In this chapter we will explore strings. We are going to explain how they are implemented in Java and in what way we can process text content. Additionally, we will go through different methods for manipulating a text: we will learn how to compare strings, how to search for substrings, how to extract substrings upon previously settled parameters and last but not least how to split a string by separator chars. We will demonstrate how to correctly build strings with the StringBuilder class. We will provide a short but very useful information for the most commonly used regular expressions.
19. Java data structures algorithms and complexityIntro C# Book
In this chapter we will compare the data structures we have learned so far by the performance (execution speed) of the basic operations (addition, search, deletion, etc.). We will give specific tips in what situations what data structures to use.
Here we are going to take a look how to use for loop, foreach loop and while loop. Also we are going to learn how to use and invoke methods and how to define classes in Java programming language.
In this chapter we will analyze more complex data structures like dictionaries and sets, and their implementations with hash-tables and balanced trees. We will explain in more details what hashing and hash-tables mean and why they are such an important part of programming. We will discuss the concept of "collisions" and how they might happen when implementing hash-tables. Also we will offer you different types of approaches for solving this type of issues. We will look at the abstract data structure set and explain how it can be implemented with the ADTs dictionary and balanced search tree. Also we will provide you with examples that illustrate the behavior of these data structures with real world examples.
In this chapter we will explore strings. We are going to explain how they are implemented in Java and in what way we can process text content. Additionally, we will go through different methods for manipulating a text: we will learn how to compare strings, how to search for substrings, how to extract substrings upon previously settled parameters and last but not least how to split a string by separator chars. We will demonstrate how to correctly build strings with the StringBuilder class. We will provide a short but very useful information for the most commonly used regular expressions.
19. Java data structures algorithms and complexityIntro C# Book
In this chapter we will compare the data structures we have learned so far by the performance (execution speed) of the basic operations (addition, search, deletion, etc.). We will give specific tips in what situations what data structures to use.
Here we are going to take a look how to use for loop, foreach loop and while loop. Also we are going to learn how to use and invoke methods and how to define classes in Java programming language.
In this chapter we will analyze more complex data structures like dictionaries and sets, and their implementations with hash-tables and balanced trees. We will explain in more details what hashing and hash-tables mean and why they are such an important part of programming. We will discuss the concept of "collisions" and how they might happen when implementing hash-tables. Also we will offer you different types of approaches for solving this type of issues. We will look at the abstract data structure set and explain how it can be implemented with the ADTs dictionary and balanced search tree. Also we will provide you with examples that illustrate the behavior of these data structures with real world examples.
To define methods, invoke methods, and pass arguments to a method (§5.2-5.5).
To develop reusable code that is modular, easy-to-read, easy-to-debug, and easy-to-maintain. (§5.6).
To use method overloading and understand ambiguous overloading (§5.7).
To design and implement overloaded methods (§5.8).
To determine the scope of variables (§5.9).
To know how to use the methods in the Math class (§§5.10-5.11).
To learn the concept of method abstraction (§5.12).
To design and implement methods using stepwise refinement (§5.12).
In this chapter we are going to get familiar with some of the basic presentations of data in programming: lists and linear data structures. Very often in order to solve a given problem we need to work with a sequence of elements. For example, to read completely this book we have to read sequentially each page, i.e. to traverse sequentially each of the elements of the set of the pages in the book. Depending on the task, we have to apply different operations on this set of data. In this chapter we will introduce the concept of abstract data types (ADT) and will explain how a certain ADT can have multiple different implementations. After that we shall explore how and when to use lists and their implementations (linked list, doubly-linked list and array-list). We are going to see how for a given task one structure may be more convenient than another. We are going to consider the structures "stack" and "queue", as well as their applications. We are going to get familiar with some implementations of these structures.
In this chapter we will learn about arrays as a way to work with sequences of elements of the same type. We will explain what arrays are, how we declare, create, instantiate and use them. We will examine one-dimensional and multidimensional arrays. We will learn different ways to iterate through the array, read from the standard input and write to the standard output. We will give many example exercises, which can be solved using arrays and we will show how useful they really are.
In this chapter we will get familiar with primitive types and variables in Java – what they are and how to work with them. First we will consider the data types – integer types, real types with floating-point, Boolean, character, string and object type. We will continue with the variables, with their characteristics, how to declare them, how they are assigned a value and what is variable initialization.
19. Data Structures and Algorithm ComplexityIntro C# Book
In this chapter we will compare the data structures we have learned so far by the performance (execution speed) of the basic operations (addition, search, deletion, etc.). We will give specific tips in what situations what data structures to use. We will explain how to choose between data structures like hash-tables, arrays, dynamic arrays and sets implemented by hash-tables or balanced trees. Almost all of these structures are implemented as part of NET Framework, so to be able to write efficient and reliable code we have to learn to apply the most appropriate structures for each situation.
