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Winter Nights sessions
Feb 9th 2013

David Maret - Distimo
JUST WHY SHOULD WE LOOK AT ANALYTICS

            Premium
                   Freemium


         Small Dev Groups
        Larger Dev Resources

                                Conversion happens in the
       What s my conversion
                                 game. Our data analysts
              rate? 
                                      figure it out. 
                                Our loyal users spread the
      How can I get featured? 
   word. We don t need
                                   Apple s featuring. 

             Update?
           Analyze, Iterate, Analyze
THE APPSTORE OPPORTUNITY
INTRODUCING APPIQ
           All Data used in this presentation is from AppIQ




      •    Track your competitors’ Downloads and Revenue
      •    Identify market and store opportunities
      •    Analyze your market share
      •    Plan marketing campaigns more effective
APPS MARKET GROWTH
                          1
                                                       2
 AppStore growth 2012                                               Nasdaq growth 
 
                                             VS.
                 
                  3
 Google Play 43%                                                    Whole 2012 = 7.76%2
 Apple Appstores 51%


                                                                                        51%




                                                                                        43%




  Jan   Feb   Mar   Apr        May       Jun     Jul          Aug     Sep   Oct   Nov

                               Apple iPhone     Google Play




                                                                                               1 Source; Distimo Year report 2012
                                                                                               2 Source; http://money.cnn.com/data/markets/nasdaq/
                                                                                               3 Google Play store revenues from Aug - Nov
APPS MARKET GROWTH


  Average Daily Revenues Apple App Store in November 2012




  Average Daily Revenues Google Play Store in November 2012
  




                                               1 Source; Distimo Year report 2012
                                               2 Source; http://money.cnn.com/data/markets/nasdaq/
APPS MARKET GROWTH


  Average Daily Revenues Apple App Store in November 2012

                     $ 16.910.556



  Average Daily Revenues Google Play Store in November 2012
  
                     $ 3.402.544




                                               1 Source; Distimo Year report 2012
APPS MARKET GROWTH


  How many average daily downloads does the number
  1 app generate in the US in Jan ‘13? (most downloads)
APPS MARKET GROWTH


  How many average daily downloads does the number
  1 app generate in the US in Jan ‘13? (most downloads)


                     114.500 downloads
                     (over 3.4 mln total in Jan)
APPS MARKET GROWTH


  How much total revenue did the top 3 Grossing
  apps generated in Jan ‘13 for the US?
APPS MARKET GROWTH


  How much total revenue did the top 3 Grossing
  apps generated in Jan ‘13 for the US? 
  




                             $8.337.475 revenue
Games By Far The Most Popular Type Of Application
                       Daily Downloads Per Category – November 2012
Thousands




            18,461




                      4,582
                               2,914
 2,883
 2,763
 2,508
                                                             2,038
 1,694
 1,575
                                                                                    1,102
 1,059
 1,023
 827
 814
   778
 701
   676
 659
 602
 535
 273
   267
 244
                                                                                                                                                                                         -  30% - 35% of all app downloads
                                                                                                                                                                                            are Games.

                                                                                                                                                                                         -  over 60% of revenues comes from
                                                                                                                                                                                            Games.

                                                                                                                                                                                         -  O t h e r c a t e g o r i e s t h a t d r i v e
                                                                                                                                                                                            downloads in both stores are
Thousands




            18,912
                                                                                                                                                                                            Entertainment, Tools & Utilities,
                                                                                                                                                                                            Social and Productivity.


                      8,900


                               4,368
 4,254
 4,115
                                                      2,830
 2,672
 2,423
 2,310
                                                                                  1,874
 1,834
 1,696
 1,380
                                                                                                              1,264
 1,021
 993
 758
 739
 716
                                                                                                                                                  572
 550
 547
 438
 429
 319
   117
MILLION DOLLAR REVENUES




Revenues to date

                    $ 14 mln +

                    $ 3 mln +


                    $ 12 mln +
ONE-OFF VS. IN-APP REVENUES

           One-Off Revenues 
                                                         In-App Revenues
           (Draw Something)
                                                      (Hay Day & Clash of Clans)




-  One-off revenue apps tend to spike and decline quicker then In-app purchases
-  In app revenue apps hold a longer sustainable revenue growth
-  Few exceptions to the rule
ONE-OFF VS. IN-APP REVENUES

  One-Off Revenues (MineCraft)




                                  Combi Revenues (Draw Something)
MANY OF THE MOST SUCCESSFUL
PUBLISHERS ARE SMALL (≤10 APPS)
100%
                      183                                                                      173
                                                           152
 50%



   0%



§  However not small in terms of revenue / downloads, think of publishers like SuperCell, OMGPOP, Rovio
    and Halfbrick Studios



              * Mary Meeker / Distimo, based on 250 most popular publishers in United States – March 2012
SUCCESSFUL APPS




WHEN ESTIMATING DOWNLOADS AND REVENUES , DISTIMO ALWAYS EXCLUDES THAT APP’S TRANSACTIONAL DATA FROM THE ANALYSIS.
                            TRANSACTIONAL DATA WILL ALWAYS BE KEPT CONFIDENTIAL.
Downloads Over The World
Daily Downloads

