The team was tasked with creating an innovative game controller for users with impaired use of one hand. They developed the ODIN controller which features a modular analog stick that can be positioned on either side, buttons accessible to either hand, and a mechanism to secure the controller while playing. The team created schematics, a prototype, and conducted playtesting getting feedback from an expert gamer. The playtesting found the controller was easy to use and could support various game genres with button programming adjustments. The team concluded the controller design was viable but noted areas for improvement in their process.