In this chapter we are going to get familiar with recursion and its applications. Recursion represents a powerful programming technique in which a method makes a call to itself from within its own method body. By means of recursion we can solve complicated combinatorial problems, in which we can easily exhaust different combinatorial configurations, e.g. generating permutations and variations and simulating nested loops. We are going to demonstrate many examples of correct and incorrect usage of recursion and convince you how useful it can be.
In this chapter we will review how to work with text files in C#. We will explain what a stream is, what its purpose is, and how to use it. We will explain what a text file is and how can you read and write data to a text file and how to deal with different character encodings. We will demonstrate and explain the good practices for exception handling when working with files. All of this will be demonstrated with many examples in this chapter
In this chapter we will explore strings. We are going to explain how they are implemented in C# and in what way we can process text content. Additionally, we will go through different methods for manipulating a text: we will learn how to compare strings, how to search for substrings, how to extract substrings upon previously settled parameters and last but not least how to split a string by separator chars. We will demonstrate how to correctly build strings with the StringBuilder class. We will provide a short but very useful information for the most commonly used regular expressions. We will discuss some classes for efficient construction of strings. Finally, we will take a look at the methods and classes for achieving more elegant and stricter formatting of the text content.
To define methods, invoke methods, and pass arguments to a method (§5.2-5.5).
To develop reusable code that is modular, easy-to-read, easy-to-debug, and easy-to-maintain. (§5.6).
To use method overloading and understand ambiguous overloading (§5.7).
To design and implement overloaded methods (§5.8).
To determine the scope of variables (§5.9).
To know how to use the methods in the Math class (§§5.10-5.11).
To learn the concept of method abstraction (§5.12).
To design and implement methods using stepwise refinement (§5.12).
In this chapter we are going to get familiar with some of the basic presentations of data in programming: lists and linear data structures. Very often in order to solve a given problem we need to work with a sequence of elements. For example, to read completely this book we have to read sequentially each page, i.e. to traverse sequentially each of the elements of the set of the pages in the book. Depending on the task, we have to apply different operations on this set of data. In this chapter we will introduce the concept of abstract data types (ADT) and will explain how a certain ADT can have multiple different implementations. After that we shall explore how and when to use lists and their implementations (linked list, doubly-linked list and array-list). We are going to see how for a given task one structure may be more convenient than another. We are going to consider the structures "stack" and "queue", as well as their applications. We are going to get familiar with some implementations of these structures.
In this chapter we will learn about arrays as a way to work with sequences of elements of the same type. We will explain what arrays are, how we declare, create, instantiate and use them. We will examine one-dimensional and multidimensional arrays. We will learn different ways to iterate through the array, read from the standard input and write to the standard output. We will give many example exercises, which can be solved using arrays and we will show how useful they really are.
In this chapter we will get familiar with primitive types and variables in Java – what they are and how to work with them. First we will consider the data types – integer types, real types with floating-point, Boolean, character, string and object type. We will continue with the variables, with their characteristics, how to declare them, how they are assigned a value and what is variable initialization.
19. Data Structures and Algorithm ComplexityIntro C# Book
In this chapter we will compare the data structures we have learned so far by the performance (execution speed) of the basic operations (addition, search, deletion, etc.). We will give specific tips in what situations what data structures to use. We will explain how to choose between data structures like hash-tables, arrays, dynamic arrays and sets implemented by hash-tables or balanced trees. Almost all of these structures are implemented as part of NET Framework, so to be able to write efficient and reliable code we have to learn to apply the most appropriate structures for each situation.
In this chapter we are going to get familiar with recursion and its applications. Recursion represents a powerful programming technique in which a method makes a call to itself from within its own method body. By means of recursion we can solve complicated combinatorial problems, in which we can easily exhaust different combinatorial configurations, e.g. generating permutations and variations and simulating nested loops. We are going to demonstrate many examples of correct and incorrect usage of recursion and convince you how useful it can be.
In this chapter we will review how to work with text files in C#. We will explain what a stream is, what its purpose is, and how to use it. We will explain what a text file is and how can you read and write data to a text file and how to deal with different character encodings. We will demonstrate and explain the good practices for exception handling when working with files. All of this will be demonstrated with many examples in this chapter
In this chapter we will explore strings. We are going to explain how they are implemented in C# and in what way we can process text content. Additionally, we will go through different methods for manipulating a text: we will learn how to compare strings, how to search for substrings, how to extract substrings upon previously settled parameters and last but not least how to split a string by separator chars. We will demonstrate how to correctly build strings with the StringBuilder class. We will provide a short but very useful information for the most commonly used regular expressions. We will discuss some classes for efficient construction of strings. Finally, we will take a look at the methods and classes for achieving more elegant and stricter formatting of the text content.
http://KOKUIS.my/html5
HTML5 – refers to the modern day of HTML which promotes native handling of video & audio & animation without having to install additional plugins to browser.
