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1
• Commerce refers to all the activities the purchase and
  sales of goods or services.
  • Marketing, sales, payment, fulfillment, customer service


• Electronic commerce is doing commerce with the use of
  computers, networks and commerce-enabled software
  (more than just online shopping)




                                                               2
• 1970s: Electronic Funds Transfer (EFT)
   • Used by the banking industry to exchange account information over
     secured networks
• Late 1970s and early 1980s: Electronic Data Interchange (EDI) for e-
  commerce within companies
   • Used by businesses to transmit data from one business to another
• 1990s: the World Wide Web on the Internet provides easy-to-use
  technology for information publishing and dissemination
   • Cheaper to do business (economies of scale)
   • Enable diverse business activities (economies of scope)




                                                                         3
•   Supply chain management
•   Video on demand
•   Remote banking
•   Procurement and purchasing
•   Online marketing and advertisement
•   Home shopping
•   Auctions




                                         4
• Information superhighway infrastructure
  • Internet, LAN, WAN, routers, etc.
  • telecom, cable TV, wireless, etc.
• Messaging and information distribution infrastructure
  • HTML, XML, e-mail, HTTP, etc.
• Common business infrastructure
  • Security, authentication, electronic payment, directories, catalogs,
    etc.




                                                                           5
• Consumer shopping on the Web, called B2C (business to
  consumer)
• Transactions conducted between businesses on the
  Web, call B2B (business to business)
• Transactions and business processes that support selling
  and purchasing activities on the Web
  • Supplier, inventory, distribution, payment management
  • Financial management, purchasing products and information




                                                                6
• Increased sales
  • Reach narrow market segments in geographically dispersed
    locations
  • Create virtual communities
• Decreased costs
  • Handling of sales inquiries
  • Providing price quotes
  • Determining product availability
• Being in the space




                                                               7
• Loss of ability to inspect products from remote
  locations
• Rapid developing pace of underlying technologies
• Difficult to calculate return on investment
• Cultural and legal impediments




                                                     8
1. Attract customers
   •   Advertising, marketing
1. Interact with customers
   •   Catalog, negotiation
1. Handle and manage orders
   •   Order capture
   •   Payment
   •   Transaction
   •   Fulfillment (physical good, service good, digital good)
1. React to customer inquiries
   •   Customer service
   •   Order tracking




                                                                 9
Tier 1     Tier 2      Tier 3        Tier N



                                                DMS


 Client
          Web Server   Application   Database
                        Server        Server




                                                      10
•   Internet                     •     Access security
•   Mobile technologies          •     Cryptographic security
•   Web architecture             •     Watermarking
•   Component programming        •     Payment systems
•   Data exchange
•   Multimedia
•   Search engines
•   Data mining
•   Intelligent agents




3/9/01                      EMTM 553                            11
• The Internet
  • system of interconnected networks that spans the globe
  • routers, TCP/IP, firewalls, network infrastructure, network
    protocols
• The World Wide Web (WWW)
  • part of the Internet and allows users to share information with an
    easy-to-use interface
  • Web browsers, web servers, HTTP, HTML
• Web architecture
  • Client/server model
  • N-tier architecture; e.g., web servers, application servers,
    database servers, scalability



                                                                         12
• Content Transport
  • pull, push, web-caching, MIME
• Server Components
  • CGI, server-side scripting
• Programming Clients
• Sessions and Cookies
• Object Technology
  • CORBA, COM, Java Beans/RMI
• Technology of Fulfillment of Digital Goods
  • Secure and fail-safe delivery, rights management


                                                       13
• Good architectural properties
  •   Functional separation
  •   Performance (load balancing, web caching)
  •   Secure
  •   Reliable
  •   Available
  •   Scalable




                                                  14
•   What the customer see
•   Static vs. dynamic content
•   Different faces for different users
•   Tools for creating content
•   Multimedia presentation
•   Integration with other media
•   Data interchange
•   HTML, XML (Extensible Markup Language)




                                             15
• Keeping secrets
    •   Privacy: interceptor cannot use information
    •   Authentication: sender’s identity cannot be forged
    •   Integrity: data cannot be altered
    •   Non-repudiation: sender cannot deny sending
•   How to evaluate cryptography
•   Secret key (symmetric) cryptography; e.g., DES
•   Public key (asymmetric) cryptosystems; e.g, RSA
•   Digital signatures, digital certificates
•   Key management; e.g., PKI

                                                             16
•   Concerns about security
•   Client security issues
•   Server security issues
•   Security policy, risk assessment
•   Authentication methods
    • Something you know: passwords
    • Something you have: smart card
    • Something you are: biometrics
• Firewalls, proxy servers, intrusion detection
• Denial of service (DOS) attacks, viruses, worms



                                                    17
• Role of payment
• Cash
  • properties: wide accept, convenient, anonymity, untraceability, no
    buyer transaction cost
• Online credit card payment, Smart Cards
  • Secure protocols: SSL, SET
• Internet payment systems
  • Electronic cash, digital wallets
• Micro-payments
• Wireless devices



                                                                         18
•   Transactions and e-commerce
•   Overview of transaction processing
•   Transaction processing in e-commerce
•   Keeping business records, audit, backup
•   High-availability systems
•   Replication and scaling
•   Implementation




                                              19
• Taxes
• Shipping and handling
• Search engines
• Data mining
• Intelligent agents
• Inventory management, enterprise resource planning
  (ERP)
• Customer relation management (CRM)




