Digitality, Materiality, and Cognition: Strategies of Interpretation in Papyrology.
Talk at Uni. of Leipzig's Alexander von Humboldt Chair of Digital Humanities, eHumanities seminar, 20th October 2014
This paper was published in the Informativo del Sistema Territorial del Museo de Ciencia y Técnica de Catalunia. 2008.
Spanish version in
http://www.mnactec.cat/docs/IS16web/IS16cast/intern.cast.htm
Incorporating Powerful Integrations Bb WorldDavid C. Dixon
This document discusses integrating technology with Blackboard at Ohio University and Southeast Kentucky Community and Technical College. It provides an overview of Blackboard integrations or "Building Blocks" at Ohio University, including commonly requested integrations and the process for reviewing and approving new integrations. It also discusses how Southeast Kentucky Community and Technical College ensures their online courses meet Quality Matters standards through integrations like SoftChalk and Starfish Retention Solutions. Examples of how these integrations are used are provided.
This document is the curriculum vitae of Pedro Jorge do Ó Queirós de Barros. It details his work experience since 1999 as a Senior Technical Officer performing transportation studies including feasibility studies, demand studies, and infrastructure design studies. It also lists his education, including a degree in Territorial Engineering, and training, such as courses on transportation planning software. Personal details and languages are also provided.
Close the Gap launched innovative solar-enabled projects in 2014 to expand access to education and health services in rural areas. This included the E-Motion for Tanzania project, which provided a mobile computer lab powered by solar panels to schools in Tanzania not connected to electricity. Close the Gap also introduced its DigiTruck, a solar-powered mobile IT unit that can bring IT solutions to remote African communities. These new approaches allow even the most isolated rural communities, which make up 75% of Africa's population, to gain access to information and communication technologies.
Calendars define working days, hours, and shifts for locations. Work centers represent machines or labor required for processes. Capacities define the maximum workload for work centers. Bills of material define the inputs and quantities needed to produce outputs. Routes define the sequence of work centers for a bill of material. The document provides an example of planning tin production, defining bills of material, routes, work centers, and capacities, then scheduling and releasing a production order for 5000 tin pieces by June 30th. Material requirements are planned and production is issued.
This document contains data on school districts in Texas. It includes the county, school district name, enrollment rank, total points, and information on whether the district meets certain transparency criteria like having an archived website, agenda packets online, and financial documents available. There are over 200 rows of data with information provided for each school district.
This paper was published in the Informativo del Sistema Territorial del Museo de Ciencia y Técnica de Catalunia. 2008.
Spanish version in
http://www.mnactec.cat/docs/IS16web/IS16cast/intern.cast.htm
Incorporating Powerful Integrations Bb WorldDavid C. Dixon
This document discusses integrating technology with Blackboard at Ohio University and Southeast Kentucky Community and Technical College. It provides an overview of Blackboard integrations or "Building Blocks" at Ohio University, including commonly requested integrations and the process for reviewing and approving new integrations. It also discusses how Southeast Kentucky Community and Technical College ensures their online courses meet Quality Matters standards through integrations like SoftChalk and Starfish Retention Solutions. Examples of how these integrations are used are provided.
This document is the curriculum vitae of Pedro Jorge do Ó Queirós de Barros. It details his work experience since 1999 as a Senior Technical Officer performing transportation studies including feasibility studies, demand studies, and infrastructure design studies. It also lists his education, including a degree in Territorial Engineering, and training, such as courses on transportation planning software. Personal details and languages are also provided.
Close the Gap launched innovative solar-enabled projects in 2014 to expand access to education and health services in rural areas. This included the E-Motion for Tanzania project, which provided a mobile computer lab powered by solar panels to schools in Tanzania not connected to electricity. Close the Gap also introduced its DigiTruck, a solar-powered mobile IT unit that can bring IT solutions to remote African communities. These new approaches allow even the most isolated rural communities, which make up 75% of Africa's population, to gain access to information and communication technologies.
