SlideShare a Scribd company logo
• •
ID@Xbox
• C++ / DirectX 11
• Unity
• Start making games for Windows 8 now!
ID@Xbox
Resources:
• Official Page: http://www.xbox.com/en-us/Developers/id
• Facebook Group: https://www.facebook.com/groups/XboxOneIndieDevs/
• Twitter: @ID_Xbox
• More Info: http://wakeupandcode.com/xb1/
• DirectX Tool Kit – native “XNA” for Windows 8: http://www.tonicodes.net/blog/directx-tool-kit-native-xna-for-
windows-8/
•Start: This is where the program performs any initialization.
•Stop: Here, any open resources should be released before exiting.
•Update: All the game logic goes here, modifying the state of objects.
•Draw: This is where all the drawing goes.
•
•
•
Host your content here
• Catalog of games
• Links to your social
media
• Blog about your work
• http://www.onegameamonth.com/
•
http://liza.io/one-game-a-month-1gam-done/
•
•
•
•
• Photoshop CS2
• Paint.Net
• GrafX2 (pixel art)
• Spriter
• ShoeBox
• bfxr (create sound effects)
• Audacity (create and edit effects / music)
Unity:
• Download Unity
• Unity tutorials (programming, editor, graphics)
• Free Unity sample projects
• Unity 2D Platformer sample
• Walkthrough video for the 2D sample
• Introduction to Unity's new 2D Workflow
• Free artwork for 2D games
Free Assets:
• 3D tutorials - http://www.3dtutorials.org/
• Professional music - http://www.glitchthegame.com/downloads/
• 2D Art - http://www.glitchthegame.com/public-domain-game-art/

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Building unity games for Microsoft platforms

  • 1.
  • 2.
  • 4.
  • 5.
  • 6. ID@Xbox • C++ / DirectX 11 • Unity • Start making games for Windows 8 now!
  • 7. ID@Xbox Resources: • Official Page: http://www.xbox.com/en-us/Developers/id • Facebook Group: https://www.facebook.com/groups/XboxOneIndieDevs/ • Twitter: @ID_Xbox • More Info: http://wakeupandcode.com/xb1/ • DirectX Tool Kit – native “XNA” for Windows 8: http://www.tonicodes.net/blog/directx-tool-kit-native-xna-for- windows-8/
  • 8.
  • 9. •Start: This is where the program performs any initialization. •Stop: Here, any open resources should be released before exiting. •Update: All the game logic goes here, modifying the state of objects. •Draw: This is where all the drawing goes.
  • 10.
  • 11. • • • Host your content here • Catalog of games • Links to your social media • Blog about your work
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  • 13.
  • 16. • Photoshop CS2 • Paint.Net • GrafX2 (pixel art) • Spriter • ShoeBox • bfxr (create sound effects) • Audacity (create and edit effects / music)
  • 17. Unity: • Download Unity • Unity tutorials (programming, editor, graphics) • Free Unity sample projects • Unity 2D Platformer sample • Walkthrough video for the 2D sample • Introduction to Unity's new 2D Workflow • Free artwork for 2D games Free Assets: • 3D tutorials - http://www.3dtutorials.org/ • Professional music - http://www.glitchthegame.com/downloads/ • 2D Art - http://www.glitchthegame.com/public-domain-game-art/