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This document provides an introduction to C++ and covers 10 topics: 1) Object-oriented programming principles, 2) Classes and objects, 3) Functions, 4) Constructors and destructors, 5) Operator overloading and type conversion, 6) Inheritance, 7) Pointers, virtual functions and polymorphism, 8) Working with files, 9) Templates, and 10) Exception handling. Each topic is briefly described in 1-2 paragraphs with examples provided for some concepts like encapsulation, inheritance, polymorphism, and exception handling. The document serves as a high-level overview of key C++ concepts and features.
The document discusses object-oriented programming concepts in C++ including classes, objects, encapsulation, inheritance, polymorphism, and more. It provides examples of class definitions and accessing class members. Key points covered include:
- Classes are templates that define objects, while objects are instances of classes.
- Encapsulation involves wrapping data and functions together in a class. Inheritance allows classes to acquire properties from other classes.
- Polymorphism allows a method to perform different actions based on parameters. Message passing involves communication between objects.
- Structured programming divides a program into functions and data, while object-oriented programming divides it into objects that contain data and functions.
C++ [ principles of object oriented programming ]Rome468
C++ is an enhanced version of C that adds support for object-oriented programming. It includes everything in C and allows for defining classes and objects. Classes allow grouping of related data and functions, and objects are instances of classes. Key concepts of OOP supported in C++ include encapsulation, inheritance, and polymorphism. Encapsulation binds data and functions together in a class and allows hiding implementation details. Inheritance allows defining new classes based on existing classes to reuse their functionality. Polymorphism enables different classes to have similarly named functions that demonstrate different behavior.
The document discusses object-oriented programming languages like C++, Smalltalk, and Java. It covers the basic concepts of object-oriented programming including objects, classes, encapsulation, inheritance, and polymorphism. Key points about each language are provided, such as C++ being an extension of C and introducing classes, Smalltalk being one of the earliest languages to support OOP, and Java combining elements of C++ and Smalltalk. Sample code in each language is also shown.
This document describes Divyanshu Kumar's class 12 investigatory project on a bank management system created using C++. The project uses object-oriented programming concepts like classes, objects, inheritance and polymorphism to develop a program to manage bank accounts stored in a binary file. The program allows users to perform operations like creating new accounts, depositing and withdrawing amounts, checking balances and listing all accounts. The source code and outputs of the program are included along with an index and acknowledgements section.
C++ is an enhanced version of the C language. C++ includes everything that is part of C language and adds support for object oriented programming (OOP). With very few, very major exceptions, C++ is a superset of C
This document provides an overview of the topics covered in the CS6301 Programming and Data Structures II course. The course is divided into 5 units:
Unit I covers object-oriented programming fundamentals in C++, including classes, objects, encapsulation, inheritance, and polymorphism.
Unit II focuses on advanced OOP concepts like string handling, copy constructors, and exception handling.
Unit III discusses templates, STL containers, iterators, and file handling in C++.
Unit IV presents advanced non-linear data structures like AVL trees, splay trees, and heaps.
Unit V examines graph algorithms like breadth-first search, depth-first search, minimum spanning
FellowBuddy.com is an innovative platform that brings students together to share notes, exam papers, study guides, project reports and presentation for upcoming exams.
We connect Students who have an understanding of course material with Students who need help.
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# Students can catch up on notes they missed because of an absence.
# Underachievers can find peer developed notes that break down lecture and study material in a way that they can understand
# Students can earn better grades, save time and study effectively
Our Vision & Mission – Simplifying Students Life
Our Belief – “The great breakthrough in your life comes when you realize it, that you can learn anything you need to learn; to accomplish any goal that you have set for yourself. This means there are no limits on what you can be, have or do.”
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This document provides an introduction to C++ and covers 10 topics: 1) Object-oriented programming principles, 2) Classes and objects, 3) Functions, 4) Constructors and destructors, 5) Operator overloading and type conversion, 6) Inheritance, 7) Pointers, virtual functions and polymorphism, 8) Working with files, 9) Templates, and 10) Exception handling. Each topic is briefly described in 1-2 paragraphs with examples provided for some concepts like encapsulation, inheritance, polymorphism, and exception handling. The document serves as a high-level overview of key C++ concepts and features.