Calendars define working days, hours, and shifts for locations. Work centers represent machines or labor required for processes. Capacities define the maximum workload for work centers. Bills of material define the inputs and quantities needed to produce outputs. Routes define the sequence of work centers for a bill of material. The document provides an example of planning tin production, defining bills of material, routes, work centers, and capacities, then scheduling and releasing a production order for 5000 tin pieces by June 30th. Material requirements are planned and production is issued.
This document contains data on school districts in Texas. It includes the county, school district name, enrollment rank, total points, and information on whether the district meets certain transparency criteria like having an archived website, agenda packets online, and financial documents available. There are over 200 rows of data with information provided for each school district.
Richard Okeng is a procurement and logistics coordinator from Uganda with over 8 years of experience. He currently works at Plan International Uganda where he oversees fleet management, asset management, procurement, security, and human resources/administration functions for emergency response programs. His responsibilities include ensuring smooth office operations, maintaining vehicle and asset records, coordinating procurement processes, implementing security policies, and providing administrative support. He has strong skills in areas like inventory management, procurement, budgeting, team building, and meeting administration.
The INNAX Group is a leading energy and technical services company based in the Netherlands that was founded in 1992. It has over 150 employees and provides services related to energy, installations, environment, and safety for a wide range of customer types including real estate developers, schools, municipalities, and healthcare organizations. The company's vision is to become a leading independent technical and energy services provider by 2018 by growing its existing and innovative service offerings. INNAX offers various services modules related to energy management, technical solutions, and financial solutions for sustainable buildings.
Patryk Gasiewski seeks a position as a biomedical equipment technician or clinical engineer utilizing over 15 years of experience troubleshooting and maintaining electronic equipment. He has 14 years of experience repairing and servicing biomedical devices in hospital and clinical settings. As a senior biomedical equipment technician in the Air Force, he supervised technicians and ensured preventative maintenance of medical equipment in accordance with regulations.
This document discusses adjective clauses. It begins by defining an adjective, clause, and adjective clause. An adjective clause is a clause that describes a noun, and a relative pronoun is used at the beginning of an adjective clause. Examples of adjective clauses are provided using the relative pronouns whose, where, when, about which/that. Exercises on adjective clauses are suggested in a provided link.
Want a new home? There are very good reasons why you should choose to self build.
You don't need to be super rich, and you don't have to get your hands dirty!
Few people in the UK embark on the journey of a self build home, or consider the benefits of being integral to the design and construction process.
For the biggest purchase of your life you should at least consider a custom built, bespoke home. And with the right Architects, the whole process will be hassle free and many times more rewarding.
this is an animation comedy presentation which is extremely hillarious im new but HOPE u ENJOY AND HAVE A BLAST SEEING THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This document discusses the need for a unified, systemic approach to digital humanities (DH) projects. It provides examples of several current DH projects that demonstrate this approach. The projects are interdisciplinary, combining skills from various fields. They also embrace openness and are "born digital." The document argues that DH projects function best as "digital crafts" or "Renaissance workshops," bringing together students, scholars, technicians and others with diverse skills to achieve a shared vision. It concludes that a systemic, holistic view of DH helps address the excessive specialization that has separated the humanities and sciences.
The Recurated Museum: V. Collections Communication & StorytellingChristopher Morse
Slides from the fifth session of the course "The Recurated Museum" by Sytze Van Herck & Christopher Morse at the University of Luxembourg (Summer Semester, 2020).
Course slides typically begin with a brief summary of the online discussions that occurred before the session.
Major points:
#1 Spatial and experiential issues of digital/virtual archives
#2 Archives of spatial objects and platial relationships
For Knowescape workshop, 3-4 September 2015, Valetta, Malta. Workshop: "Knowledge maps and access to digital archives". URL: http://knowescape.org/event/the-role-of-knowledge-maps-for-access-to-digital-archives/
Some critics may have you believe that computer game studies lack theoretical rigor, that games cannot afford meaningful experiences. I agree with them, sometimes, but I also believe that a richer understanding of computer games is possible, and that this understanding can shed some light on related issues in the wider field of Digital Humanities.
