09/2011
Fiction Minigames ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
the artworks ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
LOVE:  Colour Series, (2009/2010), SilverStitch “ The Colour my... series of games by designer developer Silver Stitch are the closest you will come to poetry in game form. Featuring lovely hand-drawn artwork, tranquil music and thought-provoking dialogue, the games all involve adding colour to an initially black and white game world. As you interact with the environment and solve puzzles, you leave trails of colour behind you.” Colour my Heart , 2009, 2 min www.newgrounds.com/portal/view/483057  video
LOVE:  Distance, (2010), Austin Breed, 2m “ Austin Breed has created a split-screen tale of a couple separated by, well, distance. You follow their separate, daily routines and at night get to pose one of two questions while they chat on the phone. But will their eyes start to wander? What would you do? Find out!” www.newgrounds.com/portal/view/556828
LOVE:  Grey, (2011), Kevin McGrath, 5m “ It seems that the boy you play as is a dead one who exists only in the girl's memories. As first, the world is void of colour in the mind of the girl, who cannot let go because of her sadness. As you give her the things that she like, you give colour to her empty world. Once you help her let go of her sadness, and let go of your death, then she can finally be happy and live her life full of colour; grey no more. ” www.newgrounds.com/portal/view/556828 video
the artworks ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
FAMILY:  A Mother in Festerwood, (2011), Austin Breed, 5m “ As a mother, it's your job to keep your little tyke in the safety of the homestead until they have enough experience to survive the monster-infested woods. Don't expect any gratitude, though. The brat will continually try to give you the slip and escape into the wild. After a while, like many a parent, you may well be tempted to let it go find out the hard way what the world's really like.” www.newgrounds.com/portal/view/560920
FAMILY:  One Chance, (2010), AwkwardSilence , 7m "One Chance is a game about choices and dealing with them. Scientist John Pilgrim and his team have accidently created a pathogen that is killing all living cells on Earth. In the last 6 remaining in-game days on Earth, the player must make choices about how to spend his last moments. Will he spend time with his family, work on a cure or go nuts?" www.newgrounds.com/portal/view/555181 One Chance , (2010), AwkwardSilence , 7m video
the artworks ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
LIFE:  Passage, (2007), Jason Rohrer, 5m “ On the surface, the point of Passage is to open as many treasure chests within the allotted time. But that's not what Jason Rohrer's award winning game is really about. What it is really about is love, the passing of time, saying goodbye to youth and freedom, grief - ultimately life itself.” http://hcsoftware.sourceforge.net/passage/ Passage , (2007), Jason Rohrer, 5m video
LIFE:  Coma, (2010), Thomas Brush, 7m “ Taking on the role of a small bean shaped creature called Pete, the player is tasked with a barely explained goal of rescuing a sister being held in “ father’s secret basement”. The premise is foreboding and weird just as the “goals” of dreams often seem to be. Play and puzzles likewise share this strange and creepy dream logic. Often enough the way forward in the game is something that the rational mind immediately balks at.” www.newgrounds.com/portal/view/541124 Coma , (2010), Thomas Brush, 7m video
the artworks ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SOCIETY:  Gray, (2009), Greg Wohlwend, 5m “ Gray is a riot - quite literally. In this cerebral, experimental game, you play the part of a lone dissenter, trying desperately to win a seemingly never ending horde of rioters over to your cause. It seems like a helpless task but one by one you manage to woo the rioters until eventually you have the majority following you. But what does any self-respecting rebel do when they are a member of the majority, well in this game, they switch to the other side of course, and repeat the whole process again but from the opposite direction. Gray raises some interesting questions about the individual and the possibility of one person changing the course of history.” www.newgrounds.com/portal/view/495076 Gray , (2009), Greg Wohlwend, 5m
SOCIETY:  Immortall, (2010), Evan Miller, 5m “ Take a poignant walk through the life of an alien caught in the midst of humanity. You arrive on Earth (presumably) as a crawling little blob, fostered by some very nice people you grow and in turn, protect them. From who and why is up to the player to decide and ultimately, the game will leave you thinking about what you just played. The changing background colors, the scenery and your foes are all simple in design but put together in a way and style that makes it truly an elegant visual experience. ” www.kongregate.com/games/Pixelante/immortall Immortall , (2010), Evan Miller, 5m video
SOCIETY:  Every Day the Same Dream, 2007, Paolo Pedercini, 5m “ Every day the same dream  is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game. ” www.newgrounds.com/portal/view/540741 Every Day the Same Dream , 2007, Paolo Pedercini, 5m video
expression in minigames ,[object Object],[object Object],[object Object],[object Object]
modes of expression in minigames ,[object Object],[object Object],[object Object],[object Object],[object Object]
Reference - games ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Reference - +games ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Reference - sites ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object]

