The workshop covered various aspects of ending consumer experiences through transaction models and narrative structures. Participants engaged in activities like swapping transaction models for existing services to analyze how it would change the experience and power dynamics. They also applied narrative closure techniques to construct off-boarding experiences that complemented the on-boarding for selected products/services. The presentation discussed different types of endings consumers experience, like time outs or task completion, and introduced concepts like product death dates and mean time between failures.
Ends Workshop UX London 2019 Joe MacleodJoe Macleod
This is the accompanying slide deck for the Ends workshop at UX London. It considers Offboarding in the consumer lifecycle. Including Transaction Models, Narrative Structures, Aftermath Targets, Post Service Personas, Product Death Dates.
This is the accompanying deck for the UX Bristol Ends Workshop. It presents activities such as > The Ends Canvas, Post Service Personas, Aftermath Targets, Descending Engagement.
Ends Workshop UX London 2019 Joe MacleodJoe Macleod
This is the accompanying slide deck for the Ends workshop at UX London. It considers Offboarding in the consumer lifecycle. Including Transaction Models, Narrative Structures, Aftermath Targets, Post Service Personas, Product Death Dates.
This is the accompanying deck for the UX Bristol Ends Workshop. It presents activities such as > The Ends Canvas, Post Service Personas, Aftermath Targets, Descending Engagement.
Closure Experiences are a noodly type of issue. Understanding them, and working with their quirks can be challenging. The workshops I run are based on learning the principles of closure experiences, and applying these to issues you face on your projects or in your businesses. The workshops are a lot of fun. They can be as short as an hour, or as long as a week.
Feedback from workshops
"Joe re-wired my brain. It's not often that such a big idea and way of thinking is hiding in plain sight."
"I loved this session! Impressed at how important but yet forgotten is the closure of experiences in every aspect of our lives (especially in the times we live)."
Ends. Good and bad examples by Joe MacleodJoe Macleod
Here is a selection of good and bad endings in consumer experiences. These examples are taken from the Ends presentation that I share at conferences and businesses all over the world.
Ends and Off-boarding Presentation UX London 2019 Joe MacleodJoe Macleod
This is the presentation about Endings in the customer lifecycle.
It covers consumerism, sales, consumer satsifaction, business models, consumer engagement.
The Closure Experience workshop aims to flip our approach to the customer lifecycle.
Our conventional design process starts with target users and turns them in to happy active users. We often overlook the end of a service when designing the customers lifecycle. Alternatively, by starting our design process with the aftermath of an ended service we can gain a far more potent insight to a customers perception of a service.
The workshop flips the design process, developing personas that have left services, scenarios of ending services and transaction models that encourage fair and just conclusions to services.
Through this, the workshop aims to raise awareness and example tools that highlight our lack of consideration for closure experiences in our designs.
Presented at WebExpo in Prague 2017.
As consumers and providers we overlook the importance of healthy, coherent endings. There was once a rich culture of reflection and responsibility, but over recent centuries this has been lost. Producing a mixture of long term societal oversight, and short term denial. We are left with a bias customer lifecycle that is limited to the exciting vocabulary geared strictly around all things new. This has given rise to guilt-free consumers, an overly-blamed business sector and a society which finds itself at a loss when it needs to grapple with responsibility and consumptions biggest ills.
This past Friday, November 10th, MUXL was proud to present its third edition of the annual Mobile UX London Conference. This year’s event welcomed over 200 attendees to the distinguished De Vere West One venue in Oxford Circus for a day of compelling presentations, hands-on workshops and opportunities for strengthening the community of UX experts in the UK and beyond. - https://mobileuxlondon.com
We also hosted 5 Lightning talks, learn more at https://mobileuxlondon.com
The services industry is awash with bad endings. • A surprising amount of old people are getting their first tattoo. Fearful someone will bring them back to life.
• 1 in 4 UK pensions are going missing according to the charity, Age Concern. Lost in decades of mis-management, letters, mergers and acquisitions.
