The document summarizes the various digital tools and technologies used to create a magazine project, including a Samsung digital camera to take photos, Picnik to edit photos by changing lighting and adding frames, a laptop and memory stick to work on and save the project, PowerPoint and Slideshare to upload work online, Prezi for presentations, Fireworks to design the magazine, the Dafont website to find fonts, and Flikr and Blogger to store and publish photos and final work online. The document discusses how each tool helped with creating, editing, organizing and sharing different aspects of the magazine project.
The document discusses the various tools and technologies used to create a magazine project. A digital camera was used to take photos, which were then edited using Picnik to adjust lighting, add frames, and edit colors. A laptop running Acer was used to create the magazine for its portability and processing speed. Photos and work were saved to a memory stick for storage and transfer between devices. PowerPoint and Slideshare were used to upload some work to a blog. Prezi was also used as an alternative to PowerPoint. Fireworks software enabled layout and editing of the magazine. The Dafont website provided fonts. Flikr was used to store and manage photos online to free up memory stick space. All work was ultimately
The document discusses the various tools and technologies used to create a magazine project. A digital camera was used to take photos, which were then edited using Picnik to adjust lighting, add frames, and edit colors. A laptop running Acer was used to create the magazine for its portability and processing speed. Photos and work were saved to a memory stick for storage and transfer between devices. PowerPoint and Slideshare were used to upload some work to a blog. Prezi was also used as an alternative to PowerPoint. Fireworks software enabled layout and editing of the magazine. The Dafont website provided fonts. Flikr was used to store and manage photos online to free up memory stick space. All work was ultimately
From constructing this product, the author learned how to use various computer programs like Photoshop and Blogger, as well as how to effectively use a DSLR camera. The camera produced clear images that did not pixelate when zoomed in, allowing for less editing. Photoshop was used to edit photos by adjusting color balance, cropping, and removing backgrounds. Blogger proved easy for presenting coursework online and allowed customization through fonts, colors, and post organization. The author also became familiar with InDesign for magazine design.
This is an evaluation of my finalised media work that I have done in college and it describes what programmes/software I have been using in order to complete it.
The document discusses what the author has learned about various technologies from constructing a magazine product. Regarding Mac computers, the author learned how to use Macs and became more comfortable with them. The author also learned how to use InDesign for page layout and creating magazine elements like covers and spreads. Photoshop was useful for editing photos to make them look more professional. The author gained knowledge around photography best practices and uploading/inserting images. Finally, the author discussed learning to set up and use a blog to present their work online in an organized manner.
In constructing this product, the author learned to use several new technologies:
Blogger for creating a blog to present their work, SlideShare for sharing presentations with a wider audience, and photography equipment like cameras, tripods, and lighting setups for taking professional photos. The author also learned to use image editing software like Photoshop for tasks like inserting images, adding text, and coordinating colors. For laying out text and images on pages, the author learned desktop publishing software like InDesign, which allows linking text columns, images, and adapting text to image shapes.
The document discusses different technologies used to construct a product and what was learned from using each one:
1) Blogger was used to record progress and ideas, and it allows users to personalize the site and make it interactive.
2) Photoshop allowed adapting and changing photographs completely by altering colors and brightness.
3) InDesign was complex but offered more features than Word or Publisher, like sections, layers, and integrating images and text.
4) Using a DSLR camera versus a point-and-shoot provided more control over focus, exposure, shutter speed, and ISO to improve image clarity.
The document summarizes the various digital tools and technologies used to create a magazine project, including a Samsung digital camera to take photos, Picnik to edit photos by changing lighting and adding frames, a laptop and memory stick to work on and save the project, PowerPoint and Slideshare to upload work online, Prezi for presentations, Fireworks to design the magazine, the Dafont website to find fonts, and Flikr and Blogger to store and publish photos and final work online. The document discusses how each tool helped with creating, editing, organizing and sharing different aspects of the magazine project.
The document discusses the various tools and technologies used to create a magazine project. A digital camera was used to take photos, which were then edited using Picnik to adjust lighting, add frames, and edit colors. A laptop running Acer was used to create the magazine for its portability and processing speed. Photos and work were saved to a memory stick for storage and transfer between devices. PowerPoint and Slideshare were used to upload some work to a blog. Prezi was also used as an alternative to PowerPoint. Fireworks software enabled layout and editing of the magazine. The Dafont website provided fonts. Flikr was used to store and manage photos online to free up memory stick space. All work was ultimately
The document discusses the various tools and technologies used to create a magazine project. A digital camera was used to take photos, which were then edited using Picnik to adjust lighting, add frames, and edit colors. A laptop running Acer was used to create the magazine for its portability and processing speed. Photos and work were saved to a memory stick for storage and transfer between devices. PowerPoint and Slideshare were used to upload some work to a blog. Prezi was also used as an alternative to PowerPoint. Fireworks software enabled layout and editing of the magazine. The Dafont website provided fonts. Flikr was used to store and manage photos online to free up memory stick space. All work was ultimately
From constructing this product, the author learned how to use various computer programs like Photoshop and Blogger, as well as how to effectively use a DSLR camera. The camera produced clear images that did not pixelate when zoomed in, allowing for less editing. Photoshop was used to edit photos by adjusting color balance, cropping, and removing backgrounds. Blogger proved easy for presenting coursework online and allowed customization through fonts, colors, and post organization. The author also became familiar with InDesign for magazine design.