More Related Content

What's hot

Research
ResearchResearch
Research
Ayrton Starkey
 
Adventure proforma
Adventure proformaAdventure proforma
Adventure proforma
AntonySibanda2
 
1. case study vg
1. case study vg1. case study vg
1. case study vg
greenj1123
 
The Making of PopCap's Plants vs Zombies
The Making of PopCap's Plants vs ZombiesThe Making of PopCap's Plants vs Zombies
The Making of PopCap's Plants vs Zombies
James Gwertzman
 
Research
ResearchResearch
Research
Ayrton Starkey
 
1. case study
1. case study1. case study
1. case study
jack-morton
 
Research power point (video game project)
Research power point (video game project)Research power point (video game project)
Research power point (video game project)
Ben Harris
 
Review child of light www.gamebasin.com
Review child of light   www.gamebasin.comReview child of light   www.gamebasin.com
Review child of light www.gamebasin.comGameBasin.com
 
COMPISSUES04 - Games
COMPISSUES04 - GamesCOMPISSUES04 - Games
COMPISSUES04 - Games
Michael Heron
 
3. research final
3. research final 3. research final
3. research final
Kieran Bradley
 
Candy Crush Saga guide for the beginner
Candy Crush Saga guide for the beginnerCandy Crush Saga guide for the beginner
Candy Crush Saga guide for the beginner
Elsa Langer
 
3. research
3. research3. research
3. research
MaxJones48
 
video game research
video game researchvideo game research
video game research
MaxJones48
 
Game Covers - Terence Byrne
Game Covers - Terence Byrne Game Covers - Terence Byrne
Game Covers - Terence Byrne
terry96
 
Game covers
Game coversGame covers
Game covers
bowes96123
 
Gaming Update November '11
Gaming Update November '11Gaming Update November '11
Gaming Update November '11Advance A/S
 
ART/GAME STYLES: (E . ENIOLA O)
ART/GAME STYLES: (E . ENIOLA O)ART/GAME STYLES: (E . ENIOLA O)
ART/GAME STYLES: (E . ENIOLA O)
haverstockmedia
 

What's hot (17)

Research
ResearchResearch
Research
 
Adventure proforma
Adventure proformaAdventure proforma
Adventure proforma
 
1. case study vg
1. case study vg1. case study vg
1. case study vg
 
The Making of PopCap's Plants vs Zombies
The Making of PopCap's Plants vs ZombiesThe Making of PopCap's Plants vs Zombies
The Making of PopCap's Plants vs Zombies
 
Research
ResearchResearch
Research
 
1. case study
1. case study1. case study
1. case study
 
Research power point (video game project)
Research power point (video game project)Research power point (video game project)
Research power point (video game project)
 
Review child of light www.gamebasin.com
Review child of light   www.gamebasin.comReview child of light   www.gamebasin.com
Review child of light www.gamebasin.com
 
COMPISSUES04 - Games
COMPISSUES04 - GamesCOMPISSUES04 - Games
COMPISSUES04 - Games
 
3. research final
3. research final 3. research final
3. research final
 
Candy Crush Saga guide for the beginner
Candy Crush Saga guide for the beginnerCandy Crush Saga guide for the beginner
Candy Crush Saga guide for the beginner
 
3. research
3. research3. research
3. research
 
video game research
video game researchvideo game research
video game research
 
Game Covers - Terence Byrne
Game Covers - Terence Byrne Game Covers - Terence Byrne
Game Covers - Terence Byrne
 
Game covers
Game coversGame covers
Game covers
 
Gaming Update November '11
Gaming Update November '11Gaming Update November '11
Gaming Update November '11
 
ART/GAME STYLES: (E . ENIOLA O)
ART/GAME STYLES: (E . ENIOLA O)ART/GAME STYLES: (E . ENIOLA O)
ART/GAME STYLES: (E . ENIOLA O)
 

Similar to Expression and Narrative in Minigames

Videogame Narrative
Videogame NarrativeVideogame Narrative
Videogame Narrative
Nelson Zagalo
 
Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)
Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)
Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)
Felipe Barcellos
 
Popcap plantsvszombies
Popcap plantsvszombiesPopcap plantsvszombies
Popcap plantsvszombiesmengnan duan
 
LIND, Camilla Nimue- Defenceless characters in survivalhorror games
LIND, Camilla Nimue- Defenceless characters in survivalhorror gamesLIND, Camilla Nimue- Defenceless characters in survivalhorror games
LIND, Camilla Nimue- Defenceless characters in survivalhorror gamesCamilla Nimue Lind
 
undertale case study
undertale case studyundertale case study
undertale case study
BattamsPortfolio
 
ART/GAMES STYLE PP: (E . ENIOLA O)
ART/GAMES STYLE PP: (E . ENIOLA O)ART/GAMES STYLE PP: (E . ENIOLA O)
ART/GAMES STYLE PP: (E . ENIOLA O)
haverstockmedia
 
Research (interactive)
Research (interactive)Research (interactive)
Research (interactive)
Ellie W.
 
