Our research question is the role of body in a
Ubiquitous Computing era where the space is becoming
smart and the human body wears/embeds a set of
technological components to enhance its capabilities.
Starting from these considerations, we propose a study
for the design of an innovative gestural corpus to allow
a natural, simple interaction and communication in
smart space. The goals of this work are 1) to examine
the relation between body and space in Ubiquitous era;
2) to investigate the potential of body and senses to
improve one’s ability to interact with surroundings; 3)
to present a study for a new gestural corpus for smart
spaces, adopting a bodystorming approach. This paper
introduces the general approach, describes our current
statement of research and outlines the planned study
design.
Starting from the difference between “place” and
“space”, we propose to define the concept of hybrid
space for characterizing a place in which people and
technologies cohabit in a synergic way.
Having this goal in mind and aiming at sustainable
mobility, we focused on biking as a way of living urban
spaces and we interviewed a group of people with the
aim of discovering the relations between these notions.
After analyzing the results of the interviews, we
propose to adopt a critical design approach to
encourage the reflection about the perceptions of place
and space from users to define the concept of hybrid
space as a pleasure place in which people
Objects tell human stories — real things connect people to ideasARTOMATIC
The explosion of digital technology is creating an interesting human problem — more media overwhelms us with messages we have no time to think about. Our natural human response is to rely on our intuition.
We are becoming more intuitive in a logic-driven age.
Unlike digital media made of code and numbers, physical objects are just like us — their very nature as separate entities is familiar to us and we innately understand them.
Maybe it’s time to rediscover the language of physical objects and use their considerable power to make intuitive connections and tell stories we don’t need to think about.
Physicality is a language — a brief introductionARTOMATIC
Technology gives us too much to think about; here is a language that speaks to us anyway.
Up until digital technology created a world made of virtuality, existence was taken for granted. Yet, we still pay little attention to the physical language that feeds us a wealth of understanding. This is a language hidden in plain sight because it's almost entirely unconscious — we simply don't think about it. However, an subconscious language is valuable and powerful in an age of information overload.
Starting from the difference between “place” and
“space”, we propose to define the concept of hybrid
space for characterizing a place in which people and
technologies cohabit in a synergic way.
Having this goal in mind and aiming at sustainable
mobility, we focused on biking as a way of living urban
spaces and we interviewed a group of people with the
aim of discovering the relations between these notions.
After analyzing the results of the interviews, we
propose to adopt a critical design approach to
encourage the reflection about the perceptions of place
and space from users to define the concept of hybrid
space as a pleasure place in which people
Objects tell human stories — real things connect people to ideasARTOMATIC
The explosion of digital technology is creating an interesting human problem — more media overwhelms us with messages we have no time to think about. Our natural human response is to rely on our intuition.
We are becoming more intuitive in a logic-driven age.
Unlike digital media made of code and numbers, physical objects are just like us — their very nature as separate entities is familiar to us and we innately understand them.
Maybe it’s time to rediscover the language of physical objects and use their considerable power to make intuitive connections and tell stories we don’t need to think about.
Physicality is a language — a brief introductionARTOMATIC
Technology gives us too much to think about; here is a language that speaks to us anyway.
Up until digital technology created a world made of virtuality, existence was taken for granted. Yet, we still pay little attention to the physical language that feeds us a wealth of understanding. This is a language hidden in plain sight because it's almost entirely unconscious — we simply don't think about it. However, an subconscious language is valuable and powerful in an age of information overload.
Paper title: Syncretic Social Agency: Deterritorialised Robotics and Mixed Reality Data Transfer Systems.. Apolgies for formatting issues from this being a .doc!!
Sticky Data and Superstitious Patterns: Visualization beyond CognitivismDietmar Offenhuber
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Talk at the Data Visualization program at the New School, NY, Nov. 3, 2015
Information ecology includes a much richer set of tools than that employed to date by information engineers and architects. Information ecologists can mobilize not only architectural designs and IT but also information strategy, politics, behaviour, support staff, and work processes to produce better information environments. … They rely on the disciplines of biology, sociology, psychology, economics, political science, and business strategy – to frame their approach to information use.
