CAN is a distributed hash table that provides a scalable peer-to-peer architecture for data storage and retrieval. It addresses issues with centralized systems like Napster and completely decentralized systems like Gnutella by partitioning the network's virtual space among nodes. Nodes are responsible for zones in this space, and messages are routed through the network to the node responsible for a given zone. Several improvements were proposed to enhance CAN, such as using multiple coordinate spaces to improve routing latency and overloading zones to increase data availability. While powerful, CAN has some limitations regarding load balancing, query correctness, and susceptibility to attacks.
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Tham khảo dịch vụ, bảng giá tại: https://baocaothuctap.net
Download luận án tiến sĩ ngành kĩ thuật viễn thông với đề tài: Nghiên cứu vô tuyến nhận thức hợp tác cảm nhận phổ trong môi trường pha đinh, cho các bạn làm luận văn tham khảo
Approaches for Power Management Verification of SOC DVClub
This document discusses approaches for power management verification of system-on-chips (SoCs) with dynamic power and voltage switching. It outlines the limitations of traditional simulators, and describes various tools and flows used at different design stages including dynamic simulation-based verification, static structural verification, and emulation-based approaches. Key challenges addressed include modeling of multiple voltage domains, retention behavior, and power-aware capabilities of different platforms.
The document discusses two language teaching methods: the Grammar-Translation Method and the Direct Method. The Grammar-Translation Method focuses on reading and writing skills and uses translation between the native and target languages. In contrast, the Direct Method emphasizes speaking and avoids translation, using real-world objects and gestures to teach vocabulary and grammar inductively. It also views language as primarily spoken and aims for students to communicate in the target language.
Nhận viết luận văn đại học, thạc sĩ trọn gói, chất lượng, LH ZALO=>0909232620
Tham khảo dịch vụ, bảng giá tại: https://baocaothuctap.net
Download luận án tiến sĩ ngành kĩ thuật viễn thông với đề tài: Nghiên cứu vô tuyến nhận thức hợp tác cảm nhận phổ trong môi trường pha đinh, cho các bạn làm luận văn tham khảo
Approaches for Power Management Verification of SOC DVClub
This document discusses approaches for power management verification of system-on-chips (SoCs) with dynamic power and voltage switching. It outlines the limitations of traditional simulators, and describes various tools and flows used at different design stages including dynamic simulation-based verification, static structural verification, and emulation-based approaches. Key challenges addressed include modeling of multiple voltage domains, retention behavior, and power-aware capabilities of different platforms.
The document discusses two language teaching methods: the Grammar-Translation Method and the Direct Method. The Grammar-Translation Method focuses on reading and writing skills and uses translation between the native and target languages. In contrast, the Direct Method emphasizes speaking and avoids translation, using real-world objects and gestures to teach vocabulary and grammar inductively. It also views language as primarily spoken and aims for students to communicate in the target language.
The document discusses the data link layer. It covers the following key points in 3 sentences:
The data link layer provides services such as error detection, multiple access control for shared mediums, and link layer addressing. It discusses various techniques for error detection and correction as well as multiple access protocols including CSMA/CD, TDMA, and ALOHA. The data link layer is implemented in network interface cards in each host and is responsible for framing data, performing error checking, and transferring frames between adjacent nodes over a link.
Lab Seminar 2009 12 01 Message Drop Reduction And Movementtharindanv
The document describes a proposed cluster-based ad hoc network for a home environment using description-based addressing and routing. Key points:
- Nodes are clustered based on their physical locations in the home. Cluster heads route messages between clusters.
- Descriptions like "kitchen television" are used for addressing instead of IP addresses. Routing uses partial name matches to route in the general direction of the destination.
- A directional routing cache stores partial names of other clusters to route between clusters not directly connected. It is divided proportionally between outgoing links.
- Simulations show this approach achieves 100% delivery success rate with low message misdirection compared to a single non-directional cache. Introdu
Static routing tables require manual configuration and cannot automatically update when network changes occur. Dynamic routing tables use protocols like RIP, OSPF, or BGP to periodically update routing tables across routers when links or routers fail. Routing tables contain information like the network address, next hop address, interface, and flags to determine the best path for packet delivery.
