Daily Fantasy Sports (DFS) Notes
Robin Howlett
Why DFS?
โ€ข Unlawful Internet Gambling Enforcement Act (UIGEA)
passes in 2006
โ€“ Prohibits online gambling except for fantasy sports and horse
racing
โ€“ Cripples US online poker and sportsbook markets, many
businesses stop accepting US customers
โ€ข Apr 15 2011, โ€œBlack Fridayโ€ โ€“ Feds seize domains of largest
online poker sites still accepting US-based players
โ€ข DFS explodes in popularity in 2013 with first $1M single-
winner prize (similar to Chris Moneymaker winning 2003
WSOP)
โ€ข Now the fastest growing segment of the digital and
interactive gaming space
Market Size & Demographics
โ€ข ~50M traditional (season-long) fantasy uniques
โ€ข DFS only has ~1.5M uniques (3%)
โ€“ Penetration rate is small as industry is young
โ€“ Whether rates will approach/exceed much higher levels
remains to be seen once early-adopter phase has passed
โ€“ Debate is whether DFS will remain a niche product due to
its more technical nature
โ€“ Life-Time Value (LTV) of players currently high (~$750) but
potentially overvalued and unsustainable
โ€ข DFS players primarily millennials (tech-savvy) and
overwhelmingly male (est. 95%+)
โ€“ Significant interest from leagues and media outlets
The Current Players
โ€ข FanDuel & DraftKings
โ€ข Everybody else
DFS Formats
โ€ข Person-to-person (P2P), roster-based, salary caps:
โ€“ FanDuel (team sports), DraftKings (team and individual
sports)
โ€ข Simplified P2P, reduced rosters:
โ€“ TopLine Game Labs (DailyMVP, FanNation)
โ€ข Against the House, lineup:
โ€“ BetAmerica HomeRun predictions
โ€“ Game Sports Network (GSN) HotRoster
โ€ข Event-based, P2P, market makers:
โ€“ ScoreStreak (ran out of $)
โ€“ Tradesports (Yes/No preditions)
Two-Horse Race:
FanDuel & DraftKings
โ€ข FanDuel & DraftKings estimated combined market
share 97%+
โ€ข Estimated split:
โ€“ FanDuel: 75%
โ€“ DraftKings: 25%
โ€ข Split is highly sensitive to time of year and offerings:
โ€“ NFL dominates revenues and traffic; FanDuel has clear lead
in NFL
โ€“ DraftKings has official MLB tie-in and offers Golf,
MMA/UFC, and NASCAR DFS competitions, which FanDuel
does not
FanDuel $ Q4 2014
โ€ข $370M+ Entry fees
โ€ข $333M Prizes
โ€ข $36.8M Revenue (9.9% effective rake)
โ€ข 1M+ paid active users
[1] FanDuel Financials
FanDuel $ Q4 2014
โ€ข 300%+ YoY Revenue growth
โ€“ 2013: $14.3M
โ€“ 2014: $57.3M
โ€ข 424% YoY growth in active paid customers
โ€“ Q4 2013: 193k
โ€“ Q4 2014: 1.01M
โ€ข However, YoY avg. revenue per user decreased (-
5.3%), and effective rake increased (9.1% to 9.9%)
[1] FanDuel Financials
DraftKings $
โ€ข DraftKings do not disclose as much investor
information as FanDuel
โ€ข Site has quoted
โ€“ โ€œ$30M in revenue in 2014โ€
โ€“ โ€œ350K monthly active paid users in 4Q 2014โ€.
