SlideShare a Scribd company logo
EVALUATION TASK 1:
Daisy Jelley
In what ways does your media product use, develop or challenge
forms and conventions of real media products?
WHAT GENRE HAVE WE CREATED?
Our opening sequence that my group has created is an Action-Thriller. I will be comparing
it to:
Gamer (2009)
Directors: Mark Neveldine, Brian Taylor
Production Company: Lionsgate
Saving Private Ryan (1998)
Director: Steven Spielberg
Production Company: Dream works, Paramount pictures
Fairly Odd parents- S01 E02
Directed by: Mark Bell, Steve Marmel
Production Company: Nickelodeon
Call of Duty
Game developed by: Infinity Ward
Published by: Activision
WHAT ARE GENRE CONVENTIONS?
• Genre conventions are common characteristics of a Genre. This may be within plot,
character, setting, editing, camera work or other ways. A few examples of action-
thriller conventions are:
• Fast paced editing
• Close up of peoples facial expressions
• The fight between a male antagonist and male protagonist
• Usually involving guns and weaponry
• Violence and characters lives being in jeopardy
• The action usually takes place in an outside location.
• Hand held camera.
SIMILAR PRODUCTS
Films:
Gamer (2009)
Saving Private Ryan (1998)
Lawnmower man 1 and 2
Tron (1982)
Tron Legacy (2010)
Lets be Evil (2016)
Matrix 1-3
Hacksaw Ridge (2016)
TV Shows:
Black Mirror-Season 3 episode 1, San Junipero
episode
ReBoot (1994)
Fairly Odd Parents, Season 2 episode 1
From past research I know there are a number of similar
products to our Thriller idea. These include:
Video games:
Call of Duty Franchise
Battlefield
Music videos:
Thirty seconds to Mars- This Means
War
The Weeknd- False Alarm
GAMER
Directors: Mark Neveldine, Brian Taylor
Production Company: Lionsgate
$50,000,000
Plot line : how is it similar or different to ours?
In a future mind-controlling, virtual online parallel reality game, death row convicts are
forced to battle. Convicts must survive a certain amount of sessions in order to be set
free
People can either pay as user or be paid as 'actor' in a system of mind-control.
Everyone in the game is in a massive battle for survival, which no-one made yet.
It is similar to ours through the use of a game where you are fighting for survival,
however, in this film the convicts that are inside the game who are being controlled by
teenagers and other users know what is going on and what they must do to the be
free, yet in Latency the characters are unaware that there is a hacker that is about to kill
one of the players.
GAMER
Characters: look
In both Gamer and our opening sequence, the actors are characters are all of a similar
age (about 18 years old) this adhering to the male stereotype that boys of that age play
video games. Both products have a male antagonist and protagonist in, therefore
obeying the typical action- thriller conventions. There are also close ups of these
characters faces to show their emotions and proving that they are the focal point of the
piece and the audience should take their side. The protagonist in both action-thrillers are
of an older age, this providing the audience with the connotations that the good side
may be of a disadvantage.
GAMER
Characters and Design
When It comes to costume, In both Gamer and our opening sequence, the people that are in the
games are wearing khaki camouflage Army style costumes and are holding weapons. This going
with usual game conventions and the use of the guns and weapons provide us with Action-thriller
conventions. The army outfits suggest war therefore suggesting that there is a battle between
antagonist and protagonist. Most action scenes in both are shot outside. One way in which we
challenged the conventions of a video game is by making everything look as realistic as possible
until David comes back to life with the line “the connection was bad”, and then reinforcing that is is
a game again at the end of the sequence with the virtual reality head set. In Gamer on the other
hand, it is immediately obvious that it is a game.
GAMER
The action
A lot of the action in the two products are also very similar as they’re both set within a battle. In these
two photos, it shows a shot the characters throwing a grenade. This is a typical action taken when in
battles therefore is a convention of an action thriller. The action includes a lot of running and looking
for cover to then fight against the competition.
GAMER
Editing techniques
The editing techniques are also very similar in the two films. Muzzle flashes and explosions are used to
make the action look realistic and more intense. I believe that may have also been made larger than
the typical CGI used in action-thrillers because it is supposed to give connotations of a video game.
Fast paced cutting is also used in both products to make the action look more exciting and makes the
audience more interested in watching on.
GAMER
Camera techniques
Again, the camera techniques are quite similar; in both products the camera follows the
action and is usually hand held. This being Action-thriller conventions as is connotes the
difficulty and intensity of the action taking place.
GAMER
Title
Lastly, when looking at the titles, they are similar in a way. Although the Gamer title is slightly
larger and bolder, both of the products use simple font with white lettering. In both products the
writing glitches as if showing a glitch in a game- this therefore being a convention of a
videogame. This glitch also adds tension and connotes something is going to go wrong.
SAVING PRIVATE RYAN
Director: Steven Spielberg
Production Company: Dream works, Paramount pictures
Budget: $70,000,000
Plot line : how is it similar or different to ours?
The film opens with the Allied invasion of Normandy on 6 June 1944, where two brothers are
killed in action and earlier in New Guinea, a third brother is KIA. Mrs. Ryan received all three of
the death telegrams on the same day. The United States Army Chief of Staff finds out about a
fourth brother, Private James Ryan, and decides to send out 8 men to find him and bring him
back home to his mother...