                                                       20
•   Overview of e-commerce
•   The Internet and the WWW
•   E-commerce software building blocks and tools
•   Scalability, high-performance servers, web caching
•   Basic cryptography
•   Security, watermarking, firewalls
•   Payment systems
•   Current and future directions



                                                         21

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E commerce

  • 1. 1
  • 2. • Commerce refers to all the activities the purchase and sales of goods or services. • Marketing, sales, payment, fulfillment, customer service • Electronic commerce is doing commerce with the use of computers, networks and commerce-enabled software (more than just online shopping) 2
  • 3. • 1970s: Electronic Funds Transfer (EFT) • Used by the banking industry to exchange account information over secured networks • Late 1970s and early 1980s: Electronic Data Interchange (EDI) for e- commerce within companies • Used by businesses to transmit data from one business to another • 1990s: the World Wide Web on the Internet provides easy-to-use technology for information publishing and dissemination • Cheaper to do business (economies of scale) • Enable diverse business activities (economies of scope) 3
  • 4. Supply chain management • Video on demand • Remote banking • Procurement and purchasing • Online marketing and advertisement • Home shopping • Auctions 4
  • 5. • Information superhighway infrastructure • Internet, LAN, WAN, routers, etc. • telecom, cable TV, wireless, etc. • Messaging and information distribution infrastructure • HTML, XML, e-mail, HTTP, etc. • Common business infrastructure • Security, authentication, electronic payment, directories, catalogs, etc. 5
  • 6. • Consumer shopping on the Web, called B2C (business to consumer) • Transactions conducted between businesses on the Web, call B2B (business to business) • Transactions and business processes that support selling and purchasing activities on the Web • Supplier, inventory, distribution, payment management • Financial management, purchasing products and information 6
  • 7. • Increased sales • Reach narrow market segments in geographically dispersed locations • Create virtual communities • Decreased costs • Handling of sales inquiries • Providing price quotes • Determining product availability • Being in the space 7
  • 8. • Loss of ability to inspect products from remote locations • Rapid developing pace of underlying technologies • Difficult to calculate return on investment • Cultural and legal impediments 8
  • 9. 1. Attract customers • Advertising, marketing 1. Interact with customers • Catalog, negotiation 1. Handle and manage orders • Order capture • Payment • Transaction • Fulfillment (physical good, service good, digital good) 1. React to customer inquiries • Customer service • Order tracking 9
  • 10. Tier 1 Tier 2 Tier 3 Tier N DMS Client Web Server Application Database Server Server 10
  • 11. Internet • Access security • Mobile technologies • Cryptographic security • Web architecture • Watermarking • Component programming • Payment systems • Data exchange • Multimedia • Search engines • Data mining • Intelligent agents 3/9/01 EMTM 553 11
  • 12. • The Internet • system of interconnected networks that spans the globe • routers, TCP/IP, firewalls, network infrastructure, network protocols • The World Wide Web (WWW) • part of the Internet and allows users to share information with an easy-to-use interface • Web browsers, web servers, HTTP, HTML • Web architecture • Client/server model • N-tier architecture; e.g., web servers, application servers, database servers, scalability 12
  • 13. • Content Transport • pull, push, web-caching, MIME • Server Components • CGI, server-side scripting • Programming Clients • Sessions and Cookies • Object Technology • CORBA, COM, Java Beans/RMI • Technology of Fulfillment of Digital Goods • Secure and fail-safe delivery, rights management 13
  • 14. • Good architectural properties • Functional separation • Performance (load balancing, web caching) • Secure • Reliable • Available • Scalable 14
  • 15. What the customer see • Static vs. dynamic content • Different faces for different users • Tools for creating content • Multimedia presentation • Integration with other media • Data interchange • HTML, XML (Extensible Markup Language) 15
  • 16. • Keeping secrets • Privacy: interceptor cannot use information • Authentication: sender’s identity cannot be forged • Integrity: data cannot be altered • Non-repudiation: sender cannot deny sending • How to evaluate cryptography • Secret key (symmetric) cryptography; e.g., DES • Public key (asymmetric) cryptosystems; e.g, RSA • Digital signatures, digital certificates • Key management; e.g., PKI 16
  • 17. Concerns about security • Client security issues • Server security issues • Security policy, risk assessment • Authentication methods • Something you know: passwords • Something you have: smart card • Something you are: biometrics • Firewalls, proxy servers, intrusion detection • Denial of service (DOS) attacks, viruses, worms 17
  • 18. • Role of payment • Cash • properties: wide accept, convenient, anonymity, untraceability, no buyer transaction cost • Online credit card payment, Smart Cards • Secure protocols: SSL, SET • Internet payment systems • Electronic cash, digital wallets • Micro-payments • Wireless devices 18
  • 19. Transactions and e-commerce • Overview of transaction processing • Transaction processing in e-commerce • Keeping business records, audit, backup • High-availability systems • Replication and scaling • Implementation 19
  • 20. • Taxes • Shipping and handling • Search engines • Data mining • Intelligent agents • Inventory management, enterprise resource planning (ERP) • Customer relation management (CRM) 20
  • 21. Overview of e-commerce • The Internet and the WWW • E-commerce software building blocks and tools • Scalability, high-performance servers, web caching • Basic cryptography • Security, watermarking, firewalls • Payment systems • Current and future directions 21