Idean's Chief Operating Officer, Ville Kurki, was a keynote speaker at San Francisco's largest hiring event, Hirepalooza on June 2, 2015. His talk was based on the theme of Employees that play together stay together: Creating a culture that sticks.
Here Ville shares Idean's secret sauce for creating and maintaining its unique culture.
Achieving 10X! What it takes to create meaningful products we loveLillian Ayla Ersoy
Meaningful UX, iterative product development and great teams are vital to achieve success in a fast-paced world where customer expectations are high! This talk illustrates how one creates value-driven innovation through meaningful product design, insight, attention to detail and reflection.
Presented at Impact: 2018 Canadian Service Design Conference, November 29 & 30, 2018 (Montreal, Quebec)
This workshop will guide participants through a mix of future-oriented design methods, as we go from understanding trends in the future of work, to prototyping spaces and interactions. In the process, we will explore new possibilities of collaborative workplaces, contextualized in future scenarios, as well as understand the expanding role of design as a force in creating strategic change.
This hands-on experience will focus on sustainability and symbolism of materials and interactions to understand the potential of service design when associated with the design of physical-digital-visual work environments.
Workshop on designing your perfect morning building introducing participants to ideas and theories in relation to behaviour science and design thinking.
This presentation is about the rationale for Kigali's first coworking space.
Presentation delivered by Jon Stever, the founder of The Office, at the first design symposium held by the Kigali Institute of Science and Technology's Faculty of Architecture and Environmental Design.
Achieving 10X! What it takes to create meaningful products we loveLillian Ayla Ersoy
Meaningful UX, iterative product development and great teams are vital to achieve success in a fast-paced world where customer expectations are high! This talk illustrates how one creates value-driven innovation through meaningful product design, insight, attention to detail and reflection.
Presented at Impact: 2018 Canadian Service Design Conference, November 29 & 30, 2018 (Montreal, Quebec)
This workshop will guide participants through a mix of future-oriented design methods, as we go from understanding trends in the future of work, to prototyping spaces and interactions. In the process, we will explore new possibilities of collaborative workplaces, contextualized in future scenarios, as well as understand the expanding role of design as a force in creating strategic change.
This hands-on experience will focus on sustainability and symbolism of materials and interactions to understand the potential of service design when associated with the design of physical-digital-visual work environments.
Workshop on designing your perfect morning building introducing participants to ideas and theories in relation to behaviour science and design thinking.
This presentation is about the rationale for Kigali's first coworking space.
Presentation delivered by Jon Stever, the founder of The Office, at the first design symposium held by the Kigali Institute of Science and Technology's Faculty of Architecture and Environmental Design.
In-house designers can feel like studio designers or freelancers have it made with job satisfaction. Those guys get to work with a variety of clients, create new things on a regular basis and their work is the main product of the business. With in-housers, we work only for one client and have an existing look and feel to adhere to, and if we work in a non-creative field, our work is specifically a support role for others who "do the business of the business".
This presentation is an outline of how I have found a good life working as an in-houser in a non-creative industry.
I am working to turn this into an article to be published at a later date.
Creating delightful digital user experiences is an ever-evolving craft which must take into account the latest technology, trends and mindsets. But despite all the new tech and evolving interactions, how do we retain the core human element in a fast-changing digital world?
https://tech.rakuten.co.jp/
Slides for a workshop for an audience of international journalists visiting DePaul University in Chicago, June 2016. Workshop learning objectives: 1) Increase understanding of a U.S. context for social media shifts in news production and consumption; 2) Learn practical ways to overcome “content shock;” 3) Apply social listening techniques to analyze ways in which U.S. and Georgian news outlets are covering current news (e.g. using Orlando Pulse nightclub terrorist attack as case study); and 4) Understanding of how to apply “design thinking” techniques to developing audience-centered social media strategy.
In addition to classical services and product, Tsunagaru is building a social movement called ENdemic that aims at bettering society with mutifaceted approach and diversity in education. Therefore, we designed a series of methods and trainings that we provide through ENdemic workshops.
We are not teachers but we are diverse, curious and intensely practicing an original approach to design that we are willing to share with everyone.
DEQA designs ideas, places, and moments that impact how people live, think, and feel.