• How big a party should £84k get you? After repaying £284k on a £200k mortgage, I might expect a bit more than a cold letter to say thanks? This is a wide cultural problem. Impacting the consumer and businesses in the service industry. Revealed in issues such as mis-selling of financial services, climate change, and erosion of personal reputations online. Closure Experiences is a critical factor in improving responsibility, thinking long term and increasing quality.
Death, denial and debt.
Why services need Closure Experiences.
Abstract:
We are good at creating service experiences at the beginning of the customer life-cycle, but terrible at creating a coherent, neutralised endings. This presentation argues that we have lost touch with ‘closure’ over recent generations and are in a state of denial. The argument is established through historic changes in society, evidence from academia, and our changing relationship with death. Further examples go into details from product, service and digital sectors as well as our wider society. The presentation delves into the design industry with a focus on services and what closure means in this context. It offers an alternative point of view, that embeds closure in the customer lifecycle and shows how it can bring wide reaching benefits for the entire user experience.
Innovation:
The services industry is awash with bad endings. • A surprising amount of old people are getting their first tattoo. Fearful someone will bring them back to life.
• 1 in 4 UK pensions are going missing according to the charity, Age Concern. Lost in decades of mis-management, letters, mergers and acquisitions.
• How big a party should £84k get you? After repaying £284k on a £200k mortgage, I might expect a bit more than a cold letter to say thanks? This is a wide cultural problem. Impacting the consumer and businesses in the service industry. Revealed in issues such as mis-selling of financial services, climate change, and erosion of personal reputations online. Closure Experiences is a critical factor in improving responsibility, thinking long term and increasing quality.
This was the monthly newsletter that I created as a way to unite the workforce of 1200 with corporate, giving them transparent knowledge as to where the company was each month.
This presentation goes through all phases of research - planning, data collection and analysis - and show examples of habits you really should avoid unless you want to fake your own research.
his presentation goes through all phases of research - planning, data collection and analysis - and show examples of habits you really should avoid unless you want to fake your own research.
Ends. Joe Macleod at the RCA Service Design course.Joe Macleod
We create rich, emotional and meaningful experiences to on-board the consumer. In contrast, the off-boarding in a consumer experience is barren of emotion and meaning. This sacrifices consumer action, holds back engagement; limiting reflection and responsibility.
This talk was presented at the Royal College of Art, for the Service Design students.
Closure Experiences are a noodly type of issue. Understanding them, and working with their quirks can be challenging. The workshops I run are based on learning the principles of closure experiences, and applying these to issues you face on your projects or in your businesses. The workshops are a lot of fun. They can be as short as an hour, or as long as a week.
Feedback from workshops
"Joe re-wired my brain. It's not often that such a big idea and way of thinking is hiding in plain sight."
"I loved this session! Impressed at how important but yet forgotten is the closure of experiences in every aspect of our lives (especially in the times we live)."
Ends. Good and bad examples by Joe MacleodJoe Macleod
Here is a selection of good and bad endings in consumer experiences. These examples are taken from the Ends presentation that I share at conferences and businesses all over the world.
Ends and Off-boarding Presentation UX London 2019 Joe MacleodJoe Macleod
This is the presentation about Endings in the customer lifecycle.
It covers consumerism, sales, consumer satsifaction, business models, consumer engagement.
The Closure Experience workshop aims to flip our approach to the customer lifecycle.
Our conventional design process starts with target users and turns them in to happy active users. We often overlook the end of a service when designing the customers lifecycle. Alternatively, by starting our design process with the aftermath of an ended service we can gain a far more potent insight to a customers perception of a service.
The workshop flips the design process, developing personas that have left services, scenarios of ending services and transaction models that encourage fair and just conclusions to services.
Through this, the workshop aims to raise awareness and example tools that highlight our lack of consideration for closure experiences in our designs.
