Sam Basu discusses essential tools for Xamarin development. He outlines the choices developers have in developing mobile apps natively, with hybrid approaches, or using JavaScript. Basu then covers Xamarin's technology stack and when to use Xamarin.iOS, Xamarin.Android, or Xamarin.Forms. He also discusses deployment tools, cloud services, UI controls, and developer resources available for building apps with Xamarin.
The document discusses the future of mobile apps and the Xamarin platform. It introduces Xamarin as a way to build native iOS and Android apps using C# and shared code, covers developing apps for iOS and Android with Xamarin, and discusses testing apps and monitoring app usage with Xamarin tools. The presentation includes code samples and demos of creating mobile apps with Xamarin.
Xamarin allows developers to build native mobile apps for iOS and Android using C# with a high level of code reuse between platforms. It offers the complete mobile development lifecycle including tools for building, testing, and monitoring apps. Developers can test apps on over 2,000 real devices in the cloud and monitor app performance and usage in real-time after release. Xamarin's approach allows for faster development time compared to traditional native or cross-platform approaches while delivering native user interfaces and performance.
C# everywhere: Xamarin and cross platform developmentGill Cleeren
C# is hotter than ever. Using Xamarin, we can use C# to not only build our apps on Windows Phone but also on iOS and Android. The magic that sits between are PCLs (Portable Class Libraries) that we can re-use on all these platforms. The goal is of course achieving the highest level of code sharing and re-using.
In this talk, we'll see how we can share code between Windows Phone, iOS and Android to build a cross-platform app using Xamarin. You'll also see how much of the marketing fluff is real: do we really get a lower time-to-market when sharing code and is this approach really cheaper than building 3 apps separately? Come to this talk and learn all about it
How Xamarin Is Revolutionizing Mobile DevelopmentMentorMate
A look at the business case and strategies for cross-platform development.
Developing a mobile app for multiple platforms represents a major expenditure for businesses. Companies looking for a solution to decrease the total cost of mobile ownership through increased code reuse should look no further than Xamarin.
Cross-platform development with Xamarin allows teams to create fully native apps using the same code base, Visual C#. Depending on the Xamarin platform, teams can reach as high as 90% code reuse in developing mobile apps for iOS, Android and Windows. Writing code once and drawing from the same library saves on code redundancy, upkeep and time. Learn how Xamarin development with Xamarin.Forms is transforming enterprise expectations around mobile development creation and maintenance costs.
Xamarin Open House talk - Sela Group - Ofir MakmalOfir Makmal
In a 3 hours talk, I have covered some pros and cons about going the native way, the HTML\JS\CSS hybrid way, and of course, Xamarin.
Most of the talk focused on Xamarin approach, gory implementation details, cross-platform architecture, code sharing ‘tactics’, MvvmCross, tips and more.
Sam Basu discusses essential tools for Xamarin development. He outlines the choices developers have in developing mobile apps natively, with hybrid approaches, or using JavaScript. Basu then covers Xamarin's technology stack and when to use Xamarin.iOS, Xamarin.Android, or Xamarin.Forms. He also discusses deployment tools, cloud services, UI controls, and developer resources available for building apps with Xamarin.
The document discusses the future of mobile apps and the Xamarin platform. It introduces Xamarin as a way to build native iOS and Android apps using C# and shared code, covers developing apps for iOS and Android with Xamarin, and discusses testing apps and monitoring app usage with Xamarin tools. The presentation includes code samples and demos of creating mobile apps with Xamarin.
Xamarin allows developers to build native mobile apps for iOS and Android using C# with a high level of code reuse between platforms. It offers the complete mobile development lifecycle including tools for building, testing, and monitoring apps. Developers can test apps on over 2,000 real devices in the cloud and monitor app performance and usage in real-time after release. Xamarin's approach allows for faster development time compared to traditional native or cross-platform approaches while delivering native user interfaces and performance.
C# everywhere: Xamarin and cross platform developmentGill Cleeren
C# is hotter than ever. Using Xamarin, we can use C# to not only build our apps on Windows Phone but also on iOS and Android. The magic that sits between are PCLs (Portable Class Libraries) that we can re-use on all these platforms. The goal is of course achieving the highest level of code sharing and re-using.
