The students divided into 3 teams to investigate how computers influence various aspects of development and learning. Team 1 found that computers can negatively impact handwriting, speech, and logical thinking skills but provide more opportunities to read. Team 2 discovered computers may cause emotional and behavioral issues like depression, anti-social tendencies, and difficulty adapting to reality. Team 3's survey showed most students use computers for homework, finding it faster than books, but not all online information is reliable.
Adult Learning Activities is a free website designed for adult language learners who are interested in improving their reading skills along with their knowledge of vocabulary, spelling and pronunciation using various authentic stories.
Adult Learning Activities is a free website designed for adult language learners who are interested in improving their reading skills along with their knowledge of vocabulary, spelling and pronunciation using various authentic stories.
Planejamento e gestão de indicadores para projetos digitais - Workshop 12th C...TECSI FEA USP
Planejamento e gestão de indicadores para projetos digitais
Objetivos de um projeto digital
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•Metodologia 5W2H
•Caso de uso
With a focus firmly on IELTS Writing – Task 1 and Task 2 – IELTSedits helps you get the grade you need.
PLUS - our website has a lot of FREE IELTS material.
Media & Learning What Parents Should Know!By Yongping YeHomAbramMartino96
Media & Learning: What Parents Should Know!
By Yongping Ye
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Why does it matter?
We live in the digital age
The environment has deep impact on children’s behaviors and development.
Good or bad? It depends on how we use media.
Science behind
Learning from TV and other media:
Require repetition
Familiar characters
Socially relevant and contingent feedback (looks at and talk to the child)
Here is a video represents above three contents in a show.
Children under 2.5 or 3 years old learn better from a real-world than from an equivalent media. They develop the ability of dual representation (need to represent TV as something they learn from) around 3 years old.
Learning two “5”
Children follow 5 steps to learn new things
Sensory register: receives input from the environment and registers it for processing
Information processing: Approach that describes how people learn using a computer analogy
Short-term memory: Holds information temporarily
Long-term memory: Stores information processed from short term memory for later retrieval
Learning response: Recognize and recall information from short- and long-term memory.
5 capabilities that contribute to social learning
Symbolization: can think about social behavior in words and images
Forethought: anticipate consequences of our own and others’ actions
Self-regulation: adopt standards of acceptable behavior for us (aspirational, social, moral)
Self-reflection: analyze our thoughts and actions
Vicarious learning: learn by watching others be rewarded and punished
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Parenting instructions:
Media is a new environment for children. Parents should guide them to adapt to the environment.
Consider media as an optional tool for learning. Parents’ companion is necessary for children’s development. It always better to learn from real-world than from the screen.
Don’t use it as an emotional pacifier. Parents should not use TV or other media to calm down their children. They need to learn to control their emotion.
Set limits and encourage playtime. Kids are kids. They will make mistakes using media. Parents’ surveillance is indispensable.
Be a good role model. Except for limiting children’s on-screen playtime, parents should control their time on using media each day.
Here is a video explaining how TV affect young children’s brain development
Ball & Bogatz (1970) – research on Sesame Street
Children could learn basic information
Literacy skills
Preschool readiness skills
Other studies showed learning from a single episode or clip
Better learning with repetition.
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Play with your child!
For ages 5-8 children, play Animal Crossing.
Through the game, you can create a home with your child. It is good way to interact with cute animal villagers and enjoy life in the game.
For ages 8-12 children, play Lego
You can introduce children to a franchise you alr ...
Godrej Interio set out to understand how online learning has been taken up by all the stakeholders & the way it will shape the future. To learn more, download our full paper.
Godrej Interio set out to understand how online learning has been taken up by all the stakeholders & the way it will shape the future. To learn more, download our full paper.
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Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
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This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Biological screening of herbal drugs: Introduction and Need for
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Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Home assignment II on Spectroscopy 2024 Answers.pdf
Comenius1 tema polonia
1. The students divided into 3 teams that tried to find answers to the following
questions:
1. How does the computer influences the development of
handwriting and speech?
2. Does the use of the computer at an early age affects us from an
emotional and relational point of view?
3. How often do we use the computer for doing our homework?
2. Team 1. How does the computer influences the
development of handwriting and speech?
Language is an important issue for everyone and the use of the
computer influences is, it changes it. We want to see in what way it is
transformed and if the speech is also affected.
3. THE INTERVIEW :
After the meeting with the psychologist we learned that:
The children's interests in reading is diminished
because the child receives information more quickly
and more easily through the internet and without using
his intelligence at maximum , so thought and logic are
reduced.
Children, being affected by a premature use of the
technology, are no longer able to communicate, to be
aware of teachers' explanations.
It limits the children to a language abbreviation.
They will not know how to express their own ideas, and
so on.