Presented at WebExpo in Prague 2017.
As consumers and providers we overlook the importance of healthy, coherent endings. There was once a rich culture of reflection and responsibility, but over recent centuries this has been lost. Producing a mixture of long term societal oversight, and short term denial. We are left with a bias customer lifecycle that is limited to the exciting vocabulary geared strictly around all things new. This has given rise to guilt-free consumers, an overly-blamed business sector and a society which finds itself at a loss when it needs to grapple with responsibility and consumptions biggest ills.
This past Friday, November 10th, MUXL was proud to present its third edition of the annual Mobile UX London Conference. This year’s event welcomed over 200 attendees to the distinguished De Vere West One venue in Oxford Circus for a day of compelling presentations, hands-on workshops and opportunities for strengthening the community of UX experts in the UK and beyond. - https://mobileuxlondon.com
We also hosted 5 Lightning talks, learn more at https://mobileuxlondon.com
The services industry is awash with bad endings. • A surprising amount of old people are getting their first tattoo. Fearful someone will bring them back to life.
• 1 in 4 UK pensions are going missing according to the charity, Age Concern. Lost in decades of mis-management, letters, mergers and acquisitions.
• How big a party should £84k get you? After repaying £284k on a £200k mortgage, I might expect a bit more than a cold letter to say thanks? This is a wide cultural problem. Impacting the consumer and businesses in the service industry. Revealed in issues such as mis-selling of financial services, climate change, and erosion of personal reputations online. Closure Experiences is a critical factor in improving responsibility, thinking long term and increasing quality.
Death, denial and debt.
Why services need Closure Experiences.
Abstract:
We are good at creating service experiences at the beginning of the customer life-cycle, but terrible at creating a coherent, neutralised endings. This presentation argues that we have lost touch with ‘closure’ over recent generations and are in a state of denial. The argument is established through historic changes in society, evidence from academia, and our changing relationship with death. Further examples go into details from product, service and digital sectors as well as our wider society. The presentation delves into the design industry with a focus on services and what closure means in this context. It offers an alternative point of view, that embeds closure in the customer lifecycle and shows how it can bring wide reaching benefits for the entire user experience.
Innovation:
The services industry is awash with bad endings. • A surprising amount of old people are getting their first tattoo. Fearful someone will bring them back to life.
• 1 in 4 UK pensions are going missing according to the charity, Age Concern. Lost in decades of mis-management, letters, mergers and acquisitions.
• How big a party should £84k get you? After repaying £284k on a £200k mortgage, I might expect a bit more than a cold letter to say thanks? This is a wide cultural problem. Impacting the consumer and businesses in the service industry. Revealed in issues such as mis-selling of financial services, climate change, and erosion of personal reputations online. Closure Experiences is a critical factor in improving responsibility, thinking long term and increasing quality.
This was the monthly newsletter that I created as a way to unite the workforce of 1200 with corporate, giving them transparent knowledge as to where the company was each month.
This presentation goes through all phases of research - planning, data collection and analysis - and show examples of habits you really should avoid unless you want to fake your own research.
his presentation goes through all phases of research - planning, data collection and analysis - and show examples of habits you really should avoid unless you want to fake your own research.
Ends. Joe Macleod at the RCA Service Design course.Joe Macleod
We create rich, emotional and meaningful experiences to on-board the consumer. In contrast, the off-boarding in a consumer experience is barren of emotion and meaning. This sacrifices consumer action, holds back engagement; limiting reflection and responsibility.
This talk was presented at the Royal College of Art, for the Service Design students.
Presentation made at Agile Scotland about Ends in Data. Why it is important as a consumer, business and technology to end data relationships. In partnership with Markus Buhmann and Ana Lopez Niharra.
Ends. Joe Macleod at Hyper Island. Jan 2020Joe Macleod
Endings in the consumer lifecycle.