This is an evaluation of my finalised media work that I have done in college and it describes what programmes/software I have been using in order to complete it.
The document discusses what the author has learned about various technologies from constructing a magazine product. Regarding Mac computers, the author learned how to use Macs and became more comfortable with them. The author also learned how to use InDesign for page layout and creating magazine elements like covers and spreads. Photoshop was useful for editing photos to make them look more professional. The author gained knowledge around photography best practices and uploading/inserting images. Finally, the author discussed learning to set up and use a blog to present their work online in an organized manner.
In constructing this product, the author learned to use several new technologies:
Blogger for creating a blog to present their work, SlideShare for sharing presentations with a wider audience, and photography equipment like cameras, tripods, and lighting setups for taking professional photos. The author also learned to use image editing software like Photoshop for tasks like inserting images, adding text, and coordinating colors. For laying out text and images on pages, the author learned desktop publishing software like InDesign, which allows linking text columns, images, and adapting text to image shapes.
The document discusses different technologies used to construct a product and what was learned from using each one:
1) Blogger was used to record progress and ideas, and it allows users to personalize the site and make it interactive.
2) Photoshop allowed adapting and changing photographs completely by altering colors and brightness.
3) InDesign was complex but offered more features than Word or Publisher, like sections, layers, and integrating images and text.
4) Using a DSLR camera versus a point-and-shoot provided more control over focus, exposure, shutter speed, and ISO to improve image clarity.
The document discusses the various technologies used to create a magazine product. It summarizes the use of different cameras, Apple Macs, design software like Photoshop and InDesign, presentation programs, blogger, font websites, and research websites. The key lessons were that a Nikon camera produced high quality images, Apple Macs made editing and organizing easy, Photoshop was better for image editing while InDesign pulled everything together, and the overall process of using these technologies to construct the magazine was fairly easy to learn.
The student created a magazine using various technologies. They took photos in a studio using lights and backdrops, and learned to properly connect the lighting equipment to their camera. They used a digital SLR camera to take high quality photos and capture details. The student also used the internet to research and construct their magazine, learning how to use blogspot to publish and organize their work, and prezi to present their data. Photoshop was used to edit photos by removing blemishes and adjusting brightness. InDesign provided tools for laying out the magazine pages and inserting images. Overall, the student found these technologies helpful for creating a professional product, though some software could only be accessed on campus.
Evaluation 6: what have you learnt about technologies from the process of con...josephisgreat
The student used a Canon 7D DSLR camera to take high quality photos for their magazine project, and edited the photos using Photoshop on their Mac computer. They initially struggled with Photoshop but learned how to use it by watching YouTube tutorials. Blogger and SlideShare were also used to present the work online, with SlideShare allowing PowerPoint uploads to Blogger.
The document discusses what the author has learned about various technologies from creating their magazine product. They learned to use more complex Photoshop tools to edit photos and layouts. InDesign allowed them to create pages with columns and import Photoshop files. Using their camera, they developed skills to capture professional looking model photos. Blogspot provided an organized way to record their work. Prezi served as an alternative to PowerPoint for presenting research in a non-linear mind map format.
The document discusses the technologies and software used to create a magazine project. It describes using Adobe Photoshop CS3 to edit photographs and create the front cover. Adobe InDesign CS3 was used to professionally layout pages and images. Together, Photoshop and InDesign allowed the creator to produce magazine covers, contents pages, and double page spreads. Blogger was used to document the process and upload work using other software like Scribd and Slideshare. Overall, the software helped create a stylistic and genre-appropriate magazine.
The document discusses the technologies and skills the student developed while creating an indie magazine for their media studies course. They learned to edit images using Photoshop to adjust brightness, contrast, and intensity to create clearer outdoor photos that fit the magazine's style. They took photos with a DSLR camera and smartphone, adjusting settings like white balance based on lighting conditions. Creating the magazine required skills with presentation technologies like Slideshare, YouTube, Wordpress, and Scribd to share work online in different formats like documents, videos, and blogs.
The document discusses the various technologies and software the author used to create their magazine product. They used InDesign as the main publishing tool to design pages, import text from Adobe Bridge, and create wordart. They also used Adobe Bridge to import and export images between Photoshop and InDesign. Photoshop was used to manipulate images and remove backgrounds. Blogger was used to save and publish the final work online. The author also discusses using a Sony and Nikon camera to take photos for the magazine.
