This document presents design themes for 2015 that were identified by analyzing notable designs from 2014. It summarizes 18 design themes across various disciplines including industrial design, transportation, music, color, materials, fashion, patterns, architecture, environmental design, typography, graphic design, information design, interaction design, interface design, eco design, and furniture design. Each theme is accompanied by 4-5 example images and descriptions to illustrate the theme. The document is intended to help design practitioners make connections between ideas and inform their design directions for 2015.
4D Design at Cranbrook: Projections for a new model of interaction design edu...Carla Diana
What if a design program enabled student work to flow freely from physical manifestations to digital ones, and vice versa? What if there were no set classes, but the directive to students pursue individual passion projects while an ever-evolving, curated collection of visiting designers challenges them with intensive charettes? What if students were selected to build upon one another’s knowledge, rather than rely on professors to deliver a codified body of information?
These questions are part of my current exploration as founder and head of the 4D program at the Cranbrook Academy of Art, a storied institution with a well established tradition in American design education and an ongoing reputation for bleeding edge experimentation. In this talk I’ll discuss a proposed framework for the new 4D Design department which will build on Cranbrook’s unique pedagogy and run as a design laboratory for creative applications of emerging technology. I’ll detail the topics and media that I hope to explore as well as a structure for seeking resources that can students develop a resilient approach to working in an area where a mastery of the medium is a moving target. I’ll look at key milestones as well as metrics for success, acknowledging the considerable challenges that graduate art and design programs face today.
Attendees will ideally come away with questions and new thoughts around the potential of revising and restructuring their own curricula in order to empower the design student of the future.
This document is a resume for Albert Abrahamsson that outlines his education, work experience, software skills, languages, and an exhibition. It lists his bachelor's degree in industrial design from Lund University in Sweden and work as a junior designer and in sales. Software skills include Adobe and Autodesk programs. Languages include Swedish, English, Danish and German. It also lists an exhibition of his "Stolen Cyclo" chair in Stockholm.
A high-level overview: Defining "design", design in higher education, in indu...Ariana Koblitz
A lunch 'n' learn presentation; relies somewhat heavily on the the word notes, and the intended audience works in Service, Product, and Mechanical Design.
This talk is intended to give a brief introduction to the world of design, meant to be accessible to someone just starting out in the field, or recently joining a team with designers.
It includes a general way to approach the topic, and an overview of what design can look like in academic fields and professional industries.
The document discusses the histories, cultures, and practices associated with DIY design and maker culture. It examines who is represented and celebrated in narratives around open design and DIY movements. It also analyzes tensions between open and closed approaches to design, such as the tradeoffs of ease of use versus user control when systems are closed versus open.
The document discusses the future of design education. It suggests that future learners will need qualities like foresight, perseverance, analytical thinking, creativity, and adaptability. They will also need exposure to fields including digital technology, manufacturing processes, environmental science, economics, and software. The document also presents examples of innovative product designs from India, including a water filter and asthma inhaler, that demonstrate applying diverse skills and knowledge to solve problems.
This document provides information about Eva Stomper Studio, an architecture and design firm based in Milan, Italy. Founded in 2007, the studio creates projects ranging from events and exhibitions to interiors, sets, and installations. Their goal is to ensure strong visual impact while expressing their love for the ephemeral and timeless. They emphasize dialogue with clients to achieve shared aspirations. Their portfolio includes retail spaces, hotels, and residential projects with a focus on modular and multifunctional design.
Yu Hiraoka is a 25-year-old Japanese designer based in Milan, Italy. He has a variety of design skills including product, interior, graphic and 3D design. He has a BA from Kobe Design University and an MSc from Politecnico di Milano. Hiraoka has worked on projects for international clients as a freelancer and at design firms in Milan. He is skilled in programs like Illustrator, Photoshop, Rhino and Cinema 4D. Hiraoka has received several awards and his work has been exhibited internationally.