As consumers and providers, we overlook the importance of healthy, coherent endings. There was once a rich culture of reflection and responsibility, but over recent centuries this has been lost. Producing a mixture of long term societal oversight, and short term denial.
We are left with a bias customer lifecycle that is limited to the exciting vocabulary geared strictly around all things new. Giving rise to guilt-free consumers, an overly-blamed business sector and a society which finds itself at a loss when it needs to grapple with responsibility and consumptions biggest ills.
With more consideration around consumer endings, we can improve these ills.
This is the presentation deck about Ends in the consumer experience. It presents the background and history of the theme. It was shown in preparation for the Ends Workshop.
Ends talks of the consumer lifecycle and how meaningful ending experiences are lost. This damages business and consumer opportunities. Limiting reflection and responsibility.
The presentation argues that consumer experiences need to be considered and conscious in consumer endings to improve the ills of consumption.
Part a the wider presentation about Ends in the consumer experience, this section talks about why endings need to be changed in jobs. We need to talk about the end more at on-boarding. The deck also introduces the game - 'Could work bot work?'
Ends. Off-boarding in consumer experiencesJoe Macleod
This presentation was shared at the California College of Arts to members of the Design department. It describes ideas around consumer experiences, endings, off-boarding and closure experiences in Digital, Service and Product sectors.
B2B payments are rapidly changing. Find out the 5 key questions you need to be asking yourself to be sure you are mastering B2B payments today. Learn more at www.BlueSnap.com.
Building Your Employer Brand with Social MediaLuanWise
Presented at The Global HR Summit, 6th June 2024
In this keynote, Luan Wise will provide invaluable insights to elevate your employer brand on social media platforms including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok. You'll learn how compelling content can authentically showcase your company culture, values, and employee experiences to support your talent acquisition and retention objectives. Additionally, you'll understand the power of employee advocacy to amplify reach and engagement – helping to position your organization as an employer of choice in today's competitive talent landscape.
Putting the SPARK into Virtual Training.pptxCynthia Clay
This 60-minute webinar, sponsored by Adobe, was delivered for the Training Mag Network. It explored the five elements of SPARK: Storytelling, Purpose, Action, Relationships, and Kudos. Knowing how to tell a well-structured story is key to building long-term memory. Stating a clear purpose that doesn't take away from the discovery learning process is critical. Ensuring that people move from theory to practical application is imperative. Creating strong social learning is the key to commitment and engagement. Validating and affirming participants' comments is the way to create a positive learning environment.
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
Have you ever heard that user-generated content or video testimonials can take your brand to the next level? We will explore how you can effectively use video testimonials to leverage and boost your sales, content strategy, and increase your CRM data.🤯
We will dig deeper into:
1. How to capture video testimonials that convert from your audience 🎥
2. How to leverage your testimonials to boost your sales 💲
3. How you can capture more CRM data to understand your audience better through video testimonials. 📊
5. andEnd.
Ending types
How will your consumer experience these types of endings?
Time Out Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering Proximity Style
Services 2 week holiday, 3 year
degree,
Pay As You Go, Points on
your driving license
Parcel delivered, boiler
fixed, concert watched.
Break the contract.
Leave the film early.
An unused gym
membership.
Move outside of covered
area.
Writing letters. Rag&Bone
man. Waiting
Products Sell by Date
Warranty
Battery empty Used disposable items Product broken Non-fitting clothes.
Old phones in draws.
Items in storage Kindle
Sliver Cross Pram
Digital 1 year software
subscription,
Gems in Clash of Clans Game completed Provider has shut down,
sold out, gone bust.
App deleted yet service
capturing data.
Apple to Android
GDPR and LA Times
MySpace
Facebook
Consciously Connected to the rest of the experience through
Emotional Triggers that are Actionable by the user in a Timely manner.
Consciously
Connected.
How is there a thread between the beginning
and the end of the consumer experience.
Emotional Triggers.
How does the experience make the
consumer feel? How does it encourage
giving thanks? How does it encourage
reflection?
