Evaluation
Narrative:
My narrativeis an Open story. Meaningthat it doesn’t have a
conclusion.
My story endswith the lion in the background, pouncingon the two
bucks. At the same time, Joe says: “I am a lion…”
I’ve donethis because I think it’s a lot moreinteresting than justthe
typical Cliché where everyoneliveshappily ever after.
An example of a closed narrative film would be Watchmen, an
excellent, action-packed film by Zack Snyder.
This film endswith oneof the main characters Journalbeing left in a
bookshop, after his death.
You could argue that this could be an open narrative, but it’s more
likely that there wontbe a sequel.
My story has only onestory line because morethan onestory line
would be too confusingfor children.
A good example of a multi-strand story is Gameof Thrones.
Gameof Thrones followsat least 6 differentstories.
My story also follows a Linear narrative. I did this because, again, I
think it’d be too complicated for a child to understand if the story
was non-linear.
An example of non-linear could be almost all T.V series.
At least oneepisode of any T.V series will start with the end of the
episode, leading to the next scene, which will say “48 hoursearlier”
or something like that.
The T.V series that comes to mind for meis ‘Arrow’. In series 3, this
exact examplehappens.
‘Arrow’also features many flashbacks in every episode.
I’d say that my story is Anti-realist, however I will arguethat the
events that happen in my story or morethan likely.
My story is Anti-realist purely becausemy bucks are multi-coloured,
and they talk.
It’s very difficultto create a realist children’s story, because they
need something that they can connectwith and enjoy. In my case, it
was vibrant-coloured, cartoon deer that can talk.
An example of a realist story could be Dexter. Although the events
that occur in the series are unlikely, they are not impossible.
Components:
Every story musthave an opening, somesort of driver (often a
conflict between multiplecharacters) and a resolution.
Componentsthat are often included in stories are enigmas, a climax
and (not as often) the manipulation of time and space.
An enigma is some sort of puzzlethat the characters have to figure
out. But at the same time, the audienceis trying to figureit out
because they’re intrigued. An enigma is a good way of getting your
audienceinvolved.
A climax is the turningpoint, which alters the characters fate.
The manipulation of time and space is exactly what it says on the tin.
It is when characters jump through time, or when time is either
stretched or condensed.
A good example that covers all of these componentsis ‘the butterfly
effect’. The first one, that is.
The film goes in a non-linear narrative, butit still has an opening.
It has a driver of conflict between two of the main characters.
There is an enigma as soon as the story starts, because you’reshown
the main character runningaway from people, and you don’tknow
what he’s doingor why. And all throughout the movieyou’retrying
to figure it out.
There are multiple climaxes, because the character travels back in
time and changes things that affect his future.
And obviously, wehave the manipulation of time and space.
Then we have the ending, which explainsthe opening.
My story has 4 of these components.
The book starts with the introduction of Francis, so it has an opening.
There is a conflict, between Joe and Francis.
Then we have the climax, where Francisfalls and hits his head.
And lastly, we have the resolution. Butmy story has an open
conclusion, because it endswith Joe saying“I am a lion…”, and the
real lion is about to jump on the two deer. So no oneknowswhat
happensnext, leavingthe endingto the imagination of the audience.

Evaluation

  • 1.
    Evaluation Narrative: My narrativeis anOpen story. Meaningthat it doesn’t have a conclusion. My story endswith the lion in the background, pouncingon the two bucks. At the same time, Joe says: “I am a lion…” I’ve donethis because I think it’s a lot moreinteresting than justthe typical Cliché where everyoneliveshappily ever after. An example of a closed narrative film would be Watchmen, an excellent, action-packed film by Zack Snyder. This film endswith oneof the main characters Journalbeing left in a bookshop, after his death. You could argue that this could be an open narrative, but it’s more likely that there wontbe a sequel. My story has only onestory line because morethan onestory line would be too confusingfor children. A good example of a multi-strand story is Gameof Thrones. Gameof Thrones followsat least 6 differentstories. My story also follows a Linear narrative. I did this because, again, I think it’d be too complicated for a child to understand if the story was non-linear. An example of non-linear could be almost all T.V series. At least oneepisode of any T.V series will start with the end of the episode, leading to the next scene, which will say “48 hoursearlier” or something like that. The T.V series that comes to mind for meis ‘Arrow’. In series 3, this exact examplehappens. ‘Arrow’also features many flashbacks in every episode. I’d say that my story is Anti-realist, however I will arguethat the events that happen in my story or morethan likely. My story is Anti-realist purely becausemy bucks are multi-coloured, and they talk. It’s very difficultto create a realist children’s story, because they need something that they can connectwith and enjoy. In my case, it was vibrant-coloured, cartoon deer that can talk. An example of a realist story could be Dexter. Although the events that occur in the series are unlikely, they are not impossible.
  • 2.
    Components: Every story musthavean opening, somesort of driver (often a conflict between multiplecharacters) and a resolution. Componentsthat are often included in stories are enigmas, a climax and (not as often) the manipulation of time and space. An enigma is some sort of puzzlethat the characters have to figure out. But at the same time, the audienceis trying to figureit out because they’re intrigued. An enigma is a good way of getting your audienceinvolved. A climax is the turningpoint, which alters the characters fate. The manipulation of time and space is exactly what it says on the tin. It is when characters jump through time, or when time is either stretched or condensed. A good example that covers all of these componentsis ‘the butterfly effect’. The first one, that is. The film goes in a non-linear narrative, butit still has an opening. It has a driver of conflict between two of the main characters. There is an enigma as soon as the story starts, because you’reshown the main character runningaway from people, and you don’tknow what he’s doingor why. And all throughout the movieyou’retrying to figure it out. There are multiple climaxes, because the character travels back in time and changes things that affect his future. And obviously, wehave the manipulation of time and space. Then we have the ending, which explainsthe opening. My story has 4 of these components. The book starts with the introduction of Francis, so it has an opening. There is a conflict, between Joe and Francis. Then we have the climax, where Francisfalls and hits his head. And lastly, we have the resolution. Butmy story has an open conclusion, because it endswith Joe saying“I am a lion…”, and the real lion is about to jump on the two deer. So no oneknowswhat happensnext, leavingthe endingto the imagination of the audience.