The document discusses the design of a single-handed controller for gamers who have use of only one arm. It begins by outlining the need for such a controller given the number of amputees. The team then brainstorms features and takes inspiration from controllers like the Wii Nunchuk for its design. Schematics and prototypes are created, and the controller is tested and found to allow play of games like Dragon Age Inquisition while addressing challenges around button placement and ergonomics. The document considers what went well in the design process and lessons learned.