The document discusses the various technologies used in a photography project. A Sony DSLR camera was used to take high quality photos and explore different camera settings. Photoshop was used to edit photos by removing blemishes and adjusting brightness and contrast. SD cards and pen drives were used to backup and transfer large amounts of data. Adobe Premier was used for music video editing after learning how through tutorials. Blogger was used to create a blog, which was challenging at first but became easier with use. Slideshare was utilized to present work through PowerPoint on the blog. All the technologies helped gather new skills and complete the project professionally.
The student learned several new technologies through creating their music magazine product. They used Blogger to upload and organize their work online, overcoming difficulties with the site. Photoshop was used to edit photos; while challenging at first, the student became more proficient. InDesign was needed to layout magazine pages, again with an initial learning curve. The student also gained experience shooting photos for the magazine using a Canon DSLR camera, learning about lighting, angles and more.
The document discusses the various technologies used to create a magazine, including a Canon DSLR camera, lighting equipment, Adobe Photoshop, internet research, blogging platforms, a smartphone, and Microsoft PowerPoint. The producer learned how to better utilize these technologies throughout the process, such as improving photography skills with the camera, editing images in Photoshop, sharing work online, and organizing research in PowerPoint. Without these technologies, the final product would not have been as professional or well-executed.
The document discusses various technologies used in creating a media product, including Wix, Photoshop, Final Cut, cameras, and lights. Wix was used to create an interactive website to present the work, allowing it to be viewed creatively and engagingly. Photoshop was utilized to edit photos, add text, and layout the final magazine piece professionally. Final Cut provided basic video editing skills. A Nikon camera was used to take high quality pictures, and aperture and ISO were adjusted. A pop up studio and three-point lighting helped control lighting for crisp, appealing images matching the magazine genre.
The document discusses various technologies the author learned while constructing magazines for a class project. The author learned Photoshop and improved their skills in areas like adjusting hue, saturation and brightness on the magazine covers. They also learned InDesign, which they found more difficult than Photoshop due to fewer editing features. Blogger was used to track progress and receive feedback, while DSLR cameras were used to take photos for the magazine covers and contents pages, which required adjusting lighting and positioning.
The document discusses various technologies the student learned about through constructing publications for their coursework. They learned how to use a DSLR camera to take high-quality photos and edit them in Photoshop, including tools like the quick mask. For layout, the student used Quark and learned about features like columns, drop caps, and appropriate font sizes for printing. They also briefly used Prezi and Blogger, learning about embedding presentations and creating blog posts to submit assignments.
The document discusses the processes involved in constructing a digital single lens reflex (DSLR) camera product. It describes learning to use different settings on the DSLR camera to take indoor and outdoor photos, which improved image quality. Computer software like Adobe Photoshop and Quarkxpress were used to edit photos, design pages, and organize information. Blogger was utilized to present coursework online and receive feedback, while YouTube provided a way to upload and share video interviews related to the project.
The document discusses various technologies used to create a music magazine, including Adobe Photoshop and InDesign to manipulate photos and design pages, Windows Movie Maker to create movies, and Blogger to create a blog presenting the magazine work. It also discusses using Prezi for presentations, Popplet for mind maps, Voki to create speaking figures, Thinglink to add details to images, and Slideshare to present PowerPoint presentations. The document reflects on gaining proficiency with these technologies through practice, though initially finding the right tools was difficult, and laying out the blog appropriately also posed challenges.
The document discusses the use of new media technologies at different stages of a project.
In the early stages, the internet was used to set up a blog on Blogger.com and search for bands on Myspace.com and Unsigned.com.
When filming, an HD camcorder captured footage and Apple iMac computers were used for editing in Final Cut Express, though the software took time to learn. The finished video was uploaded to YouTube for feedback.
Adobe Photoshop and Microsoft Paint were used to create a digital packaging design, while Picnik.com allowed for online photo editing.
SlideShare.com created a survey for feedback and allowed results to be shared on a blog
The document discusses the technologies used to create a magazine project. It describes learning to use a Sony DSLR camera to take professional quality photos and explore settings like night mode and flash. Photoshop was used to edit photos by removing blemishes, adjusting brightness and contrast, and using tools like the clone stamp. Blogger was challenging to learn initially but became easier to use for posting and creating labels. Slideshare was utilized to insert PowerPoint presentations on the blog. In conclusion, the various technologies helped develop new skills and complete the project professionally.