Distributed Cognition and The Social WebBrynn Evans
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IAS 2017 - Presence for Information Architects - Slide Deck (Final)T. Zachary Frazier
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Network of Excellence in Internet Science (Multidisciplinarity and its Implic...i_scienceEU
The Network of Excellence in Internet Science aims to achieve a deeper multidisciplinary understanding of the Internet as a societal and technological artefact.
More information: http://internet-science.eu/
Twitter: @i_scienceEU
Paper title: Syncretic Social Agency: Deterritorialised Robotics and Mixed Reality Data Transfer Systems.. Apolgies for formatting issues from this being a .doc!!
Sticky Data and Superstitious Patterns: Visualization beyond CognitivismDietmar Offenhuber
Visualization is often exclusively treated as an affair between the eye and the mind, based on the idea that perceiving and thinking are forms of pattern recognition and computation. But patterns can be misleading, and visual languages play a much larger role in mediating our interactions, facilitating, and constraining our awareness of the systems we are embedded in. My work deals with the roles of visual representations for understanding and governing large urban systems. Using examples from remote sensing, waste systems, street lighting and others, I will discuss critical issues of working with data in the context of socio-technical systems.
Talk at the Data Visualization program at the New School, NY, Nov. 3, 2015
Information ecology includes a much richer set of tools than that employed to date by information engineers and architects. Information ecologists can mobilize not only architectural designs and IT but also information strategy, politics, behaviour, support staff, and work processes to produce better information environments. … They rely on the disciplines of biology, sociology, psychology, economics, political science, and business strategy – to frame their approach to information use.
Distributed Cognition and The Social WebBrynn Evans
Theories like Distributed Cognition may help us understand user interactions and information flows on social web services. I discuss theory, provide examples from research, and look at limitations of current thinking on measuring and studying social interactions online.
IAS 2017 - Presence for Information Architects - Slide Deck (Final)T. Zachary Frazier
Slide deck for presentation made to IASummit 2017 in Vancouver, B.C., March 26th, 2016 at 10:15AM. Talk describes how presence can be used as a way to talk about the user experience of interacting with blended and virtual environments in virtual, mixed, and augmented reality contexts.
Network of Excellence in Internet Science (Multidisciplinarity and its Implic...i_scienceEU
The Network of Excellence in Internet Science aims to achieve a deeper multidisciplinary understanding of the Internet as a societal and technological artefact.
More information: http://internet-science.eu/
Twitter: @i_scienceEU
PANACEA: a Prosperity Alliance that Nurtures All Citizens toward Entrepreneurial Aspirations.
PANACEA shares Economic Development Tips, Information and Strategy to Alliance Members on a regular basis and prepares complementary Asset Portfolio Maps, when requested, to initiate the possibility of a PANACEA Partnership
Microsoft recently announced a “mobile first, cloud first” strategy. Ascender’s Android in the Cloud technology perfectly fits Microsoft's strategy with apps hosted in the cloud and the GUI displayed on the users device. Ascender's enabling technology allows numerous use cases centered around Android in the cloud.
Leven met aandacht in relaties - over het verhogen van de kwaliteit van onze...MindConsult
Kwaliteit van Relaties - ons gedrag onder de loep
Ons leven bestaat voor een groot deel uit interactie met anderen. Essentieel voor ons overleven, maar zeker ook voor de vervulling van onze basisbehoeften aan waardering, (h)erkenning, veiligheid en geborgenheid.
De lengte en hoeveelheid van onze relaties met anderen zijn echter geen garantie voor de kwaliteit ervan. In deze interactieve lezing gaan we op zoek naar een werkzame en praktische definitie van kwaliteit van relatie, hoe we die kunnen verhogen én onder- houden.
Zonder voldoende en kwalitatieve aandacht blijven we de oorzaak van onze conflicten en afwijzing, maar ook onze vreugde en plezier, buiten onszelf zoeken bij de ander(en) en de omstandigheden, zonder inzicht in onze eigen bijdrage aan het resultaat.