We draw upon the values of collaboration, human-centrism, and optimism to drive our process and inspire innovation. We focus on human experience and dialogue toengage the senses and develop deep empathy.
We design at all scales, from the micro to the macro, working from the outside–in and inside-out, to create narratives through space. We strive to make exceptional design
every day and to make the everyday impactful.
We continuously pursue our purpose to co-create with others so that the imagined is experienced, meaningfully and memorably.
We design for you and, more importantly, with you, these defining moments.
An Undesigned World
Jason Ulaszek
More and more, designers are being asked to help businesses make important decisions. Our ability to connect the disconnected and see the unseen is increasingly valuable in generating new opportunities and boosting commercial value. In part, the growth of the design industry’s value is being driven by businesses realizing that every great experience is designed - we’re helping render the intent of the next great phone, killer mobile app or customer service interaction into reality. At times, it feels we’re spending an exorbitant amount of energy and resources to design for the next greatest “thing”. While we admirably practice our craft on these design challenges for business, we must also recognize the rest of the undesigned world before us. Why are we allowing so many social systems’ experiences to exist ineffectively or even excruciatingly painful? As designers, we owe ourselves the opportunity to fall in love with these problems and mold a response into something better for ourselves, family and friends, neighbors and community. We must be more human-centered, not simply follow a human-centered methodology. It's time we leverage more of our skill for an even higher purpose: solving the world's most pressing social challenges. This talk examines the unique value and power of designers and design thinkers to impact social change. It will provide case studies, current examples and inspiration for designers aspiring to leave a bigger imprint on society.
Jason Ulazsek
Experience designer, imprenditore, fondatore di UXforGood
Jason Ulaszek is the founder and principal of Inzovu, an international design agency founded to tackle and solve social problems through design.He is also a founder and director of UX for Good, an award-winning social venture that leverages experience design to solve social challenges.
OFFECCT combina la auténtica artesanía de Suecia con el diseño cualitativo, innovador y sostenible. Ejecutamos nuestras creencias en estrecha colaboración con algunos de los diseñadores más renombrados del mundo, quienes comparten la pasión de nuestra compañía por lugares de encuentro creativos. Juntos nos esforzamos por crear productos elegantes e inteligentes, incorporando la tradición de diseño escandinavo y valores ecológicos en el proceso. OFFECCT believes in combining genuine Swedish craftsmanship with qualitative, innovative and sustainable design. We execute our beliefs in close collaboration with some of the world's most renowned designers, who all share our company's passion for creative meeting places. Together we strive to create elegant and intelligent products, incorporating Scandinavian design tradition and ecological values in the process.
The workplace of the future is adapting to the demands of a worker who has always known collaborative technology, and physical location is no longer a barrier to connection. In this eBook, experts in employee engagement and workplace design discuss how all companies can create a more connected place, regardless of size or budget.
Electrolux design philosophy: Human Touch
The global design organization comprises 200 team members at 7 design centers around the world: Stockholm, Sydney, Singapore, Curitiba, Charlotte, Shanghai, and Vallenoncello.
At Electrolux, designing outstanding experiences with a human touch lies at the heart of everything we do within Group Design. It’s about designing innovative, intuitive and desirable products that are seamlessly a part of our consumers’ daily lives. This not only requires appealing design, but an intuitiveness that anticipates how long-lasting connections are formed and maintained between our consumers and our products.
This is our design philosophy, and we call it “Human Touch”. Human Touch means designing for all our senses – from the overall quality of materials, and fit, feel and finish to thoughtfulness of use and context through in-depth usability testing. It’s the difference between products that are only aesthetically pleasing and products that provide meaningful holistic experiences.
In a world where everything in the home is becoming connected, the role we play in design ensures that every experience has that human connection. Great design creates outstanding consumer experiences and helps shape living for the better.
PR Genome Series: The Case For Design Thinking in CommunicationsPR Council
Design has emerged as one of the most distinguishing factors in determining a company’s success. Products and services are a reflection of the internal state of the organization that designs them, and strategy, values, and principles are manifested through design just as clearly as power struggles and dysfunction.
Truly great design doesn’t only communicate the world we live in; it also communicates a vision for the world we wish existed. Can’t the same be said for great brand communications? If design = communications, aren’t all organizations “design-centric” and all communications executives designers? More importantly, can we leverage design thinking to help us be more creative brand communicators?