This document outlines the structure and content of the Layout magazine for creative professionals and design enthusiasts. It will include features on the design process from inspiration to end product across the built environment spectrum. Each issue aims to provide over 100 pages of visual content across sections like main features, city observations, profiles, trends, and materials to give readers insight into macro and micro levels of the design process through interviews, photos and discussions.
4D Design at Cranbrook: Projections for a new model of interaction design edu...Carla Diana
What if a design program enabled student work to flow freely from physical manifestations to digital ones, and vice versa? What if there were no set classes, but the directive to students pursue individual passion projects while an ever-evolving, curated collection of visiting designers challenges them with intensive charettes? What if students were selected to build upon one another’s knowledge, rather than rely on professors to deliver a codified body of information?
These questions are part of my current exploration as founder and head of the 4D program at the Cranbrook Academy of Art, a storied institution with a well established tradition in American design education and an ongoing reputation for bleeding edge experimentation. In this talk I’ll discuss a proposed framework for the new 4D Design department which will build on Cranbrook’s unique pedagogy and run as a design laboratory for creative applications of emerging technology. I’ll detail the topics and media that I hope to explore as well as a structure for seeking resources that can students develop a resilient approach to working in an area where a mastery of the medium is a moving target. I’ll look at key milestones as well as metrics for success, acknowledging the considerable challenges that graduate art and design programs face today.
Attendees will ideally come away with questions and new thoughts around the potential of revising and restructuring their own curricula in order to empower the design student of the future.
This document is a resume for Albert Abrahamsson that outlines his education, work experience, software skills, languages, and an exhibition. It lists his bachelor's degree in industrial design from Lund University in Sweden and work as a junior designer and in sales. Software skills include Adobe and Autodesk programs. Languages include Swedish, English, Danish and German. It also lists an exhibition of his "Stolen Cyclo" chair in Stockholm.
A high-level overview: Defining "design", design in higher education, in indu...Ariana Koblitz
A lunch 'n' learn presentation; relies somewhat heavily on the the word notes, and the intended audience works in Service, Product, and Mechanical Design.
This talk is intended to give a brief introduction to the world of design, meant to be accessible to someone just starting out in the field, or recently joining a team with designers.
It includes a general way to approach the topic, and an overview of what design can look like in academic fields and professional industries.
The document discusses the histories, cultures, and practices associated with DIY design and maker culture. It examines who is represented and celebrated in narratives around open design and DIY movements. It also analyzes tensions between open and closed approaches to design, such as the tradeoffs of ease of use versus user control when systems are closed versus open.
The document discusses the future of design education. It suggests that future learners will need qualities like foresight, perseverance, analytical thinking, creativity, and adaptability. They will also need exposure to fields including digital technology, manufacturing processes, environmental science, economics, and software. The document also presents examples of innovative product designs from India, including a water filter and asthma inhaler, that demonstrate applying diverse skills and knowledge to solve problems.
This document provides information about Eva Stomper Studio, an architecture and design firm based in Milan, Italy. Founded in 2007, the studio creates projects ranging from events and exhibitions to interiors, sets, and installations. Their goal is to ensure strong visual impact while expressing their love for the ephemeral and timeless. They emphasize dialogue with clients to achieve shared aspirations. Their portfolio includes retail spaces, hotels, and residential projects with a focus on modular and multifunctional design.
Yu Hiraoka is a 25-year-old Japanese designer based in Milan, Italy. He has a variety of design skills including product, interior, graphic and 3D design. He has a BA from Kobe Design University and an MSc from Politecnico di Milano. Hiraoka has worked on projects for international clients as a freelancer and at design firms in Milan. He is skilled in programs like Illustrator, Photoshop, Rhino and Cinema 4D. Hiraoka has received several awards and his work has been exhibited internationally.
This document outlines the structure and content of the Layout magazine for creative professionals and design enthusiasts. It will include features on the design process from inspiration to end product across the built environment spectrum. Each issue aims to provide over 100 pages of visual content across sections like main features, city observations, profiles, trends, and materials to give readers insight into macro and micro levels of the design process through interviews, photos and discussions.