Venture Funding: FanDuel
โ€ข $86.2M in 6 rounds incl. $70M Series D (Q3
2014)
โ€ข Investors include Shamrock, NBC Sports, KKR
among others
โ€ข Multi-year NBA partnership included equity
stake for NBA in FanDuel
โ€ข Suggested valuation $1.0B to $1.5B
Venture Funding: DraftKings
โ€ข $75M in 5 rounds incl. $41M Series C (Q3 2014)
โ€ข Investors include Raine Group, Atlas, GGV,
Redpoint among others
โ€ข $250M Disney investment (Q2 2015) was
cancelled/postponed (reason not entirely clear)
โ€“ Deal allegedly included agreement for $500M
marketing spend by DraftKings on ESPN properties
โ€“ DraftKings will have exclusive DFS advertising rights on
ESPN starting 2016
โ€ข Official partnerships with MLB and NHL
โ€ข Suggested valuation ~$1B
Current DFS Business Behavior
โ€ข โ€œLand grabโ€ currently:
โ€“ Rush to partner with teams, leagues and media
outlets
โ€“ Significant marketing expenditures driven by venture
capital
โ€“ Aggressive courting of former online poker and
sportsbook players
โ€ข Lack of regulation and online, data-driven
business model results in negligible barriers to
entry
โ€ข Neither FanDuel nor DraftKings are profitable
The Future Players
โ€ข Amaya (AMYGF)
โ€“ New owner PokerStars and Full Tilt Poker ($5B acquisitions),
already has casino gaming, testing sportsbook and prepping DFS
site for 2015/16 NFL season
โ€“ Highly profitable (40%+ EBIDTA margins) and experienced in
about monetizing online gaming users
โ€“ Could either build in-house or seek M&A opportunties
โ€ข Yahoo (YHOO)
โ€“ Largest traditional season-long fantasy operator
โ€“ Season-long and daily fantasy cross-over opportunities, large
existing user-base and technology/media powerhouse (see
exclusive NFL game streaming deal)
โ€“ Prepping DFS site for 2015/16 NFL season or Q4 2015
โ€“ Likely to be developed in-house
The Casino/Gaming Incumbents
โ€ข Casino industry
โ€“ DFS threaten both dollar and time commitments by
players/gamblers to brick-and-mortar casinos
โ€“ Seeks involvement in DFS but wants to protect existing business
โ€“ Licensed and regulated industry; may fund/lobby for increased
federal oversight of DFS to protect their markets
โ€ข Zynga, King, and social gaming industry
โ€“ Still highly profitable
โ€“ Experienced in real-money gaming products and
โ€ข Churchill Downs Inc
โ€“ Casinos, TwinSpires ADW, Big Fish Games ($885M 2014 acq)
โ€“ Long history with online gaming and sportsbook due to horse
racing exemptions to online gambling bans
Kingmakers: NFL
โ€ข Historically the biggest beneficiary of fantasy
sports
โ€ข FanDuelโ€™s growth and dominance has been
directly tied to daily fantasy football
โ€ข League has been taking a watching brief
โ€ข Leadership has been adverse to gambling
connections
โ€ข However, some team owners are investors
(e.g. Robert Kraft in DraftKings)
Kingmakers: ESPN
โ€ข Dominant sports media outlet
โ€ข Has prominently featured traditional and daily
fantasy sports within its properties, broadcasts
and publications
โ€ข DraftKings exclusive DFS advertising deal with
ESPN may be inspired if growth continues at
current pace and DFS becomes mainstream
during sports broadcasts
Princemaker: PGA
โ€ข One of the hottest new verticals
โ€ข DraftKings offers golf, FanDuel does not
โ€ข Significant media exposure with 2015 US
Open due to Dustin Johnsonโ€™s final hole 3-putt
handing first-time DFS money-game player a
~$1M prize
Engagement: DFS, Leagues, Media
โ€ข Media: DraftKing and FanDuel user surveys
stated:
โ€“ 47% โ€œstarted following 1+ new sportsโ€ due to DFS
โ€“ 35% consume โ€œa little more live sports contentโ€, 43%
consume โ€œa lot more live sports contentโ€
โ€“ 40% increase in time spent consuming sports media
โ€ข Leagues: Driving attention when fan interest has
historically been at its lowest
โ€“ Regular season games
โ€“ Blowouts
โ€“ Unfashionable/small-market games/events
Risks: Legal
I am not a lawyer (IANAL)