The plot line has little similarity as its an actual event and not one in a game- there is nothing to
do with technology. Although this may be, there is some similarity as it is opening scene portrays
the action in the war and the horrifying deaths during action. In our Latency, it shows 2 people
being shot and shows an attempt to bomb a bus with the enemy in. Ours also shows the
emotion the Callum’s friends feel as he falls to the ground with blood pouring out his mouth
which then leads to his death, this must be a similar devastation to the friends and family of the
three brothers that are killed in action.
SAVING PRIVATE RYAN
Characters: Behaviour, look, costume
I am challenging the conventions of using a younger character that is fighting in a huge
gun fire battle and Saving Private Ryan is using those of an older age. Although this may
be, it gives suggestions that it is not as realistic therefore it giving connotations of a video
game. Also, when looking the characters you can also see some similar facial features.
Connoting that there is a certain look that people use for main characters in a war situation.
SAVING PRIVATE RYAN
The action
Although the plot line is different in the two products, the action is very similar. People are getting
killed by gunfire and explosions which are Action-thriller conventions. One way in which we
challenged the conventions is by only having a small number of actors to be fighting whereas
Saving Private Ryan has hundreds and obviously a typical battle would have a very large number of
people fighting against each other. This making our thriller having more conventions of a
videogame as it is focusing on fewer characters.
SAVING PRIVATE RYAN
Camera techniques
Similarly to Gamer, Saving Private Ryan also included a lot of hand help camera. Following the action,
allowing the viewer to take sides and feel that the action is more interactive and involving them.
Conventions of Action-thrillers is hand held camera work alongside a variety of camera angles to make
the action more exciting.
SAVING PRIVATE RYAN
Editing techniques
Our opening sequence and Saving Private Ryan have similar editing techniques used to portray
the war, For example: muzzle flashes and explosion CGI (again in a similar way to in gamer). This
CGI is used to make it more exciting and realistic. The weaponry is a typical convention of an
action-thriller.
SAVING PRIVATE RYAN
Title
Latency and Saving Private Ryan both have white writing with clear font. Although Saving Private
Ryan uses background video this being traditional and more realistic. The fact that Latency has a
black background acts as an interruption to the action that’s just happened. To let the viewer think
about what has just happened but it also connotes a glitch in a game or as if the power has blown.
FAIRLY ODD PARENTS S02 E01
Directed by: Mark Bell, Steve Marmel
Production Company: Nickelodeon
Plot line : how is it similar or different to ours?
After playing a virtual game Timmy wishes for a game that you can't wish yourself out
of. When Chester and A.J. then come unexpectedly and go into the game, Timmy
realizes that they have to finish the game to leave, so he goes into the game to save
his friends. Cosmo and Wanda have to make sure the power doesn't go out, or all the
data in the game will be lost including Timmy and his friends.
Although this is not an Action-thriller nor aimed at the same target audience and is a
cartoon. There is surprisingly a lot of similarities in the plot line. The characters (who
are 3 friends that are playing the game- like in Latency) are all playing the game with
each other and helping one another to ensure a defeat of their opponents. In Latency
Callum dies in both game and reality, however in Fairly Odd Parents it all works our
and Timmy Survives.
FAIRLY ODD PARENTS
Character
Although Fairly Odd Parents is a cartoon children’s TV program, there is still resemblance in the
characters. Both characters have brown hair in a Spikey style, blue eyes and are slightly behind
their friends. Callum is late as he is “under heavy Gunfire” and Timmy is late as he enters the game
after his friends.
FAIRLY ODD PARENTS
Character and design
Carrying on looking at characters, there are 3 companions playing the game together in both
products. They work together and help each other defeat their opponents. They also get
annoyed with each other when they lose a life in the game and get worried when something bad
has happened the main character because they think they are losing them. In Latency, the
character does die, however in Fairly Odd parents there is a happy ending as the target audience
is of a young age. We also challenged conventions by making it less obvious that the action is
taking place in a video through location. Fairly Odd parents on the other hand made it very clear
through the animation so that the young audience would understand.
FAIRLY ODD PARENTS
Both Latency and Fairly Odd Parents S01 E02 used Virtual reality headsets as the way of entering
the game. It is a great way to make it clear what is a game and what is not as it is a very obvious
object which is used to play games. Therefore displaying conventions of videogames.
Props
CALL OF DUTY
Call of Duty is a first person is a First
Person shooter video game franchise. Call
of Duty, Call of Duty 2 and Call of Duty 3
are all set primarily in World War II and
the more recent ones are set in modern
times. The Game world that we have
created in Latency is based of Call of Duty
so there are many similarities in the style.
Game developed by: Infinity Ward
Published by: Activision
CALL OF DUTY
We needed to make sure that Latency had conventions of a video game and Call of Duty
was the game we took inspiration from, we did this by adding muzzle flashes and using
hand held camera as if a the viewer is a character. We did this to make the viewer feel
more involved in the action.
Editing techniques
CALL OF DUTY
Like in Gamer and Latency the Call of Duty title is white and in simple font alongside a black
background. A white title seems to be a reoccurring convention of The action and thriller
movies that I have looked at.
Title