The document discusses object-oriented programming concepts in C++ including classes, objects, encapsulation, inheritance, polymorphism, and more. It provides examples of class definitions and accessing class members. Key points covered include:
- Classes are templates that define objects, while objects are instances of classes.
- Encapsulation involves wrapping data and functions together in a class. Inheritance allows classes to acquire properties from other classes.
- Polymorphism allows a method to perform different actions based on parameters. Message passing involves communication between objects.
- Structured programming divides a program into functions and data, while object-oriented programming divides it into objects that contain data and functions.
C++ [ principles of object oriented programming ]Rome468
C++ is an enhanced version of C that adds support for object-oriented programming. It includes everything in C and allows for defining classes and objects. Classes allow grouping of related data and functions, and objects are instances of classes. Key concepts of OOP supported in C++ include encapsulation, inheritance, and polymorphism. Encapsulation binds data and functions together in a class and allows hiding implementation details. Inheritance allows defining new classes based on existing classes to reuse their functionality. Polymorphism enables different classes to have similarly named functions that demonstrate different behavior.
The document discusses object-oriented programming languages like C++, Smalltalk, and Java. It covers the basic concepts of object-oriented programming including objects, classes, encapsulation, inheritance, and polymorphism. Key points about each language are provided, such as C++ being an extension of C and introducing classes, Smalltalk being one of the earliest languages to support OOP, and Java combining elements of C++ and Smalltalk. Sample code in each language is also shown.
This document describes Divyanshu Kumar's class 12 investigatory project on a bank management system created using C++. The project uses object-oriented programming concepts like classes, objects, inheritance and polymorphism to develop a program to manage bank accounts stored in a binary file. The program allows users to perform operations like creating new accounts, depositing and withdrawing amounts, checking balances and listing all accounts. The source code and outputs of the program are included along with an index and acknowledgements section.
C++ is an enhanced version of the C language. C++ includes everything that is part of C language and adds support for object oriented programming (OOP). With very few, very major exceptions, C++ is a superset of C
This document provides an overview of the topics covered in the CS6301 Programming and Data Structures II course. The course is divided into 5 units:
Unit I covers object-oriented programming fundamentals in C++, including classes, objects, encapsulation, inheritance, and polymorphism.
Unit II focuses on advanced OOP concepts like string handling, copy constructors, and exception handling.
Unit III discusses templates, STL containers, iterators, and file handling in C++.
Unit IV presents advanced non-linear data structures like AVL trees, splay trees, and heaps.
Unit V examines graph algorithms like breadth-first search, depth-first search, minimum spanning
FellowBuddy.com is an innovative platform that brings students together to share notes, exam papers, study guides, project reports and presentation for upcoming exams.
We connect Students who have an understanding of course material with Students who need help.
Benefits:-
# Students can catch up on notes they missed because of an absence.
# Underachievers can find peer developed notes that break down lecture and study material in a way that they can understand
# Students can earn better grades, save time and study effectively
Our Vision & Mission – Simplifying Students Life
Our Belief – “The great breakthrough in your life comes when you realize it, that you can learn anything you need to learn; to accomplish any goal that you have set for yourself. This means there are no limits on what you can be, have or do.”
Like Us - https://www.facebook.com/FellowBuddycom
C++ is an object-oriented programming language that is an incremented version of C with classes added. Some key differences between C and C++ are that C++ uses object-oriented programming with classes that can contain both data and functions, while C focuses more on procedures/functions and allows any function to access data. The document then discusses the basic concepts of object-oriented programming in C++ including classes, objects, polymorphism, inheritance, encapsulation, and data abstraction. It provides examples of classes, objects, reference variables, default arguments, and dynamic memory allocation in C++.