โ€ข ~45+ States โ€œpermitโ€ DFS
โ€ข Post-UIGEA, significant risks still possible for DFS to be
deemed โ€œgamblingโ€
โ€ข Pokerโ€™s โ€œBlack Fridayโ€ showed Government can move to
shut down online businesses/markets overnight
โ€ข Casino and gaming advisor industries have increased calls
for DFS to be regulated and licensed
โ€ข Should a DFS-related gambling scandal occur in a
professional or college team or individual sport event,
political support for non-regulated DFS sites may be
impacted negatively
Risks: Reality
โ€ข For the format that has proven most popular (P2P,
roster-based games), the number of gaming
opportunities tends to be much lower than casino,
poker or even sportsbook gambling e.g. NFL DFS
โ€ข Acquisition costs are high and continue to rise;
financial viability of industry run as it is today may not
be possible
โ€ข Far more than poker and horse racing gambling, daily
fantasy is significantly more conducive to players using
automated software to optimize investments; may
drive casual players away
Risks: Attrition
โ€ข DFS sites, like other online properties highly sensitive to network and liquidity
effects (eBay, poker), will tend to compete entirely on customer acquisition spend
until one company โ€œwinsโ€
โ€ข Both poker and horse racing have shown that bad players (the โ€œfishโ€, due to the
skill gap vs. the good players) cannot and will not sustain losing large sums of
money forever
โ€ข Good players must have enough of an edge over the competition to compensate
for any effective rakes.
โ€ข Attrition takes place when the bad players leave, leaving a proportionally larger
pool of higher-skill players whose competitiveness cannot compensate for the
rake.
โ€ข DFS may accelerate this attrition due to the nature of it being primarily a data-
driven competition, conducive to automated, technical tooling for placing highly-
optimal investments.
โ€ข Bad/casual players will not be able to compete; either the rake would need to be
reduced (affecting revenue) or handle decreases (as volume players reduce
investments, also impacting revenue)

Daily Fantasy Sports (DFS) Notes

  • 1.
    Daily Fantasy Sports(DFS) Notes Robin Howlett
  • 2.
    Why DFS? โ€ข UnlawfulInternet Gambling Enforcement Act (UIGEA) passes in 2006 โ€“ Prohibits online gambling except for fantasy sports and horse racing โ€“ Cripples US online poker and sportsbook markets, many businesses stop accepting US customers โ€ข Apr 15 2011, โ€œBlack Fridayโ€ โ€“ Feds seize domains of largest online poker sites still accepting US-based players โ€ข DFS explodes in popularity in 2013 with first $1M single- winner prize (similar to Chris Moneymaker winning 2003 WSOP) โ€ข Now the fastest growing segment of the digital and interactive gaming space
  • 3.
    Market Size &Demographics โ€ข ~50M traditional (season-long) fantasy uniques โ€ข DFS only has ~1.5M uniques (3%) โ€“ Penetration rate is small as industry is young โ€“ Whether rates will approach/exceed much higher levels remains to be seen once early-adopter phase has passed โ€“ Debate is whether DFS will remain a niche product due to its more technical nature โ€“ Life-Time Value (LTV) of players currently high (~$750) but potentially overvalued and unsustainable โ€ข DFS players primarily millennials (tech-savvy) and overwhelmingly male (est. 95%+) โ€“ Significant interest from leagues and media outlets
  • 4.
    The Current Players โ€ขFanDuel & DraftKings โ€ข Everybody else
  • 5.
    DFS Formats โ€ข Person-to-person(P2P), roster-based, salary caps: โ€“ FanDuel (team sports), DraftKings (team and individual sports) โ€ข Simplified P2P, reduced rosters: โ€“ TopLine Game Labs (DailyMVP, FanNation) โ€ข Against the House, lineup: โ€“ BetAmerica HomeRun predictions โ€“ Game Sports Network (GSN) HotRoster โ€ข Event-based, P2P, market makers: โ€“ ScoreStreak (ran out of $) โ€“ Tradesports (Yes/No preditions)
  • 6.