My main area of research has been designing and evaluating how contextually appropriate interaction can aid the understanding of cultures distant in time, space, and in understanding to our own. This field is sometimes called Virtual Heritage. In Virtual Heritage, tools of choice are typically virtual reality environments, and the projects are very large in scale, complexity, and cost, while my projects are often prototypes and experimental designs. I have many challenges, for example, morphing technological constraints into cultural affordances, and avoiding possible confusion between artistic artifice and historical accuracy, all the while evaluating intangible concepts in a systematic way without disturbing the participants’ sense of immersion. To help me judge the success or failure of these projects I have shaped some working definitions of games, culture, cultural understanding, cultural inhabitation, and place. However, these concepts and definitions are not enough. I also have to now tackle the issues of simulated violence, artificial “other” people, the temptation of entertainment masquerading as education, and the difficulties inherent in virtually evoking a sense of ritual.
My lecture, then, is a discussion into how game-based learning, and the study of culture, heritage and history, might meaningfully intersect.
This presentation was provided by Twyla Gibson and Ann Campion Riley, both of the University of Missouri, during the NISO Virtual Conference, The Computer Campus: Integrating Information Systems and Services, held on August 15, 2018.
Digital curation practice in the UK performing arts community: Laura Molloy, ...L Molloy
Slides from my paper at the Documenting Performance working group of the Theatre and Performance Research Association (TaPRA) conference, September 2014 at Royal Holloway, London.
Please contact me if you would like the accompanying script: laura.molloy AT glasgow.ac.uk.
The role of similarity in the re-unification, re-assembly and re-association ...Gravitate Project
Special Session Proposal
Thematic area: The workshop fits primarily in the Analysis and Interpretation area and also in the Digital Heritage Projects and Applications.
1) The digital archive complicates notions of materiality and the relationship between the physical and digital. Digitization disrupts traditional hierarchies of archives by making materials more accessible and mutable.
2) Media archaeology approaches the digital archive through studying the histories of different media and technologies. It examines how digital archives operate as dynamic networks and social platforms rather than static stores of history.
3) As physical archives become digitized, concepts of the archive are shifting from places that freeze time and regulate access/use, to archives that are in constant motion and allow for remixing. The boundaries between archive and database are also blurring.
Estado arte de las Humanidades Digitales. Algunos proyectos de investigaciónGimena Del Rio Riande
Digital humanities projects and research from around the world are summarized. Key points:
- The document discusses the state of digital humanities, including conferences, participants, topics of interest.
- A history of digital humanities and related fields like humanist computing is provided, tracing work from the 1940s through present day.
- Examples of digital humanities centers, projects, resources and debates are outlined to illustrate the breadth and interdisciplinary nature of the field.
CENDARI Summer School July 2015 BurrowsToby Burrows
This document discusses how medieval studies can benefit from applying digital humanities approaches and linked open data principles. It notes that while there are many digitized resources for medieval texts and manuscripts, they generally exist independently without connections between them. The document advocates for assigning unique identifiers to medieval people, places, manuscripts and their components to facilitate linking related data across different projects and datasets. This would allow for more integrated searching, browsing and analysis of medieval materials by establishing semantic relationships between entities. Achieving widespread interoperability through linked open data approaches could help address the current problems of information overload and duplication of effort in medieval digital scholarship.
Share Copy: Arts and Humanities DH Presentation October 2016Jennifer Dellner
This document summarizes a presentation on digital humanities given by Dr. Jennifer Dellner in October 2016. It defines digital humanities as the intersection of computing and humanities disciplines, involving the investigation and presentation of information in electronic form. It provides examples of digital humanities in practice, including open access textbooks, digital archives and exhibitions, e-literature, student projects, video games, and text analysis tools. The presentation demonstrates how digital tools can be used to study and engage with the humanities.