                                               -  Google surpassed Apple
                               43,189             in download volumes

                                               -  Apple Free / Paid apps
                      35,597                      ratio 1 out of 18/26
 Thousands




                                               -  Google Free / Paid apps
                                                  ratio 1 out of 81




                                User (/1.28)
             12,485
Downloads Over The World
Daily Revenues


                                                                 43,189
                                             $ 10,151,515
                                    35,597
 Thousands




                      $ 6,759,041



                                                                           $ 3,402,544




                                                            User (/1.28)
             12,485
North America The Largest for Apple
             Daily User Downloads – November 2012
Thousands




                16,767               South Africa   United States
                            14,735
                                           12,541




                                                         1,641        1,389         1,009

            North America   Asia          Europe         MEA        Australia   South America
                35%
         31%
          26%
          3%
          3%
             2%
Asia The Largest Region In Google Play
            Daily Device Downloads – November 2012
Thousands




                                      Zealand        United States

             20,450

                          14,929            14,722



                                                          2,794      1,769      616

             Asia     North America        Europe    South America   MEA     Australia
             37%
          27%
             27%
          5%
        3%
        1%
North America Also In Terms Of Revenue Leading Regions
             Daily Revenues – November 2012




                $6,519
Thousands




                                     Venezuela    United States
                            $5,023

                                         $3,842




                                                       $979
                                                                  $281       $267

            North America   Europe       Asia       Australia     MEA    South America
                39%
         30%
        23%
          6%
        2%
         2%
Asia Largest, Despite Only Japan & Korea Contribute
            Daily Revenues – November 2012




             $1,539
Thousands




                                      Finland   United States
                          $1,204



                                        $568


                                                     $84
                                                                $7         $0

             Asia     North America   Europe      Australia     MEA   South America
             45%
          35%
         17%
         2%
        0%
        0%
The Winner Takes It All?
       November 2012
       Number Of Application Responsible For 10% Of 
       Volume In One Month
                                                                                -  Apple’s Top 200 revenues
 31
                    31
                                                        generate 60% of total

                                                                                -  In Google Play this proportion is
                                               22
                                 even higher to up to 80%.

                                                                                -  31 applications were responsible
                                                                                   for 10% of all free downloads in
                                                                                   the Apple App Store for iPhone
                                7
                            8
         6
      6
                                                       4
                       -  Only 2 applications were
                                        2
                                         responsible for 10% of the paid
                                                                                   downloads.




On Any Given Day The Top 200 Is Responsible For
                                                       80%
                                 69%
         60%
                           59%
                  60%
  45%
           50%
    46%
                   46%




Free Downloads                  Revenues                       Paid Downloads
REAL DEMO

—  Name a few specific Apps you would like to see data from!
—  3 apps demo only
—  Demo Leaderboards (Month Apple vs. Google)
KEY TAKEAWAYS

—  Invest in creating a quality app pays off
—  Decide what platform suits your type of app best (widget vs
   game)

—  Look at current market opportunities for revenues / traction
   (categories)

—  Let users engage (via in-app purchases)
—  Stay ahead of your competitor by knowing the market
DISTIMO PUBLICATIONS

Check out our latest monthly publication about The Impact on
Price Changes here;