Consurge: Development & Application Design rschoenh
App developement for Embedded Media Design course at Pratt Institute, monitors electrical energy use in the home and makes users conscious of their energy consumption habits.
Embedded Media Design - Fall 2014
Professor Tom Klinkowstein
Pratt Institute - Graduate Communications Design
Marialuisa Lillo is an Italian designer with over 10 years of experience in graphic design, product design, interior design, and brand identity. She has worked with clients such as arcHITects, Pampered, and Bionilai. Her work includes packaging design, logos, user interfaces, and illustrations. Lillo has a degree in industrial design from the Polytechnic University of Bari and a degree in product design from the Polytechnic University of Milan.
Shayar Salim is an industrial designer exploring opportunities where he can effectively contribute his skills and make an impact. He has 2 years of experience as a product design engineer for Enfost Design Pvt Ltd in Bangalore, working for clients like Hindustan Unilever. He also completed a one-year course in product design from Scuola Politechnica di Design in Milan. Currently, he is looking for design and technology roles that allow him to apply his expertise in industrial design and engineering.
Ryan Schoenherr_Embedded Media Presentationrschoenh
The document discusses a proposed mobile app called Consurge that would track and display a user's electrical consumption in their kitchen. The app would show energy usage in real time, compare usage to past performance, and convert usage data into monetary costs to raise users' awareness of wasting resources. Ethnographic research on cooking behaviors identified needs for more organization, less waste, and tools to reduce consumption that the app aims to address.
This document provides a summary of Arunav Kanoria's work experience and education. It includes a portfolio listing various design, business, and engineering projects he has worked on, including designing automated public toilets, experience design for Design Week, designing services, exhibition curation, storytelling, and mobile application development. For each project, it provides details on the goals, inspiration, contribution, and work done. The document is Arunav Kanoria's resume, showcasing his qualifications and experience in design, business, and engineering fields through concise project summaries.
Lorenzo Cordella Portfolio 2021_ Industrial Product Design Lorenzo Cordella
A compendium of some of the most relevant projects I did, together with some personal fast concepts.
Some of my projects are not in this portfolio due to confidentiality, but please feel free to ask me any questions you may have as I can be reached at lorenzocordella@yahoo.it or (+39) 333 911 8511. I appreciate you taking the time to review my qualifications.
This document outlines Ryan Schoenherr's proposals for sustainable kitchen designs from his Embedded Media Design course. It discusses ethnographic studies of kitchen users, unmet needs identified, and two proposals - an app that tracks resource consumption in the kitchen to reduce waste, and a device that detects recyclables being thrown out to alert users. The overall goal is to make users more aware of their environmental impact through sustainable kitchen technologies.
The document outlines Savitha Narayanan's portfolio and projects from her Master's program in Interior and Living Design at Domus Academy in Milan, Italy. It includes summaries and diagrams of 6 projects focused on spatial interventions and concepts for hospitality, pop-up workspaces, street food, structures, cafes, and healthcare. Savitha's education and experience in architecture and design are also mentioned.
Jeffrey S. Anderson has extensive experience in architecture and design. He received a Master of Architecture from Princeton University and a B.S. in Architecture from Ohio State University. He has worked at several notable architecture firms including Diller Scofidio + Renfro, Alejandro Zaera-Polo, and Pelli Clarke Pelli. He has also taught at Princeton University as an assistant instructor.
This document outlines Ryan Schoenherr's proposal for an app called Consurge that tracks kitchen resource consumption. The app would use devices connected to appliances to monitor electricity, water, and gas usage. It would display daily, monthly, and yearly usage data to users and compare their efficiency to others. The goal is to educate users on reducing wasteful consumption through a casual, friendly interface.
An interdisciplinary studio of 16 students from architecture, industrial design, and interior design backgrounds worked to design and construct a temporary pavilion for the 80/35 Music Festival in Des Moines, Iowa. Students researched precedents, explored digital fabrication techniques, and traveled to New Orleans to experience festival culture. They developed initial proposals with a focus on modularity, constructibility, and potential for digital interaction. Their goal was to experiment with both traditional and innovative computational methods of material practice and construction.