Freedom Economics... The Solution to Empowering a Great Human SocietyBrian Sear
A simplified presentation describing "Why we are here" and What makes the World Work". The essence of a purpose driven life derived from my book released electronically in 2012 called "Compete and Empower". To get a copy on your iPad, Kindle or Nook go to www.competeandempower.com
In the last years the interest for designing and implementing
smart spaces grew significantly. Many researchers adopted a top-down approach, focusing on embedding smartness in buildings, objects and everyday artefacts. In my research work I propose the adoption of a user-centred design approach to reach a new definition of smart spaces based
on people's needs and requirements. The main goal will be the definition of a new interaction paradigm supporting natural and spontaneous ways of exchanging information between people and their surroundings.
ARTSEDU 2012
Educational Robotics between narration and simulation
Alessandri Giuseppe , Paciaroni Martina
Faculty of Education Sciences - University of Macerata, (MC, Italy)
This design space explores supporting collaborative exploration of self-monitored information through varying degrees of proximal interaction based on the level of personal interaction between the partner and the user. The scale moves from most intimate to least intimate.
This paper outlines the development of a wearable game controller incorporating vibrotacticle haptic feedback that provides a low cost, versatile and intuitive interface for controlling digital games. The device differs from many traditional haptic feedback implementation in that it combines vibrotactile based haptic feedback with gesture based input, thus becoming a two way conduit between the user and the virtual environment. The device is intended to challenge what is considered an “interface” and draws on work in the area of Actor-Network theory to purposefully blur the boundary between man and machine. This allows for a more immersive experience, so rather than making the user feel like they are controlling an aircraft the intuitive interface allows the user to become the aircraft that is controlled by the movements of the user's hand. This device invites playful action and thrill. It bridges new territory on portable and low cost solutions for haptic controllers in a gaming context.
Can science be social? Collective and Citizen Experimentation in Computationa...Josep Perelló
Brief presentation of our OpenSystems UB Research Group activity mostly focused on Computational Social Science and in relation with Citizen Science Practices. Presentation in the COMSOTEC meeting held in Santander (Spetember 10, 2015). Facultad de Ciencias, Universidad de Cantabria, Santander.
How could machines learn as eciently as humans and animals? How could machines
learn to reason and plan? How could machines learn representations of percepts
and action plans at multiple levels of abstraction, enabling them to reason, predict,
and plan at multiple time horizons? This position paper proposes an architecture and
training paradigms with which to construct autonomous intelligent agents. It combines
concepts such as congurable predictive world model, behavior driven through intrinsic
motivation, and hierarchical joint embedding architectures trained with self-supervised
learning.
This document is not a technical nor scholarly paper in the traditional sense, but a position
paper expressing my vision for a path towards intelligent machines that learn more like
animals and humans, that can reason and plan, and whose behavior is driven by intrinsic
objectives, rather than by hard-wired programs, external supervision, or external rewards.
Many ideas described in this paper (almost all of them) have been formulated by many
authors in various contexts in various form. The present piece does not claim priority for
any of them but presents a proposal for how to assemble them into a consistent whole. In
particular, the piece pinpoints the challenges ahead. It also lists a number of avenues that
are likely or unlikely to succeed.
The text is written with as little jargon as possible, and using as little mathematical
prior knowledge as possible, so as to appeal to readers with a wide variety of backgrounds
including neuroscience, cognitive science, and philosophy, in addition to machine learning,
robotics, and other fields of engineering. I hope that this piece will help contextualize some
of the research in AI whose relevance is sometimes difficult to see.
Chaps29 the entirebookks2017 - The Mind MahineSyedVAhamed
In this chapter, we take bold step and propose the unthinkable: The genesis of a Customizable Mind Machine.
Thought that stems from the mind is deeply seated in a biological framework of neurons. The biological origin lies
in the marvel of evolution over the eons and refined ever so fast, faster than in the prior centuries. Three (a, b and
c), triadic objects are ceaselessly at work. At a personal level (a) Mind, knowledge and machines have been
intertwined like inspiration, words and language since the dawn of the human evolution and more recently (b)
technology, manufacturing and economics have formed a web for (c) wealth, global marketing and insatiable needs
of humans and civilization. These triadic cycles of nine essential objects of human existence are spinning quicker
and quicker every year. The Internet offers the mind no choice but to leap and soar over history and over the globe.