http://www.distimo.com/publications



Or stay updated via our Blog

http://www.distimo.com/blog/

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Distimo Winter Nights

  • 1. Winter Nights sessions Feb 9th 2013 David Maret - Distimo
  • 2. JUST WHY SHOULD WE LOOK AT ANALYTICS Premium Freemium Small Dev Groups Larger Dev Resources Conversion happens in the What s my conversion game. Our data analysts rate? figure it out. Our loyal users spread the How can I get featured? word. We don t need Apple s featuring. Update? Analyze, Iterate, Analyze
  • 4. INTRODUCING APPIQ All Data used in this presentation is from AppIQ •  Track your competitors’ Downloads and Revenue •  Identify market and store opportunities •  Analyze your market share •  Plan marketing campaigns more effective
  • 5. APPS MARKET GROWTH 1 2 AppStore growth 2012 Nasdaq growth VS. 3 Google Play 43% Whole 2012 = 7.76%2 Apple Appstores 51% 51% 43% Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Apple iPhone Google Play 1 Source; Distimo Year report 2012 2 Source; http://money.cnn.com/data/markets/nasdaq/ 3 Google Play store revenues from Aug - Nov
  • 6. APPS MARKET GROWTH Average Daily Revenues Apple App Store in November 2012 Average Daily Revenues Google Play Store in November 2012 1 Source; Distimo Year report 2012 2 Source; http://money.cnn.com/data/markets/nasdaq/
  • 7. APPS MARKET GROWTH Average Daily Revenues Apple App Store in November 2012 $ 16.910.556 Average Daily Revenues Google Play Store in November 2012 $ 3.402.544 1 Source; Distimo Year report 2012
  • 8. APPS MARKET GROWTH How many average daily downloads does the number 1 app generate in the US in Jan ‘13? (most downloads)
  • 9. APPS MARKET GROWTH How many average daily downloads does the number 1 app generate in the US in Jan ‘13? (most downloads) 114.500 downloads (over 3.4 mln total in Jan)
  • 10. APPS MARKET GROWTH How much total revenue did the top 3 Grossing apps generated in Jan ‘13 for the US?
  • 11. APPS MARKET GROWTH How much total revenue did the top 3 Grossing apps generated in Jan ‘13 for the US? $8.337.475 revenue
  • 12. Games By Far The Most Popular Type Of Application Daily Downloads Per Category – November 2012 Thousands 18,461 4,582 2,914 2,883 2,763 2,508 2,038 1,694 1,575 1,102 1,059 1,023 827 814 778 701 676 659 602 535 273 267 244 -  30% - 35% of all app downloads are Games. -  over 60% of revenues comes from Games. -  O t h e r c a t e g o r i e s t h a t d r i v e downloads in both stores are Thousands 18,912 Entertainment, Tools & Utilities, Social and Productivity. 8,900 4,368 4,254 4,115 2,830 2,672 2,423 2,310 1,874 1,834 1,696 1,380 1,264 1,021 993 758 739 716 572 550 547 438 429 319 117
  • 13. MILLION DOLLAR REVENUES Revenues to date $ 14 mln + $ 3 mln + $ 12 mln +
  • 14. ONE-OFF VS. IN-APP REVENUES One-Off Revenues In-App Revenues (Draw Something) (Hay Day & Clash of Clans) -  One-off revenue apps tend to spike and decline quicker then In-app purchases -  In app revenue apps hold a longer sustainable revenue growth -  Few exceptions to the rule
  • 15. ONE-OFF VS. IN-APP REVENUES One-Off Revenues (MineCraft) Combi Revenues (Draw Something)
  • 16. MANY OF THE MOST SUCCESSFUL PUBLISHERS ARE SMALL (≤10 APPS) 100% 183 173 152 50% 0% §  However not small in terms of revenue / downloads, think of publishers like SuperCell, OMGPOP, Rovio and Halfbrick Studios * Mary Meeker / Distimo, based on 250 most popular publishers in United States – March 2012
  • 17. SUCCESSFUL APPS WHEN ESTIMATING DOWNLOADS AND REVENUES , DISTIMO ALWAYS EXCLUDES THAT APP’S TRANSACTIONAL DATA FROM THE ANALYSIS. TRANSACTIONAL DATA WILL ALWAYS BE KEPT CONFIDENTIAL.
  • 18. Downloads Over The World Daily Downloads -  Google surpassed Apple 43,189 in download volumes -  Apple Free / Paid apps 35,597 ratio 1 out of 18/26 Thousands -  Google Free / Paid apps ratio 1 out of 81 User (/1.28) 12,485
  • 19. Downloads Over The World Daily Revenues 43,189 $ 10,151,515 35,597 Thousands $ 6,759,041 $ 3,402,544 User (/1.28) 12,485
  • 20. North America The Largest for Apple Daily User Downloads – November 2012 Thousands 16,767 South Africa United States 14,735 12,541 1,641 1,389 1,009 North America Asia Europe MEA Australia South America 35% 31% 26% 3% 3% 2%
  • 21. Asia The Largest Region In Google Play Daily Device Downloads – November 2012 Thousands Zealand United States 20,450 14,929 14,722 2,794 1,769 616 Asia North America Europe South America MEA Australia 37% 27% 27% 5% 3% 1%
  • 22. North America Also In Terms Of Revenue Leading Regions Daily Revenues – November 2012 $6,519 Thousands Venezuela United States $5,023 $3,842 $979 $281 $267 North America Europe Asia Australia MEA South America 39% 30% 23% 6% 2% 2%
  • 23. Asia Largest, Despite Only Japan & Korea Contribute Daily Revenues – November 2012 $1,539 Thousands Finland United States $1,204 $568 $84 $7 $0 Asia North America Europe Australia MEA South America 45% 35% 17% 2% 0% 0%
  • 24. The Winner Takes It All? November 2012 Number Of Application Responsible For 10% Of Volume In One Month -  Apple’s Top 200 revenues 31 31 generate 60% of total -  In Google Play this proportion is 22 even higher to up to 80%. -  31 applications were responsible for 10% of all free downloads in the Apple App Store for iPhone 7 8 6 6 4 -  Only 2 applications were 2 responsible for 10% of the paid downloads. On Any Given Day The Top 200 Is Responsible For 80% 69% 60% 59% 60% 45% 50% 46% 46% Free Downloads Revenues Paid Downloads
  • 25. REAL DEMO —  Name a few specific Apps you would like to see data from! —  3 apps demo only —  Demo Leaderboards (Month Apple vs. Google)
  • 26. KEY TAKEAWAYS —  Invest in creating a quality app pays off —  Decide what platform suits your type of app best (widget vs game) —  Look at current market opportunities for revenues / traction (categories) —  Let users engage (via in-app purchases) —  Stay ahead of your competitor by knowing the market
  • 27. DISTIMO PUBLICATIONS Check out our latest monthly publication about The Impact on Price Changes here; http://www.distimo.com/publications Or stay updated via our Blog http://www.distimo.com/blog/