Flooding is a basic routing protocol where each node forwards incoming packets to all neighboring nodes, except the node it was received from. This ensures all paths are tried but results in many duplicate packets. Improvements involve adding a hop count or node remembering already forwarded packets to limit duplicates. Flooding provides robustness and optimal paths but is inefficient. Distance vector routing uses neighbor-exchanged routing tables to calculate best paths. Each node maintains a table of distances and next hops to reach each destination. Link state routing involves each node learning neighbors, measuring costs to neighbors, constructing link state packets to share costs, and calculating shortest paths. Hierarchical routing addresses scaling by grouping nodes into regions to reduce routing table sizes at the cost of
The document discusses and compares the performance of different network topologies in OPNET:
- A hub-only topology showed the highest delay and packet loss due to collisions from broadcasting.
- Adding a switch improved performance by reducing delay and increasing packets received through switching instead of broadcasting.
- A switch-only or dual switch topology had the best performance with no collisions and lowest delay, as switches use addressing tables to directly send packets without broadcasting.
The document discusses and compares the performance of different network topologies in OPNET:
- A hub-only topology showed the highest delay and packet loss due to collisions from broadcasting.
- Adding a switch improved performance by reducing delay and increasing packets received through switching instead of broadcasting.
- A switch-only or dual switch topology had the best performance with no collisions and lowest delay, as switches use addressing tables to directly send packets without broadcasting.
The key difference between distributed and uniprocessor systems is interprocess communication in distributed systems. The OSI model defines layers for networking including physical, data link, network, transport, and application layers. Remote Procedure Call (RPC) allows calling procedures on remote systems similarly to local calls by marshalling parameters and results. Group communication enables one-to-many and one-to-all communication using multicast and broadcast. Asynchronous Transfer Mode (ATM) networks use fixed size cells over virtual circuits to efficiently support both constant and bursty network traffic.
This document discusses communication in parallel and distributed systems. It covers various communication units like messages, packets and flits. It then discusses different communication costs and parameters like startup time, per-hop time and per-word transfer time. It also covers different routing techniques like store-and-forward routing, packet routing and cut-through routing. Finally, it discusses topics like message routing, network embedding and graph mapping.
The document discusses network layer concepts including network layer design issues, routing algorithms, and protocols. It provides 3 key points:
1) The network layer is responsible for delivering packets between endpoints over multiple links using store-and-forward packet switching. It implements both connectionless and connection-oriented services for the transport layer.
2) Common routing algorithms discussed include shortest path algorithms like Dijkstra's algorithm, flooding, and distance vector routing. Flooding broadcasts all packets while distance vector uses the Bellman-Ford equation to iteratively calculate the shortest paths.
3) Protocols discussed include IPv4, IPv6, ARP, RARP, DHCP, and ICMP. Connectionless transmission uses datagrams while connection
The document summarizes key concepts related to mobile networks and transport layer protocols. It discusses (1) mobile network layers including mobile IP, DHCP, and ad-hoc routing protocols, (2) improvements to transport layer protocols like TCP for mobility, and (3) the Wireless Application Protocol (WAP) architecture and protocols.
A scalabilty and mobility resilient data search systemAleesha Noushad
This document describes LORD, a locality-based distributed data search system for large-scale wireless networks. LORD divides the network area into regions and uses region-based geographic routing to publish and query metadata. It employs parallel file fetching, back-tracking, and coloring-based partial replication algorithms to improve performance. Evaluation shows LORD has higher success rates, shorter path lengths, and lower overhead compared to other approaches, demonstrating its scalability and mobility resilience.
The Network Layer is concerned about getting packets from source to destination, no matter how many hops it may take. It’s all about routing.
5.1 Network Layer Design Issues
What do we need to think about in this layer?
5.2 Routing Algorithms
Strategies for getting from source to destination.
5.3 Congestion Control Algorithms
How do we keep from bottlenecking from too many packets?
5.4 Internetworking
Working with multiple networks and protocols in order to deliver packets.
5.5 The Network Layer in the Internet
Gluing together a collection of subnets.
A scalabilty and mobility resilient data search systemAleesha Noushad
LORD is a locality-based distributed data search system proposed for large-scale, highly mobile wireless networks. It divides the network area into geographic regions and uses region-based geographic routing for data publishing and querying. Each region is managed by a landmark node. LORD employs parallel file fetching, back-tracking on node mobility, and coloring-based partial replication of metadata to achieve scalability, mobility resilience, and low overhead. Evaluation shows LORD outperforms other approaches in success rate, path length, and overhead.