Slide 2 - 66: Shaping innovatin in education with cultural heritage by Fred Truyen, Steven Stegers, Evita Tasiopoulou and Marco Neves
Slides 67 - 152: Multilingual access and machine translation by Andy Neale, Antoine Isaac, Pavel Kats, Alex Raginsky and Sergiu Gordea
Slides 155 - 164: How to implement the FAIR principles in digital culture by Sara Di Giorgio, Saskia Scheltjens and Makx Dekkers, Seamus Ross, Franco Niccolucci and Erzsébet Tóth-Czifra
Slide 166: EuropeanaTech Unconference by Clemens Neudecker
The students of 5th Primary School of Nafplio created a digital story telling. They combined an activity of creative writing with a activity of multiliteracies.
What's the (European) story - Alexander BadenochEUscreen
This document discusses making digital cultural heritage more engaging by focusing on curiosity, connections, and storytelling. It proposes a project called "A Transnational History of Europe" that would create a virtual exhibit combining expert narratives with objects from various cultural heritage institutions. The exhibit would highlight European stories that question borders and show movements across contexts. Experts and users would bring different perspectives into dialogue to develop a common language around cultural heritage objects and texts. The goal is to stimulate exploration and engagement with digital collections.
The Recurated Museum: III. Digital Collections, Exhibits, & EducationChristopher Morse
Slides from the third session of the course "The Recurated Museum" by Sytze Van Herck & Christopher Morse at the University of Luxembourg (Summer Semester, 2020).
Course slides typically begin with a brief summary of the online discussions that occurred before the session.
Richard Okeng is a procurement and logistics coordinator from Uganda with over 8 years of experience. He currently works at Plan International Uganda where he oversees fleet management, asset management, procurement, security, and human resources/administration functions for emergency response programs. His responsibilities include ensuring smooth office operations, maintaining vehicle and asset records, coordinating procurement processes, implementing security policies, and providing administrative support. He has strong skills in areas like inventory management, procurement, budgeting, team building, and meeting administration.
The INNAX Group is a leading energy and technical services company based in the Netherlands that was founded in 1992. It has over 150 employees and provides services related to energy, installations, environment, and safety for a wide range of customer types including real estate developers, schools, municipalities, and healthcare organizations. The company's vision is to become a leading independent technical and energy services provider by 2018 by growing its existing and innovative service offerings. INNAX offers various services modules related to energy management, technical solutions, and financial solutions for sustainable buildings.
Patryk Gasiewski seeks a position as a biomedical equipment technician or clinical engineer utilizing over 15 years of experience troubleshooting and maintaining electronic equipment. He has 14 years of experience repairing and servicing biomedical devices in hospital and clinical settings. As a senior biomedical equipment technician in the Air Force, he supervised technicians and ensured preventative maintenance of medical equipment in accordance with regulations.
This document discusses adjective clauses. It begins by defining an adjective, clause, and adjective clause. An adjective clause is a clause that describes a noun, and a relative pronoun is used at the beginning of an adjective clause. Examples of adjective clauses are provided using the relative pronouns whose, where, when, about which/that. Exercises on adjective clauses are suggested in a provided link.
Want a new home? There are very good reasons why you should choose to self build.
You don't need to be super rich, and you don't have to get your hands dirty!
Few people in the UK embark on the journey of a self build home, or consider the benefits of being integral to the design and construction process.
For the biggest purchase of your life you should at least consider a custom built, bespoke home. And with the right Architects, the whole process will be hassle free and many times more rewarding.
this is an animation comedy presentation which is extremely hillarious im new but HOPE u ENJOY AND HAVE A BLAST SEEING THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This document discusses the need for a unified, systemic approach to digital humanities (DH) projects. It provides examples of several current DH projects that demonstrate this approach. The projects are interdisciplinary, combining skills from various fields. They also embrace openness and are "born digital." The document argues that DH projects function best as "digital crafts" or "Renaissance workshops," bringing together students, scholars, technicians and others with diverse skills to achieve a shared vision. It concludes that a systemic, holistic view of DH helps address the excessive specialization that has separated the humanities and sciences.