More Related Content

What's hot

Evaluation Question 1
Evaluation Question 1Evaluation Question 1
Evaluation Question 1
EdwardParadise
 
Evil Dead analysis
Evil Dead analysisEvil Dead analysis
Evil Dead analysis
joshbaugh97
 
Independent vs mainstream
Independent vs mainstreamIndependent vs mainstream
Independent vs mainstream
Eddie Manning
 
Research for production (Final Draft)
Research for production (Final Draft)Research for production (Final Draft)
Research for production (Final Draft)smithy1966
 
Research for production (final draft)
Research for production (final draft)Research for production (final draft)
Research for production (final draft)smithy1966
 
Christopher Nolan
Christopher NolanChristopher Nolan
Christopher Nolan
Ben Land
 
It Follows – Trailer Deconstruction
It Follows – Trailer DeconstructionIt Follows – Trailer Deconstruction
It Follows – Trailer Deconstruction
joegrimes79
 
The Dark Knight Trailer Analysis
The Dark Knight Trailer AnalysisThe Dark Knight Trailer Analysis
The Dark Knight Trailer AnalysisAmiii264
 
Evaluation by Ellice Macro
Evaluation by Ellice MacroEvaluation by Ellice Macro
Evaluation by Ellice Macro
ellmac
 
Evaluation by Ellice Macro
Evaluation by Ellice MacroEvaluation by Ellice Macro
Evaluation by Ellice Macroellmac
 
Evaluation by Ellice Macro
Evaluation by Ellice MacroEvaluation by Ellice Macro
Evaluation by Ellice Macroellmac
 
Warm bodies analysis
Warm bodies analysisWarm bodies analysis
Warm bodies analysis
mw12676
 
Evaluation 1
Evaluation 1Evaluation 1
Evaluation 1kerrie95
 
Assignment
AssignmentAssignment
Assignment
RyanLock10
 
Assignment
AssignmentAssignment
Assignment
RyanLock10
 
Question 1
Question 1Question 1
Question 1
Salesianas2015
 
Dystopian Trailer Analysis // The Maze Runner & Children Of Men
Dystopian Trailer Analysis // The Maze Runner & Children Of MenDystopian Trailer Analysis // The Maze Runner & Children Of Men
Dystopian Trailer Analysis // The Maze Runner & Children Of Men
amber_jackson
 

What's hot (20)

Evaluation Question 1
Evaluation Question 1Evaluation Question 1
Evaluation Question 1
 
Evil Dead analysis
Evil Dead analysisEvil Dead analysis
Evil Dead analysis
 
Independent vs mainstream
Independent vs mainstreamIndependent vs mainstream
Independent vs mainstream
 
Research for production (Final Draft)
Research for production (Final Draft)Research for production (Final Draft)
Research for production (Final Draft)
 
Research for production (final draft)
Research for production (final draft)Research for production (final draft)
Research for production (final draft)
 
Christopher Nolan
Christopher NolanChristopher Nolan
Christopher Nolan
 
It Follows – Trailer Deconstruction
It Follows – Trailer DeconstructionIt Follows – Trailer Deconstruction
It Follows – Trailer Deconstruction
 
The Dark Knight Trailer Analysis
The Dark Knight Trailer AnalysisThe Dark Knight Trailer Analysis
The Dark Knight Trailer Analysis
 
Evaluation by Ellice Macro
Evaluation by Ellice MacroEvaluation by Ellice Macro
Evaluation by Ellice Macro
 
Evaluation by Ellice Macro
Evaluation by Ellice MacroEvaluation by Ellice Macro
Evaluation by Ellice Macro
 
Evaluation by Ellice Macro
Evaluation by Ellice MacroEvaluation by Ellice Macro
Evaluation by Ellice Macro
 
Me and my movies
Me and my moviesMe and my movies
Me and my movies
 
Warm bodies analysis
Warm bodies analysisWarm bodies analysis
Warm bodies analysis
 
Evaluation 1
Evaluation 1Evaluation 1
Evaluation 1
 
Intertexts
IntertextsIntertexts
Intertexts
 
Assignment
AssignmentAssignment
Assignment
 
Q1
Q1Q1
Q1
 
Assignment
AssignmentAssignment
Assignment
 
Question 1
Question 1Question 1
Question 1
 
Dystopian Trailer Analysis // The Maze Runner & Children Of Men
Dystopian Trailer Analysis // The Maze Runner & Children Of MenDystopian Trailer Analysis // The Maze Runner & Children Of Men
Dystopian Trailer Analysis // The Maze Runner & Children Of Men
 