The document discusses various topics related to data link layer and media access control including:
1. Link layer addressing and the three types of addresses - unicast, multicast, and broadcast.
2. Address Resolution Protocol (ARP) which is used to map IP addresses to MAC addresses.
3. Error detection and correction mechanisms at the data link layer including parity checks, cyclic redundancy checks, and checksums.
4. Common data link layer protocols for flow control and error handling such as HDLC, PPP, Ethernet, and IEEE 802.11.
This document discusses routing protocols for ad hoc wireless networks. It begins by outlining some key issues in designing routing protocols for these networks, such as mobility, bandwidth constraints, and frequent topology changes. It then classifies routing protocols as being either table-driven, on-demand, or hybrid approaches. Table-driven protocols maintain consistent, up-to-date routing information through periodic table updates. On-demand protocols only discover routes when needed, to reduce overhead. The document proceeds to describe several examples of these different routing protocol types.
Dynamic routing protocols calculate routes dynamically based on information exchanged between routers. Routing Information Protocol (RIP) is an example of a distance vector routing protocol. Distance vector protocols work by having each router periodically send its full routing table to neighbors. This can allow routes to increase without bound in the presence of failures, known as the count-to-infinity problem. Solutions include advertising the full path a route takes, not just the next hop.
Filterbased addressing protocol for effective node auto configuration in ad h...varun priyan
The document proposes a Filter Based Addressing protocol (FAP) to address the challenges of autonomous address assignment in mobile ad hoc networks. FAP uses two filters - Bloom filter and Sequence filter - to detect address collisions in a distributed manner. It aims to reduce control overhead during network initialization, node joining, and partition merging while supporting low-overhead address assignment. The protocol architecture and modules, including initialization, joining, and departure handling are described. Analysis of collision probabilities under different conditions is also provided.
This document discusses internet routing and forwarding techniques. It explains how IP packets are routed from one sub-network to another using routers. It describes different forwarding techniques including next-hop, network-specific, host-specific, and default methods. It also discusses forwarding with classful and classless addressing as well as concepts like address aggregation, hierarchical routing, and geographical routing that help reduce routing table sizes.
The document provides information about network layer concepts including routing, forwarding, routing tables, routing algorithms, and routing protocols.
It discusses key network layer duties like interconnecting networks, assigning unique addresses, and encapsulating data for transfer between networks. Forwarding techniques like next-hop routing and network-specific routing are covered. Popular routing algorithms like distance vector routing, link state routing, and path vector routing are summarized.
Common routing protocols for both unicast (RIP) and multicast (MOSPF, DVMRP, CBT, PIM) are introduced along with their basic operations and differences between source-based and group-shared routing trees. IPv4 addressing and IPv6 improvements like larger addresses
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
Your One-Stop Shop for Python Success: Top 10 US Python Development Providersakankshawande
Simplify your search for a reliable Python development partner! This list presents the top 10 trusted US providers offering comprehensive Python development services, ensuring your project's success from conception to completion.
The document discusses the data link layer. It covers the following key points in 3 sentences:
The data link layer provides services such as error detection, multiple access control for shared mediums, and link layer addressing. It discusses various techniques for error detection and correction as well as multiple access protocols including CSMA/CD, TDMA, and ALOHA. The data link layer is implemented in network interface cards in each host and is responsible for framing data, performing error checking, and transferring frames between adjacent nodes over a link.
Lab Seminar 2009 12 01 Message Drop Reduction And Movementtharindanv
The document describes a proposed cluster-based ad hoc network for a home environment using description-based addressing and routing. Key points:
- Nodes are clustered based on their physical locations in the home. Cluster heads route messages between clusters.
- Descriptions like "kitchen television" are used for addressing instead of IP addresses. Routing uses partial name matches to route in the general direction of the destination.
- A directional routing cache stores partial names of other clusters to route between clusters not directly connected. It is divided proportionally between outgoing links.
- Simulations show this approach achieves 100% delivery success rate with low message misdirection compared to a single non-directional cache. Introdu
Static routing tables require manual configuration and cannot automatically update when network changes occur. Dynamic routing tables use protocols like RIP, OSPF, or BGP to periodically update routing tables across routers when links or routers fail. Routing tables contain information like the network address, next hop address, interface, and flags to determine the best path for packet delivery.