The Recurated Museum: V. Collections Communication & StorytellingChristopher Morse
Slides from the fifth session of the course "The Recurated Museum" by Sytze Van Herck & Christopher Morse at the University of Luxembourg (Summer Semester, 2020).
Course slides typically begin with a brief summary of the online discussions that occurred before the session.
Major points:
#1 Spatial and experiential issues of digital/virtual archives
#2 Archives of spatial objects and platial relationships
For Knowescape workshop, 3-4 September 2015, Valetta, Malta. Workshop: "Knowledge maps and access to digital archives". URL: http://knowescape.org/event/the-role-of-knowledge-maps-for-access-to-digital-archives/
Some critics may have you believe that computer game studies lack theoretical rigor, that games cannot afford meaningful experiences. I agree with them, sometimes, but I also believe that a richer understanding of computer games is possible, and that this understanding can shed some light on related issues in the wider field of Digital Humanities.
My main area of research has been designing and evaluating how contextually appropriate interaction can aid the understanding of cultures distant in time, space, and in understanding to our own. This field is sometimes called Virtual Heritage. In Virtual Heritage, tools of choice are typically virtual reality environments, and the projects are very large in scale, complexity, and cost, while my projects are often prototypes and experimental designs. I have many challenges, for example, morphing technological constraints into cultural affordances, and avoiding possible confusion between artistic artifice and historical accuracy, all the while evaluating intangible concepts in a systematic way without disturbing the participants’ sense of immersion. To help me judge the success or failure of these projects I have shaped some working definitions of games, culture, cultural understanding, cultural inhabitation, and place. However, these concepts and definitions are not enough. I also have to now tackle the issues of simulated violence, artificial “other” people, the temptation of entertainment masquerading as education, and the difficulties inherent in virtually evoking a sense of ritual.
My lecture, then, is a discussion into how game-based learning, and the study of culture, heritage and history, might meaningfully intersect.
This presentation was provided by Twyla Gibson and Ann Campion Riley, both of the University of Missouri, during the NISO Virtual Conference, The Computer Campus: Integrating Information Systems and Services, held on August 15, 2018.
Digital curation practice in the UK performing arts community: Laura Molloy, ...L Molloy
Slides from my paper at the Documenting Performance working group of the Theatre and Performance Research Association (TaPRA) conference, September 2014 at Royal Holloway, London.
Please contact me if you would like the accompanying script: laura.molloy AT glasgow.ac.uk.
The role of similarity in the re-unification, re-assembly and re-association ...Gravitate Project
Special Session Proposal
Thematic area: The workshop fits primarily in the Analysis and Interpretation area and also in the Digital Heritage Projects and Applications.
1) The digital archive complicates notions of materiality and the relationship between the physical and digital. Digitization disrupts traditional hierarchies of archives by making materials more accessible and mutable.
2) Media archaeology approaches the digital archive through studying the histories of different media and technologies. It examines how digital archives operate as dynamic networks and social platforms rather than static stores of history.
3) As physical archives become digitized, concepts of the archive are shifting from places that freeze time and regulate access/use, to archives that are in constant motion and allow for remixing. The boundaries between archive and database are also blurring.
Estado arte de las Humanidades Digitales. Algunos proyectos de investigaciónGimena Del Rio Riande
Digital humanities projects and research from around the world are summarized. Key points:
- The document discusses the state of digital humanities, including conferences, participants, topics of interest.
- A history of digital humanities and related fields like humanist computing is provided, tracing work from the 1940s through present day.
- Examples of digital humanities centers, projects, resources and debates are outlined to illustrate the breadth and interdisciplinary nature of the field.