This month I had the opportunity and good fortune to attend the IxDA (Interaction Design Association) conference in Amsterdam.
I prepared these slides to share some of these inspiring moments with my colleagues and friends back in San Francisco.
Photo Credits: IxDA Flickr
Video Credits: IxDA Vimeo
CREATIVE PLACEMAKING: Thinking Beyond Projects
In the words of a recent National Endowment for the Arts report, Creative Placemaking animates public and private spaces, rejuvenates structures and streetscapes, improves local business viability and public safety, and brings diverse people together to celebrate, inspire, and be inspired.
Arts and culture have been a part of community revitalization and economic development strategies for years. Creative Placemaking is more than a new term for this effort -- at its highest levels, it involves a new way of thinking about the role of creativity in making society more sustainable. It is not just about doing projects -- it is also about the thinking behind the projects and about making stronger connections between creative, community and economic development.
Learn from experts and practitioners who have been at the heart of efforts to use creativity to grow communities and get a sneak peek at Creative Placemaking in action. Our three panelists will provide some helpful examples of what they have done in their communities:
Steve Dalhberg, is director of the Connecticut-based International Centre for Creativity and Imagination, vice president of innovation for Future Workplace, and faculty of "Creativity + Social Change" at the University of Connecticut.
Leonardo Vazquez, AICP/PP is the Director of Arts Build Communities at Rutgers University. He will discuss Rutgers¹ community coaching program and ABC¹s new Master Practitioner Certificate Program in creative placemaking.
The Wormfarm Institute in Sauk County, Wisconsin, is rural creative placemaking at its best. It's a 40-acre organic vegetable farm and creative hub, begun 15 years ago by artists Jay Salinas and Donna Neuwirth. Wormfarm aims to recreate the link that once existed between culture and agriculture with innovative and intuitive efforts that center around a sense of the land and the community.
In-house designers can feel like studio designers or freelancers have it made with job satisfaction. Those guys get to work with a variety of clients, create new things on a regular basis and their work is the main product of the business. With in-housers, we work only for one client and have an existing look and feel to adhere to, and if we work in a non-creative field, our work is specifically a support role for others who "do the business of the business".
This presentation is an outline of how I have found a good life working as an in-houser in a non-creative industry.
I am working to turn this into an article to be published at a later date.
Creating delightful digital user experiences is an ever-evolving craft which must take into account the latest technology, trends and mindsets. But despite all the new tech and evolving interactions, how do we retain the core human element in a fast-changing digital world?
https://tech.rakuten.co.jp/
Slides for a workshop for an audience of international journalists visiting DePaul University in Chicago, June 2016. Workshop learning objectives: 1) Increase understanding of a U.S. context for social media shifts in news production and consumption; 2) Learn practical ways to overcome “content shock;” 3) Apply social listening techniques to analyze ways in which U.S. and Georgian news outlets are covering current news (e.g. using Orlando Pulse nightclub terrorist attack as case study); and 4) Understanding of how to apply “design thinking” techniques to developing audience-centered social media strategy.
In addition to classical services and product, Tsunagaru is building a social movement called ENdemic that aims at bettering society with mutifaceted approach and diversity in education. Therefore, we designed a series of methods and trainings that we provide through ENdemic workshops.
We are not teachers but we are diverse, curious and intensely practicing an original approach to design that we are willing to share with everyone.
DEQA designs ideas, places, and moments that impact how people live, think, and feel.
We draw upon the values of collaboration, human-centrism, and optimism to drive our process and inspire innovation. We focus on human experience and dialogue toengage the senses and develop deep empathy.
We design at all scales, from the micro to the macro, working from the outside–in and inside-out, to create narratives through space. We strive to make exceptional design
every day and to make the everyday impactful.
We continuously pursue our purpose to co-create with others so that the imagined is experienced, meaningfully and memorably.
We design for you and, more importantly, with you, these defining moments.