Flooding is a basic routing protocol where each node forwards incoming packets to all neighboring nodes, except the node it was received from. This ensures all paths are tried but results in many duplicate packets. Improvements involve adding a hop count or node remembering already forwarded packets to limit duplicates. Flooding provides robustness and optimal paths but is inefficient. Distance vector routing uses neighbor-exchanged routing tables to calculate best paths. Each node maintains a table of distances and next hops to reach each destination. Link state routing involves each node learning neighbors, measuring costs to neighbors, constructing link state packets to share costs, and calculating shortest paths. Hierarchical routing addresses scaling by grouping nodes into regions to reduce routing table sizes at the cost of
The document discusses and compares the performance of different network topologies in OPNET:
- A hub-only topology showed the highest delay and packet loss due to collisions from broadcasting.
- Adding a switch improved performance by reducing delay and increasing packets received through switching instead of broadcasting.
- A switch-only or dual switch topology had the best performance with no collisions and lowest delay, as switches use addressing tables to directly send packets without broadcasting.
The document discusses and compares the performance of different network topologies in OPNET:
- A hub-only topology showed the highest delay and packet loss due to collisions from broadcasting.
- Adding a switch improved performance by reducing delay and increasing packets received through switching instead of broadcasting.
- A switch-only or dual switch topology had the best performance with no collisions and lowest delay, as switches use addressing tables to directly send packets without broadcasting.
The key difference between distributed and uniprocessor systems is interprocess communication in distributed systems. The OSI model defines layers for networking including physical, data link, network, transport, and application layers. Remote Procedure Call (RPC) allows calling procedures on remote systems similarly to local calls by marshalling parameters and results. Group communication enables one-to-many and one-to-all communication using multicast and broadcast. Asynchronous Transfer Mode (ATM) networks use fixed size cells over virtual circuits to efficiently support both constant and bursty network traffic.
This document discusses communication in parallel and distributed systems. It covers various communication units like messages, packets and flits. It then discusses different communication costs and parameters like startup time, per-hop time and per-word transfer time. It also covers different routing techniques like store-and-forward routing, packet routing and cut-through routing. Finally, it discusses topics like message routing, network embedding and graph mapping.
The document discusses network layer concepts including network layer design issues, routing algorithms, and protocols. It provides 3 key points:
1) The network layer is responsible for delivering packets between endpoints over multiple links using store-and-forward packet switching. It implements both connectionless and connection-oriented services for the transport layer.
2) Common routing algorithms discussed include shortest path algorithms like Dijkstra's algorithm, flooding, and distance vector routing. Flooding broadcasts all packets while distance vector uses the Bellman-Ford equation to iteratively calculate the shortest paths.
3) Protocols discussed include IPv4, IPv6, ARP, RARP, DHCP, and ICMP. Connectionless transmission uses datagrams while connection
The document summarizes key concepts related to mobile networks and transport layer protocols. It discusses (1) mobile network layers including mobile IP, DHCP, and ad-hoc routing protocols, (2) improvements to transport layer protocols like TCP for mobility, and (3) the Wireless Application Protocol (WAP) architecture and protocols.
A scalabilty and mobility resilient data search systemAleesha Noushad
This document describes LORD, a locality-based distributed data search system for large-scale wireless networks. LORD divides the network area into regions and uses region-based geographic routing to publish and query metadata. It employs parallel file fetching, back-tracking, and coloring-based partial replication algorithms to improve performance. Evaluation shows LORD has higher success rates, shorter path lengths, and lower overhead compared to other approaches, demonstrating its scalability and mobility resilience.
The Network Layer is concerned about getting packets from source to destination, no matter how many hops it may take. It’s all about routing.
5.1 Network Layer Design Issues
What do we need to think about in this layer?
5.2 Routing Algorithms
Strategies for getting from source to destination.
5.3 Congestion Control Algorithms
How do we keep from bottlenecking from too many packets?
5.4 Internetworking
Working with multiple networks and protocols in order to deliver packets.
5.5 The Network Layer in the Internet
Gluing together a collection of subnets.