    Two-Horse Race: FanDuel &DraftKings โ€ข FanDuel & DraftKings estimated combined market share 97%+ โ€ข Estimated split: โ€“ FanDuel: 75% โ€“ DraftKings: 25% โ€ข Split is highly sensitive to time of year and offerings: โ€“ NFL dominates revenues and traffic; FanDuel has clear lead in NFL โ€“ DraftKings has official MLB tie-in and offers Golf, MMA/UFC, and NASCAR DFS competitions, which FanDuel does not
  • 7.
    FanDuel $ Q42014 โ€ข $370M+ Entry fees โ€ข $333M Prizes โ€ข $36.8M Revenue (9.9% effective rake) โ€ข 1M+ paid active users [1] FanDuel Financials
  • 8.
    FanDuel $ Q42014 โ€ข 300%+ YoY Revenue growth โ€“ 2013: $14.3M โ€“ 2014: $57.3M โ€ข 424% YoY growth in active paid customers โ€“ Q4 2013: 193k โ€“ Q4 2014: 1.01M โ€ข However, YoY avg. revenue per user decreased (- 5.3%), and effective rake increased (9.1% to 9.9%) [1] FanDuel Financials
  • 9.
    DraftKings $ โ€ข DraftKingsdo not disclose as much investor information as FanDuel โ€ข Site has quoted โ€“ โ€œ$30M in revenue in 2014โ€ โ€“ โ€œ350K monthly active paid users in 4Q 2014โ€.
  • 10.
    Venture Funding: FanDuel โ€ข$86.2M in 6 rounds incl. $70M Series D (Q3 2014) โ€ข Investors include Shamrock, NBC Sports, KKR among others โ€ข Multi-year NBA partnership included equity stake for NBA in FanDuel โ€ข Suggested valuation $1.0B to $1.5B
  • 11.
    Venture Funding: DraftKings โ€ข$75M in 5 rounds incl. $41M Series C (Q3 2014) โ€ข Investors include Raine Group, Atlas, GGV, Redpoint among others โ€ข $250M Disney investment (Q2 2015) was cancelled/postponed (reason not entirely clear) โ€“ Deal allegedly included agreement for $500M marketing spend by DraftKings on ESPN properties โ€“ DraftKings will have exclusive DFS advertising rights on ESPN starting 2016 โ€ข Official partnerships with MLB and NHL โ€ข Suggested valuation ~$1B
  • 12.
    Current DFS BusinessBehavior โ€ข โ€œLand grabโ€ currently: โ€“ Rush to partner with teams, leagues and media outlets โ€“ Significant marketing expenditures driven by venture capital โ€“ Aggressive courting of former online poker and sportsbook players โ€ข Lack of regulation and online, data-driven business model results in negligible barriers to entry โ€ข Neither FanDuel nor DraftKings are profitable
  • 13.
    The Future Players โ€ขAmaya (AMYGF) โ€“ New owner PokerStars and Full Tilt Poker ($5B acquisitions), already has casino gaming, testing sportsbook and prepping DFS site for 2015/16 NFL season โ€“ Highly profitable (40%+ EBIDTA margins) and experienced in about monetizing online gaming users โ€“ Could either build in-house or seek M&A opportunties โ€ข Yahoo (YHOO) โ€“ Largest traditional season-long fantasy operator โ€“ Season-long and daily fantasy cross-over opportunities, large existing user-base and technology/media powerhouse (see exclusive NFL game streaming deal) โ€“ Prepping DFS site for 2015/16 NFL season or Q4 2015 โ€“ Likely to be developed in-house
  • 14.