This document outlines the aims, design, objectives, and units of a Visual C++ programming course. The aims are to review object-oriented design and impart skills in developing VC++ applications using fundamental C++ features like classes, objects, inheritance, and encapsulation. The course is divided into units that cover developing applications using the VC++ IDE, object-oriented programming concepts, and Visual C++ basics like data types, expressions, and control structures. Key concepts like classes, objects, inheritance, polymorphism, encapsulation, and abstraction are defined. The document provides details on theory and practical lessons for each unit.
it describes the main concepts of object oriented programming
For more posts : http://comsciguide.blogspot.com/
For full playlist of Interview puzzles videos : https://www.youtube.com/playlist?list=PL3v9ipJOEEPfI4zt4ExamGJwndkvg0SFc
24 standard interview puzzles: https://www.youtube.com/playlist?list=PL3v9ipJOEEPefIF4nscYOobim1iRBJTjw
Aptitude training playlist link : https://www.youtube.com/playlist?list=PL3v9ipJOEEPfumKHa02HWjCfPvGQiPZiG
for C and C++ questions, that are asked in the interviews, go through the posts in the link : http://comsciguide.blogspot.com/
for more videos, my youtube channel : https://www.youtube.com/channel/UCvMy2V7gYW7VR2WgyvLj3-A
Object Oriented Programming For Engineering Students as well as for B.Tech -IT. Covers Almost All From The Basics.
For more:
Google Search:: Prabhaharan Ellaiyan
Introduction to C++ : Object Oriented Technology, Advantages of OOP, Input- output in
C++, Tokens, Keywords, Identifiers, Data Types C++, Derives data types. The void data
type, Type Modifiers, Typecasting, Constant
This document compares key differences between C and C++ programming languages. It lists 12 points of comparison between the two languages. Some key differences mentioned are:
1) C follows procedural programming while C++ supports both procedural and object-oriented programming.
2) C++ allows for better data encapsulation and security through access modifiers for class members.
3) C follows a top-down approach while C++ follows a bottom-up approach.
4) C++ supports features like function overloading, inheritance, exception handling, and namespaces that are not present in C.
This document provides a syllabus for a Java Programming course. The course consists of 7 topics that will be covered through lectures and practical sessions over several weeks. Students will have one exam worth 100 marks and a practical exam worth 50 marks. They will also complete term work assignments worth 25 marks. The topics covered include Java fundamentals, classes, exception handling, IO packages, multi-threading, GUI, and database connectivity. Students will submit programming assignments related to these topics as part of their term work. References for the course are also provided.
The document discusses procedural programming and object-oriented programming. Procedural programming focuses on functions and steps, while object-oriented programming focuses more on modeling real-world objects and their properties and interactions. Key concepts discussed for object-oriented programming include objects, classes, abstraction, encapsulation, inheritance, and polymorphism. Visual programming is also introduced, which allows creating graphical user interfaces visually rather than through code.
M.c.a (sem iii) paper - i - object oriented programmingरवींद्र वैद्य
This document outlines the syllabus for an Object Oriented Programming in C++ course. The syllabus covers 12 topics including introduction to OOP concepts, C++ basics, functions, objects and classes, arrays, operator overloading, inheritance, pointers, virtual functions, streams and files, templates and exceptions, and the Standard Template Library. It also describes assignments and projects students will complete to practice and demonstrate their understanding of C++ concepts.
This document discusses object-oriented programming (OOP) concepts like classes, objects, inheritance, encapsulation, abstraction, and polymorphism in C++. It provides examples of how each concept is implemented in C++. It explains that classes are user-defined data types that contain data fields and methods. Objects are instances of classes. Inheritance allows classes to inherit attributes from other classes. Encapsulation binds data to the methods that operate on it. Abstraction hides unnecessary details and displays only essential information. Polymorphism allows one message to have multiple implementations.
This document provides an introduction to object-oriented analysis and design (OOAD) using the Unified Process as an example iterative development process. It discusses OO concepts like objects, classes, attributes, methods, encapsulation, inheritance, polymorphism, and relationships. It also defines analysis as investigating requirements while design emphasizes a conceptual solution that fulfills requirements. Object-oriented analysis focuses on identifying real-world concepts as objects, while object-oriented design defines software objects and how they will collaborate.
This document discusses key concepts of object-oriented programming including classes, objects, encapsulation, inheritance, and polymorphism. It provides examples of real-world objects like accounts, personnel, and vehicles to illustrate these concepts. The benefits of OOP like better code reuse, flexibility and manageability are outlined. Key differences between C and C++ are described, with C++ adding classes and supporting OOP.