The document discusses the author's experience learning to use various software programs and equipment for a production project, including Adobe Photoshop, DSLR cameras, QuarkXPress, and Blogger. The author found Photoshop useful for editing images and layers. They preferred using a DSLR for portraits due to the depth-of-field and ability to zoom close without being in subjects' faces. QuarkXPress allowed columns and importing Photoshop images, though resizing images to boxes was difficult. Blogger helped keep all work organized and the author learned to upload images. The author argues that while producing professional material requires learning new skills, amateurs are capable of reasonably professional output.
In this part 6 of Fast Track Machine Learning (Machine Learning Overview) series, Dr. Dakshinamurthy Kolluru explains about the Big Data.
He explains about Big Data and how the issue is resolved using Big Data. He also explains what is Pig, Hive, Hadoop.
In Part 3 of Fast Track Machine Learning (Machine Learning Overview) series Dr. Dakshinamurthy Kolluru explains that as a Machine Learning expert one has to give more importance to the 'Customer' rather than the way algorithm is developed.
Based on customer's requirement, finalize the output forms of knowledge. The form could be a rule or equation or graph or a black box.
The document discusses the technologies used by the author to create a music magazine media product. The author used a digital camera with 8 megapixels to take photographs, and Photoshop CS4 to edit the photos and ensure the model was flawless. InDesign was used to lay out the double page spread and allowed using tools like drop caps. Bubbl.us and an iMac computer were used for research and planning the magazine. Finally, Blogger was used to present the work and allowed customizing the design and adding gadgets.
The document discusses the various technologies used to create a magazine product. It summarizes the use of different cameras, Apple Macs, design software like Photoshop and InDesign, presentation programs, blogger, font websites, and research websites. The key lessons were that a Nikon camera produced high quality images, Apple Macs made editing and organizing easy, Photoshop was better for image editing while InDesign pulled everything together, and the overall process of using these technologies to construct the magazine was fairly easy to learn.
The student created a magazine using various technologies. They took photos in a studio using lights and backdrops, and learned to properly connect the lighting equipment to their camera. They used a digital SLR camera to take high quality photos and capture details. The student also used the internet to research and construct their magazine, learning how to use blogspot to publish and organize their work, and prezi to present their data. Photoshop was used to edit photos by removing blemishes and adjusting brightness. InDesign provided tools for laying out the magazine pages and inserting images. Overall, the student found these technologies helpful for creating a professional product, though some software could only be accessed on campus.
Evaluation 6: what have you learnt about technologies from the process of con...josephisgreat
The student used a Canon 7D DSLR camera to take high quality photos for their magazine project, and edited the photos using Photoshop on their Mac computer. They initially struggled with Photoshop but learned how to use it by watching YouTube tutorials. Blogger and SlideShare were also used to present the work online, with SlideShare allowing PowerPoint uploads to Blogger.
The document discusses what the author has learned about various technologies from creating their magazine product. They learned to use more complex Photoshop tools to edit photos and layouts. InDesign allowed them to create pages with columns and import Photoshop files. Using their camera, they developed skills to capture professional looking model photos. Blogspot provided an organized way to record their work. Prezi served as an alternative to PowerPoint for presenting research in a non-linear mind map format.
The document discusses the technologies and software used to create a magazine project. It describes using Adobe Photoshop CS3 to edit photographs and create the front cover. Adobe InDesign CS3 was used to professionally layout pages and images. Together, Photoshop and InDesign allowed the creator to produce magazine covers, contents pages, and double page spreads. Blogger was used to document the process and upload work using other software like Scribd and Slideshare. Overall, the software helped create a stylistic and genre-appropriate magazine.
The document discusses the technologies and skills the student developed while creating an indie magazine for their media studies course. They learned to edit images using Photoshop to adjust brightness, contrast, and intensity to create clearer outdoor photos that fit the magazine's style. They took photos with a DSLR camera and smartphone, adjusting settings like white balance based on lighting conditions. Creating the magazine required skills with presentation technologies like Slideshare, YouTube, Wordpress, and Scribd to share work online in different formats like documents, videos, and blogs.
The document discusses the various technologies and software the author used to create their magazine product. They used InDesign as the main publishing tool to design pages, import text from Adobe Bridge, and create wordart. They also used Adobe Bridge to import and export images between Photoshop and InDesign. Photoshop was used to manipulate images and remove backgrounds. Blogger was used to save and publish the final work online. The author also discusses using a Sony and Nikon camera to take photos for the magazine.
The document discusses the various technologies used in a photography project. A Sony DSLR camera was used to take high quality photos and explore different camera settings. Photoshop was used to edit photos by removing blemishes and adjusting brightness and contrast. SD cards and pen drives were used to backup and transfer large amounts of data. Adobe Premier was used for music video editing after learning how through tutorials. Blogger was used to create a blog, which was challenging at first but became easier with use. Slideshare was utilized to present work through PowerPoint on the blog. All the technologies helped gather new skills and complete the project professionally.