Actionable.
It is important that consumer acknowledges
the end. Providing an actionable ending
helps the consumer feel involved and take
responsibility.
Timely.
Lingering or unused products and services
should be bought actively to an end.
Reclaiming resources and reducing exposure
of lingering data.
Transaction
models
Pay After,
Pay Before,
Scheduled Payment,
Synchronous,
Continuous Observation
Empowered?
Transaction model establishes a power relationship.
Transparent?
The transaction model establishes transparency and
visibility to information.
Death dates
Expected lifespan of the product. This doesn’t mean the manufacturing
capability, but how long the product or service is used actively by the user.
Opportunity to leave
Locked in or open?
Ex. Netflix. Easy Gym.
Legislation
ex. GDPR. Scope 3 emissions
7 day switch, etc.
Neutralise
ex. Device dismantled? Data erased?
Correct destination of materials?
Aftermath
target
We would like the consumer to
feel and say this about our service
or product after they have left.
Canvas for Consumer Endings and Off-Boarding.
Examples
Usage welcomed. Attribution appreciated.
Created by Joe Macleod, Head of Endineering | Author of Ends.
Joe@andend.co | www.andend.co @mrmacleod
8. 8
Payment after
delivery
Payment before
delivery
Scheduled
payment Synchronous
Continuous
observation
restaurants, plumbers,
hairdressers, taxis
flights, trains, music
concert
gym membership, car
insurance, utility
payments
shops, digitised
services, pay-as-you-go,
commissioned services
Google Maps,
Facebook, carriers
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.TransactionTypes.
9. Payment before
delivery
Scheduled
payment Synchronous
Continuous
observation
flights, trains, music
concert
gym membership, car
insurance, utility
payments
digitised services, pay-
as-you-go,
commissioned services
Google Maps, Apps,
Facebook, carriers
Cookies
Dis-empowered
Lacks Feedback
Visible
Dis-empowered
Lacks Feedback
Invisible
Empowered
Immediate
Visible
Dis-empowered
Lacks Feedback
Invisible
Payment after
delivery
restaurants, plumbers,
hairdressers, taxis
Empowered
Feedback
Visible
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.TransactionTypes.
10. Payment before
delivery
Scheduled
payment Synchronous
Continuous
observation
flights, trains, music
concert
gym membership, car
insurance, utility
payments
digitised services, pay-
as-you-go,
commissioned services
Google Maps, Apps,
Facebook, carriers
Cookies
Dis-empowered
Lacks Feedback
Visible
Dis-empowered
Lacks Feedback
Invisible
Empowered
Immediate
Visible
Dis-empowered
Lacks Feedback
Invisible
Payment after
delivery
restaurants, plumbers,
hairdressers, taxis
Empowered
Feedback
Visible
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.TransactionTypes.
11. Payment before
delivery
Scheduled
payment Synchronous
Continuous
observation
flights, trains, music
concert
gym membership, car
insurance, utility
payments
digitised services, pay-
as-you-go,
commissioned services
Google Maps, Apps,
Facebook, carriers
Cookies
Dis-empowered
Lacks Feedback
Visible
Dis-empowered
Lacks Feedback
Invisible
Empowered
Immediate
Visible
Dis-empowered
Lacks Feedback
Invisible
Payment after
delivery
restaurants, plumbers,
hairdressers, taxis
Empowered
Feedback
Visible
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.TransactionTypes.
12. Payment before
delivery
Scheduled
payment Synchronous
Continuous
observation
flights, trains, music
concert
gym membership, car
insurance, utility
payments
shops, digitised
services, pay-as-you-go,
commissioned services
Google Maps, Apps,
Facebook, carriers
Cookies
Dis-empowered
Lacks Feedback
Visible
Dis-empowered
Lacks Feedback
Invisible
Empowered
Immediate
Visible
Dis-empowered
Lacks Feedback
Invisible
Payment after
delivery
restaurants, plumbers,
hairdressers, taxis
Empowered
Feedback
Visible
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.TransactionTypes.