The document provides an overview of object-oriented programming concepts including classes, objects, inheritance, encapsulation, polymorphism and more. It defines a class as a blueprint for an object, and an object as an instance of a class. Classes can inherit properties and behaviors from other classes. Encapsulation groups an object's data and methods together. Polymorphism allows the same operation to be performed in different ways through method overloading and overriding.
In this class session, objects and classes are introduced along with a definition of what object orientated programming is. Addition topics that are covered include instantiation, reuse, encapsulation, and inheritance.
This presentation is a part of the COP2272C college level course taught at the Florida Polytechnic University located in Lakeland Florida. The purpose of this course is to introduce students to the C++ language and the fundamentals of object orientated programming..
The course is one semester in length and meets for 2 hours twice a week. The Instructor is Dr. Jim Anderson.
This document provides an overview of object-oriented programming (OOP) concepts in C++ including classes, encapsulation, inheritance, and polymorphism. It defines a class called IntStack to demonstrate how classes can be used to implement a stack with two member functions (push and pop) and two member variables (an array to hold stack elements and an integer to track the top of the stack). Code examples are provided to illustrate defining the IntStack class, implementing its member functions, and using the stack in a sample program.
This document discusses OOPS (object-oriented programming) concepts in C++ programming language. It defines key OOPS concepts like class, object, encapsulation, abstraction, inheritance and polymorphism. It provides examples of how these concepts are implemented in C++ and compares procedural programming in C to OOPS in C++. The document aims to explain the major differences and how to utilize OOPS concepts in C++ programming.
C++ classes and objects are the central feature that supports object-oriented programming in C++. A class defines a blueprint for a data type, and classes can inherit members from base classes, allowing code reuse. Polymorphism means a function call will cause different code to execute depending on the object type. Abstraction and encapsulation bind data and functions together and hide implementation details. C++ supports exception handling, dynamic memory allocation using new/delete, and file input/output streams.
This document discusses classes and objects in C++. It begins by explaining that a class defines the form of an object and specifies both code and data. An object is an instance of a class. The document then provides examples of defining a basic Vehicle class with instance variables like passengers and fuel capacity. It shows how to declare Vehicle objects and access their members using the dot operator. It also demonstrates that each object has its own copies of class variables that can differ from other objects. The document next discusses adding member functions to the Vehicle class to manipulate and provide access to its data.
C++ is an object-oriented programming language that is an incremented version of C with classes added. Some key differences between C and C++ are that C++ uses object-oriented programming with classes that can contain both data and functions, while C focuses more on procedures/functions and allows any function to access data. The document then discusses the basic concepts of object-oriented programming in C++ including classes, objects, polymorphism, inheritance, encapsulation, and data abstraction. It provides examples of classes, objects, reference variables, default arguments, and dynamic memory allocation in C++.
This document outlines the aims, design, objectives, and units of a Visual C++ programming course. The aims are to review object-oriented design and impart skills in developing VC++ applications using fundamental C++ features like classes, objects, inheritance, and encapsulation. The course is divided into units that cover developing applications using the VC++ IDE, object-oriented programming concepts, and Visual C++ basics like data types, expressions, and control structures. Key concepts like classes, objects, inheritance, polymorphism, encapsulation, and abstraction are defined. The document provides details on theory and practical lessons for each unit.
it describes the main concepts of object oriented programming
For more posts : http://comsciguide.blogspot.com/
For full playlist of Interview puzzles videos : https://www.youtube.com/playlist?list=PL3v9ipJOEEPfI4zt4ExamGJwndkvg0SFc
24 standard interview puzzles: https://www.youtube.com/playlist?list=PL3v9ipJOEEPefIF4nscYOobim1iRBJTjw
Aptitude training playlist link : https://www.youtube.com/playlist?list=PL3v9ipJOEEPfumKHa02HWjCfPvGQiPZiG
for C and C++ questions, that are asked in the interviews, go through the posts in the link : http://comsciguide.blogspot.com/
for more videos, my youtube channel : https://www.youtube.com/channel/UCvMy2V7gYW7VR2WgyvLj3-A
Object Oriented Programming For Engineering Students as well as for B.Tech -IT. Covers Almost All From The Basics.