Disempowerment Fantasies: How taking power away from players can create bette...
Disempowerment Fantasies: How taking power away from players can create bette...Disempowerment Fantasies: How taking power away from players can create bette...
Disempowerment Fantasies: How taking power away from players can create bette...
Valentina Tamer
 
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
Sherry Jones
 
Video game research vg
Video game research vgVideo game research vg
Video game research vg
Abbie Nicholls
 
Crafting a Meaningful Experience - Principles of Frostpunk's Game Design Process
Crafting a Meaningful Experience - Principles of Frostpunk's Game Design ProcessCrafting a Meaningful Experience - Principles of Frostpunk's Game Design Process
Crafting a Meaningful Experience - Principles of Frostpunk's Game Design Process
Jakub Stokalski
 
How To Write A Thesis Statement Step-By-Step
How To Write A Thesis Statement Step-By-StepHow To Write A Thesis Statement Step-By-Step
How To Write A Thesis Statement Step-By-Step
Sandy Simonsen
 
Meeple centred design - Board Game Accessibility
Meeple centred design - Board Game AccessibilityMeeple centred design - Board Game Accessibility
Meeple centred design - Board Game Accessibility
Michael Heron
 
Adventure pro forma
Adventure pro formaAdventure pro forma
Adventure pro forma
HopeSmith31
 
This Drama Is Pwned
This Drama Is PwnedThis Drama Is Pwned
This Drama Is Pwned
Kim Flintoff
 
The maze runner (fictional product)
The maze runner (fictional product)The maze runner (fictional product)
The maze runner (fictional product)
HICKMAN98
 
Persist or Die! Learning in World of Warcraft
Persist or Die! Learning in World of WarcraftPersist or Die! Learning in World of Warcraft
Persist or Die! Learning in World of Warcraft
Michelle A. Hoyle
 
Games and Autobiography: game design is my psychologist
Games and Autobiography: game design is my psychologistGames and Autobiography: game design is my psychologist
Games and Autobiography: game design is my psychologist
Codemotion
 

Similar to Expression and Narrative in Minigames (20)

Videogame Narrative
Videogame NarrativeVideogame Narrative
Videogame Narrative
 
Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)
Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)
Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)
 
Film research
Film researchFilm research
Film research
 
Popcap plantsvszombies
Popcap plantsvszombiesPopcap plantsvszombies
Popcap plantsvszombies
 
LIND, Camilla Nimue- Defenceless characters in survivalhorror games
LIND, Camilla Nimue- Defenceless characters in survivalhorror gamesLIND, Camilla Nimue- Defenceless characters in survivalhorror games
LIND, Camilla Nimue- Defenceless characters in survivalhorror games
 
undertale case study
undertale case studyundertale case study
undertale case study
 
ART/GAMES STYLE PP: (E . ENIOLA O)
ART/GAMES STYLE PP: (E . ENIOLA O)ART/GAMES STYLE PP: (E . ENIOLA O)
ART/GAMES STYLE PP: (E . ENIOLA O)
 
Research (interactive)
Research (interactive)Research (interactive)
Research (interactive)
 
Disempowerment Fantasies: How taking power away from players can create bette...
Disempowerment Fantasies: How taking power away from players can create bette...Disempowerment Fantasies: How taking power away from players can create bette...
Disempowerment Fantasies: How taking power away from players can create bette...
 
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
 
Video game research vg
Video game research vgVideo game research vg
Video game research vg
 
Crafting a Meaningful Experience - Principles of Frostpunk's Game Design Process
Crafting a Meaningful Experience - Principles of Frostpunk's Game Design ProcessCrafting a Meaningful Experience - Principles of Frostpunk's Game Design Process
Crafting a Meaningful Experience - Principles of Frostpunk's Game Design Process
 
How To Write A Thesis Statement Step-By-Step
How To Write A Thesis Statement Step-By-StepHow To Write A Thesis Statement Step-By-Step
How To Write A Thesis Statement Step-By-Step
 
Meeple centred design - Board Game Accessibility
Meeple centred design - Board Game AccessibilityMeeple centred design - Board Game Accessibility
Meeple centred design - Board Game Accessibility
 
Adventure pro forma
Adventure pro formaAdventure pro forma
Adventure pro forma
 
This Drama Is Pwned
This Drama Is PwnedThis Drama Is Pwned
This Drama Is Pwned
 
Gaming & Sociability
Gaming & SociabilityGaming & Sociability
Gaming & Sociability
 
The maze runner (fictional product)
The maze runner (fictional product)The maze runner (fictional product)
The maze runner (fictional product)
 
Persist or Die! Learning in World of Warcraft
Persist or Die! Learning in World of WarcraftPersist or Die! Learning in World of Warcraft
Persist or Die! Learning in World of Warcraft
 