13. Payment before
delivery
Scheduled
payment Synchronous
Continuous
observation
flights, trains, music
concert
gym membership, car
insurance, utility
payments
digitised services, pay-
as-you-go,
commissioned services
Google Maps, Apps,
Facebook, carriers
Cookies
Dis-empowered
Lacks Feedback
Visible
Dis-empowered
Lacks Feedback
Invisible
Empowered
Immediate
Visible
Dis-empowered
Lacks Feedback
Invisible
Payment after
delivery
restaurants, plumbers,
hairdressers, taxis
Empowered
Feedback
Visible
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.TransactionTypes.
14. 14
Payment after
delivery
Payment
before delivery
Scheduled
payment Synchronous
Continuous
observation
restaurants, plumbers,
hairdressers, taxis
flights, trains, music
concert
gym membership, car
insurance, utility
payments, loan
repayments
digitised services, pay-
as-you-go,
commissioned services
Google Maps,
Facebook, carriers
Swap the model and service
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.TransactionModelSwapShop.
15. Pick an established provider.
Consider the current transaction model they use.
For example...
Restaurant = payment after delivery
Coach travel = payment before delivery
Utility company = scheduled payment
Pay-As-You-Go= synchronous payment
Google = continuous observation
Method
Changing the transaction
model will affect the character
of the service and subsequently
how it ends.
With your group pick a different
transaction model and apply it
to your chosen service.
Discuss the changes this would
make.
Duration: 45 mins
People: Small groups 4-6
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.TransactionModelSwapShop.
17. “Closure in narratives attempts to
preserve the moral and social order
which would be threatened by endlessly
erring narratives.”
Elizabeth MacArthur. Extravagant Narratives
Raiders of the Lost ArkandEnd. Joe Macleod. @mrmacleod andEnd.co
18. Richard Neupert. The End, Narration and Closure in Film
“Solid closure in conventional narratives
and histories satisfies individual and social
desire for moral authority, a purposeful
interpretation of life, and genuine stability”
CarrieandEnd. Joe Macleod. @mrmacleod andEnd.co
19. 5 act play, laid over Aristotle’s 3 act format.
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.DescendingEngagement.
20. engagement
time
Starting Experiences Closure Experiences
Dénouement
(untie)
Primary narrator
Messages and symbols
Actors and actions
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.DescendingEngagement.
21. engagement
time
Starting Experiences Closure Experiences
Primary narrator
Messages and symbols
Actors and actions
I am alive
I am dying
Packaging
1st time use
Transaction
T&Cs
Telling the
story / dream
Dismantle
Funeral
Casket
Responsibility
handed over
Data
transferred
/ deleted
Emotional
reflection.
?
?
?
?
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.DescendingEngagement.
Is it Consciously Connected to the rest of the
experience through Emotional Triggers that are
Actionable by the user in a Timely manner.
Agreement
A doubt
22. Taking the techniques used in traditional
narrative structures. Try to balance the Off-
Boarding with the On-Boarding.
What sort of indicators establish the service or
product. What type of narration does it use? What
sort messages and symbols? What sort of actors
and actions are happening?
Method
Duration: 45 mins
People: Small groups 4-6
1. Pick a product/service/digital
product.
2. Consider the On-boarding
narrative.
3. Construct an Off-boarding
experience that mimics / reflects
or compliments that.
4. Is it Consciously Connected to
the rest of the experience
through Emotional Triggers that
are Actionable by the user in a
Timely manner.
andEnd. Joe Macleod. @mrmacleod andEnd.co
Ends:Workshop.DescendingEngagement..
24. Services 2 week holiday, 3 year
degree,
Pay As You Go, Points on
your driving license
Parcel delivered, boiler
fixed, car serviced, concert
watched, operation
successful, money
transferred
Expectation cut short.