Alvaro Soto presented on a concept for product designers to utilize ambient data sources like sound as the informational basis for design decisions and formal aspects of objects. This allows for programmable complexity and flexibility without increased costs. Designers can work in an explicit yet flexible manner by being open to algorithmic exploration and variation rather than predefined shapes. New techniques are needed to achieve cost-effective design iteration and complexity using these data-driven and computationally-inspired approaches to small-scale local production.
This portfolio document summarizes Shenese Langlois' design work from 2013 to 2015, including assignments on deconstructing a chair, conceptualizing a think space for an artist, and designing a house as a self-portrait. It also includes renderings of cafe, pharmacy, and interior spaces as well as hand drawings, AutoCAD drawings, and Revit drawings of construction details. Further, it outlines projects on designing a bank and dormitory, showing concept ideas, floor plans, renderings, and working drawings.
The document discusses new media and technology concepts taught in the New Media New Technology class at Leiden University. The course explores the latest new media technologies and concepts organized around themes such as new media history, social relationships, space, and intelligent perception and action. Students are asked to create a project that answers unusual questions or uses unconventional research methods and output formats beyond a traditional thesis.
Dylan Courtney's industrial design portfolio showcases 6 projects from 2015-2016. The portfolio includes [1] the Acrobat chair, inspired by the Adirondack chair; [2] Wild Tiles, a chess set with magnetic tiles that alter gameplay; and [3] Fly-By-Light, a luminaire made from recycled frisbees. The portfolio demonstrates Dylan's skills in sketching, modeling, prototyping, and applying sustainable design practices to create innovative product designs.
This document provides information about Shih-Yen Lo including his background, skills, education, experience and projects. It includes his contact information, languages spoken, computer skills, workshop skills, locations lived/worked, education history including degrees received from various institutions. It also lists several personal projects he has worked on including an exoskeleton accessory for tablets, a water harvesting device, and a phonograph-inspired candle recording device. Photos and diagrams are provided for some of the projects.
The document summarizes the BA Design Degree Course at Naba, an Italian design school. It discusses what design is, what designers do, the educational methodology of learning by doing, and the curriculum. It also profiles the people who teach in the department of design and their specializations. Finally, it provides examples of student projects and collaborations between Naba design and industry.
#WeAreRHODY #BIGpicture #Interview with James D'Alessandro #SOPHMORE #WENTWOR...MADink401
#WeAreRHODY's TAUG talks with James D'Alessandro, Jamestown (#RI) native and Sophomore at Wentworth Institute of Technology's Industrial Design Program in Boston. Inspired by his home town coastline, music and the crooked streets of Boston - D'Alessandro is the next generation of social innovation!
#WeAreRHODY #BIGpicture #Interview with James D'Alessandro #SOPHMORE #WENTWORTH #INSTITUTE of #TECHNOLOGY #RI #BOSTON
Consurge: Development & Application Design rschoenh
App developement for Embedded Media Design course at Pratt Institute, monitors electrical energy use in the home and makes users conscious of their energy consumption habits.
Embedded Media Design - Fall 2014
Professor Tom Klinkowstein
Pratt Institute - Graduate Communications Design
Marialuisa Lillo is an Italian designer with over 10 years of experience in graphic design, product design, interior design, and brand identity. She has worked with clients such as arcHITects, Pampered, and Bionilai. Her work includes packaging design, logos, user interfaces, and illustrations. Lillo has a degree in industrial design from the Polytechnic University of Bari and a degree in product design from the Polytechnic University of Milan.
Shayar Salim is an industrial designer exploring opportunities where he can effectively contribute his skills and make an impact. He has 2 years of experience as a product design engineer for Enfost Design Pvt Ltd in Bangalore, working for clients like Hindustan Unilever. He also completed a one-year course in product design from Scuola Politechnica di Design in Milan. Currently, he is looking for design and technology roles that allow him to apply his expertise in industrial design and engineering.