In this talk, we'll see how we can share code between Windows Phone, iOS and Android to build a cross-platform app using Xamarin. You'll also see how much of the marketing fluff is real: do we really get a lower time-to-market when sharing code and is this approach really cheaper than building 3 apps separately? Come to this talk and learn all about it
How Xamarin Is Revolutionizing Mobile DevelopmentMentorMate
A look at the business case and strategies for cross-platform development.
Developing a mobile app for multiple platforms represents a major expenditure for businesses. Companies looking for a solution to decrease the total cost of mobile ownership through increased code reuse should look no further than Xamarin.
Cross-platform development with Xamarin allows teams to create fully native apps using the same code base, Visual C#. Depending on the Xamarin platform, teams can reach as high as 90% code reuse in developing mobile apps for iOS, Android and Windows. Writing code once and drawing from the same library saves on code redundancy, upkeep and time. Learn how Xamarin development with Xamarin.Forms is transforming enterprise expectations around mobile development creation and maintenance costs.
Xamarin Open House talk - Sela Group - Ofir MakmalOfir Makmal
In a 3 hours talk, I have covered some pros and cons about going the native way, the HTML\JS\CSS hybrid way, and of course, Xamarin.
Most of the talk focused on Xamarin approach, gory implementation details, cross-platform architecture, code sharing ‘tactics’, MvvmCross, tips and more.
Going Mobile with C#, Visual Studio, and XamarinMatthew Soucoup
The mobile landscape continues to expand and evolve at a rapid pace. Users expect great native experiences in the palm of their hands on each and every platform. A major hurdle for developers today is the separate programming language and tools to learn and maintain for each platform. Even if you tackle the burden of learning Objective-C, Swift, or Java, you'll still have to manage multiple code bases, which can be a nightmare for any development team large or small. It doesn't have to be this way as you can create Android, iOS, Windows apps leveraging the .NET framework and everything you love about C#.
In this session, you'll learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. You'll walk through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You'll even see how to share more code with Xamarin.Forms, which enables you to build native UIs for iOS, Android and Windows from a single, shared C# codebase. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
This document discusses mobile development options for building apps using .NET and Xamarin. It outlines different mobile development approaches like native, hybrid, and progressive web apps. It promotes Xamarin as a way to build truly native mobile apps with shared C# code across iOS and Android. It also describes Telerik UI controls for building polished user interfaces for Xamarin apps and leveraging the full .NET toolbox.
This document discusses and compares four popular tools for testing Android applications: Appium, Robotium, Selendroid, and Calabash. Appium is an open source framework that can test native, hybrid, and mobile web apps using the WebDriver protocol on both Android and iOS. Robotium and Selendroid are frameworks for testing Android apps, with Robotium focusing on gray box testing and Selendroid driving the app's UI. Calabash allows writing Cucumber acceptance tests that can run on both Android and iOS apps and projects.
Enterprise-grade mobile barcode scanning with Scandit and XamarinXamarin
Scandit's lightning-fast and accurate Barcode Scanner is a valuable addition to any enterprise application. Watch Zack Gramama, Technical Lead - Xamarin Component Store, and Christian Floerkemeier, CTO and co-founder of Scandit, as they demonstrate how the Scandit component utilizes a unique blurry barcode scan technology that works across platforms to scan any barcode type from any angle.
Cross Platform Mobile Development with XamarinJoe Koletar
This document discusses cross-platform mobile development using Xamarin, which allows developers to write C# code and build native iOS and Android apps from a single codebase. It covers the tradeoffs of different cross-platform strategies and demonstrates Xamarin's approach of compiling C# code into native mobile apps. The presentation includes demos of building "Hello World" apps and a task management app in both Android and iOS with Xamarin.
First step to Mobile x Angular @ the beginning of 2019ssuser2fe195
1. The programmer created a mobile app using Cordova and Angular but it was rejected by the App Store for not being a native app.
2. They evaluated using Onsen UI and Ionic for building mobile components in Angular. Onsen UI is lightweight and perfectly matches Angular while Ionic supports additional frameworks.
3. The programmer ultimately used Angular, Cordova, Onsen UI and Monaca to build their mobile app, finding that Onsen UI provided native elements, Monaca's debugger helped with iOS development on Windows, and Cordova slowed rendering of large lists on iOS.
Designing mobile applications with xamarinJerel Hass
This document provides an overview of building cross-platform mobile applications using Xamarin. It discusses what Xamarin is, how it works to allow writing C# code once and deploying to iOS, Android and Windows Phone, and best practices for installation and project structure. The document outlines typical architectures for sharing code and views across platforms using portable class libraries, and describes approaches for creating native views in Xamarin Studio, Visual Studio and Xcode. It also introduces Xamarin.Forms for writing shared user interfaces and the use of components and MVVMCross to help neutralize platform differences.