For more:
Google Search:: Prabhaharan Ellaiyan
Introduction to C++ : Object Oriented Technology, Advantages of OOP, Input- output in
C++, Tokens, Keywords, Identifiers, Data Types C++, Derives data types. The void data
type, Type Modifiers, Typecasting, Constant
This document compares key differences between C and C++ programming languages. It lists 12 points of comparison between the two languages. Some key differences mentioned are:
1) C follows procedural programming while C++ supports both procedural and object-oriented programming.
2) C++ allows for better data encapsulation and security through access modifiers for class members.
3) C follows a top-down approach while C++ follows a bottom-up approach.
4) C++ supports features like function overloading, inheritance, exception handling, and namespaces that are not present in C.
This document provides a syllabus for a Java Programming course. The course consists of 7 topics that will be covered through lectures and practical sessions over several weeks. Students will have one exam worth 100 marks and a practical exam worth 50 marks. They will also complete term work assignments worth 25 marks. The topics covered include Java fundamentals, classes, exception handling, IO packages, multi-threading, GUI, and database connectivity. Students will submit programming assignments related to these topics as part of their term work. References for the course are also provided.
The document discusses procedural programming and object-oriented programming. Procedural programming focuses on functions and steps, while object-oriented programming focuses more on modeling real-world objects and their properties and interactions. Key concepts discussed for object-oriented programming include objects, classes, abstraction, encapsulation, inheritance, and polymorphism. Visual programming is also introduced, which allows creating graphical user interfaces visually rather than through code.
M.c.a (sem iii) paper - i - object oriented programmingरवींद्र वैद्य
This document outlines the syllabus for an Object Oriented Programming in C++ course. The syllabus covers 12 topics including introduction to OOP concepts, C++ basics, functions, objects and classes, arrays, operator overloading, inheritance, pointers, virtual functions, streams and files, templates and exceptions, and the Standard Template Library. It also describes assignments and projects students will complete to practice and demonstrate their understanding of C++ concepts.
This document discusses object-oriented programming (OOP) concepts like classes, objects, inheritance, encapsulation, abstraction, and polymorphism in C++. It provides examples of how each concept is implemented in C++. It explains that classes are user-defined data types that contain data fields and methods. Objects are instances of classes. Inheritance allows classes to inherit attributes from other classes. Encapsulation binds data to the methods that operate on it. Abstraction hides unnecessary details and displays only essential information. Polymorphism allows one message to have multiple implementations.
This document provides an introduction to object-oriented analysis and design (OOAD) using the Unified Process as an example iterative development process. It discusses OO concepts like objects, classes, attributes, methods, encapsulation, inheritance, polymorphism, and relationships. It also defines analysis as investigating requirements while design emphasizes a conceptual solution that fulfills requirements. Object-oriented analysis focuses on identifying real-world concepts as objects, while object-oriented design defines software objects and how they will collaborate.
This document discusses key concepts of object-oriented programming including classes, objects, encapsulation, inheritance, and polymorphism. It provides examples of real-world objects like accounts, personnel, and vehicles to illustrate these concepts. The benefits of OOP like better code reuse, flexibility and manageability are outlined. Key differences between C and C++ are described, with C++ adding classes and supporting OOP.
The document provides an overview of object-oriented programming concepts including classes, objects, inheritance, encapsulation, polymorphism and more. It defines a class as a blueprint for an object, and an object as an instance of a class. Classes can inherit properties and behaviors from other classes. Encapsulation groups an object's data and methods together. Polymorphism allows the same operation to be performed in different ways through method overloading and overriding.
In this class session, objects and classes are introduced along with a definition of what object orientated programming is. Addition topics that are covered include instantiation, reuse, encapsulation, and inheritance.
This presentation is a part of the COP2272C college level course taught at the Florida Polytechnic University located in Lakeland Florida. The purpose of this course is to introduce students to the C++ language and the fundamentals of object orientated programming..
The course is one semester in length and meets for 2 hours twice a week. The Instructor is Dr. Jim Anderson.
