This document discusses the impact of technology on society, work, and higher education. Key points include:
- Technology is transforming society and creating a "Society 3.0" with implications for work, education, and lifelong learning.
- Emerging trends include an aging population, increasing diversity, mobile and immersive technologies that are reshaping society.
- Work is shifting from lifelong employment to micro-work, freelancing and the need for continual skills development.
- Higher education must adapt to prepare "working learners" with 21st century skills and support lifelong learning in a changing society and workforce.
Future Trends in Technology and Education, the view from spring 2016Bryan Alexander
This document provides an overview and outline of topics to be discussed at the Future Trends in Technology and Education forum. The forum will examine trends in education, technology, and how technology is being used in education. Specific topics to be covered include changes in international education, issues around race and sexual assault on campuses, emerging technologies like augmented reality and 3D printing, the growth of MOOCs and online learning, and debates around whether the higher education system faces a looming crisis or bubble. The document lists presenters and sources for further information.
This document outlines two possible scenarios for the future of open education. The first scenario is the "Fall of the Silos" where content, teaching, access, and sources become increasingly open through a rise in sharing and the gig economy. This could increase access to information but also lead to issues like industry collapse and less privacy. The second scenario is "Closed and Proprietary Wins" where content and teaching remain closed through social changes that treat users as consumers rather than owners. This could improve content quality but also lead to higher costs and a steepening class divide. The document discusses impacts each scenario could have on technology challenges and the role of students and faculty on college campuses.
This document summarizes how technology and the internet have changed over the past 10 years. It discusses the rise of Google and social media, how e-business has evolved, and the growth of online education. It also outlines how standardization in areas like data collection, accountability metrics, and common course numbering can help improve student outcomes at state higher education systems. Technology is enabling greater standardization, and while challenging for education, it provides opportunities if implemented carefully with student needs in mind.
The document discusses the components of traditional education and how they compare to newer online alternatives. It argues that while claims of an urgent revolution may be overstated, educators should view changing technologies as an opportunity to facilitate learning in different ways. Specifically, educators should embrace openness, sharing, experimentation, use of non-educational technologies, and thinking beyond traditional courses.
Universities in 2020: A Technology Perspective by Lee RainieGardner Campbell
The document discusses how technology will transform universities by 2020. It outlines several major shifts including (1) changing information ecosystems for networked learners due to ubiquitous connectivity and social media, (2) new literacies becoming required to navigate these environments, and (3) big data and the "internet of things" leading to an "exaflood" of information. It suggests universities will need to adapt to students being more self-directed learners who capture diverse inputs and rely on feedback from their networks.
The Calm Between Two Storms: my NERCOMP 2014 keynoteBryan Alexander
My keynote address to the 2014 NERCOMP conference.
The first half surveyed trends in technology and education, while the second presented several scenarios.
This document summarizes emerging technologies being used in education and their impact on students and learning. It discusses trends like participatory pedagogy, unbundled education, and technologies of cooperation. Key findings from studies on digital natives show teens are technology-rich, multimedia multi-taskers who know ordinary people can publish online. Emergent technologies discussed include blogs, wikis, media sharing, chat, simulations and social networks. The document also addresses issues around integrating digital immigrants and natives.
Stimulating interest in IT among young people in EuropeAlexa Joyce
Young people are increasingly using technology but showing decreasing interest in careers in IT and STEM fields. This is due to various influencing factors from parents, peers, teachers, and culture. Both the EU and countries are taking actions to improve digital literacy and use technology in education. A new multi-stakeholder e-Skills career portal was launched to provide information and services to students and educators about IT skills and careers. The goal is to continue expanding the portal's content and partnerships to better support and inform students.
Future Trends in Technology and Education, the view from spring 2016Bryan Alexander
This document provides an overview and outline of topics to be discussed at the Future Trends in Technology and Education forum. The forum will examine trends in education, technology, and how technology is being used in education. Specific topics to be covered include changes in international education, issues around race and sexual assault on campuses, emerging technologies like augmented reality and 3D printing, the growth of MOOCs and online learning, and debates around whether the higher education system faces a looming crisis or bubble. The document lists presenters and sources for further information.
This document outlines two possible scenarios for the future of open education. The first scenario is the "Fall of the Silos" where content, teaching, access, and sources become increasingly open through a rise in sharing and the gig economy. This could increase access to information but also lead to issues like industry collapse and less privacy. The second scenario is "Closed and Proprietary Wins" where content and teaching remain closed through social changes that treat users as consumers rather than owners. This could improve content quality but also lead to higher costs and a steepening class divide. The document discusses impacts each scenario could have on technology challenges and the role of students and faculty on college campuses.