A scalabilty and mobility resilient data search systemAleesha Noushad
LORD is a locality-based distributed data search system proposed for large-scale, highly mobile wireless networks. It divides the network area into geographic regions and uses region-based geographic routing for data publishing and querying. Each region is managed by a landmark node. LORD employs parallel file fetching, back-tracking on node mobility, and coloring-based partial replication of metadata to achieve scalability, mobility resilience, and low overhead. Evaluation shows LORD outperforms other approaches in success rate, path length, and overhead.
The document discusses various topics related to data link layer and media access control including:
1. Link layer addressing and the three types of addresses - unicast, multicast, and broadcast.
2. Address Resolution Protocol (ARP) which is used to map IP addresses to MAC addresses.
3. Error detection and correction mechanisms at the data link layer including parity checks, cyclic redundancy checks, and checksums.
4. Common data link layer protocols for flow control and error handling such as HDLC, PPP, Ethernet, and IEEE 802.11.
This document discusses routing protocols for ad hoc wireless networks. It begins by outlining some key issues in designing routing protocols for these networks, such as mobility, bandwidth constraints, and frequent topology changes. It then classifies routing protocols as being either table-driven, on-demand, or hybrid approaches. Table-driven protocols maintain consistent, up-to-date routing information through periodic table updates. On-demand protocols only discover routes when needed, to reduce overhead. The document proceeds to describe several examples of these different routing protocol types.
Dynamic routing protocols calculate routes dynamically based on information exchanged between routers. Routing Information Protocol (RIP) is an example of a distance vector routing protocol. Distance vector protocols work by having each router periodically send its full routing table to neighbors. This can allow routes to increase without bound in the presence of failures, known as the count-to-infinity problem. Solutions include advertising the full path a route takes, not just the next hop.
Filterbased addressing protocol for effective node auto configuration in ad h...varun priyan
The document proposes a Filter Based Addressing protocol (FAP) to address the challenges of autonomous address assignment in mobile ad hoc networks. FAP uses two filters - Bloom filter and Sequence filter - to detect address collisions in a distributed manner. It aims to reduce control overhead during network initialization, node joining, and partition merging while supporting low-overhead address assignment. The protocol architecture and modules, including initialization, joining, and departure handling are described. Analysis of collision probabilities under different conditions is also provided.
This document discusses internet routing and forwarding techniques. It explains how IP packets are routed from one sub-network to another using routers. It describes different forwarding techniques including next-hop, network-specific, host-specific, and default methods. It also discusses forwarding with classful and classless addressing as well as concepts like address aggregation, hierarchical routing, and geographical routing that help reduce routing table sizes.
The document provides information about network layer concepts including routing, forwarding, routing tables, routing algorithms, and routing protocols.
It discusses key network layer duties like interconnecting networks, assigning unique addresses, and encapsulating data for transfer between networks. Forwarding techniques like next-hop routing and network-specific routing are covered. Popular routing algorithms like distance vector routing, link state routing, and path vector routing are summarized.
Common routing protocols for both unicast (RIP) and multicast (MOSPF, DVMRP, CBT, PIM) are introduced along with their basic operations and differences between source-based and group-shared routing trees. IPv4 addressing and IPv6 improvements like larger addresses
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
Your One-Stop Shop for Python Success: Top 10 US Python Development Providersakankshawande
Simplify your search for a reliable Python development partner! This list presents the top 10 trusted US providers offering comprehensive Python development services, ensuring your project's success from conception to completion.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
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The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
OpenID AuthZEN Interop Read Out - AuthorizationDavid Brossard
During Identiverse 2024 and EIC 2024, members of the OpenID AuthZEN WG got together and demoed their authorization endpoints conforming to the AuthZEN API
Project Management Semester Long Project - Acuityjpupo2018
Acuity is an innovative learning app designed to transform the way you engage with knowledge. Powered by AI technology, Acuity takes complex topics and distills them into concise, interactive summaries that are easy to read & understand. Whether you're exploring the depths of quantum mechanics or seeking insight into historical events, Acuity provides the key information you need without the burden of lengthy texts.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Webinar: Designing a schema for a Data WarehouseFederico Razzoli
Are you new to data warehouses (DWH)? Do you need to check whether your data warehouse follows the best practices for a good design? In both cases, this webinar is for you.
A data warehouse is a central relational database that contains all measurements about a business or an organisation. This data comes from a variety of heterogeneous data sources, which includes databases of any type that back the applications used by the company, data files exported by some applications, or APIs provided by internal or external services.