Viewers also liked

In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...
Oliver Bowden
 
Evaluation 1- In what ways does your media product use, develop or challenge ...
Evaluation 1- In what ways does your media product use, develop or challenge ...Evaluation 1- In what ways does your media product use, develop or challenge ...
Evaluation 1- In what ways does your media product use, develop or challenge ...
Daisy Birchall
 
Evaluation Question 1: In what ways does your media product use, develop or c...
Evaluation Question 1: In what ways does your media product use, develop or c...Evaluation Question 1: In what ways does your media product use, develop or c...
Evaluation Question 1: In what ways does your media product use, develop or c...
geehardy
 
Sony
SonySony
Evaluation task 3
Evaluation task 3Evaluation task 3
Evaluation task 3
O Pooles
 
Evaluation task 11
Evaluation task 11Evaluation task 11
Evaluation task 11
Alexander Nu
 
Dna Films
Dna FilmsDna Films
Dna Films
George Papazov
 
Evaluation task 1
Evaluation task 1Evaluation task 1
Evaluation task 1
David Heal
 
Question 1: In what ways does your product use, develop or challenge forms an...
Question 1: In what ways does your product use, develop or challenge forms an...Question 1: In what ways does your product use, develop or challenge forms an...
Question 1: In what ways does your product use, develop or challenge forms an...
eviekASmedia
 
Evaluation Question 1 - In what ways does your media product use, develop or ...
Evaluation Question 1 - In what ways does your media product use, develop or ...Evaluation Question 1 - In what ways does your media product use, develop or ...
Evaluation Question 1 - In what ways does your media product use, develop or ...
Jack Topping
 
In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...
Charris369
 
Question 1
Question 1Question 1
Question 1
bet kei
 
Evaluation Question 1 - In what ways does your media product use, develop or ...
Evaluation Question 1 - In what ways does your media product use, develop or ...Evaluation Question 1 - In what ways does your media product use, develop or ...
Evaluation Question 1 - In what ways does your media product use, develop or ...
amyfogarty
 
Evaluation Task 4
Evaluation Task 4Evaluation Task 4
Evaluation Task 4
Sean Canning
 
Task 3 institutions
Task 3  institutionsTask 3  institutions
Task 3 institutions
torivb
 
Media eval task 3
Media eval task 3Media eval task 3
Media eval task 3
Matty Muncey
 
In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...
08girvinjac
 
Institution that would make my film
Institution that would make my filmInstitution that would make my film
Institution that would make my film
Katie Emily
 
Evaluation: What institution would make your film.
Evaluation: What institution would make your film.  Evaluation: What institution would make your film.
Evaluation: What institution would make your film.
NicaKaplan
 
Evaluation question 1
Evaluation question 1Evaluation question 1
Evaluation question 1
Katie Pearl
 

Viewers also liked (20)

In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...
 
Evaluation 1- In what ways does your media product use, develop or challenge ...
Evaluation 1- In what ways does your media product use, develop or challenge ...Evaluation 1- In what ways does your media product use, develop or challenge ...
Evaluation 1- In what ways does your media product use, develop or challenge ...
 
Evaluation Question 1: In what ways does your media product use, develop or c...
Evaluation Question 1: In what ways does your media product use, develop or c...Evaluation Question 1: In what ways does your media product use, develop or c...
Evaluation Question 1: In what ways does your media product use, develop or c...
 
Sony
SonySony
Sony
 
Evaluation task 3
Evaluation task 3Evaluation task 3
Evaluation task 3
 
Evaluation task 11
Evaluation task 11Evaluation task 11
Evaluation task 11
 
Dna Films
Dna FilmsDna Films
Dna Films
 
Evaluation task 1
Evaluation task 1Evaluation task 1
Evaluation task 1
 
Question 1: In what ways does your product use, develop or challenge forms an...
Question 1: In what ways does your product use, develop or challenge forms an...Question 1: In what ways does your product use, develop or challenge forms an...
Question 1: In what ways does your product use, develop or challenge forms an...
 
Evaluation Question 1 - In what ways does your media product use, develop or ...
Evaluation Question 1 - In what ways does your media product use, develop or ...Evaluation Question 1 - In what ways does your media product use, develop or ...
Evaluation Question 1 - In what ways does your media product use, develop or ...
 
In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...
 
Question 1
Question 1Question 1
Question 1
 
Evaluation Question 1 - In what ways does your media product use, develop or ...
Evaluation Question 1 - In what ways does your media product use, develop or ...Evaluation Question 1 - In what ways does your media product use, develop or ...
Evaluation Question 1 - In what ways does your media product use, develop or ...
 
Evaluation Task 4
Evaluation Task 4Evaluation Task 4
Evaluation Task 4
 
Task 3 institutions
Task 3  institutionsTask 3  institutions
Task 3 institutions
 
Media eval task 3
Media eval task 3Media eval task 3
Media eval task 3
 
In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...In what ways does your media product use, develop or challenge forms and conv...
In what ways does your media product use, develop or challenge forms and conv...
 