This document provides an overview of object-oriented programming (OOP) concepts in C++ including classes, encapsulation, inheritance, and polymorphism. It defines a class called IntStack to demonstrate how classes can be used to implement a stack with two member functions (push and pop) and two member variables (an array to hold stack elements and an integer to track the top of the stack). Code examples are provided to illustrate defining the IntStack class, implementing its member functions, and using the stack in a sample program.
This document discusses OOPS (object-oriented programming) concepts in C++ programming language. It defines key OOPS concepts like class, object, encapsulation, abstraction, inheritance and polymorphism. It provides examples of how these concepts are implemented in C++ and compares procedural programming in C to OOPS in C++. The document aims to explain the major differences and how to utilize OOPS concepts in C++ programming.
C++ classes and objects are the central feature that supports object-oriented programming in C++. A class defines a blueprint for a data type, and classes can inherit members from base classes, allowing code reuse. Polymorphism means a function call will cause different code to execute depending on the object type. Abstraction and encapsulation bind data and functions together and hide implementation details. C++ supports exception handling, dynamic memory allocation using new/delete, and file input/output streams.
This document discusses classes and objects in C++. It begins by explaining that a class defines the form of an object and specifies both code and data. An object is an instance of a class. The document then provides examples of defining a basic Vehicle class with instance variables like passengers and fuel capacity. It shows how to declare Vehicle objects and access their members using the dot operator. It also demonstrates that each object has its own copies of class variables that can differ from other objects. The document next discusses adding member functions to the Vehicle class to manipulate and provide access to its data.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
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Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Physiology and chemistry of skin and pigmentation, hairs, scalp, lips and nail, Cleansing cream, Lotions, Face powders, Face packs, Lipsticks, Bath products, soaps and baby product,
Preparation and standardization of the following : Tonic, Bleaches, Dentifrices and Mouth washes & Tooth Pastes, Cosmetics for Nails.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Liberal Approach to the Study of Indian Politics.pdf
Introduction to C++
1.
2. Introduction To C++
C++ is one of the most flexible and efficient general-purpose programming languages,
which is a superset of C programming language where most tools and libraries supported in
C could be used in C++ as well. This introduction to the c++ article is divided into several
sections starting from a general overview of the language to its advantages and
disadvantages.
Overview of C++
The advent of C++ happened in 1983 when Bjarne Stroustrup started working with ‘C with
classes, which later got renamed to C++ that had few additional features like operator
overloading, BCPL style comments, etc.
3. The idea behind C++ is that it is a compiled language which means the source
program is compiled to produce object files that yield an executable program after
getting combined by a linker. The image below gives an idea of a program
compilation in C++.
4.
5. One of the other aspects of C++ is its statistically typed feature, i.e. any object,
value, or name should be pre-informed to the compiler, which could help to
determine the set of operations that need to be performed. C++ is suited for
applications that have resource constraints, and it benefits those who prefer
writing quality code. Despite the introduction of several new programming
languages, C++ is still evolving and is used by people from various backgrounds.
6. Characteristics of C++
C++ is an Object-Oriented Programming Language that has all the features of any
object-oriented language – Object, Class, Encapsulation, Inheritance, Polymorphism,
Dynamic Binding, and Message Passing.
An object is an entity on which we would talk about and would create programs using
it. Any entity in real life, such as a table, board, duster, etc., could be an object.
The second feature is the class which is a group of objects. Classes consist of all the
functions and the variables in a program.
7. Encapsulation internally hides the operation of a function. For, e.g., when we ride
a bike, we press the accelerator but don’t know what’s happening behind the
scenes or how the engine is working. In layman terms, it wraps the data into a
class, and hence only the function is allowed to access the data.
Inheritance gives a class the ability to use the features and properties of its parent
class. The inherited class could be of type Public, Private, and Protected. Also,
new features could be added to the child class as well. The inheritance could be
single level, multi-level, multiple, and even hierarchical.
Polymorphism is the property in which one entity could have multiple forms, which
allow the object to behave differently in different situations. It could be static as
well as dynamic.
8. Dynamic Binding would always be at run-time, and according to the requirement
or the code, it would call that function which is needed.
At run-time, objects could communicate with each other by sending data to and fro
with the help of a message passing interface.