3 - Getting Started with mobile app development with the Microsoft Graph İbrahim KIVANÇ
If you have any question please contact me on twitter https://twitter.com/ikivanc
This is the session I delivered in Dubai, Microsoft Cloud Roadshow on Feb 22-23.
Office 365 is built on a mobile-first strategy. Office runs on almost any device these days, so why not your own custom applications? Come see how you can build powerful Office 365 connected applications for any mobile platform.
Developing native iOS & Android apps in c# with xamarinJames Montemagno
Introduction to iOS develop development in C# with xamarin. This presentation goes through the basics of the Xamarin Paltform as well as why C# is so awesome. Also touch on a bit of Android and cross platform development
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Appium Architecture | How Appium Works | EdurekaEdureka!
YouTube Link: https://youtu.be/oPbVESfiiyE
** Appium Certification Training: https://www.edureka.co/appium-training-mobile-automation-testing **
This Edureka "Appium Architecture" PPT will explain the key constituents of the appium architecture. You will understand how all these elements are weaved together to make one of the most successful automation testing tools.
The following topics will be discussed in the PPT:
What is Appium?
Appium Concepts
JSON Wire Protocol
Appium Architecture
Appium on Android
Appium on iOS
Learn how to install Appium - http://bit.ly/appium_install
Follow us to never miss an update in the future.
YouTube: https://www.youtube.com/user/edurekaIN
Instagram: https://www.instagram.com/edureka_learning/
Facebook: https://www.facebook.com/edurekaIN/
Twitter: https://twitter.com/edurekain
LinkedIn: https://www.linkedin.com/company/edureka
Castbox: https://castbox.fm/networks/505?country=in
This document summarizes a presentation on cross-platform mobile development using C# and Xamarin. It introduces the presenters and covers an overview of Xamarin's approach to building native iOS and Android apps with shared code. The presentation discusses Xamarin's architecture, code sharing capabilities using portable class libraries and shared projects, and new features in Xamarin 3 like the Xamarin designer for iOS and Xamarin.Forms for building user interfaces with shared code. Live coding demonstrations are included to showcase these capabilities.
This document summarizes Kent Nguyen's app portfolio, which includes apps such as Vidyou, a video discovery service for mobile; Today's News, a news reader for the Guardian on iOS; and Tin Tuc, a Vietnamese news reader. It also lists open source contributions to UI projects on GitHub like KNPathTableViewController and KNSemiModalViewController.
Which is best for Cross-Platform Mobile App Development between these four?apptunixapp
React Native vs. Xamarin vs. Ionic vs. Flutter. check out which is good for Cross-Platform Mobile App Development.
https://www.apptunix.com/blog/frameworks-cross-platform-mobile-app-development/
More and more companies are building their applications to support smart phones and tablets, as a result of tremendous growth on those markets.
The big questions is how you can build your application to support multiple devices and operation systems? Building the same application for different platforms is not just time consuming but also require a lot of maintenance and different skill set for each platform - Each bug or feature need to be develop for all platforms.
In this session we’ll talked about Hybrid mobile development platforms such as Cordova and Xamarin, we’ll talked about ROI, UI\UX, Learning curve and how you can developer mobile app for all platform with a single code base.
This document discusses building a LINE chatbot using a serverless architecture on AWS Lambda and the Python framework Chalice. It introduces the LINE Messaging API and LINE Bot SDK for Python. It then shows how to create a basic echo bot application that handles text messages in under 40 lines of Python code deployed to AWS Lambda using Chalice. The bot simply replies to users with their message text.
This slide was first presented at the Atlanta Xamarin Users Group. Feel free to join us and share your Xamarin knowledge at the next one @ http://www.meetup.com/Atlanta-Xamarin-Users-Group/
The document summarizes new features in iOS 10 for developers, including the ability to create iMessage apps with stickers, enable Siri integration through app extensions, improve VoIP app user experience with CallKit, access new speech recognition APIs, and take advantage of other changes like CoreData pinning and Spotlight search from within apps. It provides links to Apple documentation and sample code to demonstrate these new capabilities.