The student learned several new technologies through creating their music magazine product. They used Blogger to upload and organize their work online, overcoming difficulties with the site. Photoshop was used to edit photos; while challenging at first, the student became more proficient. InDesign was needed to layout magazine pages, again with an initial learning curve. The student also gained experience shooting photos for the magazine using a Canon DSLR camera, learning about lighting, angles and more.
The document discusses the various technologies used to create a magazine, including a Canon DSLR camera, lighting equipment, Adobe Photoshop, internet research, blogging platforms, a smartphone, and Microsoft PowerPoint. The producer learned how to better utilize these technologies throughout the process, such as improving photography skills with the camera, editing images in Photoshop, sharing work online, and organizing research in PowerPoint. Without these technologies, the final product would not have been as professional or well-executed.
The document discusses various technologies used in creating a media product, including Wix, Photoshop, Final Cut, cameras, and lights. Wix was used to create an interactive website to present the work, allowing it to be viewed creatively and engagingly. Photoshop was utilized to edit photos, add text, and layout the final magazine piece professionally. Final Cut provided basic video editing skills. A Nikon camera was used to take high quality pictures, and aperture and ISO were adjusted. A pop up studio and three-point lighting helped control lighting for crisp, appealing images matching the magazine genre.
The document discusses various technologies the author learned while constructing magazines for a class project. The author learned Photoshop and improved their skills in areas like adjusting hue, saturation and brightness on the magazine covers. They also learned InDesign, which they found more difficult than Photoshop due to fewer editing features. Blogger was used to track progress and receive feedback, while DSLR cameras were used to take photos for the magazine covers and contents pages, which required adjusting lighting and positioning.
The document discusses various technologies the student learned about through constructing publications for their coursework. They learned how to use a DSLR camera to take high-quality photos and edit them in Photoshop, including tools like the quick mask. For layout, the student used Quark and learned about features like columns, drop caps, and appropriate font sizes for printing. They also briefly used Prezi and Blogger, learning about embedding presentations and creating blog posts to submit assignments.
The document discusses the processes involved in constructing a digital single lens reflex (DSLR) camera product. It describes learning to use different settings on the DSLR camera to take indoor and outdoor photos, which improved image quality. Computer software like Adobe Photoshop and Quarkxpress were used to edit photos, design pages, and organize information. Blogger was utilized to present coursework online and receive feedback, while YouTube provided a way to upload and share video interviews related to the project.
The document discusses various technologies used to create a music magazine, including Adobe Photoshop and InDesign to manipulate photos and design pages, Windows Movie Maker to create movies, and Blogger to create a blog presenting the magazine work. It also discusses using Prezi for presentations, Popplet for mind maps, Voki to create speaking figures, Thinglink to add details to images, and Slideshare to present PowerPoint presentations. The document reflects on gaining proficiency with these technologies through practice, though initially finding the right tools was difficult, and laying out the blog appropriately also posed challenges.
The document discusses the use of new media technologies at different stages of a project.
In the early stages, the internet was used to set up a blog on Blogger.com and search for bands on Myspace.com and Unsigned.com.
When filming, an HD camcorder captured footage and Apple iMac computers were used for editing in Final Cut Express, though the software took time to learn. The finished video was uploaded to YouTube for feedback.
Adobe Photoshop and Microsoft Paint were used to create a digital packaging design, while Picnik.com allowed for online photo editing.
SlideShare.com created a survey for feedback and allowed results to be shared on a blog
The document discusses the technologies used to create a magazine project. It describes learning to use a Sony DSLR camera to take professional quality photos and explore settings like night mode and flash. Photoshop was used to edit photos by removing blemishes, adjusting brightness and contrast, and using tools like the clone stamp. Blogger was challenging to learn initially but became easier to use for posting and creating labels. Slideshare was utilized to insert PowerPoint presentations on the blog. In conclusion, the various technologies helped develop new skills and complete the project professionally.
The document discusses the author's experience learning to use various software programs and equipment for a production project, including Adobe Photoshop, DSLR cameras, QuarkXPress, and Blogger. The author found Photoshop useful for editing images and layers. They preferred using a DSLR for portraits due to the depth-of-field and ability to zoom close without being in subjects' faces. QuarkXPress allowed columns and importing Photoshop images, though resizing images to boxes was difficult. Blogger helped keep all work organized and the author learned to upload images. The author argues that while producing professional material requires learning new skills, amateurs are capable of reasonably professional output.
In this part 6 of Fast Track Machine Learning (Machine Learning Overview) series, Dr. Dakshinamurthy Kolluru explains about the Big Data.
He explains about Big Data and how the issue is resolved using Big Data. He also explains what is Pig, Hive, Hadoop.
In Part 3 of Fast Track Machine Learning (Machine Learning Overview) series Dr. Dakshinamurthy Kolluru explains that as a Machine Learning expert one has to give more importance to the 'Customer' rather than the way algorithm is developed.