CENDARI Summer School July 2015 BurrowsToby Burrows
This document discusses how medieval studies can benefit from applying digital humanities approaches and linked open data principles. It notes that while there are many digitized resources for medieval texts and manuscripts, they generally exist independently without connections between them. The document advocates for assigning unique identifiers to medieval people, places, manuscripts and their components to facilitate linking related data across different projects and datasets. This would allow for more integrated searching, browsing and analysis of medieval materials by establishing semantic relationships between entities. Achieving widespread interoperability through linked open data approaches could help address the current problems of information overload and duplication of effort in medieval digital scholarship.
Share Copy: Arts and Humanities DH Presentation October 2016Jennifer Dellner
This document summarizes a presentation on digital humanities given by Dr. Jennifer Dellner in October 2016. It defines digital humanities as the intersection of computing and humanities disciplines, involving the investigation and presentation of information in electronic form. It provides examples of digital humanities in practice, including open access textbooks, digital archives and exhibitions, e-literature, student projects, video games, and text analysis tools. The presentation demonstrates how digital tools can be used to study and engage with the humanities.
Slide 2 - 66: Shaping innovatin in education with cultural heritage by Fred Truyen, Steven Stegers, Evita Tasiopoulou and Marco Neves
Slides 67 - 152: Multilingual access and machine translation by Andy Neale, Antoine Isaac, Pavel Kats, Alex Raginsky and Sergiu Gordea
Slides 155 - 164: How to implement the FAIR principles in digital culture by Sara Di Giorgio, Saskia Scheltjens and Makx Dekkers, Seamus Ross, Franco Niccolucci and Erzsébet Tóth-Czifra
Slide 166: EuropeanaTech Unconference by Clemens Neudecker
The students of 5th Primary School of Nafplio created a digital story telling. They combined an activity of creative writing with a activity of multiliteracies.
What's the (European) story - Alexander BadenochEUscreen
This document discusses making digital cultural heritage more engaging by focusing on curiosity, connections, and storytelling. It proposes a project called "A Transnational History of Europe" that would create a virtual exhibit combining expert narratives with objects from various cultural heritage institutions. The exhibit would highlight European stories that question borders and show movements across contexts. Experts and users would bring different perspectives into dialogue to develop a common language around cultural heritage objects and texts. The goal is to stimulate exploration and engagement with digital collections.
The Recurated Museum: III. Digital Collections, Exhibits, & EducationChristopher Morse
Slides from the third session of the course "The Recurated Museum" by Sytze Van Herck & Christopher Morse at the University of Luxembourg (Summer Semester, 2020).
Course slides typically begin with a brief summary of the online discussions that occurred before the session.
The document discusses the implications of including or omitting avatars and human figures in virtual projects. It explores the challenges for both the project team and users that incorporating human representations brings, and their impact on how the overall project is perceived.
Project ‘The Digital City Revives’. A Case Study of Web ArchaeologyTjarda de Haan
Project ‘The Digital City Revives’. A Case Study of Web Archaeology - A sneak preview: DIY Handbook for Web Archaeology
Tjarda de Haan, web archaeologist & guest e-curator Amsterdam Museum
Heritage Studies: Preservation and Presentation of the Moving Image
University of Amsterdam, 20 April 2017
Fragments, Pivots and Jumps that Relate and NarrativeRuth Tringham
This presentation discusses the broader implications of digital documentation, presentation and publication for long-term sustainable preservation of humanities research, using the example of our archaeological project from Çatalhöyük, Turkey.
It was a keynote presentation at the 5th International Conference of Digital Archives and Digital Humanities, held in Taipei, Taiwan, December 2014
‘If you were a wizard, what would you do?’ – Exploring potentials for DIY ap...meschproject
Supporting DIY approaches for Cultural Heritage Professionals through Technology. ‘If you were a wizard, what would you do?’ – Exploring potentials for DIY approaches for cultural heritage professionals. Poster by Laura Maye presented at the Doctoral Consortium at the INTERACT 2013 conference (the 14th IFIP TC13 Conference on Human-Computer Interaction) on the 3rd of September 2013 in Cape Town, South Africa.