Break the contract, leave
the film early.
A pension that you no
longer pay into. An unused
gym membership.
Move outside of covered
area.
Writing letters. Rag&Bone
man
Waiting
Products Sell by Date
Warranty
Battery Empty Used disposable items Product Broken Old non-fitting clothes. E-
Waste old phones in
draws.
Changing demographic/
age
Items in loft Kindle
Sliver Cross Pram
Top Loading Washing
Machine
Digital 1 year software
subscription,
Gems in Clash of Clans Game completed Provider has shut down,
sold out, gone bust.
App deleted yet service
capturing data. Unused
email accounts.
Apple to Android
GDPR and LA Times
MySpace
Yahoo
AOL
24
Ends.
7 types of ending experienced by consumers
Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering Proximity
Style/
Trends
andEnd. Joe Macleod. @mrmacleod andEnd.co
25. CCO by Ryan Stone
PolaroidPic-300InstantFilm
andEnd. Joe Macleod. @mrmacleod andEnd.co
27. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
Warranty 1 year
PolaroidCameraDeathDates
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
andEnd. Joe Macleod. @mrmacleod andEnd.co
Style/ Trends
28. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
12x Images
Warranty 1 year
PolaroidCameraDeathDates
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
Battery Exhaustion
andEnd. Joe Macleod. @mrmacleod andEnd.co
Style/ Trends
29. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
12x Images
Warranty 1 year
PolaroidCameraDeathDates
Take a photo. 10 mins
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
Battery Exhaustion
andEnd. Joe Macleod. @mrmacleod andEnd.co
Style/ Trends
30. 30
Broken:(Mtbf)
MeanTimeBetweenFailures
The probability that an individual unit of the product, operating under
specified conditions, will work correctly for a specified length of time.
Decreasing
Failure Rate
Constant Failure
Rate
Increasing Failure
Rate
Key
Observed Failure Rate
Constant (random) Failures
Wear Out Failures
Early Failure
Jeff Smoot. CUI Global Inc.
FailureRate
andEnd. Joe Macleod. @mrmacleod andEnd.co
Time
31. 31
The probability that an individual unit of the product, operating under
specified conditions, will work correctly for a specified length of time.
Jeff Smoot. CUI Global Inc.
PercentageR(t)
andEnd. Joe Macleod. @mrmacleod andEnd.co
Hours (in millions)
1
0
0.5
0.75
0.25
“Although the MTBF is 1 million
hours, the R(t) = e-λt curve,
shown in the graph below, tells
us that only 36.7% of units are
statistically likely to operate for
this long. 60.6% can be
expected to operate for
500,000 hours, and further we
can expect 90.5% to last for a
lifetime of 100,000 hours.”
0.367
0.606
0.905
1 2 3 4 5
57 years
11 years
Broken:(Mtbf)
MeanTimeBetweenFailures
32. 32
The probability that an individual unit of the product, operating under
specified conditions, will work correctly for a specified length of time.
Jeff Smoot. CUI Global Inc.
PercentageR(t)
andEnd. Joe Macleod. @mrmacleod andEnd.co
Hours (in millions)
1
0
0.5
0.75
0.25
“Although the MTBF is 1 million
hours, the R(t) = e-λt curve,
shown in the graph below, tells
us that only 36.7% of units are
statistically likely to operate for
this long. 60.6% can be
expected to operate for
500,000 hours, and further we
can expect 90.5% to last for a
lifetime of 100,000 hours.”