Based on customer's requirement, finalize the output forms of knowledge. The form could be a rule or equation or graph or a black box.
The document discusses the technologies used by the author to create a music magazine media product. The author used a digital camera with 8 megapixels to take photographs, and Photoshop CS4 to edit the photos and ensure the model was flawless. InDesign was used to lay out the double page spread and allowed using tools like drop caps. Bubbl.us and an iMac computer were used for research and planning the magazine. Finally, Blogger was used to present the work and allowed customizing the design and adding gadgets.
This document lists 3 students - Gabrielle Polary, Ana Clara Pacheco, and Ana Clara Aranha - and their teacher Alex. Gabrielle wakes up early on Saturdays to study for a school test, Ana Clara Pacheco goes to the mall with friends, and Ana Clara Aranha visits a friend's house.
In Part 2 of Fast Track Machine Learning (Machine Learning Overview) series Dr. Dakshinamurthy Kolluru explains that all Machine Learning can be treated as Pattern Search.
The 5 different searches in Machine Learning are:
1. Exhaustive Search
2. Random Search
3. Mathematical Search
4. Greedy Search
5. Guided Random Search
He explains all the five with the help of different real-world examples.
Synapseindia web site design for E Commerce development
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The document discusses various technologies used to create a magazine, including Adobe Photoshop, green screen, digital camera, Apple Mac, and Blogger. Photoshop was used to edit photos to a high standard and remove green screen backgrounds. Green screen allowed inserting new backgrounds or removing backgrounds from photos for the cover and spread. A digital camera enabled taking many practice photos and deciding which to use. An Apple Mac operated Photoshop better and worked faster than Windows. Blogger was used to document the process, get feedback, and view work in one place.
The document discusses the various technologies and software the student used to create their magazine media product. They used InDesign as the main program to design the magazine layout, adding images, text, and positioning elements. They also used Blogger to plan and document their process, and found it easy to use for embedding videos, images, and slideshows. Slideshare was used to upload PowerPoint presentations and embed the links on Blogger. Photoshop was used to edit images as needed. A digital camera was used to take photos for the magazine cover and spreads. Overall, the student felt the various technologies helped them develop new skills and make their work more professional.
What have you learnt about technologies from thehelenjessup
Through creating a magazine for their coursework, the author learned to use Adobe Photoshop, Adobe InDesign, Blogger, and how to take better photos with an SLR camera. In Photoshop, they used tools like the clone stamp, magic wand, and eraser to edit photos. They found InDesign reasonably easy to use to construct their magazine. Blogger was initially complicated but they learned to set up blog posts and design. Using an SLR camera helped improve photo quality but shadows remained a challenge.
Through creating a magazine for their coursework, the author learned to use Adobe Photoshop, Adobe InDesign, Blogger, and how to take better photos with an SLR camera. In Photoshop, they used tools like the clone stamp, magic wand, and eraser to edit photos. They found InDesign reasonably easy to use to construct their magazine. Blogger was initially complicated but they learned to set up blog posts and design. Using an SLR camera helped improve photo quality but they still struggled with lighting and shadows.
The document discusses the various technologies the student used during the production process of their media product. They learned how to use Mac software like Safari, PhotoShop, and InDesign. They also learned how to use tools like a scanner, camera, YouTube, Facebook, and Prezi. They were able to present their work and research in new formats like blogs, videos, and presentations. Overall, using these technologies helped the student produce a professional product and learn new digital skills.
The document discusses the various software and equipment used to create a magazine and ancillary tasks. It summarizes the experiences using Adobe Photoshop, InDesign, a Canon camera, Edirol recorder, Adobe Premier, Microsoft Word, and Microsoft PowerPoint. Several challenges were encountered including image pixilation, software crashing, and file uploading, but most issues were overcome through learning new skills or asking for help.
The document discusses the use of various media technologies in the construction, research, planning and evaluation stages of a project. Photoshop was used to alter images and blend styles. InDesign helped create pages for a magazine despite difficulties with image quality. A Canon camera was used to take photos for the magazine, though focus issues arose. Adobe Premier and an Edirol recorder allowed editing of an audio advert. Microsoft Word and PowerPoint aided planning despite software crashes. Blogger helped upload work but was initially confusing.
The document discusses the various technologies and equipment used to create a music magazine. It describes using a Nikon D3500 camera, tripod, and mobile phone flashlight for photos, and Adobe Photoshop, Publisher, and Lightroom for editing and layout. Blogger was used for planning and displaying work. Prezi helped with planning processes. Photoshop allowed for easy magazine construction. Publisher was used for writing articles. Various sites like Slideshare and Pinterest were used for presenting work and mood boarding ideas. Social media like Twitter and Facebook provided feedback. iMacs at school and a Lenovo at home were used for editing and blogging.