Alternatively, human mind can sink deeper and deeper into ignorance and oblivion. More recently, the Artificial
Intelligence at work in the Internet had challenged the natural intelligence at the cognizance level in the mind to find
its way to breakthroughs and innovations.
We integrate functions of the mind with the processing of knowledge in the hardware of machines by freely
traversing the neural, mental, physical, psychological, social, knowledge, and computational spaces. The laws of
neural biology and mind, laws of knowledge and social sciences and finally the laws of physics and mechanics, in
each of the spaces are unique and executed by distinctive processors for each space. Much as mind rules over
matter, the triad of mind, space and time creates a human-space that rules over the Relativistic-space of matter,
space and time.
Keywords—Mind, Knowledge, Machines, Technology, Human Needs, Knowledge Windows, Perceptual Spaces
Hunting New Public Spaces in New Urban Area: A Case Study in Semarang City, I...drboon
The public space is unequivocally important for new urban planning strategies. The public space fulfills an important role in increasing the 'social cohesion' in society. The explanation of the exact significance of the public space remains an implicit one. This paper is a report of an intensive quest to establish the preconditions for the design of new public spaces at new urban area in Semarang city, Indonesia. The basic of analysis of the cultural geography of the network city finds something new about a new perspective of cultural exchange as a typical urban quality. The result of this paper based on investigation of the new collective spaces of the urban field offers and insight into the factors that facilitate the development of new public domain. The conclusion of this study shows that one of the reasons for the lack of a vision as regards the quality of the public space lies in the fact that important 'players' such as administrators, designers and developers to a large degree think along the same lines.
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
DevOps and Testing slides at DASA ConnectKari Kakkonen
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State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
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- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
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Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
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Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Free Complete Python - A step towards Data Science
Body Experience in the Ubiquitous Era: towards a new gestural corpus for smart spaces
1. BODY EXPERIENCE IN THE UBIQUITOUS ERA:
TOWARDS A NEW GESTURAL CORPUS FOR SMART SPACES
Assunta Matassa Federica Cena
Department of Computer Science - University ofTorino
2. RESEARCH QUESTION
What is the role of body in a Ubiquitous era?
Department of Computer Science - University ofTorino
2
3. RESEARCH QUESTION/2
To answer this question we
propose a study for the design
of an innovative gestural
corpus to allow a natural,
simple interaction and
communication in social smart
space through the body
Department of Computer Science - University ofTorino
3
4. 1) to examine the relation between body and space in
Ubiquitous era;
2) to investigate the potential of body and senses to improve
one’s ability to interact with surroundings;
3) to present a study for a new gestural corpus for smart
spaces, adopting a bodystorming approach.
GOALS
Department of Computer Science - University ofTorino4
5. BODY & SPACE
A long tradition in studying the relationship between human
bodies and space describes an anatomy of space generated by
living bodies.
It presented an important relation between body and its
material features, defining how it is a measure of the space
and occupies its space.
Department of Computer Science - University ofTorino
5
6. SOCIAL SPACE
Social Space is the place where people interact to each other,
using artifacts (digital and non- digital) as means of
communication.
Department of Computer Science - University ofTorino
6
7. In everyday life, people establish an
interpersonal distance to recognize them
and create an interaction layer with others
in the space.
Intimate distance.
People share a
unique level of
comfort with one
another. Those who
are not comfortable
with someone who
approaches them in
the intimate zone will
experience a great
deal of social
discomfort or
awkwardness.
Personal distance for
talking with family
and close friends. It is
still very close in
proximity to that of
intimacy, and may
involve touching.
If a stranger
approaches someone
in the this zone, he/
she is likely to feel
uncomfortable.
Social distance in
meeting new people
and interacting with
groups. People do
not engage in
physically.
People may be
particular about the
amount of social
distance that is
needed.
Public distance.
An example of this is
illustrated in the
following picture,
where two men sit far
apart on a park
bench, in order to
preserve their public
distance.
7
PROXEMICS DISTANCE
8. Department of Computer Science - University ofTorino
Finally, we can define a social
space as composed by a
plethora of social practices
derived from gesture and
objects as an extension of
the body’s capabilities to
interact with external world.
The interaction happens
according to the social
distances.