Xamarin is a cross-platform development environment that allows developers to build native iOS, Android, and Windows apps using C#. It provides tools for building apps using a shared codebase, including integration with Visual Studio, Xamarin Studio, and support for platforms through components. Some key capabilities include building fully native UIs, using platform-specific APIs, and leveraging tools like the component store, NuGet packages, and designers to improve productivity. It also offers monitoring tools like Xamarin Insights to help debug apps.
Xamarin is an open source app platform from Microsoft that allows developers to build high-performance, native iOS, Android, and other mobile apps using C# and .NET. It enables developers to maximize code reuse by sharing C# code across platforms while retaining full access to native platform APIs. Apps are compiled to native ARM code for high performance, while the shared code approach streamlines development. Xamarin includes features like Xamarin.Forms for cross-platform UIs and Xamarin.Essentials for accessing common device capabilities through a shared API.
Going Mobile with C#, Visual Studio, and XamarinMatthew Soucoup
The mobile landscape continues to expand and evolve at a rapid pace. Users expect great native experiences in the palm of their hands on each and every platform. A major hurdle for developers today is the separate programming language and tools to learn and maintain for each platform. Even if you tackle the burden of learning Objective-C, Swift, or Java, you'll still have to manage multiple code bases, which can be a nightmare for any development team large or small. It doesn't have to be this way as you can create Android, iOS, Windows apps leveraging the .NET framework and everything you love about C#.
In this session, you'll learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. You'll walk through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You'll even see how to share more code with Xamarin.Forms, which enables you to build native UIs for iOS, Android and Windows from a single, shared C# codebase. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
This document discusses mobile development options for building apps using .NET and Xamarin. It outlines different mobile development approaches like native, hybrid, and progressive web apps. It promotes Xamarin as a way to build truly native mobile apps with shared C# code across iOS and Android. It also describes Telerik UI controls for building polished user interfaces for Xamarin apps and leveraging the full .NET toolbox.
This document discusses and compares four popular tools for testing Android applications: Appium, Robotium, Selendroid, and Calabash. Appium is an open source framework that can test native, hybrid, and mobile web apps using the WebDriver protocol on both Android and iOS. Robotium and Selendroid are frameworks for testing Android apps, with Robotium focusing on gray box testing and Selendroid driving the app's UI. Calabash allows writing Cucumber acceptance tests that can run on both Android and iOS apps and projects.
Enterprise-grade mobile barcode scanning with Scandit and XamarinXamarin
Scandit's lightning-fast and accurate Barcode Scanner is a valuable addition to any enterprise application. Watch Zack Gramama, Technical Lead - Xamarin Component Store, and Christian Floerkemeier, CTO and co-founder of Scandit, as they demonstrate how the Scandit component utilizes a unique blurry barcode scan technology that works across platforms to scan any barcode type from any angle.
Cross Platform Mobile Development with XamarinJoe Koletar
This document discusses cross-platform mobile development using Xamarin, which allows developers to write C# code and build native iOS and Android apps from a single codebase. It covers the tradeoffs of different cross-platform strategies and demonstrates Xamarin's approach of compiling C# code into native mobile apps. The presentation includes demos of building "Hello World" apps and a task management app in both Android and iOS with Xamarin.
First step to Mobile x Angular @ the beginning of 2019ssuser2fe195
1. The programmer created a mobile app using Cordova and Angular but it was rejected by the App Store for not being a native app.
2. They evaluated using Onsen UI and Ionic for building mobile components in Angular. Onsen UI is lightweight and perfectly matches Angular while Ionic supports additional frameworks.
3. The programmer ultimately used Angular, Cordova, Onsen UI and Monaca to build their mobile app, finding that Onsen UI provided native elements, Monaca's debugger helped with iOS development on Windows, and Cordova slowed rendering of large lists on iOS.
Designing mobile applications with xamarinJerel Hass
This document provides an overview of building cross-platform mobile applications using Xamarin. It discusses what Xamarin is, how it works to allow writing C# code once and deploying to iOS, Android and Windows Phone, and best practices for installation and project structure. The document outlines typical architectures for sharing code and views across platforms using portable class libraries, and describes approaches for creating native views in Xamarin Studio, Visual Studio and Xcode. It also introduces Xamarin.Forms for writing shared user interfaces and the use of components and MVVMCross to help neutralize platform differences.