From constructing this media project, the author learned several technologies:
1) The author learned how to use blogging platforms like Blogger, uploading work and embedding images and content.
2) Survey Monkey was used to create audience surveys, which helped develop a reader profile and understand expectations.
3) PowerPoint was used for planning and analysis, and was uploaded to SlideShare to embed in the blog.
4) A DSLR camera was used to capture professional magazine-quality images.
5) Photoshop skills like improving image levels, brightness and cropping were learned to enhance photos.
6) InDesign was necessary for designing the double page magazine spread, using columns
The document discusses the various technologies and programs the author used to create their product. They found Photoshop and InDesign difficult to use at first but were able to learn the key tools and functions after practice and lessons. For Photoshop, the main tools used were the clone stamp, lasso, and adjustment tools. For InDesign, the key tools were the place, text, and line tools. The author also discussed using Blogger for the first time and learning to post work as posts rather than pages. Photos were taken with an Olympus DSLR and the author learned techniques for professional-looking pictures.
1. The document describes various online software, tools, hardware, and programs used to create a magazine project. It discusses using Slideshare to upload presentations, Prezi for creative presentations, YouTube to create videos, and Blogger to build a blog showcasing the magazine creation process.
2. Photoshop tools like sharpening, cropping, and layers were used to edit images for the magazine's front cover and spreads. Microsoft Publisher was used to layout the magazine, adding text boxes and formatting.
3. Hardware included computers, a camera, printer, scanner, iPhone, and USB stick. PowerPoint, Word, and Paint were also utilized at various stages of the project.
The document discusses the technologies Antony Pettersen learned while producing student and music magazines. He learned to use a digital camera, organize photo shoots, and use Photoshop for photo editing. Digital cameras allowed him to easily take and select photos for the magazines. Photoshop enabled him to manipulate photos by cropping, removing backgrounds, and reducing glare. InDesign helped with magazine design through features like columns and bleed settings. Online resources like blogs and Prezi helped share his portfolio in an eco-friendly way and aided his research.
Evaluation 6 - What have you learnt about technologies from the construction ...MinnieOx
The document discusses the technologies and software the author used to create their music magazine product. They used a Sony camera to take high quality photos without much editing. Adobe InDesign was used for layout and gave the magazine a professional look. Adobe Fireworks and Photoshop were also used for editing images. Online applications like Prezi, Survey Monkey, and Weebly were utilized at various stages of production. Through this process, the author learned about different technologies that allowed them to improve the quality of their magazine from their initial version.
The document discusses several technologies the author learned about through constructing their music magazine product. They learned to use Photoshop and InDesign programs to create pages and edit images. They also learned how to use blogging websites like Blogger, feedback tools like Padlet, survey tools like SurveyMonkey, SLR cameras for high quality photos, and presentation software like Prezi. Through using these technologies repeatedly in drafting their product, the author improved their skills in using features of each program or tool.
How did you use media technologies in the construction and research, planning...shannoncotton
The document discusses various media technologies used to create media products for an A2 coursework project, including a camera, Photoshop, Paint, Premiere Pro, Excel, Google Chrome, and Wordpress. It describes how each technology was used, skills developed during the project, and how the overall results were enhanced through the use of these technologies.
Throughout constructing a music magazine, the author learned about various technologies. They gained knowledge of programs like Adobe Photoshop and learned how to enhance, change, and manipulate photos for their intended audience. The author used new programs like Blogger and SlideShare, which allowed them to upload content like PowerPoint presentations. They also used a Canon camera to take high quality photos for the magazine and learned photography skills like adjusting brightness and zoom. When making the magazine, the author applied their understanding of programs like Adobe Photoshop and InDesign to professionally alter images and layout the double page spread.
The document discusses the various hardware and software technologies used to construct a media product. It describes learning to use an iMac computer, Nikon D3400 camera, Apple keyboard and mouse, USB stick, SD card, soft boxes, and other equipment. Several software programs were also used including Adobe Photoshop and InDesign to edit photos and layout text. WordPress, SlideShare, PowerPoint, and YouTube were utilized as well. While familiar with some technologies, the document highlights new skills learned around navigating the iMac, using camera functions, and applying specific tools in Photoshop and InDesign.
The document discusses various technologies the author learned about and used during the process of creating a magazine, including:
- Quark Xpress for layout and design, which the author found easy to use.
- Adobe Photoshop for image editing, which the author was familiar with and used to manipulate photos.
- Blogger.com for planning, research, and evaluation blogging.
- Slideshare.net to upload PowerPoints and embed them on Blogger.
- YouTube to upload feedback videos and embed them on Blogger.
- A digital SLR camera to capture high-quality images for the magazine.
- Dafont.com for downloading free fonts
The document discusses various technologies the author learned about and used during the process of creating a magazine, including:
- Quark Xpress for layout and design, which the author found easy to use.