8
9. The interaction practices can be collected in a gestural
system as a nonverbal shared language, made on a set of
symbolical signs and codes, known in a specific social space,
that enables the communication between people without
any additional components.
Department of Computer Science - University ofTorino
9
10. SYMBOLIC
INTERACTION
There is a set of gestures that
people perform toward artifacts on
the basis of the meaning that the
artifacts themselves have for people.
Thorough these gestures people are
engaged in a non-verbal
conversation, a “conversation of
gestures” that allows them to
interpret these gestures as significant
symbols (symbolic interaction).
Department of Computer Science - University ofTorino
10
11. In Ubiquitous era the social
space is made also by several
devices (intelligent but also by
non-computational ones such as
non-digital object) that interact
each other and support
people's interaction.
Department of Computer Science - University ofTorino
11
UBIQUITOUS
ERA
12. Department of Computer Science - University ofTorino
12
It is changing the relationship
between people and space
creating a new layer between
them, as a mediator.
13. Department of Computer Science - University ofTorino
13
In general, technologies are
bringing novel interactional
modalities in daily routine.
14. SMART SPACE
The space itself is changing in a smart space with new intelligent
capabilities thanks to the technologies embedded in it.
Department of Computer Science - University ofTorino
14
15. SMART SPACE/2
The new properties of this
space are changing the way in
which people interact with it
through body and gestures,
requiring people to learn new
artificial and often non-
natural forms of interaction
in order to be able to interact
with the space.
Department of Computer Science - University ofTorino
16. This is where proxemics can help.
Just as people expect increasing engagement and intimacy as
they approach others, so should they naturally expect
increasing connectivity and interaction possibilities as they bring
their devices in close proximity to one another and to other
things in the social and smart space.
Department of Computer Science - University ofTorino
16
17. OUR
EXPERIMENT
We propose a study in
order to understand the
new interaction
modalities in a social
smart space and to design
an innovative code to
allow a natural interaction
and communication using
technologies.
Department of Computer Science - University ofTorino
17
18. OUR APPROACH
A. Smart space as a composite object whose intelligence
derives by the aggregation of the level of intelligence of the
composing objects.
B. Social smart space as the smart setting where social
activities happen supported by smart computational and
non- computational artifacts.
Department of Computer Science - University ofTorino
18
19. EXPECTED RESULTS
Taking inspiration from this example and starting from a set of
common gestures used in a social smart space,
our final goal will be to re-design a system of meaningful
gestures for humans in order to enable a natural interaction
between body and space in a Ubiquitous Era.
Department of Computer Science - University ofTorino
19
20. RESEARCH STUDY
1. identify a set of everyday objects in a specific social space;
2. identify the everyday user gesture in that specific space
with those objects;
3. enhance the objects in order to be smart and able to
understand such gestures as new input/output modalities.
Department of Computer Science - University ofTorino
20
21. 1° Step: Understanding through an observation in situ
Through an observation in situ and using a ‘deep hanging out’
approach, a method based on observing people’s activities as they
happen in the real world, we intend to select a set of gesture
performed in a specific social space using an everyday objects.
Department of Computer Science - University ofTorino
21
22. 2° step: bodystorming and experience prototyping approach
We will give users an everyday object enhanced with new capability
and observing how users interact with it and adopt it in everyday
activities.
We will exploit two specific techniques: bodystorming and
experience prototyping.
Department of Computer Science - University ofTorino
22
23. 3° step: designing a gestural corpus
The definition of a set of gestures starting from the observed ones
in a new corpus or gestural system, in order to enable the enhanced
functionalities of smart objects in the social smart place exploiting
natural body movements and gestures.
Department of Computer Science - University ofTorino
23
24. This is three steps approach to a new gesture corpus for enabling body-based
interaction in social smart space.
Observing a set of everyday gestures, we intend to figure out the potentialities to
enhance them exploiting the computational capabilities offered by smart objects and
smart spaces.
We expect we will be able to answer our research questions about the relation
between body and space, and how it can be enhanced in the Ubiquitous era thanks to
the potentialities offered by the body to interact with spaces.
IN CONCLUSION
Department of Computer Science - University ofTorino
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