Institution that would make my film
Institution that would make my filmInstitution that would make my film
Institution that would make my film
 
Evaluation: What institution would make your film.
Evaluation: What institution would make your film.  Evaluation: What institution would make your film.
Evaluation: What institution would make your film.
 
Evaluation question 1
Evaluation question 1Evaluation question 1
Evaluation question 1
 

Similar to Evaluation task 1:In what ways does your media product use, develop or challenge forms and conventions of real media products?

Media question 1
Media question 1Media question 1
Media question 1
conorwillis
 
Adam Danton Unit One Work
Adam Danton Unit One Work Adam Danton Unit One Work
Adam Danton Unit One Work Miss Eardley
 
Media evaluation
Media evaluationMedia evaluation
Media evaluation
BenWhalleyasmedia
 
Annotating a video game script dragon shard
Annotating a video game script  dragon shardAnnotating a video game script  dragon shard
Annotating a video game script dragon shard
mediageek5
 
Lo1 auteur done
Lo1 auteur doneLo1 auteur done
Lo1 auteur done
Jack Booth
 
Games:EDU:08 South: Jonathan Blow
Games:EDU:08 South: Jonathan BlowGames:EDU:08 South: Jonathan Blow
Games:EDU:08 South: Jonathan Blow
pixellab
 
FMP Research
FMP ResearchFMP Research
FMP Research
Harry Taylor
 
Dan Walsh FFF presentation
Dan Walsh FFF presentationDan Walsh FFF presentation
Dan Walsh FFF presentation
Dan Walsh
 
Eval question 1 powerpoint
Eval question 1 powerpointEval question 1 powerpoint
Eval question 1 powerpoint
Olivia Taylor
 
Game script analysis
Game script analysisGame script analysis
Game script analysis
TomCutlerMedia1
 
Evaluation task 1
Evaluation task 1Evaluation task 1
Evaluation task 1
Andrew Jensen
 
3. research fmp l3
3. research fmp l33. research fmp l3
3. research fmp l3
greenj1123
 
Unit 13 graphic style by fateha begum
Unit 13  graphic style by fateha begumUnit 13  graphic style by fateha begum
Unit 13 graphic style by fateha begumhaverstockmedia
 
Film Studies
Film StudiesFilm Studies
Film Studies_
 
1. case study
1. case study1. case study
1. case study
jack-morton
 

Similar to Evaluation task 1:In what ways does your media product use, develop or challenge forms and conventions of real media products? (20)

Media question 1
Media question 1Media question 1
Media question 1
 
Fmp research
Fmp researchFmp research
Fmp research
 
Fmp research1
Fmp research1Fmp research1
Fmp research1
 
Fmp research1
Fmp research1Fmp research1
Fmp research1
 
Adam Danton Unit One Work
Adam Danton Unit One Work Adam Danton Unit One Work
Adam Danton Unit One Work
 
Media evaluation
Media evaluationMedia evaluation
Media evaluation
 
Annotating a video game script dragon shard
Annotating a video game script  dragon shardAnnotating a video game script  dragon shard
Annotating a video game script dragon shard
 
Lo1 auteur done
Lo1 auteur doneLo1 auteur done
Lo1 auteur done
 
Evaluation task 1
Evaluation task 1Evaluation task 1
Evaluation task 1
 
Games:EDU:08 South: Jonathan Blow
Games:EDU:08 South: Jonathan BlowGames:EDU:08 South: Jonathan Blow
Games:EDU:08 South: Jonathan Blow
 
FMP Research
FMP ResearchFMP Research
FMP Research
 
Dan Walsh FFF presentation
Dan Walsh FFF presentationDan Walsh FFF presentation
Dan Walsh FFF presentation
 
Eval question 1 powerpoint
Eval question 1 powerpointEval question 1 powerpoint
Eval question 1 powerpoint
 
Game script analysis
Game script analysisGame script analysis
Game script analysis
 
Evaluation task 1
Evaluation task 1Evaluation task 1
Evaluation task 1
 
3. research fmp l3
3. research fmp l33. research fmp l3
3. research fmp l3
 
Unit 13 graphic style by fateha begum
Unit 13  graphic style by fateha begumUnit 13  graphic style by fateha begum
Unit 13 graphic style by fateha begum
 
Film Studies
Film StudiesFilm Studies
Film Studies
 
Grahpical style
Grahpical styleGrahpical style
Grahpical style
 
1. case study
1. case study1. case study
1. case study
 

Recently uploaded

Removing Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software FuzzingRemoving Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software Fuzzing
Aftab Hussain
 
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
James Anderson
 
DevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA ConnectDevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA Connect
Kari Kakkonen
 
Introduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - CybersecurityIntroduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - Cybersecurity
mikeeftimakis1
 
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdfFIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance
 
Free Complete Python - A step towards Data Science
Free Complete Python - A step towards Data ScienceFree Complete Python - A step towards Data Science
Free Complete Python - A step towards Data Science
RinaMondal9
 
State of ICS and IoT Cyber Threat Landscape Report 2024 preview
State of ICS and IoT Cyber Threat Landscape Report 2024 previewState of ICS and IoT Cyber Threat Landscape Report 2024 preview
State of ICS and IoT Cyber Threat Landscape Report 2024 preview
Prayukth K V
 