Games and Autobiography: game design is my psychologist
Games and Autobiography: game design is my psychologistGames and Autobiography: game design is my psychologist
Games and Autobiography: game design is my psychologist
 

More from Nelson Zagalo

Engagement Design
Engagement DesignEngagement Design
Engagement Design
Nelson Zagalo
 
Ciência e Mitos sobre os efeitos dos Videojogos
Ciência e Mitos sobre os efeitos dos VideojogosCiência e Mitos sobre os efeitos dos Videojogos
Ciência e Mitos sobre os efeitos dos Videojogos
Nelson Zagalo
 
Aprender com Jogos
Aprender com JogosAprender com Jogos
Aprender com Jogos
Nelson Zagalo
 
Learning with Games
Learning with GamesLearning with Games
Learning with Games
Nelson Zagalo
 
Evolução Tecnológica e Literacia
Evolução Tecnológica e LiteraciaEvolução Tecnológica e Literacia
Evolução Tecnológica e Literacia
Nelson Zagalo
 
Aplicações do 3D (CGI)
Aplicações do 3D (CGI)Aplicações do 3D (CGI)
Aplicações do 3D (CGI)
Nelson Zagalo
 
Gamifying Motivation
Gamifying MotivationGamifying Motivation
Gamifying Motivation
Nelson Zagalo
 
Deepfake and the future of Audiovisual Simulacra
Deepfake and the future of Audiovisual SimulacraDeepfake and the future of Audiovisual Simulacra
Deepfake and the future of Audiovisual Simulacra
Nelson Zagalo
 
Complementaridade Tecnológica e o Fator Humano
Complementaridade Tecnológica e o Fator HumanoComplementaridade Tecnológica e o Fator Humano
Complementaridade Tecnológica e o Fator Humano
Nelson Zagalo
 
Narrativa y Significado
Narrativa y SignificadoNarrativa y Significado
Narrativa y Significado
Nelson Zagalo
 
Persuasive Game Design
Persuasive Game DesignPersuasive Game Design
Persuasive Game Design
Nelson Zagalo
 
Tendências dos Jogos Digitais na Educação
Tendências dos Jogos Digitais na EducaçãoTendências dos Jogos Digitais na Educação
Tendências dos Jogos Digitais na Educação
Nelson Zagalo
 
VR Engagement
VR EngagementVR Engagement
VR Engagement
Nelson Zagalo
 
Multimedia and Arts
Multimedia and ArtsMultimedia and Arts
Multimedia and Arts
Nelson Zagalo
 
Narrative Design, the case of “Horizon Zero Dawn”
Narrative Design, the case of “Horizon Zero Dawn”Narrative Design, the case of “Horizon Zero Dawn”
Narrative Design, the case of “Horizon Zero Dawn”
Nelson Zagalo
 
Problematização do Dataismo
Problematização do DataismoProblematização do Dataismo
Problematização do Dataismo
Nelson Zagalo
 
Competências Multimédia 12º
Competências Multimédia 12ºCompetências Multimédia 12º
Competências Multimédia 12º
Nelson Zagalo
 
Aspectos Criativos do Design de Jogos
Aspectos Criativos do Design de JogosAspectos Criativos do Design de Jogos
Aspectos Criativos do Design de Jogos
Nelson Zagalo
 
Videogames and Multimodal Literacy
Videogames and Multimodal LiteracyVideogames and Multimodal Literacy
Videogames and Multimodal Literacy
Nelson Zagalo
 
Futuro do criativo
Futuro do criativoFuturo do criativo
Futuro do criativo
Nelson Zagalo
 

More from Nelson Zagalo (20)

Engagement Design
Engagement DesignEngagement Design
Engagement Design
 
Ciência e Mitos sobre os efeitos dos Videojogos
Ciência e Mitos sobre os efeitos dos VideojogosCiência e Mitos sobre os efeitos dos Videojogos
Ciência e Mitos sobre os efeitos dos Videojogos
 
Aprender com Jogos
Aprender com JogosAprender com Jogos
Aprender com Jogos
 
Learning with Games
Learning with GamesLearning with Games
Learning with Games
 
Evolução Tecnológica e Literacia
Evolução Tecnológica e LiteraciaEvolução Tecnológica e Literacia
Evolução Tecnológica e Literacia
 
Aplicações do 3D (CGI)
Aplicações do 3D (CGI)Aplicações do 3D (CGI)
Aplicações do 3D (CGI)
 
Gamifying Motivation
Gamifying MotivationGamifying Motivation
Gamifying Motivation
 
Deepfake and the future of Audiovisual Simulacra
Deepfake and the future of Audiovisual SimulacraDeepfake and the future of Audiovisual Simulacra
Deepfake and the future of Audiovisual Simulacra
 
Complementaridade Tecnológica e o Fator Humano
Complementaridade Tecnológica e o Fator HumanoComplementaridade Tecnológica e o Fator Humano
Complementaridade Tecnológica e o Fator Humano
 