Ryan Schoenherr_Embedded Media Presentationrschoenh
The document discusses a proposed mobile app called Consurge that would track and display a user's electrical consumption in their kitchen. The app would show energy usage in real time, compare usage to past performance, and convert usage data into monetary costs to raise users' awareness of wasting resources. Ethnographic research on cooking behaviors identified needs for more organization, less waste, and tools to reduce consumption that the app aims to address.
This document provides a summary of Arunav Kanoria's work experience and education. It includes a portfolio listing various design, business, and engineering projects he has worked on, including designing automated public toilets, experience design for Design Week, designing services, exhibition curation, storytelling, and mobile application development. For each project, it provides details on the goals, inspiration, contribution, and work done. The document is Arunav Kanoria's resume, showcasing his qualifications and experience in design, business, and engineering fields through concise project summaries.
Lorenzo Cordella Portfolio 2021_ Industrial Product Design Lorenzo Cordella
A compendium of some of the most relevant projects I did, together with some personal fast concepts.
Some of my projects are not in this portfolio due to confidentiality, but please feel free to ask me any questions you may have as I can be reached at lorenzocordella@yahoo.it or (+39) 333 911 8511. I appreciate you taking the time to review my qualifications.
This document outlines Ryan Schoenherr's proposals for sustainable kitchen designs from his Embedded Media Design course. It discusses ethnographic studies of kitchen users, unmet needs identified, and two proposals - an app that tracks resource consumption in the kitchen to reduce waste, and a device that detects recyclables being thrown out to alert users. The overall goal is to make users more aware of their environmental impact through sustainable kitchen technologies.
The document outlines Savitha Narayanan's portfolio and projects from her Master's program in Interior and Living Design at Domus Academy in Milan, Italy. It includes summaries and diagrams of 6 projects focused on spatial interventions and concepts for hospitality, pop-up workspaces, street food, structures, cafes, and healthcare. Savitha's education and experience in architecture and design are also mentioned.
Jeffrey S. Anderson has extensive experience in architecture and design. He received a Master of Architecture from Princeton University and a B.S. in Architecture from Ohio State University. He has worked at several notable architecture firms including Diller Scofidio + Renfro, Alejandro Zaera-Polo, and Pelli Clarke Pelli. He has also taught at Princeton University as an assistant instructor.
This document outlines Ryan Schoenherr's proposal for an app called Consurge that tracks kitchen resource consumption. The app would use devices connected to appliances to monitor electricity, water, and gas usage. It would display daily, monthly, and yearly usage data to users and compare their efficiency to others. The goal is to educate users on reducing wasteful consumption through a casual, friendly interface.
An interdisciplinary studio of 16 students from architecture, industrial design, and interior design backgrounds worked to design and construct a temporary pavilion for the 80/35 Music Festival in Des Moines, Iowa. Students researched precedents, explored digital fabrication techniques, and traveled to New Orleans to experience festival culture. They developed initial proposals with a focus on modularity, constructibility, and potential for digital interaction. Their goal was to experiment with both traditional and innovative computational methods of material practice and construction.
Alvaro Soto presented on a concept for product designers to utilize ambient data sources like sound as the informational basis for design decisions and formal aspects of objects. This allows for programmable complexity and flexibility without increased costs. Designers can work in an explicit yet flexible manner by being open to algorithmic exploration and variation rather than predefined shapes. New techniques are needed to achieve cost-effective design iteration and complexity using these data-driven and computationally-inspired approaches to small-scale local production.
This portfolio document summarizes Shenese Langlois' design work from 2013 to 2015, including assignments on deconstructing a chair, conceptualizing a think space for an artist, and designing a house as a self-portrait. It also includes renderings of cafe, pharmacy, and interior spaces as well as hand drawings, AutoCAD drawings, and Revit drawings of construction details. Further, it outlines projects on designing a bank and dormitory, showing concept ideas, floor plans, renderings, and working drawings.