But designing a data warehouse correctly is a hard task, which requires gathering information about the business processes that need to be analysed in the first place. These processes must be translated into so-called star schemas, which means, denormalised databases where each table represents a dimension or facts.
We will discuss these topics:
- How to gather information about a business;
- Understanding dictionaries and how to identify business entities;
- Dimensions and facts;
- Setting a table granularity;
- Types of facts;
- Types of dimensions;
- Snowflakes and how to avoid them;
- Expanding existing dimensions and facts.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Can ppt
1. University College Of Engineering,
Kota
CONTENT ADDRESSABLE NETWORK
Presented by – ALKA
11/638(CP-1)
Submitted To –
C.P. Gupta
(Asso. Prof. & HOD of CP & IT Dept.)
Mrs. Iti Sharma
2. Contents
1. Introduction to CAN
2. CAN Routing
3. CAN Construction
4. CAN Problems
5. Node departure
6. Architecture improvements
a. Path Latency Improvement
b. Hop Latency Improvement
c. Mixed approaches
7. CAN Cons
8.CAN Pros
9.CAN summary
10.CAN References
3. What is CAN?
The goal was to make a scalable peer-to-peer file distribution system
Napster problem: centralized File Index
Gnutella problem: File Index completely decentralized
• There is a single point of failure: Low data availability
• Non scalable : No way to decentralize it except to build a new
system
• Network flood: Low data availability
• Non scalable: No way to group data
CAN - Content Addressable Network
4. What is CAN?
CAN - Distributed, Internet-Scale, Hash table.
CAN provides Insertion, Lookup and Deletion operations under Key, Value
pairs (K,V), e.g. file name, file address
• CAN is designed completely Distributed
(does not require any centralized control)
• CAN design is Scalable, every part of the system maintains only a small
amount of control state and independent of the no. of parts
• CAN is Fault-tolerance (It provides a rooting even some part of the system is
crashed)
CAN features
5. ABOUT CAN
• Usage: P2P file-sharing systems, large scale
storage management systems, wide-area
name resolution services.
• It was one of the original four distributed hash
tables introduced concurrently. (Chord, Pastry
and Tapestry)
7. CAN Routing
• d-dimensional space with n zones
• Two zones are neighbors if d-1 dimensions overlap
7
y
x
[x,y]
Peer
Keys
lookup([x,y])
8. Routing in a CAN
A routing message hops from node to node,
Getting closer and closer to the Destination.
A node only knows about its immediate Neighbors
Routing Path Length is (d/4)(n1/d)
As d approaches log(n), the total
Path length goes to log(n).
8
9. CAN Construction
Joining CAN
1.Pick a new ID [x,y]
2.Contact a bootstrap
node
3.Route a message to
[x,y], discover the
current owner
4.Split owners zone in
half
5.Contact new
neighbors
9
y
x
New Node
[x,y]
11. CAN architecture: Access
How to get an access to CAN system
1. CAN has an associated DNS domain
2. CAN domain name is resolved by DNS domain to Bootstrap
server’s IP addresses
3. Bootstrap is special CAN Node which holds only a list of
several Nodes are currently in the system
User scenario
1. A user wants to join the system and sends the request using CAN
domain name
4. The user chooses one of them and establishes a connection.
2. DNS domain redirects it to one of Bootstraps
3. A Bootstrap sends a list of Nodes to the user
12. CAN problems
Main problems:
1. Routing Latency
a. Path Latency - avg. # of hops per path
b. Hop Latency - avg. real hop duration
2. Increasing fault tolerance
3. Increasing data availability
Basic CAN architecture archives:
1. Scalability, State of distribution
2. Increasing data availability (Napster, Gnutella)
13. CAN construction: Node departure
Node is crashed
1. Periodically every node sends a message to all its neighbors
2. If Node does not receive from one of its neighbors a message for period of time t
it starts a TAKEOVER mechanism
3. It sends a takeover message to each neighbor of the crashed Node, the neighbor
which did not send a periodical message
4. Neighbors receive a message and compare its own Zone with the Zone of the
sender. If it has a smaller Zone it sends a new takeover message to all crashed
Node neighbors.
5. The crashed Node’s Zone is handled by the Node which does not get an answer
on its message for period of time t
Data stored on the crashed Node are unavailable until source owner refreshes the
CAN state.