3 - Getting Started with mobile app development with the Microsoft Graph İbrahim KIVANÇ
If you have any question please contact me on twitter https://twitter.com/ikivanc
This is the session I delivered in Dubai, Microsoft Cloud Roadshow on Feb 22-23.
Office 365 is built on a mobile-first strategy. Office runs on almost any device these days, so why not your own custom applications? Come see how you can build powerful Office 365 connected applications for any mobile platform.
Developing native iOS & Android apps in c# with xamarinJames Montemagno
Introduction to iOS develop development in C# with xamarin. This presentation goes through the basics of the Xamarin Paltform as well as why C# is so awesome. Also touch on a bit of Android and cross platform development
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Appium Architecture | How Appium Works | EdurekaEdureka!
YouTube Link: https://youtu.be/oPbVESfiiyE
** Appium Certification Training: https://www.edureka.co/appium-training-mobile-automation-testing **
This Edureka "Appium Architecture" PPT will explain the key constituents of the appium architecture. You will understand how all these elements are weaved together to make one of the most successful automation testing tools.
The following topics will be discussed in the PPT:
What is Appium?
Appium Concepts
JSON Wire Protocol
Appium Architecture
Appium on Android
Appium on iOS
Learn how to install Appium - http://bit.ly/appium_install
Follow us to never miss an update in the future.
YouTube: https://www.youtube.com/user/edurekaIN
Instagram: https://www.instagram.com/edureka_learning/
Facebook: https://www.facebook.com/edurekaIN/
Twitter: https://twitter.com/edurekain
LinkedIn: https://www.linkedin.com/company/edureka
Castbox: https://castbox.fm/networks/505?country=in
This document summarizes a presentation on cross-platform mobile development using C# and Xamarin. It introduces the presenters and covers an overview of Xamarin's approach to building native iOS and Android apps with shared code. The presentation discusses Xamarin's architecture, code sharing capabilities using portable class libraries and shared projects, and new features in Xamarin 3 like the Xamarin designer for iOS and Xamarin.Forms for building user interfaces with shared code. Live coding demonstrations are included to showcase these capabilities.
This document summarizes Kent Nguyen's app portfolio, which includes apps such as Vidyou, a video discovery service for mobile; Today's News, a news reader for the Guardian on iOS; and Tin Tuc, a Vietnamese news reader. It also lists open source contributions to UI projects on GitHub like KNPathTableViewController and KNSemiModalViewController.
Which is best for Cross-Platform Mobile App Development between these four?apptunixapp
React Native vs. Xamarin vs. Ionic vs. Flutter. check out which is good for Cross-Platform Mobile App Development.
https://www.apptunix.com/blog/frameworks-cross-platform-mobile-app-development/
More and more companies are building their applications to support smart phones and tablets, as a result of tremendous growth on those markets.
The big questions is how you can build your application to support multiple devices and operation systems? Building the same application for different platforms is not just time consuming but also require a lot of maintenance and different skill set for each platform - Each bug or feature need to be develop for all platforms.
In this session we’ll talked about Hybrid mobile development platforms such as Cordova and Xamarin, we’ll talked about ROI, UI\UX, Learning curve and how you can developer mobile app for all platform with a single code base.
This document discusses building a LINE chatbot using a serverless architecture on AWS Lambda and the Python framework Chalice. It introduces the LINE Messaging API and LINE Bot SDK for Python. It then shows how to create a basic echo bot application that handles text messages in under 40 lines of Python code deployed to AWS Lambda using Chalice. The bot simply replies to users with their message text.
This slide was first presented at the Atlanta Xamarin Users Group. Feel free to join us and share your Xamarin knowledge at the next one @ http://www.meetup.com/Atlanta-Xamarin-Users-Group/
The document summarizes new features in iOS 10 for developers, including the ability to create iMessage apps with stickers, enable Siri integration through app extensions, improve VoIP app user experience with CallKit, access new speech recognition APIs, and take advantage of other changes like CoreData pinning and Spotlight search from within apps. It provides links to Apple documentation and sample code to demonstrate these new capabilities.
Xamarin is a cross-platform development environment that allows developers to build native iOS, Android, and Windows apps using C#. It provides tools for building apps using a shared codebase, including integration with Visual Studio, Xamarin Studio, and support for platforms through components. Some key capabilities include building fully native UIs, using platform-specific APIs, and leveraging tools like the component store, NuGet packages, and designers to improve productivity. It also offers monitoring tools like Xamarin Insights to help debug apps.