The document discusses new media and technology concepts taught in the New Media New Technology class at Leiden University. The course explores the latest new media technologies and concepts organized around themes such as new media history, social relationships, space, and intelligent perception and action. Students are asked to create a project that answers unusual questions or uses unconventional research methods and output formats beyond a traditional thesis.
Dylan Courtney's industrial design portfolio showcases 6 projects from 2015-2016. The portfolio includes [1] the Acrobat chair, inspired by the Adirondack chair; [2] Wild Tiles, a chess set with magnetic tiles that alter gameplay; and [3] Fly-By-Light, a luminaire made from recycled frisbees. The portfolio demonstrates Dylan's skills in sketching, modeling, prototyping, and applying sustainable design practices to create innovative product designs.
This document provides information about Shih-Yen Lo including his background, skills, education, experience and projects. It includes his contact information, languages spoken, computer skills, workshop skills, locations lived/worked, education history including degrees received from various institutions. It also lists several personal projects he has worked on including an exoskeleton accessory for tablets, a water harvesting device, and a phonograph-inspired candle recording device. Photos and diagrams are provided for some of the projects.
The document summarizes the BA Design Degree Course at Naba, an Italian design school. It discusses what design is, what designers do, the educational methodology of learning by doing, and the curriculum. It also profiles the people who teach in the department of design and their specializations. Finally, it provides examples of student projects and collaborations between Naba design and industry.
#WeAreRHODY #BIGpicture #Interview with James D'Alessandro #SOPHMORE #WENTWOR...MADink401
#WeAreRHODY's TAUG talks with James D'Alessandro, Jamestown (#RI) native and Sophomore at Wentworth Institute of Technology's Industrial Design Program in Boston. Inspired by his home town coastline, music and the crooked streets of Boston - D'Alessandro is the next generation of social innovation!
#WeAreRHODY #BIGpicture #Interview with James D'Alessandro #SOPHMORE #WENTWORTH #INSTITUTE of #TECHNOLOGY #RI #BOSTON
Discovering the Best Indian Architects A Spotlight on Design Forum Internatio...Designforuminternational
India’s architectural landscape is a vibrant tapestry that weaves together the country's rich cultural heritage and its modern aspirations. From majestic historical structures to cutting-edge contemporary designs, the work of Indian architects is celebrated worldwide. Among the many firms shaping this dynamic field, Design Forum International stands out as a leader in innovative and sustainable architecture. This blog explores some of the best Indian architects, highlighting their contributions and showcasing the most famous architects in India.
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
1. 2015 Design Themes 1
December, 2014 Anthology, LA
2015 DESIGN
THEMES
ANTHOLOGY, LA
2. 2015 Design Themes 2
December, 2014 Anthology, LA
FORWARD
2015 Design Themes are a result of a review of thousands of
designs published online during the past year; Notable designs are
archived on Anthology’s Tumblr blog at http://thisisanthology.
tumblr.com, and tagged with key words, which are used for
filtering and sorting among the various disciplines and elements
of design. The resulting clusters were then synthesized into design
themes.
The themes are intended to help design practitioners to make
connections between ideas and to help form their design directions
for 2015.
Special thanks to J.A.