Narrativa y Significado
Narrativa y SignificadoNarrativa y Significado
Narrativa y Significado
 
Persuasive Game Design
Persuasive Game DesignPersuasive Game Design
Persuasive Game Design
 
Tendências dos Jogos Digitais na Educação
Tendências dos Jogos Digitais na EducaçãoTendências dos Jogos Digitais na Educação
Tendências dos Jogos Digitais na Educação
 
VR Engagement
VR EngagementVR Engagement
VR Engagement
 
Multimedia and Arts
Multimedia and ArtsMultimedia and Arts
Multimedia and Arts
 
Narrative Design, the case of “Horizon Zero Dawn”
Narrative Design, the case of “Horizon Zero Dawn”Narrative Design, the case of “Horizon Zero Dawn”
Narrative Design, the case of “Horizon Zero Dawn”
 
Problematização do Dataismo
Problematização do DataismoProblematização do Dataismo
Problematização do Dataismo
 
Competências Multimédia 12º
Competências Multimédia 12ºCompetências Multimédia 12º
Competências Multimédia 12º
 
Aspectos Criativos do Design de Jogos
Aspectos Criativos do Design de JogosAspectos Criativos do Design de Jogos
Aspectos Criativos do Design de Jogos
 
Videogames and Multimodal Literacy
Videogames and Multimodal LiteracyVideogames and Multimodal Literacy
Videogames and Multimodal Literacy
 
Futuro do criativo
Futuro do criativoFuturo do criativo
Futuro do criativo
 

Recently uploaded

_7 OTT App Builders to Support the Development of Your Video Applications_.pdf
_7 OTT App Builders to Support the Development of Your Video Applications_.pdf_7 OTT App Builders to Support the Development of Your Video Applications_.pdf
_7 OTT App Builders to Support the Development of Your Video Applications_.pdf
Mega P
 
哪里买(osu毕业证书)美国俄勒冈州立大学毕业证双学位证书原版一模一样
哪里买(osu毕业证书)美国俄勒冈州立大学毕业证双学位证书原版一模一样哪里买(osu毕业证书)美国俄勒冈州立大学毕业证双学位证书原版一模一样
哪里买(osu毕业证书)美国俄勒冈州立大学毕业证双学位证书原版一模一样
9u08k0x
 
Matt Rife Cancels Shows Due to Health Concerns, Reschedules Tour Dates.pdf
Matt Rife Cancels Shows Due to Health Concerns, Reschedules Tour Dates.pdfMatt Rife Cancels Shows Due to Health Concerns, Reschedules Tour Dates.pdf
Matt Rife Cancels Shows Due to Health Concerns, Reschedules Tour Dates.pdf
Azura Everhart
 
This Is The First All Category Quiz That I Made
This Is The First All Category Quiz That I MadeThis Is The First All Category Quiz That I Made
This Is The First All Category Quiz That I Made
Aarush Ghate
 
Christina's Baby Shower Game June 2024.pptx
Christina's Baby Shower Game June 2024.pptxChristina's Baby Shower Game June 2024.pptx
Christina's Baby Shower Game June 2024.pptx
madeline604788
 
Meet Dinah Mattingly – Larry Bird’s Partner in Life and Love
Meet Dinah Mattingly – Larry Bird’s Partner in Life and LoveMeet Dinah Mattingly – Larry Bird’s Partner in Life and Love
Meet Dinah Mattingly – Larry Bird’s Partner in Life and Love
get joys
 
Tom Selleck Net Worth: A Comprehensive Analysis
Tom Selleck Net Worth: A Comprehensive AnalysisTom Selleck Net Worth: A Comprehensive Analysis
Tom Selleck Net Worth: A Comprehensive Analysis
greendigital
 
A TO Z INDIA Monthly Magazine - JUNE 2024
A TO Z INDIA Monthly Magazine - JUNE 2024A TO Z INDIA Monthly Magazine - JUNE 2024
A TO Z INDIA Monthly Magazine - JUNE 2024
Indira Srivatsa
 
Hollywood Actress - The 250 hottest gallery
Hollywood Actress - The 250 hottest galleryHollywood Actress - The 250 hottest gallery
Hollywood Actress - The 250 hottest gallery
Zsolt Nemeth
 
Scandal! Teasers June 2024 on etv Forum.co.za
Scandal! Teasers June 2024 on etv Forum.co.zaScandal! Teasers June 2024 on etv Forum.co.za
Scandal! Teasers June 2024 on etv Forum.co.za
Isaac More
 
Young Tom Selleck: A Journey Through His Early Years and Rise to Stardom
Young Tom Selleck: A Journey Through His Early Years and Rise to StardomYoung Tom Selleck: A Journey Through His Early Years and Rise to Stardom
Young Tom Selleck: A Journey Through His Early Years and Rise to Stardom
greendigital
 