The Internet offers more opportunities to read but less
opportunities to actually speak.
4. Negative aspects:
Viewing requires a less mental effort than that required by reading
Writing's preferred to talking and, in this way, children can no longer express
their ideas and feelings
It limits communication to a language not fit for their age
There is lack of interest for reading various books for their general culture.
Positive aspects:
• We read more since we are offered a more varied range of topics.
• It cam facilitate learning if used correctly .
• It shortens the time that children are willing to spend finding answers.
• Keyboard handling is improving eyes-hand coordination, and is accelerating the
speed reaction.
Conclusion: by applying questionnaires we had the following responses :
88% of the students consider the communication through a computer more
important and the rest say that they can communicate better face to face
They all use abbreviations
Only 10% have ever held a speech and the rest say that they can't speak in public.
5. EXAMPLES OF ABREVIATIONS:
From Romanian from English
:D= zambeaste orbitor (big smile) hw= homework
:)= fata zambitoare (smiley face) sk=school
bn= bine (fineok) 4= for
afr= afara(outside) 2= to
App= apropo(by the way) sry=sorry
Aka= cunoscut ca(also known as) np=no problem
Aqm= acum(now) thx=thanks
fb = facebook Omg =oh my God !
cf-= ce faci ?( what are you doing?) fb =facebook
Cmf=ce mai faci? how are you?) K= ok
Dc= de ce?(why?) Gn=Good night!
Crz= crezi (do you believe?) 4u= for you
u= tu (you) bff= best friends forever
cp= cu placere (with pleasure) U= you
Pwp= te pup (kiss) BRB=be right back
DND= do not disturb
Luv U= love you
6. Team 2: Does the use of the computer at an early age
affects us from an emotional and relational point of
view?
Studies have shown that the use of the
computer at tender ages influences us from
an emotional point of view .A long exposure
affects the left hemisphere of the brain which
is responsible for logic, language, rational
thinking, mathematics.
The ability to rationalize is affected, making
more difficult learning foreign languages and
for making logical connections.
Adolescents are more prone to changes in
behavior because they find in the computer a
means to escape, to be free, without
constraints of any kind from the adults. .
7. Our Group also decided to identify changes in
behavior caused by such am escape via the
computer centering on social sites such as
FACEBOOK and TWITTER !
After the meeting with the psychologist we
learned that:
-There may be difficulties adapting to external
environment;
-also, the risk of behavior disorders becomes
greater:
-the inability to express emotions, feelings ,
-a tendency to isolate,
-addiction ,
-at a psychic level: depression, hysteria and
paranoia,
-children can not differentiate the reality from the
3D game and can become violent,
-certain areas of the brain that control the
behavior, learning and emotions, can be
underdeveloped in the conditions that video
games, stimulate only those regions of the brain
that are related to vision and movement ,
8. Approximately 52% of the Romanians of over the age of 12 years have
today an account on facebook as compared to 6% only 3 years ago. A
study has shown that the young people who update the Facebook
profile felt better to those who were of-line.
The negative effects have
been highlighted by
students being in a greater
numbers than the positive
ones, which shows that
they are aware of the
dangers to which they are
liable and they understood
that they do not have to
display all their personal
information online!!
9. Team 3: How often do we use the computer for doing
our homework?
Sometimes homework give us a headache and we don't
know how to solve them more quickly. We have asked
our colleagues through questionnaires how much do
they use the computer and if we can find a more
effective way and why not, more fun to solve
homework!
10. WE FOUND OUT:
1) More than 85% of the students have computers at home, and use them for
homework
2) almost 77% use it to human sciences (history, foreign languages, religion
and the Romanian) and the rest 23% for science (biology, geography,
mathematics)
3) of the students 19.5 % spend about one hour on homework, 32.8 % grant
them between one and two hours, and 47,7 % use it over two hours a day.
4) Over 80% of the students use websites such as Google and on Wikipedia.
5) At the rate of 92,2 % of the students don't think that all the information on
the internet are correct.
6) 75% believe that it takes less time to solve their homework with a
computer.
7) If parents would forbid to use the Internet, 68% of the students would
begin to be more careful with their lessons,4% of the respondents would
use the Internet without the knowledge of their parents, 8% they would
seek answers in the books , and 20% are undecided.
8) To the question: " What would you do if you were a teacher for a day?"
35% of the students said that they would forbid homework, 40% would free
children of learning, 15% would do other activities, and 8 percent gave
multiple answers.
11. In conclusion, we found out that most students find various
ways to solve homework as soon as possible, especially on the
Internet, as it is a faster and an easier way to solve any
problem as long as they can make a good selection of on-line
information.
Homework would
be fun if:
We used
the computer!
Wouldn’t be
compulsory!!
Would be less!