0.367
0.606
0.905
1 2 3 4 5
57 years
11 years
ButThisIsFor1
Component
Broken:(Mtbf)
MeanTimeBetweenFailures
33. 33
andEnd. Joe Macleod. @mrmacleod andEnd.co
“On average, consumers expect
most CE products to last
approximately five years.”
www.cta.tech
Broken:Expectation
34. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
12x Images
Warranty 1 year
PolaroidCameraDeathDates
Take a photo. 10 mins
5 years. Consumer Expectations of CE product. Source www.cta.tech
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
57 years. Failure of a chip
Failure of many chips 11 years
Battery Exhaustion
andEnd. Joe Macleod. @mrmacleod andEnd.co
Style/ Trends
36. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
12x Images
Warranty 1 year
PolaroidCameraDeathDates
Take a photo. 10 mins
5 years. Consumer Expectations of CE product. Source www.cta.tech
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
57 years. Failure of a chip
Failure of many chips 11 years
4 years. Target audience. Changes in demographic.
Battery Exhaustion
andEnd. Joe Macleod. @mrmacleod andEnd.co
Style/ Trends
37. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
12x Images
Warranty 1 year
PolaroidCameraDeathDates
Take a photo. 10 mins
5 years. Consumer Expectations of CE product. Source www.cta.tech
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
57 years. Failure of a chip
Failure of many chips 11 years
4 years. Target audience. Changes in demographic.
Battery Exhaustion
andEnd. Joe Macleod. @mrmacleod andEnd.co
Style/ Trends
39. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
12x Images
Warranty 1 year
PolaroidCameraDeathDates
Take a photo. 10 mins
5 years. Consumer Expectations of CE product. Source www.cta.tech
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
57 years. Failure of a chip
Failure of many chips 11 years
4 years. Target audience. Changes in demographic.
Battery Exhaustion
5 years. Colour trends in 5 year cycles according to Bellacor.
andEnd. Joe Macleod. @mrmacleod andEnd.co
Style/ Trends
40. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
12x Images
Warranty 1 year
ProductDeathDates
Take a photo. 10 mins
5 years. Consumer Expectations of CE product. Source www.cta.tech
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
57 years. Failure of a chip
Failure of many chips 11 years
4 years. Target audience. Changes in demographic.
Battery Exhaustion
5 years. Colour trends in 5 year cycles according to Bellacor.
andEnd. Joe Macleod. @mrmacleod andEnd.co
Style/ Trends
41. Time out
Exhaustion
/Credit Out
Task / Event
completion
Broken /
Withdrawal
Lingering
Proximity
Weeks Years DecadesMonths
Warranty 60 days
12x Images
Warranty 1 year
PolaroidCameraDeathDates
Take a photo. 10 mins
5 years. Consumer Expectations of CE product. Source www.cta.tech
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 1 2 3 4
57 years. Failure of a chip
Failure of many chips 11 years
4 years. Target audience. Changes in demographic.
Battery Exhaustion
5 years. Colour trends in 5 year cycles according to Bellacor.
andEnd. Joe Macleod. @mrmacleod andEnd.co
Tell the
consumer
its going
to die.
Style/ Trends
42. Exercise: Designing Death Dates
Method
Duration: 45 mins
People: Small groups 4-6
andEnd. Joe Macleod. @mrmacleod andEnd.co
In your group, pick a product, service or digital product.
Discuss the types of Ending experienced by the consumer.
Estimate a date for each ending.
And then a death date experienced by the consumer.
58. 1. Pick a product or service that has a set-up
assistant.
2. Pick 3 off-boarding indicators (physical,
software, analytics)
3. Design an off-boarding assistant.
4. What needs to be undone? Data deleted?
Accounts shut? Features turned off?
5. What needs to be done physically. Does it
need dismantling? Placing in the right
place? Is it dangerous? Can it be handed
on?
Method
Duration: 45 mins
People: Small groups 3-6
Set up assistants are common in the on-boarding
process to a new product or service relationship?
Quickly and smoothly assembling accounts,
establishing features and building the best
consumer experience.
Ex: https://support.apple.com/en-us/HT202033
At the other end of the consumer lifecycle there is
not an equivalent.
Exercise: Off-Boarding Assistant
andEnd. Joe Macleod. @mrmacleod andEnd.co