This research is supported by the Material EncounterS
with digital Cultural Heritage (meSch) project (2013-2017) and receives funding from the European Community’s seventh Framework Programme ‘ICT for access to cultural resources’ (ICT Call 9: FP7). See www.mesch-project.eu
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
-------------------------------------------------------------------------------
Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
-------------------------------------------------------------------------------
For more information about PECB:
Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
1. Digitality, Materiality, and Cognition:
Strategies of Interpretation in Papyrology
Ségolène M. Tarte
E-Research Centre, University of Oxford
eHumanities Seminar
Alexander von Humboldt Chair of Digital Humanities, Leipzig
20th October 2014
2. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
What do papyrologists* do?
*[resp. epigraphers, assyriologists, palaeographers]
• Papyrology is about producing a transcription and an
interpretation of a textual document
[Youtie:1963,1966] [Terras:2006]
• Requires expertise in:
– Ancient language
• Latin, Greek, Coptic
– Palaeography
• Letter shapes and their
evolution through time
– Linguistics
• Occurrences of words,
letters, typical formulae
• Lexical field, grammar
– Ancient history and Archaeology
• Context of the artefact
3. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
3
Interpretation - reinterpretation
Commonality (strict overlap) between
the 1917 and 2009 tracings of the front
of the tablet. It consists in 45.3% of the
1917 tracing, and in 60.6% of the
2009 tracing.
Tracings of the text on the front of the
tablet; in blue, the 1917 tracing; in
black, the 2009 tracing.
[Vollgraff 1917; Bowman et al. 2009]
4. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
4
Levenshtein distance between the two transcripts: 103 (strings of length
respectively 200 and 163, including spaces).
Proportion of characters in common (excluding spaces) consists in 43.6%
of the characters in the 1917 reading and in 55.5% of the characters in
the 2009 reading.
Interpretation - reinterpretation
5. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Digitization is already interpretative
• Digitized versions of an artefact are digital avatars of the
artefacts:
– they are encoded
– they are embedded into the real
– they influence the real
• Digital avatars :
– Express a certain form of presence of the artefact (re-
materializaton)
– Are contingent on the intention of the act of digitization
– Have an expected performative value
7. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Ways of seeing and ways of looking
• Pitch-and-yaw motions of the textual artefact in
raking light
– Exaggerate highlights and shadows of the 3D text
– Allows short-range apparent motion, and thereby depth
perception
– Exploit the materiality of the artefact that power the sense-
making cognitive process
Digitize allowing
procedural mimesis
• Capture the physical
characteristics of the
artefact that power the
sense-making process
• Emulate expert
strategy
8. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
• Reflectance
Transformation Imaging
– Emulates physical
interaction with the
artefact
– Expresses an aspect of
materiality that supports a
knowledge generating
cognitive process
Visual process
Depth perception via
monocular parallax motion
Ways of seeing and ways of looking
[Malzbender et al., 2001; Earl et al., 2011]
[Rogers & Graham, 1982]
9. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
The Artemidorus papyrus
• Intriguing document
– Greek text, sketches and drawings, map
– Date: 1st cent BC [or 19th cent forgery according to some?]
– Nature: treatise of geography?, collection of texts and
miscellaneous excerpts, “édition de luxe” (possibly
illustrated)?, sketch book?