14. CAN construction: Node departure
Node departure
b. Otherwise one of the neighbors handles two
different zones
a. If Zone of one of the neighbors can be merged with
departing Node’s Zone to produce a valid Zone. This
neighbors handles merged Zone
15. CAN construction: Node departure
2. Node departure
b. Otherwise one of the neighbors handles two
different zones
a. If Zone of one of the neighbors can be merged with
departing Node’s Zone to produce a valid Zone. This
neighbors handles merged Zone
16. CAN construction: Node departure
1. Node departure
b. Otherwise one of the neighbors handles two
different zones
a. If Zone of one of the neighbors can be merged with
departing Node’s Zone to produce a valid Zone. This
neighbors handles merged Zone
In both cases (a and b):
1. Data from departing Node is moved to the
receiving Node
2. The receiving Node should update its
neighbor list
3. All their neighbors are notified about changes
and should update their neighbor lists
17. Path latency Improvements 1
Realities: multiple coordinate spaces
• Maintain multiple (R) coordinate spaces with
each Node
• Every Node contains different Zones in different
Realities, all zones are chosen randomly
• Contents of hash table replicated on every reality
• Each coordinate Space is called Reality
• All Realities have
The same no. of Zones
The same data
The same hash function
18. Path latency Improvements 2
The extended routing Algorithm for Realities
b. The request is forwarded in the best Reality
a. Every Node on the path checks in which of its
realities a distance to the destination is the closest
one
1. The destination Zone are the same for all realities
2. Each Zone can be own by many Nodes
3. For routing is applied a basic algorithm with
following extensions:
19. Path latency Improvements 2
The extended routing Algorithm for Realities
b. The request is forwarded in the best Reality
a. Every Node on the path checks in which of its
realities a distance to the destination is the closest
one
1. The destination Zone are the same for all realities
2. Each Zone can be own by many Nodes
3. For routing is applied a basic algorithm with
following extensions:
20. Path latency Improvements 2
The extended routing Algorithm for Realities
b. The request is forwarded in the best Reality
a. Every Node on the path checks in which of its
realities a distance to the destination is the closest
one
1. The destination Zone are the same for all realities
2. Each Zone can be own by many Nodes
3. For routing is applied a basic algorithm with
following extensions:
21. Path latency Improvements 3
n = 1000, equal zones
d Avg. path length
2 15
3 7.5
5 5
10 4.95
Multi-dimensioned Coordinates Spaces
• Average path length is
• the no. of dimensions d increases
• the average path Length decreases
)n*O(d 1/d
22. Hop latency improvement
RTT CAN Routing Metrics
2. New Metrics: Cartesian Distance + RTT
1. RTT is Round Trip Time (ping)
• Expanded Node is the closest to the
destination by Cartesian Distance
• RRT between current Node and expanded
Node is minimal for all optimal Nodes
number of
dimensions
routing
without RTT
(ms) per hop
routing with
RTT (ms) per
hop
2 116.8 88.3
3 116.7 76.1
4 115.8 71.2
5 115.4 70.9
23. Mixed Improvement: Overloading Zones 1
Overloading coordinate zones
• One Zone – many Nodes
• MAXPEERS – max no. of Nodes per Zone
• Every Node keeps list of its Peers
• The number of neighbors stays the same
(O(1) in each direction)
•The general routing algorithm is used
(from neighbor to neighbor)
24. Mixed Improvement: Overloading Zones 2
Extended construction algorithm
New node A joins the system:
1. It discovers a Zone (owner Node B)
2. B checks: how many peers does it have
3. If less than MAXPEERS
1. A is added as a new Peer
2. A gets a list of Peers and Neighbors from B
4. Otherwise
1. Zone is split in half
2. Peer list is split in half too
3. Refresh the peer and neighbor lists
25. Mixed Improvement: Overloading Zones 2
Extended construction algorithm
New node A joins the system:
1. It discovers a Zone (owner Node B)
2. B checks: how many peers does it have
3. If less than MAXPEERS
1. A is added as a new Peer
2. A gets a list of Peers and Neighbors from B
4. Otherwise
1. Zone is split in half
2. Peer list is split in half too
3. Refresh the peer and neighbor lists