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
SOFTTECHHUB
 
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
Sri Ambati
 
Monitoring Java Application Security with JDK Tools and JFR Events
Monitoring Java Application Security with JDK Tools and JFR EventsMonitoring Java Application Security with JDK Tools and JFR Events
Monitoring Java Application Security with JDK Tools and JFR Events
Ana-Maria Mihalceanu
 
A tale of scale & speed: How the US Navy is enabling software delivery from l...
A tale of scale & speed: How the US Navy is enabling software delivery from l...A tale of scale & speed: How the US Navy is enabling software delivery from l...
A tale of scale & speed: How the US Navy is enabling software delivery from l...
sonjaschweigert1
 
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Albert Hoitingh
 
UiPath Test Automation using UiPath Test Suite series, part 4
UiPath Test Automation using UiPath Test Suite series, part 4UiPath Test Automation using UiPath Test Suite series, part 4
UiPath Test Automation using UiPath Test Suite series, part 4
DianaGray10
 
Leading Change strategies and insights for effective change management pdf 1.pdf
Leading Change strategies and insights for effective change management pdf 1.pdfLeading Change strategies and insights for effective change management pdf 1.pdf
Leading Change strategies and insights for effective change management pdf 1.pdf
OnBoard
 
Climate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing DaysClimate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing Days
Kari Kakkonen
 
The Art of the Pitch: WordPress Relationships and Sales
The Art of the Pitch: WordPress Relationships and SalesThe Art of the Pitch: WordPress Relationships and Sales
The Art of the Pitch: WordPress Relationships and Sales
Laura Byrne
 
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdfFIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance
 
Elizabeth Buie - Older adults: Are we really designing for our future selves?
Elizabeth Buie - Older adults: Are we really designing for our future selves?Elizabeth Buie - Older adults: Are we really designing for our future selves?
Elizabeth Buie - Older adults: Are we really designing for our future selves?
Nexer Digital
 
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
James Anderson
 
The Future of Platform Engineering
The Future of Platform EngineeringThe Future of Platform Engineering
The Future of Platform Engineering
Jemma Hussein Allen
 

Recently uploaded (20)

Removing Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software FuzzingRemoving Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software Fuzzing
 
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
 
DevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA ConnectDevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA Connect
 
Introduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - CybersecurityIntroduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - Cybersecurity
 
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdfFIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
 
Free Complete Python - A step towards Data Science
Free Complete Python - A step towards Data ScienceFree Complete Python - A step towards Data Science
Free Complete Python - A step towards Data Science
 
State of ICS and IoT Cyber Threat Landscape Report 2024 preview
State of ICS and IoT Cyber Threat Landscape Report 2024 previewState of ICS and IoT Cyber Threat Landscape Report 2024 preview
State of ICS and IoT Cyber Threat Landscape Report 2024 preview
 
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
 
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
 
Monitoring Java Application Security with JDK Tools and JFR Events
Monitoring Java Application Security with JDK Tools and JFR EventsMonitoring Java Application Security with JDK Tools and JFR Events
Monitoring Java Application Security with JDK Tools and JFR Events
 
A tale of scale & speed: How the US Navy is enabling software delivery from l...
A tale of scale & speed: How the US Navy is enabling software delivery from l...A tale of scale & speed: How the US Navy is enabling software delivery from l...
A tale of scale & speed: How the US Navy is enabling software delivery from l...
 
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
 
UiPath Test Automation using UiPath Test Suite series, part 4
UiPath Test Automation using UiPath Test Suite series, part 4UiPath Test Automation using UiPath Test Suite series, part 4
UiPath Test Automation using UiPath Test Suite series, part 4
 
Leading Change strategies and insights for effective change management pdf 1.pdf
Leading Change strategies and insights for effective change management pdf 1.pdfLeading Change strategies and insights for effective change management pdf 1.pdf
Leading Change strategies and insights for effective change management pdf 1.pdf
 
Climate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing DaysClimate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing Days
 
The Art of the Pitch: WordPress Relationships and Sales
The Art of the Pitch: WordPress Relationships and SalesThe Art of the Pitch: WordPress Relationships and Sales
The Art of the Pitch: WordPress Relationships and Sales
 
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdfFIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdf
 
Elizabeth Buie - Older adults: Are we really designing for our future selves?
Elizabeth Buie - Older adults: Are we really designing for our future selves?Elizabeth Buie - Older adults: Are we really designing for our future selves?
Elizabeth Buie - Older adults: Are we really designing for our future selves?
 
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
 
The Future of Platform Engineering
The Future of Platform EngineeringThe Future of Platform Engineering
The Future of Platform Engineering
 

Evaluation task 1:In what ways does your media product use, develop or challenge forms and conventions of real media products?