Xamarin is an open source app platform from Microsoft that allows developers to build high-performance, native iOS, Android, and other mobile apps using C# and .NET. It enables developers to maximize code reuse by sharing C# code across platforms while retaining full access to native platform APIs. Apps are compiled to native ARM code for high performance, while the shared code approach streamlines development. Xamarin includes features like Xamarin.Forms for cross-platform UIs and Xamarin.Essentials for accessing common device capabilities through a shared API.
Zebra App Forum 2019 - Building iOS & Android Apps with XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, macOS, watchOS, and tvOS app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin allows you to reuse existing .NET libraries and share your business logic across any .NET app. We'll cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. We'll focus on the code with several live coding adventures throughout the entire session.
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
The document discusses challenges with developing cross-platform mobile apps for iOS, Android and Windows. It presents Xamarin's solutions for building native apps with shared code, including Xamarin.Forms for sharing UI code across platforms using C# and XAML. Xamarin.Forms provides layouts, pages, controls and features like data binding, navigation and animations, allowing developers to write and maintain shared app code.
C# and Xamarin allow developers to write cross-platform mobile apps that can run on iOS, Android, and Windows phones. Using Xamarin, developers can share most of their C# code across all platforms while still building fully native UIs for each platform. Xamarin provides APIs to access native features of each platform and tools to help organize shared and platform-specific code. This allows developers to write once and deploy their apps to multiple mobile platforms.
"Intro to-xamarin.forms", Кирилл Стативкин, Microsoft Student PartnerAlina Vilk
This document introduces Xamarin.Forms, which allows developers to write native mobile apps using C# that share code across platforms. Xamarin.Forms apps have native performance and access platform APIs while using shared UI code, layouts, and controls defined in C# and XAML. This allows building iOS, Android, and Windows apps with one shared codebase instead of maintaining separate codebases. The document demonstrates building an app with a tabbed page layout and shared login page in XAML, and discusses Xamarin.Forms' included layouts, controls, and platform API coverage on iOS, Android and Windows.
Xamarin is an open source app platform from Microsoft that allows developers to build modern, high-performing iOS, Android, macOS, watchOS, and tvOS apps using C# and .NET. It provides a productive environment with code reuse across platforms. Apps built with Xamarin have native performance and access platform features and APIs while sharing a common C# codebase. Xamarin.Forms further allows building cross-platform UIs from shared C# code that can render natively on each device.
This document discusses Xamarin, a mobile development platform that allows developers to build native iOS, Android, and Windows apps using C# and a shared codebase. Key features highlighted include building apps with native user interfaces and performance while sharing application logic across platforms. It also lists the fully supported APIs for iOS and Android development and introduces Xamarin.Essentials, a collection of useful APIs for common mobile app tasks.
Pembuatan Aplikasi Multiplatform dengan Xamarin FormsYoza Aprilio
The document discusses Xamarin Forms, a framework that allows building cross-platform mobile apps for iOS, Android, and Windows using C# and XAML. It can create native UIs and allows code sharing via portable class libraries. Key features covered include pages and layouts, data binding, navigation, animations API, messaging center, and MVVM pattern support. Resources provided include documentation, XAML docs, and code samples.
Slides of the Microsoft Azure for DreamSpark Academic Tour - Milano
https://www.eventbrite.it/e/biglietti-microsoft-azure-for-dreamspark-academic-tour-milano-25578019545
Demo code: https://github.com/poz1/Poz1.Forms.MobileApps
Developing Cross-platform Native Apps with Xamarindanhermes
Have you wanted to build a mobile app that works on every popular OS, but haven't had the time to learn each language for each platform? Or maybe, you've heard success and/or horror stories about developing cross platform apps one time with one set of languages? Well join Xamarin MVP and .NET consultant, Dan Hermes, as he dispels some of the rumors and introduces Xamarin, the fully native cross platform mobile app development platform.
Xamarin as a mobile development platform getting huge adoption starting from startups to huge enterprises which creates lot of opportunities for developers like us.
In this user group meetup, Arul, a practicing Xamarin architect will share his experience, insights and best practices on building apps using Xamarin.