An Undesigned World
Jason Ulaszek
More and more, designers are being asked to help businesses make important decisions. Our ability to connect the disconnected and see the unseen is increasingly valuable in generating new opportunities and boosting commercial value. In part, the growth of the design industry’s value is being driven by businesses realizing that every great experience is designed - we’re helping render the intent of the next great phone, killer mobile app or customer service interaction into reality. At times, it feels we’re spending an exorbitant amount of energy and resources to design for the next greatest “thing”. While we admirably practice our craft on these design challenges for business, we must also recognize the rest of the undesigned world before us. Why are we allowing so many social systems’ experiences to exist ineffectively or even excruciatingly painful? As designers, we owe ourselves the opportunity to fall in love with these problems and mold a response into something better for ourselves, family and friends, neighbors and community. We must be more human-centered, not simply follow a human-centered methodology. It's time we leverage more of our skill for an even higher purpose: solving the world's most pressing social challenges. This talk examines the unique value and power of designers and design thinkers to impact social change. It will provide case studies, current examples and inspiration for designers aspiring to leave a bigger imprint on society.
Jason Ulazsek
Experience designer, imprenditore, fondatore di UXforGood
Jason Ulaszek is the founder and principal of Inzovu, an international design agency founded to tackle and solve social problems through design.He is also a founder and director of UX for Good, an award-winning social venture that leverages experience design to solve social challenges.
OFFECCT combina la auténtica artesanía de Suecia con el diseño cualitativo, innovador y sostenible. Ejecutamos nuestras creencias en estrecha colaboración con algunos de los diseñadores más renombrados del mundo, quienes comparten la pasión de nuestra compañía por lugares de encuentro creativos. Juntos nos esforzamos por crear productos elegantes e inteligentes, incorporando la tradición de diseño escandinavo y valores ecológicos en el proceso. OFFECCT believes in combining genuine Swedish craftsmanship with qualitative, innovative and sustainable design. We execute our beliefs in close collaboration with some of the world's most renowned designers, who all share our company's passion for creative meeting places. Together we strive to create elegant and intelligent products, incorporating Scandinavian design tradition and ecological values in the process.
The workplace of the future is adapting to the demands of a worker who has always known collaborative technology, and physical location is no longer a barrier to connection. In this eBook, experts in employee engagement and workplace design discuss how all companies can create a more connected place, regardless of size or budget.
Electrolux design philosophy: Human Touch
The global design organization comprises 200 team members at 7 design centers around the world: Stockholm, Sydney, Singapore, Curitiba, Charlotte, Shanghai, and Vallenoncello.
At Electrolux, designing outstanding experiences with a human touch lies at the heart of everything we do within Group Design. It’s about designing innovative, intuitive and desirable products that are seamlessly a part of our consumers’ daily lives. This not only requires appealing design, but an intuitiveness that anticipates how long-lasting connections are formed and maintained between our consumers and our products.
This is our design philosophy, and we call it “Human Touch”. Human Touch means designing for all our senses – from the overall quality of materials, and fit, feel and finish to thoughtfulness of use and context through in-depth usability testing. It’s the difference between products that are only aesthetically pleasing and products that provide meaningful holistic experiences.
In a world where everything in the home is becoming connected, the role we play in design ensures that every experience has that human connection. Great design creates outstanding consumer experiences and helps shape living for the better.
PR Genome Series: The Case For Design Thinking in CommunicationsPR Council
Design has emerged as one of the most distinguishing factors in determining a company’s success. Products and services are a reflection of the internal state of the organization that designs them, and strategy, values, and principles are manifested through design just as clearly as power struggles and dysfunction.
Truly great design doesn’t only communicate the world we live in; it also communicates a vision for the world we wish existed. Can’t the same be said for great brand communications? If design = communications, aren’t all organizations “design-centric” and all communications executives designers? More importantly, can we leverage design thinking to help us be more creative brand communicators?
This month I had the opportunity and good fortune to attend the IxDA (Interaction Design Association) conference in Amsterdam.
I prepared these slides to share some of these inspiring moments with my colleagues and friends back in San Francisco.
Photo Credits: IxDA Flickr
Video Credits: IxDA Vimeo
CREATIVE PLACEMAKING: Thinking Beyond Projects
In the words of a recent National Endowment for the Arts report, Creative Placemaking animates public and private spaces, rejuvenates structures and streetscapes, improves local business viability and public safety, and brings diverse people together to celebrate, inspire, and be inspired.