240529_Teleprotection Global Market Report 2024.pdf
240529_Teleprotection Global Market Report 2024.pdf240529_Teleprotection Global Market Report 2024.pdf
240529_Teleprotection Global Market Report 2024.pdf
Madhura TBRC
 
Emcee Profile_ Subbu from Bangalore .pdf
Emcee Profile_ Subbu from Bangalore .pdfEmcee Profile_ Subbu from Bangalore .pdf
Emcee Profile_ Subbu from Bangalore .pdf
subran
 
Modern Radio Frequency Access Control Systems: The Key to Efficiency and Safety
Modern Radio Frequency Access Control Systems: The Key to Efficiency and SafetyModern Radio Frequency Access Control Systems: The Key to Efficiency and Safety
Modern Radio Frequency Access Control Systems: The Key to Efficiency and Safety
AITIX LLC
 
Snoopy boards the big bow wow musical __
Snoopy boards the big bow wow musical __Snoopy boards the big bow wow musical __
Snoopy boards the big bow wow musical __
catcabrera
 
I Know Dino Trivia: Part 3. Test your dino knowledge
I Know Dino Trivia: Part 3. Test your dino knowledgeI Know Dino Trivia: Part 3. Test your dino knowledge
I Know Dino Trivia: Part 3. Test your dino knowledge
Sabrina Ricci
 
The Ultimate Guide to Setting Up Eternal IPTV on Your Devices.docx
The Ultimate Guide to Setting Up Eternal IPTV on Your Devices.docxThe Ultimate Guide to Setting Up Eternal IPTV on Your Devices.docx
The Ultimate Guide to Setting Up Eternal IPTV on Your Devices.docx
Xtreame HDTV
 
高仿(nyu毕业证书)美国纽约大学毕业证文凭毕业证原版一模一样
高仿(nyu毕业证书)美国纽约大学毕业证文凭毕业证原版一模一样高仿(nyu毕业证书)美国纽约大学毕业证文凭毕业证原版一模一样
高仿(nyu毕业证书)美国纽约大学毕业证文凭毕业证原版一模一样
9u08k0x
 
Skeem Saam in June 2024 available on Forum
Skeem Saam in June 2024 available on ForumSkeem Saam in June 2024 available on Forum
Skeem Saam in June 2024 available on Forum
Isaac More
 
Treasure Hunt Puzzles, Treasure Hunt Puzzles online
Treasure Hunt Puzzles, Treasure Hunt Puzzles onlineTreasure Hunt Puzzles, Treasure Hunt Puzzles online
Treasure Hunt Puzzles, Treasure Hunt Puzzles online
Hidden Treasure Hunts
 

Recently uploaded (20)

_7 OTT App Builders to Support the Development of Your Video Applications_.pdf
_7 OTT App Builders to Support the Development of Your Video Applications_.pdf_7 OTT App Builders to Support the Development of Your Video Applications_.pdf
_7 OTT App Builders to Support the Development of Your Video Applications_.pdf
 
哪里买(osu毕业证书)美国俄勒冈州立大学毕业证双学位证书原版一模一样
哪里买(osu毕业证书)美国俄勒冈州立大学毕业证双学位证书原版一模一样哪里买(osu毕业证书)美国俄勒冈州立大学毕业证双学位证书原版一模一样
哪里买(osu毕业证书)美国俄勒冈州立大学毕业证双学位证书原版一模一样
 
Matt Rife Cancels Shows Due to Health Concerns, Reschedules Tour Dates.pdf
Matt Rife Cancels Shows Due to Health Concerns, Reschedules Tour Dates.pdfMatt Rife Cancels Shows Due to Health Concerns, Reschedules Tour Dates.pdf
Matt Rife Cancels Shows Due to Health Concerns, Reschedules Tour Dates.pdf
 
This Is The First All Category Quiz That I Made
This Is The First All Category Quiz That I MadeThis Is The First All Category Quiz That I Made
This Is The First All Category Quiz That I Made
 
Christina's Baby Shower Game June 2024.pptx
Christina's Baby Shower Game June 2024.pptxChristina's Baby Shower Game June 2024.pptx
Christina's Baby Shower Game June 2024.pptx
 
Meet Dinah Mattingly – Larry Bird’s Partner in Life and Love
Meet Dinah Mattingly – Larry Bird’s Partner in Life and LoveMeet Dinah Mattingly – Larry Bird’s Partner in Life and Love
Meet Dinah Mattingly – Larry Bird’s Partner in Life and Love
 
Tom Selleck Net Worth: A Comprehensive Analysis
Tom Selleck Net Worth: A Comprehensive AnalysisTom Selleck Net Worth: A Comprehensive Analysis
Tom Selleck Net Worth: A Comprehensive Analysis
 