  • 1. EVALUATION TASK 1: Daisy Jelley In what ways does your media product use, develop or challenge forms and conventions of real media products?
  • 2. WHAT GENRE HAVE WE CREATED? Our opening sequence that my group has created is an Action-Thriller. I will be comparing it to: Gamer (2009) Directors: Mark Neveldine, Brian Taylor Production Company: Lionsgate Saving Private Ryan (1998) Director: Steven Spielberg Production Company: Dream works, Paramount pictures Fairly Odd parents- S01 E02 Directed by: Mark Bell, Steve Marmel Production Company: Nickelodeon Call of Duty Game developed by: Infinity Ward Published by: Activision
  • 3. WHAT ARE GENRE CONVENTIONS? • Genre conventions are common characteristics of a Genre. This may be within plot, character, setting, editing, camera work or other ways. A few examples of action- thriller conventions are: • Fast paced editing • Close up of peoples facial expressions • The fight between a male antagonist and male protagonist • Usually involving guns and weaponry • Violence and characters lives being in jeopardy • The action usually takes place in an outside location. • Hand held camera.
  • 4. SIMILAR PRODUCTS Films: Gamer (2009) Saving Private Ryan (1998) Lawnmower man 1 and 2 Tron (1982) Tron Legacy (2010) Lets be Evil (2016) Matrix 1-3 Hacksaw Ridge (2016) TV Shows: Black Mirror-Season 3 episode 1, San Junipero episode ReBoot (1994) Fairly Odd Parents, Season 2 episode 1 From past research I know there are a number of similar products to our Thriller idea. These include: Video games: Call of Duty Franchise Battlefield Music videos: Thirty seconds to Mars- This Means War The Weeknd- False Alarm
  • 5. GAMER Directors: Mark Neveldine, Brian Taylor Production Company: Lionsgate $50,000,000 Plot line : how is it similar or different to ours? In a future mind-controlling, virtual online parallel reality game, death row convicts are forced to battle. Convicts must survive a certain amount of sessions in order to be set free People can either pay as user or be paid as 'actor' in a system of mind-control. Everyone in the game is in a massive battle for survival, which no-one made yet. It is similar to ours through the use of a game where you are fighting for survival, however, in this film the convicts that are inside the game who are being controlled by teenagers and other users know what is going on and what they must do to the be free, yet in Latency the characters are unaware that there is a hacker that is about to kill one of the players.
  • 6. GAMER Characters: look In both Gamer and our opening sequence, the actors are characters are all of a similar age (about 18 years old) this adhering to the male stereotype that boys of that age play video games. Both products have a male antagonist and protagonist in, therefore obeying the typical action- thriller conventions. There are also close ups of these characters faces to show their emotions and proving that they are the focal point of the piece and the audience should take their side. The protagonist in both action-thrillers are of an older age, this providing the audience with the connotations that the good side may be of a disadvantage.
  • 7. GAMER Characters and Design When It comes to costume, In both Gamer and our opening sequence, the people that are in the games are wearing khaki camouflage Army style costumes and are holding weapons. This going with usual game conventions and the use of the guns and weapons provide us with Action-thriller conventions. The army outfits suggest war therefore suggesting that there is a battle between antagonist and protagonist. Most action scenes in both are shot outside. One way in which we challenged the conventions of a video game is by making everything look as realistic as possible until David comes back to life with the line “the connection was bad”, and then reinforcing that is is a game again at the end of the sequence with the virtual reality head set. In Gamer on the other hand, it is immediately obvious that it is a game.
  • 8. GAMER The action A lot of the action in the two products are also very similar as they’re both set within a battle. In these two photos, it shows a shot the characters throwing a grenade. This is a typical action taken when in battles therefore is a convention of an action thriller. The action includes a lot of running and looking for cover to then fight against the competition.
  • 9. GAMER Editing techniques The editing techniques are also very similar in the two films. Muzzle flashes and explosions are used to make the action look realistic and more intense. I believe that may have also been made larger than the typical CGI used in action-thrillers because it is supposed to give connotations of a video game. Fast paced cutting is also used in both products to make the action look more exciting and makes the audience more interested in watching on.
  • 10. GAMER Camera techniques Again, the camera techniques are quite similar; in both products the camera follows the action and is usually hand held. This being Action-thriller conventions as is connotes the difficulty and intensity of the action taking place.
  • 11. GAMER Title Lastly, when looking at the titles, they are similar in a way. Although the Gamer title is slightly larger and bolder, both of the products use simple font with white lettering. In both products the writing glitches as if showing a glitch in a game- this therefore being a convention of a videogame. This glitch also adds tension and connotes something is going to go wrong.
  • 12. SAVING PRIVATE RYAN Director: Steven Spielberg Production Company: Dream works, Paramount pictures Budget: $70,000,000 Plot line : how is it similar or different to ours? The film opens with the Allied invasion of Normandy on 6 June 1944, where two brothers are killed in action and earlier in New Guinea, a third brother is KIA. Mrs. Ryan received all three of the death telegrams on the same day. The United States Army Chief of Staff finds out about a fourth brother, Private James Ryan, and decides to send out 8 men to find him and bring him back home to his mother... The plot line has little similarity as its an actual event and not one in a game- there is nothing to do with technology. Although this may be, there is some similarity as it is opening scene portrays the action in the war and the horrifying deaths during action. In our Latency, it shows 2 people being shot and shows an attempt to bomb a bus with the enemy in. Ours also shows the emotion the Callum’s friends feel as he falls to the ground with blood pouring out his mouth which then leads to his death, this must be a similar devastation to the friends and family of the three brothers that are killed in action.