Anthology, LA
anthology_la@icloud.com
http://thisisanthology.tumblr.com
https://twitter.com/thisisanthology
3. 2015 Design Themes 3
December, 2014 Anthology, LA
CONTENTS
INDUSTRIAL DESIGN
CRAFTED PERFORMANCE 5
TRANSPORTATION
MULTI–MODAL 7
MUSIC
MATERIAL ACOUSTICS 9
COLOR
CHILD PLAY 11
MUTED MULTI 12
MATERIAL & FINISHING
NATURAL STATE 14
FASHION
PASSIVE SURVIVALIST 16
PATTERN
PROGRAMMATIC 18
SPATIAL 20
ARCHITECTURE
PUSH & PULL 22
SYMBIO 23
ENVIRONMENTAL DESIGN
OPTICAL 25
REACTIVE SPACE 26
TYPOGRAPHY
MUTATIONS 28
GRAPHIC DESIGN
DIMENSIONAL 30
INFORMATION DESIGN
PROGRESSION 32
INTERACTION DESIGN
UBIQUITY OF TOUCH 34
INTERFACE DESIGN
RADIAL 36
ECO DESIGN
REDEFINED ECOLOGIES 38
FURNITURE DESIGN
DIY HYBRIDS 40
INDEX
INDEX 42
5. 2015 Design Themes 5
December, 2014 Anthology, LA
INDUSTRIAL DESIGN THEME
CRAFTED PERFORMANCE
High performance and precision products are the result of high level of craft
and engineering. Examples in aeronautics and entertainment equipment design
demonstrate innovative vision matched by creative ingenuity.
Panasonic 64:9 ultra-wide sports
video system
2014
NASA asteroid capture system
concept
2014
Project Morpheus
2014
NASA Sunjammer, solar sail
2013
Online
Online
Online
Online
7. 2015 Design Themes 7
December, 2014 Anthology, LA
TRANSPORTATION DESIGN THEME
MULTI–MODAL
Movement in cities toward integrating multiple modes of transportation that includes
new types of electric vehicles, innovation in rail, and bicycles.
Lumen
2014
Splinster, ride renting
2014
TFL driver-less Tube train
2014
Toyota i-Road EV
2014
Online
Online
Online
Online
9. 2015 Design Themes 9
December, 2014 Anthology, LA
MUSIC THEME
MATERIAL ACOUSTICS
A response to low–quality, digital music, these products offer experiences that
focuses on materiality and physics of sound.
Loop wireless wall-mount speaker
system
2013
Unmonday Model 4.3
2014
Ulrimdock Ceramic Speakers
2014
Ototo, an experimental printed circuit board
2013
DIY musical instrument made with Ototo
Online
Online
Online
Online
Sound Pegs
2014
Online
11. 2015 Design Themes 11
December, 2014 Anthology, LA
COLOR DESIGN THEME
CHILD PLAY
Adoption of bright palettes across product categories. Child-like and playful colors
communicate unadulterated honesty and simplicity, both in the meaning and quality
of the products.
Bell Bullitt Helmet
2014
Online
BleepBleeps
2014
Parenting devices such as such as a baby monitor, thermometer and fertility tester.
Online
Good Morning moka pot
2014
Online
Radius Series
2014
Online
12. 2015 Design Themes 12
December, 2014 Anthology, LA
COLOR DESIGN THEME
MUTED MULTI
Muted colors combined and applied in a semi-regular pattern to create an affect that
is unexpected.
London College of Fashion roof deck
2014
Online
Shanty storage
2014
Parenting devices such as such as a baby monitor, thermometer and fertility tester.
Online
Pinsofa 1
2014
Online
14. 2015 Design Themes 14
December, 2014 Anthology, LA
MATERIAL & FINISHING DESIGN THEME
NATURAL STATE
Use of minimally processed materials communicates a lifestyle of simplicity, and
supports an organic ecosystem by minimizing toxicity to the natural environment.
HI-LO SHELVING
2014
Easy pencil
2014
Sound Pegs
2014
Online
Online
Online
Craft adjustable bench
2014
Online
Round Square
2014
Online
16. 2015 Design Themes 16
December, 2014 Anthology, LA
FASHION THEME
PASSIVE SURVIVALIST
Unexpected fashion objects with a focus on surviving the environment.
Capsule Collection
2014
Walking Shelter
2013
Sneakers with integrated shelter in the
fashion of a tent without a pole.
Online
Online
Vouwplaats
2014
Online
BB.Suit 0.2
2014
Clothing that cleans the air around the
wearer.
Online
Smog mask fashion, QIAODAN Yin
Peng S/S 15
2014
Online
18. 2015 Design Themes 18
December, 2014 Anthology, LA
PATTERN DESIGN THEME
PROGRAMMATIC
Use of digitally generated patterns are a reflection of the era. Patterns mimic digital
display glitches and technology. Designers are also using structural patterns that are
native to CAD software.