- Adobe Photoshop for image editing, which the author was familiar with and used to manipulate photos.
- Blogger.com for planning, research, and evaluation blogging.
- Slideshare.net to upload and embed PowerPoint presentations.
- YouTube to upload and embed feedback videos.
- A digital SLR camera to capture high-quality images.
- Dafont.com for downloading fonts.
- General internet research on topics like magazines
The document discusses various technologies used in creating a magazine product. These include Photoshop for image editing and page layout, a Nikon D3200 camera for high quality photos, lighting equipment to improve photo quality, laptops and computers for research and work production, Blogger for blogging about the process, Scribd for uploading documents, internet browsers for research, Microsoft Word for writing, and a memory stick for backing up and transporting work between devices. While familiar with some technologies, the creator learned to utilize new software like Photoshop, Blogger, and Scribd more fully and gained experience with lighting equipment.
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Skybuffer AI: Advanced Conversational and Generative AI Solution on SAP Busin...Tatiana Kojar
Skybuffer AI, built on the robust SAP Business Technology Platform (SAP BTP), is the latest and most advanced version of our AI development, reaffirming our commitment to delivering top-tier AI solutions. Skybuffer AI harnesses all the innovative capabilities of the SAP BTP in the AI domain, from Conversational AI to cutting-edge Generative AI and Retrieval-Augmented Generation (RAG). It also helps SAP customers safeguard their investments into SAP Conversational AI and ensure a seamless, one-click transition to SAP Business AI.
With Skybuffer AI, various AI models can be integrated into a single communication channel such as Microsoft Teams. This integration empowers business users with insights drawn from SAP backend systems, enterprise documents, and the expansive knowledge of Generative AI. And the best part of it is that it is all managed through our intuitive no-code Action Server interface, requiring no extensive coding knowledge and making the advanced AI accessible to more users.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
Salesforce Integration for Bonterra Impact Management (fka Social Solutions A...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on integration of Salesforce with Bonterra Impact Management.
Interested in deploying an integration with Salesforce for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slackshyamraj55
Discover the seamless integration of RPA (Robotic Process Automation), COMPOSER, and APM with AWS IDP enhanced with Slack notifications. Explore how these technologies converge to streamline workflows, optimize performance, and ensure secure access, all while leveraging the power of AWS IDP and real-time communication via Slack notifications.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
1. Evaluation Question 6
What have you learnt about
technologies from the process
of constructing this media
Click to edit Master subtitle style
product?
By Imogen Peverall WGSB
2. Taking Photographs:
For taking photographs I used my digital camera, the
megapixels were 8.0 which were good enough
standard for my magazine. The advantages of this
camera was that it was light and easy to move round in
different positions to take my photographs for my
magazine, although a disadvantage would be it was not
the best quality camera I believe it produced good
standard photographs.
3. Editing photos and construction of
magazine:
For my magazines and editing photographs I used a advanced
programme called ‘Photoshop CS4’ which had many tools and
features which allowed me to edit every detail of my photographs
some of the tools included ‘Spot Healing’ and ‘Magnetic tool’ these
tools allowed me to ensure that my model for the magazine was
perfect and flawless in the photo like usual models for magazines.
Although this programme was completely new to me I found it quite
easy to learnt the different tools and techniques by using practice on
random Google images before actually editing my actual music
magazine photos. I used this programme in both my Front cover and
my contents page.
4. Creating my Double Page Spread:
For my double page spread I used a programme called ‘InDesign’
created by Adobe. The advantage of this programme was that it
allowed me to set my page into columns and use various tools such as
the ‘drop caps’ tool which allowed me to make a letter capitals without
affecting the position of the rest of the text. However one
disadvantage I found was that the programme did not have layers in
which you could go back and delete a part of the design without
affecting the rest of it. This programme was slightly harder to
understand, but was learnt with practice.
5. Presenting research and planning:
For my research and planning I used various websites
such as bubbl.us to create a spider diagram to gather
up ideas and thoughts in which I could put into my
music magazine. I found this website particularly very
useful as it was simple and easy and not time
consuming. There was only advantages to this website
and made it very easier for me to choose what to
include in my project.
6. Creating and Presenting my Magazine:
To create my whole project I used an iMac computer which I found was
the most efficient computer to work on as it was quicker than my mine at
home, however I did have to share out the work but I used to iMac to
complete my final products and used my laptop for blogger.
To present my work I had to use a programme run by Google called
‘Blogger’ I found this programme very easy and simple to use and it
presents my work well. A great advantage to this programme is you can
design your blogger to the way it suits you not by only presenting your
work but by also showing a bit of your personality through the design
and layout and even adding small gadgets.
The Labels are a particularly good feature as it enables to categorize your
posts and makes it easier to find and view them.