This document provides examples of several artists who integrate 3D modeling and animation into their artwork. Brenna Murphy creates abstract digital forms combining different digital mediums. Sabrina Ratte's early video art incorporated 3D animation to create complex imagery. Snow Yunxue Fu examines the world through digital reality and virtual reality in her topographical computer rendered animation installations. Ian Cheng creates live simulations using video game engines. Refik Anadol explores the relationship between digital and physical entities through data-driven artworks grown from neural data.