A TO Z INDIA Monthly Magazine - JUNE 2024
A TO Z INDIA Monthly Magazine - JUNE 2024A TO Z INDIA Monthly Magazine - JUNE 2024
A TO Z INDIA Monthly Magazine - JUNE 2024
 
Hollywood Actress - The 250 hottest gallery
Hollywood Actress - The 250 hottest galleryHollywood Actress - The 250 hottest gallery
Hollywood Actress - The 250 hottest gallery
 
Scandal! Teasers June 2024 on etv Forum.co.za
Scandal! Teasers June 2024 on etv Forum.co.zaScandal! Teasers June 2024 on etv Forum.co.za
Scandal! Teasers June 2024 on etv Forum.co.za
 
Young Tom Selleck: A Journey Through His Early Years and Rise to Stardom
Young Tom Selleck: A Journey Through His Early Years and Rise to StardomYoung Tom Selleck: A Journey Through His Early Years and Rise to Stardom
Young Tom Selleck: A Journey Through His Early Years and Rise to Stardom
 
240529_Teleprotection Global Market Report 2024.pdf
240529_Teleprotection Global Market Report 2024.pdf240529_Teleprotection Global Market Report 2024.pdf
240529_Teleprotection Global Market Report 2024.pdf
 
Emcee Profile_ Subbu from Bangalore .pdf
Emcee Profile_ Subbu from Bangalore .pdfEmcee Profile_ Subbu from Bangalore .pdf
Emcee Profile_ Subbu from Bangalore .pdf
 
Modern Radio Frequency Access Control Systems: The Key to Efficiency and Safety
Modern Radio Frequency Access Control Systems: The Key to Efficiency and SafetyModern Radio Frequency Access Control Systems: The Key to Efficiency and Safety
Modern Radio Frequency Access Control Systems: The Key to Efficiency and Safety
 
Snoopy boards the big bow wow musical __
Snoopy boards the big bow wow musical __Snoopy boards the big bow wow musical __
Snoopy boards the big bow wow musical __
 
I Know Dino Trivia: Part 3. Test your dino knowledge
I Know Dino Trivia: Part 3. Test your dino knowledgeI Know Dino Trivia: Part 3. Test your dino knowledge
I Know Dino Trivia: Part 3. Test your dino knowledge
 
The Ultimate Guide to Setting Up Eternal IPTV on Your Devices.docx
The Ultimate Guide to Setting Up Eternal IPTV on Your Devices.docxThe Ultimate Guide to Setting Up Eternal IPTV on Your Devices.docx
The Ultimate Guide to Setting Up Eternal IPTV on Your Devices.docx
 
高仿(nyu毕业证书)美国纽约大学毕业证文凭毕业证原版一模一样
高仿(nyu毕业证书)美国纽约大学毕业证文凭毕业证原版一模一样高仿(nyu毕业证书)美国纽约大学毕业证文凭毕业证原版一模一样
高仿(nyu毕业证书)美国纽约大学毕业证文凭毕业证原版一模一样
 
Skeem Saam in June 2024 available on Forum
Skeem Saam in June 2024 available on ForumSkeem Saam in June 2024 available on Forum
Skeem Saam in June 2024 available on Forum
 
Treasure Hunt Puzzles, Treasure Hunt Puzzles online
Treasure Hunt Puzzles, Treasure Hunt Puzzles onlineTreasure Hunt Puzzles, Treasure Hunt Puzzles online
Treasure Hunt Puzzles, Treasure Hunt Puzzles online
 