    The Casino/Gaming Incumbents โ€ขCasino industry โ€“ DFS threaten both dollar and time commitments by players/gamblers to brick-and-mortar casinos โ€“ Seeks involvement in DFS but wants to protect existing business โ€“ Licensed and regulated industry; may fund/lobby for increased federal oversight of DFS to protect their markets โ€ข Zynga, King, and social gaming industry โ€“ Still highly profitable โ€“ Experienced in real-money gaming products and โ€ข Churchill Downs Inc โ€“ Casinos, TwinSpires ADW, Big Fish Games ($885M 2014 acq) โ€“ Long history with online gaming and sportsbook due to horse racing exemptions to online gambling bans
  • 15.
    Kingmakers: NFL โ€ข Historicallythe biggest beneficiary of fantasy sports โ€ข FanDuelโ€™s growth and dominance has been directly tied to daily fantasy football โ€ข League has been taking a watching brief โ€ข Leadership has been adverse to gambling connections โ€ข However, some team owners are investors (e.g. Robert Kraft in DraftKings)
  • 16.
    Kingmakers: ESPN โ€ข Dominantsports media outlet โ€ข Has prominently featured traditional and daily fantasy sports within its properties, broadcasts and publications โ€ข DraftKings exclusive DFS advertising deal with ESPN may be inspired if growth continues at current pace and DFS becomes mainstream during sports broadcasts
  • 17.
    Princemaker: PGA โ€ข Oneof the hottest new verticals โ€ข DraftKings offers golf, FanDuel does not โ€ข Significant media exposure with 2015 US Open due to Dustin Johnsonโ€™s final hole 3-putt handing first-time DFS money-game player a ~$1M prize
  • 18.
    Engagement: DFS, Leagues,Media โ€ข Media: DraftKing and FanDuel user surveys stated: โ€“ 47% โ€œstarted following 1+ new sportsโ€ due to DFS โ€“ 35% consume โ€œa little more live sports contentโ€, 43% consume โ€œa lot more live sports contentโ€ โ€“ 40% increase in time spent consuming sports media โ€ข Leagues: Driving attention when fan interest has historically been at its lowest โ€“ Regular season games โ€“ Blowouts โ€“ Unfashionable/small-market games/events
  • 19.
    Risks: Legal I amnot a lawyer (IANAL) โ€ข ~45+ States โ€œpermitโ€ DFS โ€ข Post-UIGEA, significant risks still possible for DFS to be deemed โ€œgamblingโ€ โ€ข Pokerโ€™s โ€œBlack Fridayโ€ showed Government can move to shut down online businesses/markets overnight โ€ข Casino and gaming advisor industries have increased calls for DFS to be regulated and licensed โ€ข Should a DFS-related gambling scandal occur in a professional or college team or individual sport event, political support for non-regulated DFS sites may be impacted negatively
  • 20.
    Risks: Reality โ€ข Forthe format that has proven most popular (P2P, roster-based games), the number of gaming opportunities tends to be much lower than casino, poker or even sportsbook gambling e.g. NFL DFS โ€ข Acquisition costs are high and continue to rise; financial viability of industry run as it is today may not be possible โ€ข Far more than poker and horse racing gambling, daily fantasy is significantly more conducive to players using automated software to optimize investments; may drive casual players away
  • 21.
    Risks: Attrition โ€ข DFSsites, like other online properties highly sensitive to network and liquidity effects (eBay, poker), will tend to compete entirely on customer acquisition spend until one company โ€œwinsโ€ โ€ข Both poker and horse racing have shown that bad players (the โ€œfishโ€, due to the skill gap vs. the good players) cannot and will not sustain losing large sums of money forever โ€ข Good players must have enough of an edge over the competition to compensate for any effective rakes. โ€ข Attrition takes place when the bad players leave, leaving a proportionally larger pool of higher-skill players whose competitiveness cannot compensate for the rake. โ€ข DFS may accelerate this attrition due to the nature of it being primarily a data- driven competition, conducive to automated, technical tooling for placing highly- optimal investments. โ€ข Bad/casual players will not be able to compete; either the rake would need to be reduced (affecting revenue) or handle decreases (as volume players reduce investments, also impacting revenue)