This document discusses copyright issues related to 3D data and works. It notes that copyright law broadly protects creative expressions but not facts or ideas. For 3D works intended for practical use, copyright protection varies depending on whether the work is highly artistic or pragmatic. The document explores examples of how copyright may apply differently to 3D data based on factors like the intended use of a captured work and whether the work and its capture were creative. It also discusses implications of freely available 3D data and alternatives to strict copyright protection like embracing openness.