  • 13. SAVING PRIVATE RYAN Characters: Behaviour, look, costume I am challenging the conventions of using a younger character that is fighting in a huge gun fire battle and Saving Private Ryan is using those of an older age. Although this may be, it gives suggestions that it is not as realistic therefore it giving connotations of a video game. Also, when looking the characters you can also see some similar facial features. Connoting that there is a certain look that people use for main characters in a war situation.
  • 14. SAVING PRIVATE RYAN The action Although the plot line is different in the two products, the action is very similar. People are getting killed by gunfire and explosions which are Action-thriller conventions. One way in which we challenged the conventions is by only having a small number of actors to be fighting whereas Saving Private Ryan has hundreds and obviously a typical battle would have a very large number of people fighting against each other. This making our thriller having more conventions of a videogame as it is focusing on fewer characters.
  • 15. SAVING PRIVATE RYAN Camera techniques Similarly to Gamer, Saving Private Ryan also included a lot of hand help camera. Following the action, allowing the viewer to take sides and feel that the action is more interactive and involving them. Conventions of Action-thrillers is hand held camera work alongside a variety of camera angles to make the action more exciting.
  • 16. SAVING PRIVATE RYAN Editing techniques Our opening sequence and Saving Private Ryan have similar editing techniques used to portray the war, For example: muzzle flashes and explosion CGI (again in a similar way to in gamer). This CGI is used to make it more exciting and realistic. The weaponry is a typical convention of an action-thriller.
  • 17. SAVING PRIVATE RYAN Title Latency and Saving Private Ryan both have white writing with clear font. Although Saving Private Ryan uses background video this being traditional and more realistic. The fact that Latency has a black background acts as an interruption to the action that’s just happened. To let the viewer think about what has just happened but it also connotes a glitch in a game or as if the power has blown.
  • 18. FAIRLY ODD PARENTS S02 E01 Directed by: Mark Bell, Steve Marmel Production Company: Nickelodeon Plot line : how is it similar or different to ours? After playing a virtual game Timmy wishes for a game that you can't wish yourself out of. When Chester and A.J. then come unexpectedly and go into the game, Timmy realizes that they have to finish the game to leave, so he goes into the game to save his friends. Cosmo and Wanda have to make sure the power doesn't go out, or all the data in the game will be lost including Timmy and his friends. Although this is not an Action-thriller nor aimed at the same target audience and is a cartoon. There is surprisingly a lot of similarities in the plot line. The characters (who are 3 friends that are playing the game- like in Latency) are all playing the game with each other and helping one another to ensure a defeat of their opponents. In Latency Callum dies in both game and reality, however in Fairly Odd Parents it all works our and Timmy Survives.
  • 19. FAIRLY ODD PARENTS Character Although Fairly Odd Parents is a cartoon children’s TV program, there is still resemblance in the characters. Both characters have brown hair in a Spikey style, blue eyes and are slightly behind their friends. Callum is late as he is “under heavy Gunfire” and Timmy is late as he enters the game after his friends.
  • 20. FAIRLY ODD PARENTS Character and design Carrying on looking at characters, there are 3 companions playing the game together in both products. They work together and help each other defeat their opponents. They also get annoyed with each other when they lose a life in the game and get worried when something bad has happened the main character because they think they are losing them. In Latency, the character does die, however in Fairly Odd parents there is a happy ending as the target audience is of a young age. We also challenged conventions by making it less obvious that the action is taking place in a video through location. Fairly Odd parents on the other hand made it very clear through the animation so that the young audience would understand.
  • 21. FAIRLY ODD PARENTS Both Latency and Fairly Odd Parents S01 E02 used Virtual reality headsets as the way of entering the game. It is a great way to make it clear what is a game and what is not as it is a very obvious object which is used to play games. Therefore displaying conventions of videogames. Props
  • 22. CALL OF DUTY Call of Duty is a first person is a First Person shooter video game franchise. Call of Duty, Call of Duty 2 and Call of Duty 3 are all set primarily in World War II and the more recent ones are set in modern times. The Game world that we have created in Latency is based of Call of Duty so there are many similarities in the style. Game developed by: Infinity Ward Published by: Activision
  • 23. CALL OF DUTY We needed to make sure that Latency had conventions of a video game and Call of Duty was the game we took inspiration from, we did this by adding muzzle flashes and using hand held camera as if a the viewer is a character. We did this to make the viewer feel more involved in the action. Editing techniques
  • 24. CALL OF DUTY Like in Gamer and Latency the Call of Duty title is white and in simple font alongside a black background. A white title seems to be a reoccurring convention of The action and thriller movies that I have looked at. Title