.
Bootstrap – A HTML framework supports responsive web design to provide one time webpage development for smartphone, tablet and desktop.
.
Mobirise – a free web design studio that support HTML5 & Bootstrap’s famous ‘block’ design.
Learn about how to define and invoke methods in Java, how to use parameters and return results. Watch the video lesson here:
https://softuni.org/code-lessons/java-foundations-certification-methods
40+ examples of user defined methods in java with explanationHarish Gyanani
40+ examples of user defined methods in java with explanation,
advantages,
terms,
exercises,
pass arrays to methods,
return array from methods,
for each loop examples,
build complex programs using your defined methods
animation included
INDEX
Simple Programs using Methods
Add two numbers
Average of three numbers
Circle area
Fahrenheit to Celsius
Check number is even or not
Check number is prime or not
Reverse of a number
Check number is palindrome or not
Count number of digits in a number
Sum of digits
Pass Array to Methods
Print all elements of an array
Sum of an array
Average of an array
Maximum element of an array
Minimum element of an array
Returning Array From Methods
Reverse array
Reverse every element of an array
Decimal to binary, octal, hex
Binary to decimal, octal, hex
Octal to binary,decimal, hex
Hexadecimal to binary, octal, decimal
Application of Ontology in Semantic Information Retrieval by Prof Shahrul Azm...Khirulnizam Abd Rahman
Application of Ontology in Semantic Information Retrieval
by Prof Shahrul Azman from FSTM, UKM
Presentation for MyREN Seminar 2014
Berjaya Hotel, Kuala Lumpur
27 November 2014
This course is the continuation of the previous course (Algorithm and Problem Solving). It introduces complex flow control, method, array, class design, file and file I/O.
Kursus ini membincangkan adab pengendalian maklumat, isu-isu yang berkaitan dengan teknologi komputer dan teknologi maklumat. Penggunaan komputer peribadi dengan memberi pendedahan kepada perkakasan dan perisian komputer. Membincangkan mengenai internet, telekomunikasi serta pencarian maklumat melalui web. Membentuk pelajar yang beradab dalam pengendalian dan pengurusan maklumat.
With Android phones being produced by all of the major phone manufacturers and with the addition of new tablet devices, it's no surprise that the Android platform is the fastest growing mobile development platform in the world. In this course, you will learn to develop Android applications using Java and the Eclipse development environment. You will learn basic application development including using the Android mobile camera, working with local database, and playing audio and video files.
At the end of the course, participant should be able to;
• Use Eclipse and the Android ADT plugin to develop and debug Android applications
• Set up text input from the hardware or software keyboard
• Display scrolling lists and grids with custom layouts
• Listen and react to touch events
• Manipulating Audio
• Handling Video
• Developing Multimedia Apps
Ayat-ayat al-Quran dan Doa-doa yang terdapat di dalam helaian ini adalah seperti yang terdapat di dalam applikasi m-mathurat. Kami juga menyertakan suara bacaan al-Ma’thurat di dalam applikasi mobil tersebut. Sila muat-turun dari:
http://bit.ly/mathurat
Khirulnizam - students experience in using blog as a learning tool - world co...Khirulnizam Abd Rahman
Abstract
This paper is to report a study on the students’ experience in using blog (weblog) as a learning tool. For the purpose of this study, a blog was prepared for the subject of Web Programming. This blog is a place where the lecturer posts the syllabus, lecture notes, presentations slides, computer lab manual, assignments, discussions, code samples and also announcements. The students are required to visit the blog to download the learning materials and to participate in the discussions. It is a quantitative survey to find out whether the students having a good or bad experience in using the blog. The authors also would like to know the students’ experience in using the blog; in terms of flexibility, content presentation or arrangement, communication, experience through blog, update medium, navigation and overall experience.
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
GridMate - End to end testing is a critical piece to ensure quality and avoid...ThomasParaiso2
End to end testing is a critical piece to ensure quality and avoid regressions. In this session, we share our journey building an E2E testing pipeline for GridMate components (LWC and Aura) using Cypress, JSForce, FakerJS…
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
20 Comprehensive Checklist of Designing and Developing a WebsitePixlogix Infotech
Dive into the world of Website Designing and Developing with Pixlogix! Looking to create a stunning online presence? Look no further! Our comprehensive checklist covers everything you need to know to craft a website that stands out. From user-friendly design to seamless functionality, we've got you covered. Don't miss out on this invaluable resource! Check out our checklist now at Pixlogix and start your journey towards a captivating online presence today.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
A tale of scale & speed: How the US Navy is enabling software delivery from l...