Arts and culture have been a part of community revitalization and economic development strategies for years. Creative Placemaking is more than a new term for this effort -- at its highest levels, it involves a new way of thinking about the role of creativity in making society more sustainable. It is not just about doing projects -- it is also about the thinking behind the projects and about making stronger connections between creative, community and economic development.
Learn from experts and practitioners who have been at the heart of efforts to use creativity to grow communities and get a sneak peek at Creative Placemaking in action. Our three panelists will provide some helpful examples of what they have done in their communities:
Steve Dalhberg, is director of the Connecticut-based International Centre for Creativity and Imagination, vice president of innovation for Future Workplace, and faculty of "Creativity + Social Change" at the University of Connecticut.
Leonardo Vazquez, AICP/PP is the Director of Arts Build Communities at Rutgers University. He will discuss Rutgers¹ community coaching program and ABC¹s new Master Practitioner Certificate Program in creative placemaking.
The Wormfarm Institute in Sauk County, Wisconsin, is rural creative placemaking at its best. It's a 40-acre organic vegetable farm and creative hub, begun 15 years ago by artists Jay Salinas and Donna Neuwirth. Wormfarm aims to recreate the link that once existed between culture and agriculture with innovative and intuitive efforts that center around a sense of the land and the community.
The art of business what your business can learn from the creative artsTalkFreely
When it comes to innovation, the creative arts lead the way in pushing the boundaries of accepted practice and exploring new ways of producing ‘something different’. Our presentation explores the 12 traits of successful artists and how creative minds can drive business innovation.
Women in Tech Denmark at Trustpilot January 2016Jenny Shirey
Trustpilot and Women in Tech Denmark held a networking event on January 19, 2016 focused on building a career in tech. I presented the story of how I became a UX designer and manager, and included some tips that anyone can use to start heading down a new career path (without going back to school).
Five-minute presentation as part of a panel, "(How Is This All) Going To Work? What We Teach, How We Learn, and What Employers Want"
An ambitious panel which seeks to illuminate the thoughts, themes, and threads that connect practice and teaching, students with knowledge and job-seekers with rewarding opportunities to practice. 7 short talks representing a wide continuum of UX work and preparation for work, including a graduate student, two teachers, a recruiter, a junior-level practitioner, the director-level practitioner she reports to, and a UX practice manager in charge of hiring for a large company.
BIFM North Region: Smarter Workplaces Seminar, April 2018Whitbags
Seminar at Manchester Central on 18 April 2018, discussing smarter workplaces and the proposed changes to BIFM, with Ian Ellison, Mark Catchlove and Steve Roots
Shahin Murray, Project Manager, at Idean Austin, recently presented at the KickassPM Meetup in Austin, Texas.
In his presentation Shahin shares two sides of influence: both how to defend yourself against the will of influential people and also how to flex your own muscles of influence.
Shahin shared his tactics on how to build your role as an influencer at your organization, with your clients, and with your team.
Learn more about Idean at www.idean.com.
Idean UX Summit #14 - Jeneanne Rae - Motiv StrategiesIdean
Jeneanne Rae, Founder and CEO of Motiv Strategies, presented at Idean's UX Summit in San Francisco around the theme of UX as a Transformation Strategy.
Jeneanne presented some early highlights from the Design Value Index 2015.
#DesignIndex #IdeanUX
The purpose of this presentation is to provide best practices to mobile service development. The statements are based on industry expert interviews which are then modified in four workshops. The interviews were conducted between November 2013 and January 2014. The workshops were arranged in January 2014.
Mobile content market in Finland report, including mobile app, SMS, premium rate call, mobile marketing other mobile content market value. Additionally the report looks at the installed base of devices by OS.
Idean works very closely with startups through carefully selected incubators and accelerators.
This experience led Idean's head of design to conduct a presentation and a large group workshop on October 17, 2013 for 8 startups at the Blackbox incubator.
Kindly find the presentation attached. It has some screens of different research methodologies. Enjoy!
3. Idean is based in Palo Alto, California, with studios and bureaus in Austin,
Los Angeles, Dallas, New York, San Francisco and Helsinki & Tampere, Finland.
17. “[At Idean,] our performance is valued not only by the quality of our work
~ Sr. Interaction Designer at Idean
but who we are and how we treat others.”