This document summarizes how technology and the internet have changed over the past 10 years. It discusses the rise of Google and social media, how e-business has evolved, and the growth of online education. It also outlines how standardization in areas like data collection, accountability metrics, and common course numbering can help improve student outcomes at state higher education systems. Technology is enabling greater standardization, and while challenging for education, it provides opportunities if implemented carefully with student needs in mind.
The document discusses the components of traditional education and how they compare to newer online alternatives. It argues that while claims of an urgent revolution may be overstated, educators should view changing technologies as an opportunity to facilitate learning in different ways. Specifically, educators should embrace openness, sharing, experimentation, use of non-educational technologies, and thinking beyond traditional courses.
Universities in 2020: A Technology Perspective by Lee RainieGardner Campbell
The document discusses how technology will transform universities by 2020. It outlines several major shifts including (1) changing information ecosystems for networked learners due to ubiquitous connectivity and social media, (2) new literacies becoming required to navigate these environments, and (3) big data and the "internet of things" leading to an "exaflood" of information. It suggests universities will need to adapt to students being more self-directed learners who capture diverse inputs and rely on feedback from their networks.
The Calm Between Two Storms: my NERCOMP 2014 keynoteBryan Alexander
My keynote address to the 2014 NERCOMP conference.
The first half surveyed trends in technology and education, while the second presented several scenarios.
This document summarizes emerging technologies being used in education and their impact on students and learning. It discusses trends like participatory pedagogy, unbundled education, and technologies of cooperation. Key findings from studies on digital natives show teens are technology-rich, multimedia multi-taskers who know ordinary people can publish online. Emergent technologies discussed include blogs, wikis, media sharing, chat, simulations and social networks. The document also addresses issues around integrating digital immigrants and natives.
Stimulating interest in IT among young people in EuropeAlexa Joyce
Young people are increasingly using technology but showing decreasing interest in careers in IT and STEM fields. This is due to various influencing factors from parents, peers, teachers, and culture. Both the EU and countries are taking actions to improve digital literacy and use technology in education. A new multi-stakeholder e-Skills career portal was launched to provide information and services to students and educators about IT skills and careers. The goal is to continue expanding the portal's content and partnerships to better support and inform students.
A Research Based Perspective On E CommuniitesDionne Curbeam
The document discusses the definition, purposes, and considerations for developing effective e-communities. It defines an e-community as a group that interacts online around common interests. E-communities can be used for professional development, commerce, social support, and more. The document also notes that Maryland schools have good internet infrastructure to support e-communities, though access may differ between student groups. Suggestions include ensuring e-communities are engaging, accommodating students without home access, and addressing gender differences.
[Challenge:Future] TRIMTAB-Ed: "World Transformation begins from the Roots: I...Challenge:Future
Trimtab-Ed is an interactive online education network that allows students to share school projects virtually and chat with other connected users. It aims to transform traditional education systems into self-directed learning models by promoting student responsibility and knowledge sharing. The network provides tools like online tutoring and periodic breaks to improve the learning experience. Its goals are to simulate real-world problem solving and generate local jobs to impact sustainability. The team hopes to interview education expert Sir Ken Robinson to discuss transforming education to be more creative and link it to sustainable development.
What's now possible when you combine the evolution of information delivery systems, the rapid expansion of digital social networks and generational preferences? Presentation for the Western Extension Directors Association Centennial Summit in Mt. Hood, Oregon, September 22-24, 2014.
This document discusses generational trends related to Generation Z and their relationship to digital technologies. It covers topics like how Generation Z has always known a digitally connected world, their digital media usage patterns, how they are seen as "digital natives," issues around privacy and reading habits with digital tools, and opportunities for higher education to engage with Generation Z through areas like gaming, digital literacy training, and new academic programs.
The document discusses how learning technologies present opportunities to better meet students' expectations and learning styles. Today's students grew up with ubiquitous technology and expect to use their own devices and social media in their education. The document cites statistics showing high ownership and usage of mobile phones, social networks, and uploading images online among students. It suggests that leveraging technology requires institutions to critically reflect and work across teams to implement new systems that motivate staff and students.
The document summarizes observations from a mobile learning symposium. It notes that enthusiasm, innovation and passion were on display. Projects are growing and new ones being launched. There is stronger thinking around assessment, partnerships and leveraging mobile technologies for teaching. However, challenges remain around developing sustainable models, connecting formal and informal learning, and gaining broader acceptance of mobile learning. Overall mobile learning works best as part of a holistic ecosystem approach.
Team 2 argues that, contrary to Team 1 stance on the lack of research on adolescent literacies, we do have research on adolescents' digital literacies to provide guidance for teachers and policy makers.