Agenda
---------
• iOS Native Development with Xamarin (90 Mins)
• Enhancing MonoTouch.Dialog (60 Mins)
• Discussion & QA (30 Mins)
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
MonoDroid allows developers to create native Android applications using C# and the .NET framework. It works by using managed callable wrappers to consume native Android APIs, allowing apps to access device features like contacts, GPS, and cameras. MonoDroid can be installed on Windows or Mac and includes the Android SDK, Xamarin Studio IDE, and libraries needed to build Android apps. The IDE supports common Android objects like activities, intents, views, and bundles to handle tasks like passing data between screens and storing app configurations.
Creating iOS and Android Apps with Visual Studio and C# mobiweave
Use Visual Studio and your C#/.NET skills to get your Windows apps into iOS and Android App stores. We will talk about using Xamarin's iOS and Android platforms to use Visual Studio develop and debug your apps. Use the entire Visual Studio's ecosystem of tools like Resharper to help you get more productive when developing mobile apps.
Presenter's Bio:
Ash DCosta is the founder and chief architect at Mobi Weave (http://mobiweave.com), a cloud and mobile solution provider. He has 20+ years of experience in software with Intel, i2 Technologies, IdentityMine, i3Connect and Wells Fargo.
Follow him at @softwareweaver.
The Great Mobile Debate: Native vs. Hybrid App DevelopmentNick Landry
It’s not easy being a mobile developer. iOS and Android dominate the market, Windows Phone is climbing into third place, and we’re not really sure if BlackBerry still matters. Do you focus on one platform or many? What size of the mobile population do you really want to reach? Each mobile platform comes with its own programming languages, SDKs, IDEs and application lifecycle & architecture. Are we really expected to learn all of this? Isn’t HTML5 supposed to be the Silver Bullet so we can finally write apps once and run them everywhere? This session will demystify all these questions, walking you through the modern mobile ecosystem, and explore your options as a developer. We’ll review the native story on each major platform, discuss the pros & cons of both mobile native and web development, cover some of the cross-platform solutions available to developers, and explore best practices and guidelines to insure a successful mobile strategy. Don’t just blindly pick a side or assume that “one size fits all”, this session covers one of the most hotly contested debates in modern IT. Come join us and be a part of the conversation.
This document introduces Xamarin.Forms, which allows developers to write native mobile apps for iOS, Android, and Windows using C# and shared code. With Xamarin.Forms, developers can build user interfaces with over 40 pre-built pages, layouts, and controls from shared code, while still getting native performance and integration on each device platform. The document outlines Xamarin.Forms' approach to code sharing and native integration, its included UI elements, and resources for documentation and samples.
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3. Agenda
1. What is Xamarin? How does it work?
2. Suitability for use in complex projects.
3. Difference between native approach and Xamarin on the real sample.
4. What about Xamarin.Forms?
5. Results
6. Xamarin approach
User Interface
App Layer
Core Library
Business Layer
Service Access Layer
Data Access Layer
User Interface
App Layer
User Interface
App Layer
~ 70-90%
reusable
code
7. iOS Project Android Project
Compilation
AOT
Compile
and
Link
ARM binary
Runs natively
.IPA .APK
IL + JIT
Mono runtime
8. What about complex enough projects?
Internet
BLE
Windows Server
ASP.Net
WCF
Web API
...
9. Let’s make the real app
Start Stop
Latitude: 0.0
Longitude: 0.0
Updated: 00:00:00
Already available at: https://github.com/ilchenkob/Xamarin.MeetForIt
12. View View
Xamarin Application for iPhone and Android
iOS ProjectCore Project (PCL)
Android Project
Model
ViewModel
Model
Model
Service Interface
Activity
ViewController
Service Implementation
Service Implementation
AppDelegate
AndroidManifest.xml
13. .Net support
1. Stable support of all of the .Net framework 4.5 and C# 5.0
2. Support of C# 6.0 is already done but it’s unstable
14. Xamarin.Forms
Core Library
Business Layer
Service Access Layer
Data Access Layer
Shared UI Code in XAML
App
Layer
App
Layer
App
Layer
Core Library
Business Layer
Service Access Layer
Data Access Layer
App
Layer
App
Layer
App
Layer
UI Layer UI Layer UI Layer
15. Results
1. Xamarin gives you ability to create awesome cross-platform mobile
apps no worse than native tools gives.
2. Full support of .Net Framework 4.5 and C# 5.0 (stable support of
C# 6.0 currently in progress).
3. If you already has .Net backend, then you can reuse big part of
your code.
4. Xamarin.Forms is good but only if you don't have your own app
design.
5. Sample is already available at:
https://github.com/ilchenkob/Xamarin.MeetForIt