26. Mixed Improvement: Overloading Zones 2
Extended construction algorithm
New node A joins the system:
1. It discovers a Zone (owner Node B)
2. B checks: how many peers does it have
3. If less than MAXPEERS
1. A is added as a new Peer
2. A gets a list of Peers and Neighbors from B
4. Otherwise
1. Zone is split in half
2. Peer list is split in half too
3. Refresh the peer and neighbor lists
27. Mixed Improvement: Overloading Zones 2
Extended construction algorithm
New node A joins the system:
1. It discovers a Zone (owner Node B)
2. B checks: how many peers does it have
3. If less than MAXPEERS
1. A is added as a new Peer
2. A gets a list of Peers and Neighbors from B
4. Otherwise
1. Zone is split in half
2. Peer list is split in half too
3. Refresh the peer and neighbor lists
28. Mixed Improvement: Overloading Zones 2
Periodical self updating
1. Periodically, Node gets a peer list of
each its neighbors
2. Node estimates a RRT to every node in peer list
3. Node chooses the closest peer Node as a
New Neighbor Node in this direction
29. CAN construction improvements
Uniform Partitioning
1. The Node to be split compares the
volume of its Zone with Zones of its
Neighbors
2. The Zone with the largest volume
should be split
30. 30
ISSUES
- Security (DoS attacks)
- Parameter tuning needed to achieve scalability (Cannot vary d as n
increases - n not known by any node)
- CAN maintenance protocol overhead? (Cost of update operation)
- Accommodation of administrative boundaries? (handling of key
value pairs?)
- Initial knowledge of the deterministic hash function?
Ways to be changed dynamically? Implications? (total
reconstruction of the CAN?)
- Specification of inter-update times, caching TTL values, etc.
31. Discussion - Pros
• Using some of the improvement made CAN a
very robust routing and storage protocol.
• Using geographic location in the overlay
creation would create smarter hops between
close nodes.
31
32. Discussion - Cons
• Not much work on Load-Balancing the Keys
• When all of the Extra Features are running at
once, CAN becomes quite complicated.
• Tough to guarantee uniform distribution of
keys with hash functions on a large scale.
• Query Correctness
32
33. CAN - Weaknesses
• Impossible to perform a fuzzy search
• Susceptible to malicious activity
• Maintain coherence of all the indexed data (Network
overhead, Efficient distribution)
• Still relatively higher routing latency
• Poor performance w/o improvement
34. Discussion
• Addresses two key problems in the design of
Content-Addressable Networks: scalable routing
and indexing.
• Simulation results validate the scalability of our
overall design – for a CAN with over 260,000
nodes, we can route with a latency that is less than
twice the IP path latency.
• Future works
– Secure CAN
– Key word searching
34
35. CAN: Summary
CAN is scalable, distributed Hash Table
CAN provides:
• Dynamical Zone allocation
• Fault Tolerance Access Algorithm
• Stable Fault Tolerance Routing Algorithm
There are many improve techniques which
• Increase Routing Latency
• Increase Data availability
• Increase Fault Tolerance
The scalable, distributed, efficient P2P system was
designed and developed
36. REFERENCES
• [1] S. Ratnasamy, P. Francis, M. Handley, R. Karp, and S. Shenker. A Scalable Content-
Addressable Network. In ICSI Technical Report, Jan. 2001.
• [2] Balasubramanian, R.; Injong Rhee; Jaewoo Kang, "A scalable architecture for SIP
infrastructure using content addressable networks," Communications, 2005. ICC 2005. 2005
IEEE International Conference on , vol.2, no., pp.1314,1318 Vol. 2, 16-20 May 2005
• [3] Shidong Zhang; Bai Wang; Gengyu Wei; Chao Xin, "Web QoS Management Model
Based on CAN," Computational Intelligence and Design (ISCID), 2011 Fourth International
Symposium on , vol.1, no., pp.143,146, 28-30 Oct. 2011
• [4] Zhongtao Li; Weis, T., "Using zone code to manage a Content-Addressable Network for
Distributed Simulations," Communication Technology (ICCT), 2012 IEEE 14th International
Conference on , vol., no., pp.1350,1357, 9-11 Nov. 2012
• [5] Al-Omari, D.K.; Gurbani, V.K.; Anjali, T., "A novel architecture for a computer network
defense (CND) system using Content Addressable Networks (CAN)," Globecom Workshops
(GC Wkshps), 2012 IEEE , vol., no., pp.758,762, 3-7 Dec. 2012