Expression and Narrative in Minigames

  • 1. You've got to find what you love "Remembering that I'll be dead soon is the most important tool I've ever encountered to help me make the big choices in life. Because almost everything — all external expectations, all pride, all fear of embarrassment or failure - these things just fall away in the face of death, leaving only what is truly important. Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose. You are already naked. There is no reason not to follow your heart." Steve Jobs 1955-2011
  • 2. Expression and Narrative in MiniGames Symposium Microstories and other Microforms | University of Minho | October 6-7, 2011 Nelson Zagalo
  • 3.
  • 4.
  • 5.
  • 6. Game Story M essage to be expressed
  • 7. Interactivity (P) Person (O) Other (M) Messages (Mj) Temporal sequences P(Mj) or (OMj) - Messages based in Previous Messages P(Mj/Mj-1) or M (Mj/Mj-1) - Previous messages based in earlier messages Non-interactive , when message has no relation with previous; Reactive , when message reacts only to im m ediat e ly previous message. Interactive , when message takes into account full interaction process of messages. Rafaeli, S. (1988)
  • 8. Narrative mechanics Traditional - Linear Parallel Paths – Multi-linear Tree - Non-linear Autonomous and Emergent
  • 9. Game mechanics Constructs of Rules, made of Choices and Obstacles that keep player away from getting access to game closure, creating an engagement process with the story and the urge to know what comes next.
  • 10.
  • 11. Expression Phone Story, a game that satirizes the dark side of iPhone manufacturing, gets banned by Apple. 14/09/2011
  • 12.
  • 13.
  • 14. LOVE: Colour Series, (2009/2010), SilverStitch “ The Colour my... series of games by designer developer Silver Stitch are the closest you will come to poetry in game form. Featuring lovely hand-drawn artwork, tranquil music and thought-provoking dialogue, the games all involve adding colour to an initially black and white game world. As you interact with the environment and solve puzzles, you leave trails of colour behind you.” Colour my Heart , 2009, 2 min www.newgrounds.com/portal/view/483057 video
  • 15. LOVE: Distance, (2010), Austin Breed, 2m “ Austin Breed has created a split-screen tale of a couple separated by, well, distance. You follow their separate, daily routines and at night get to pose one of two questions while they chat on the phone. But will their eyes start to wander? What would you do? Find out!” www.newgrounds.com/portal/view/556828
  • 16. LOVE: Grey, (2011), Kevin McGrath, 5m “ It seems that the boy you play as is a dead one who exists only in the girl's memories. As first, the world is void of colour in the mind of the girl, who cannot let go because of her sadness. As you give her the things that she like, you give colour to her empty world. Once you help her let go of her sadness, and let go of your death, then she can finally be happy and live her life full of colour; grey no more. ” www.newgrounds.com/portal/view/556828 video
  • 17.
  • 18. FAMILY: A Mother in Festerwood, (2011), Austin Breed, 5m “ As a mother, it's your job to keep your little tyke in the safety of the homestead until they have enough experience to survive the monster-infested woods. Don't expect any gratitude, though. The brat will continually try to give you the slip and escape into the wild. After a while, like many a parent, you may well be tempted to let it go find out the hard way what the world's really like.” www.newgrounds.com/portal/view/560920
  • 19. FAMILY: One Chance, (2010), AwkwardSilence , 7m "One Chance is a game about choices and dealing with them. Scientist John Pilgrim and his team have accidently created a pathogen that is killing all living cells on Earth. In the last 6 remaining in-game days on Earth, the player must make choices about how to spend his last moments. Will he spend time with his family, work on a cure or go nuts?" www.newgrounds.com/portal/view/555181 One Chance , (2010), AwkwardSilence , 7m video
  • 20.
  • 21. LIFE: Passage, (2007), Jason Rohrer, 5m “ On the surface, the point of Passage is to open as many treasure chests within the allotted time. But that's not what Jason Rohrer's award winning game is really about. What it is really about is love, the passing of time, saying goodbye to youth and freedom, grief - ultimately life itself.” http://hcsoftware.sourceforge.net/passage/ Passage , (2007), Jason Rohrer, 5m video
  • 22. LIFE: Coma, (2010), Thomas Brush, 7m “ Taking on the role of a small bean shaped creature called Pete, the player is tasked with a barely explained goal of rescuing a sister being held in “ father’s secret basement”. The premise is foreboding and weird just as the “goals” of dreams often seem to be. Play and puzzles likewise share this strange and creepy dream logic. Often enough the way forward in the game is something that the rational mind immediately balks at.” www.newgrounds.com/portal/view/541124 Coma , (2010), Thomas Brush, 7m video
  • 23.
  • 24. SOCIETY: Gray, (2009), Greg Wohlwend, 5m “ Gray is a riot - quite literally. In this cerebral, experimental game, you play the part of a lone dissenter, trying desperately to win a seemingly never ending horde of rioters over to your cause. It seems like a helpless task but one by one you manage to woo the rioters until eventually you have the majority following you. But what does any self-respecting rebel do when they are a member of the majority, well in this game, they switch to the other side of course, and repeat the whole process again but from the opposite direction. Gray raises some interesting questions about the individual and the possibility of one person changing the course of history.” www.newgrounds.com/portal/view/495076 Gray , (2009), Greg Wohlwend, 5m
  • 25. SOCIETY: Immortall, (2010), Evan Miller, 5m “ Take a poignant walk through the life of an alien caught in the midst of humanity. You arrive on Earth (presumably) as a crawling little blob, fostered by some very nice people you grow and in turn, protect them. From who and why is up to the player to decide and ultimately, the game will leave you thinking about what you just played. The changing background colors, the scenery and your foes are all simple in design but put together in a way and style that makes it truly an elegant visual experience. ” www.kongregate.com/games/Pixelante/immortall Immortall , (2010), Evan Miller, 5m video
  • 26. SOCIETY: Every Day the Same Dream, 2007, Paolo Pedercini, 5m “ Every day the same dream is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game. ” www.newgrounds.com/portal/view/540741 Every Day the Same Dream , 2007, Paolo Pedercini, 5m video
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.

Editor's Notes

  1. Esta noticia faz-nos reflectir das decisões que fazemos todos os dias, os dilemas da vida que enfrentamos, uma temática também encontrada nos jogos....