Lab coats
2014
Online
Technomimicry collection
2014
Melt
2014
FACETURE
2014
Knyttan
2014
Online
Online
Online
Online
19. 2015 Design Themes 19
December, 2014 Anthology, LA
PATTERN DESIGN THEME
PROGRAMMATIC
Patterns generated by data as well as by creative technologists.
Pine Island Glacier infographic
2014
Online
Forays/Optimism
2013
RGB circles
2014
Online
Online
20. 2015 Design Themes 20
December, 2014 Anthology, LA
PATTERN DESIGN THEME
SPATIAL
Creating amazing dimension by using deceptively simple geometry and visual effects.
Wall Shadows
2013
Online
Works on Reflection II
2013
Motion Matters exhibition
2013
Onion skin
2013
Online
Online
Online
25. 2015 Design Themes 25
December, 2014 Anthology, LA
ENVIRONMENTAL DESIGN THEME
OPTICAL
Playful illusions in the physical space to attract and engage the viewer.
Hidden – Unveiling Japanese Design
2014
Online
Mirage Shelving
2013
Light onto a grey street
2013
Platform identity
2013
Play Cafe Installation
2013
Online
26. 2015 Design Themes 26
December, 2014 Anthology, LA
ENVIRONMENTAL DESIGN THEME
REACTIVE SPACE
For aesthetics and function, integration of technology in the built environment
continues to grow.
Box
2013
Online
Bao Bao Issey Miyake, Shinjuku
2013
Flow 5.0
2013
Online
Online
28. 2015 Design Themes 28
December, 2014 Anthology, LA
TYPOGRAPHY THEME
MUTATIONS
Forms configured, generated, and reconsidered in a move towards distortion.
MIT Media Lab
2014
Online
ZXX, a disruptive typeface
2013
Whitney Graphic Identity
2014
Yale University Architecture
2014
Online Online
Online
30. 2015 Design Themes 30
December, 2014 Anthology, LA
GRAPHIC DESIGN THEME
DIMENSIONAL
The media space viewed in varied focal lengths.
Material Design Language, Google
2014
Online
MIT Architecture
2014
SOILED “Windowscrapers”
2013
Online
32. 2015 Design Themes 32
December, 2014 Anthology, LA
INFORMATION DESIGN THEME
PROGRESSION
Information presented in a step-by–step progression, which is based on a well
considered sequence of actions for an activity.
Picture Cook: See. Make. Eat.
2013
Online
WalkNYC
2013
Rove
2013
Online
Online
34. 2015 Design Themes 34
December, 2014 Anthology, LA
INTERACTION DESIGN THEME
UBIQUITY OF TOUCH
In the ubiquitous world of multi–touch devices, designers investigate touch and non–
touch materials, interfaces, and their potential behaviors.
@><#!!! – interactive metal surface
2013
Online
Online
Online
Chiaroscuro lamp
2014
A lamp that’s switched on and off by
touching it’s shadow.
Disney Research – paper generator
2013
UltraHaptics, Bristol University
2013
36. 2015 Design Themes 36
December, 2014 Anthology, LA
INTERFACE DESIGN THEME
RADIAL
Radial style controls feels familiar and friendly, and differentiates brands within a
pool of homogeneously digital interfaces.
Sony QX lens cameras
2013
Online
Online
Pandora Android app
2013
Misfit Flash
2014
A sleep and activity tracker.
VW Play The Road iOS app
2013
40. 2015 Design Themes 40
December, 2014 Anthology, LA
FURNITURE DESIGN THEME
DIY HYBRIDS
A combination of the IKEA–effect and upcycling, furniture is being modified to meet
personal needs and to support a smooth transition between activities and moments.
Integrated Workstation
2013
Online
Online
Online
Bikini Island furniture collection
2013
Loose Joints, a DIY furniture kit
2013