Chapter 4 - Classes in Java
1. 1
Classes
• class: reserved word; collection of a fixed
number of components
• Components: members of a class
• Members accessed by name
• Class categories/modifiers
– private
– protected
– public
2. 2
Classes (continued)
• private: members of class are not accessible
outside class
• public: members of class are accessible
outside class
• Class members: can be methods or variables
• Variable members declared like any other
variables
4. 4
Syntax (continued)
• If a member of a class is a named constant, you
declare it just like any other named constant
• If a member of a class is a variable, you declare it
just like any other variable
• If a member of a class is a method, you define it
just like any other method
5. 5
Syntax (continued)
• If a member of a class is a method, it can
(directly) access any member of the class—data
members and methods
- Therefore, when you write the definition of a
method (of the class), you can directly access any
data member of the class (without passing it as a
parameter)
7. 7 7
User-Defined Methods
• Value-returning methods
– Used in expressions
– Calculate and return a value
– Can save value for later calculation or print value
• modifiers: public, private, protected,
static, abstract, final
• returnType: type of the value that the method
calculates and returns (using return statement)
• methodName: Java identifier; name of method
8. 8 8
Syntax
• Syntax: Formal Parameter List
-The syntax of the formal parameter list is:
• Method Call
-The syntax to call a value-returning method is:
9. 9 9
Syntax (continued)
• Syntax: return Statement
-The return statement has the following syntax:
return expr;
• Syntax: Actual Parameter List
-The syntax of the actual parameter list is:
10. 10 10
Equivalent Method Definitions
public static double larger(double x, double y)
{
double max;
if (x >= y)
max = x;
else
max = y;
return max;
}
13. 13 13
Programming Example:
Palindrome Number
• Palindrome: integer or string that reads the
same forwards and backwards
• Input: integer or string
• Output: Boolean message indicating
whether integer string is a palindrome
14. 14 14
Solution: isPalindrome Method
public static boolean isPalindrome(String str)
{
int len = str.length();
int i, j;
j = len - 1;
for (i = 0; i <= (len - 1) / 2; i++)
{
if (str.charAt(i) != str.charAt(j))
return false;
j--;
}
return true;
}
17. 17 17
Flow of Execution
• Execution always begins with the first statement
in the method main
• User-defined methods execute only when called
• Call to method transfers control from caller to
called method
• In method call statement, specify only actual
parameters, not data type or method type
• Control goes back to caller when method exits
18. 18 18
Programming Example: Largest
Number
• Input: set of 10 numbers
• Output: largest of 10 numbers
• Solution
– Get numbers one at a time
– Method largest number: returns the larger of 2
numbers
– For loop: calls method largest number on each number
received and compares to current largest number
19. 19 19
Solution: Largest Number
static Scanner console = new Scanner(System.in);
public static void main(String[] args)
{
double num;
double max;
int count;
System.out.println("Enter 10 numbers.");
num = console.nextDouble();
max = num;
for (count = 1; count < 10; count++)
{
num = console.nextDouble();
max = larger(max, num);
}
System.out.println("The largest number is "
+ max);
}
20. 20 20
Sample Run: Largest Number
• Sample Run:
Enter 10 numbers:
10.5 56.34 73.3 42 22 67 88.55 26 62 11
The largest number is 88.55
21. 21 21
Void Methods
• Similar in structure to value-returning
methods
• Call to method is always stand-alone
statement
• Can use return statement to exit method
early
22. 22 22
Void Methods: Syntax
• Method Definition
-The general form (syntax) of a void method
without parameters is as follows:
modifier(s) void methodName()
{
statements
}
• Method Call (Within the Class)
-The method call has the following syntax:
methodName();
25. 25 25
Primitive Data Type Variables as
Parameters
• A formal parameter receives a copy of its
corresponding actual parameter
• If a formal parameter is a variable of a
primitive data type:
– Value of actual parameter is directly stored
– Cannot pass information outside the method
– Provides only a one-way link between actual
parameters and formal parameters
26. 26 26
Reference Variables as Parameters
• If a formal parameter is a reference variable:
– Copies value of corresponding actual parameter
– Value of actual parameter is address of the object
where actual data is stored
– Both formal and actual parameter refer to same
object
27. 27 27
Uses of Reference Variables as
Parameters
• Can return more than one value from a
method
• Can change the value of the actual object
• When passing address, would save memory
space and time, relative to copying large
amount of data
43. 43 43Java Programming: From Problem Analysis to Program Design, 3e
System.out.println("Line 21: Inside funcOne: n"
+ " a = " + a
+ ", b = " + b.getNum()
+ ", v = " + v
+ ", pStr = " + pStr
+ ", len = " + len
+ ", and num = " + num); //Line 21
Reference Variables as Parameters:
type String (continued)
44. 44 44Java Programming: From Problem Analysis to Program Design, 3e
Reference Variables as Parameters:
type String (continued)