– Made of 4 segments
[Gallazzi & Kramer, 1998]
10. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
The Artemidorus papyrus
Virtual access to the papyrus only
– IR images
– Mirror-images through ink transfers
• Virtually evaluate how the papyrus was rolled
• Virtually compute its length
• Virtually reposition the fragments
– Re-materialization of some aspects of the papyrus
[Tarte, 2012]
[D’Alessio, 2012]
[Latour & Lowe, 2011]
12. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Aligning recto and (mirrored) verso images
13. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Modelling the roll as a spiral
Archimedes spiral:
• r radius
• Θ angle
• g gap between coils (thickness)
• Length of the spiral:
• Length of a coil:
14. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
P. Artemid.: revised ordering of the fragments
15. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Materiality and digital avatars of artefacts
Κροκóττας
An Indian wild beast, hybrid between
wolf and dog – possibly a hyena
16. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Tracing/Drawing texts (kinaesthetic approach)
• Drawing as a way of
knowing
• Text as shape, text as
meaning
• Kinaesthetic facilitation
used as treatment for
patients with pure
alexia (aka word-
blindness)
– Valid for alphabetic,
syllabic, and logographic
scripts
• Reading activates pre-
motor cortex area
Motor process
Familiarity as a prerequisite?[Dejerine, 1892]
[Seki et al., 1995]
17. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Texts as word puzzles (cruciverbalistic approach)
• As in crosswords,
experts use:
– Clues from already
deciphered words/letters
– The main visual clue,
provided by the textual
artefact
• Cognition and crosswords:
– Word retrieval from semantic
memory is the most facilitated
when a syllabic unit is
available
– Word superiority effect
– Connectionist model of
cognition
Aural process and semantic
memory
Familiarity as a prerequisite
[McClelland & Rumelhart, 1981]
[Goldblum & Frost, 1988]
18. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Example of crossword puzzle solving in papyrology
18
?
*D QUEM
*CTUM
QU*DR*TUS
What is this character
“Clues” (images) and “filled in boxes” Hypothesis
Vowel After QU
E • Vowel
• Read so in 1917
A • Vowel
• Makes a known name
Supporting evidence
L Read so in 1917
A Occurs in legal
documents
A Occurs in legal
documents
L Read so in 1917
(although somewhat atypical, the palaeography
is that of a 1st century script)
19. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Sensory feedback loops
Embodied cognition
Expert practices and cognitive processes
Valid for any scripts
• Visual perception
– Impact of materiality and “re-
materializing” digitization
• Structural knowledge
acquisition
– Exposure to the material
Valid when phonological
and semantic knowledge
of scripts
• Aural process
– Cruciverbalistic approach
• Semantic memory
• Motor process
– Kinaesthetic approach
20. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
To summarize
• The digital medium brings our attention (back?) to:
– The materiality of the artefacts
– The performativity of the act of “reading” them
• Text as shape
• Text as sound
• Text as object
• Text as meaning
• Perceptual processes are intuitively and often
unconsciously mobilized, reinforcing the cognitive
feedback loops involving both perceptual and
conceptual processes
21. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
The future of the Digital Humanities is Cognitive
• Bringing the Human back into Digital Humanities
– Understanding cognitive involvement will allow to optimize the use
of the digital and support embodied sense-making practices
• Digitization encapsulating strategies of interpretation
• Monocular parallax motion for 3D perception
• Interactions with artefacts otherwise impossible,
• Tracing facilitating kinaesthetic approach to reading
• Other examples: virtual rolling of a papyrus (Artemidorus
papyrus)
• Sounding?
22. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
The future of the Digital Humanities is Cognitive
• Bringing the Human back into DH
– Humans have useful expert cognitive creative powers that can’t be
digitally emulated
– The digital is always mediated by humans, thus interpretative
– Understanding cognitive involvement will allow to optimize the use
of the digital
• Well-rounded Humanities scholarship:
– Digital Humanities: turn (large amounts of) data into information
– Cognitive Humanities: turn information into knowledge and
meaning
23. eHumanities Seminar
20th October 2014, Leipzig
S. Tarte Digitality, Materiality, and
Acknowledgements
Christian Dotremont “En écriture dans le
texte”
Logbook 1974
Prof. A. Bowman, Dr R. Tomlin, Dr C. Crowther (Classics, Oxford)
Prof. Sir M. Brady (Engineering, Oxford),
Prof M. Terras (Information Studies, UCL),
Dr J. Dahl (Oriental Studies, Oxford),
Prof G. D’Alessio (Classics, KCL)
Dr J. Elsner (Classics & History of Art, Oxford)
Prof. D. De Roure (e-Research Centre, Oxford)
AHRC funding [early-career fellowship]
Thank You