Best practices and trends for technology integrationDavidCNoble
This document discusses best practices and trends for technology integration in education. It outlines six areas that must be shown as best practices: (1) creating change in organizations by ensuring teachers have technological competence and information literacy through professional development, (2) recognizing true technology integration through evidence like global classrooms and connecting schools and homes, (3) providing community outreach using technology resources like social media, (4) increasing family involvement through weekly technology meetings, (5) identifying funding opportunities for technology through government and organization grants that also require professional development, and (6) considering technology budgeting and funding at the organizational level. The document emphasizes how technology is always evolving and teachers must change with it to prepare 21st century learners.
Edtech 2.0: Tokenizing and Gamification of the Education SystemVeronica Andrino
In line with the Government's goal of promoting and enhancing Education in The Philippines, there are other factors that also need to be addressed such as managing the enrollment system every semester and year. With limited manpower in each and every University, accommodating a large number of students is a tough challenge, not to mention managing the data and funds, both sent and paid, which are still mostly manually processed. The situation in the Philippines is similar to many other countries.
Unifinity Application is an Edtech at its core where the Application is created to help the other institutions who can’t afford to pay for expensive software cost. Unifinity aims to provide the solution to Government schools which relatively host 87% of the population of the students are enrolled on a Government institution while the rest of the students are enrolled in Middle-Class schools which are Semi-Private and the rest will be in a Private Class where the population of the students belongs to the First Class.
Unifinity aims to support the Institutions and Students who can't afford to pay for their school fees by giving them access to an application that offers accessibility by using their mobile phones and they can still attend the class, study even at home, making sure that the students will never miss a single lesson submitted by the teachers and the students can still study at home without the need of downloading an application.
Unifinity aims to create the first blockchain-based decentralized application (Dapp) built to enhance security, operational efficiency, cost-effectiveness, and transparency in the entire value chain of educational institutions.
Blockchain technology can be used as a powerful tool to improve the current education system by creating a simplified process and automation of all administrative processes including the authentication of data and identity of users as well as Tokenizing the traditional grading system by utilizing the smart contract on issuing remarks using ERC777 Tokens.
The document summarizes discussions from a meeting between NITLE and PACOMP. Key topics discussed include communities of practice, joint research projects, and networking opportunities. Emerging technologies like artificial intelligence and their potential impacts in the next 20 years were also examined. The document outlines several trends in higher education to explore further, such as the cost crisis in colleges, demographic changes in student populations, and the rise of MOOCs and online learning.
Eynon, R (2009) Mapping young people’s use of new technologies for learning. Implications for policy and practice, BERA, September 2009, Manchester, UK.
The document discusses reinventing democracy through engaging over 1000 young leaders in global activism. It proposes using an app called IdeaPrism to allow participants to submit ideas, clarify ideas, and view short videos. The goal is to increase youth participation in decision making and have them invent innovative actions. Participants would be mentored and ideas would be clustered, evaluated, and potentially adopted to help redesign systems of governance for the digital era through structured democratic dialogues across different world regions.
Horizon Report 2012: University of New Hampshire discussionBryan Alexander
The document discusses various techniques for environmental scanning, futures thinking, and scenario planning in education. It provides examples of topics that were scanned from literature and interviews to identify key drivers of change. An iterative process was used that involved assembling experts, probing opinions, ranking and refining ideas, and reiteration. The goal was to discern patterns and deduce potential implications for teaching, learning, research, and creative work.
The Future of Education: There is No Easy ButtonPaul W. Taylor
A look around the corner in four memos:
Re: Form
The Policy and Economic Context of Education and Learning
Re: Shape
Technology and the Rise of Personalized Learning
Re: New
Changing Institutions to Face the Learner
(Charters, collaboration, and rebooting the system)
Re: Create
Learners Hacking Education for Themselves
(Education as the next big data startup)
The document discusses online communication tools used by schools, including their history and how they have evolved over time. It provides examples of different online communication methods schools use today, such as email, newsletters, databases, surveys, and discussion groups. The document also discusses best practices for effective school website design, such as layout, navigation, and content. It examines factors for evaluating school websites and common policies around online content to protect student privacy and safety.
#SWDE2019 - Incorporating Technology into Social Justice Assignments for Soci...Laurel Hitchcock
The purpose of this workshop is show how to incorporate the use of technology into social work assignments that focus on social justice across the curriculum. We will provide a brief overview of teaching with technology before focusing on how to infuse technology into an assignment, providing examples for social justice focused assignments. Participants will learn to identify ways to substitute, augment, modify or redefine existing learning strategies and assignments with technology-mediated learning strategies and assignments, and leave the workshop with ideas and possible assignments that use technology to meet the learning needs identified in their syllabus.
Digital Generation Survey 2008 Technology guest50fdb1
The Digital Generation Survey, a partnership between Career Innovation and AIESEC, the world's largest student run organisation, gathered the opinions of young people across the world to explore the choices, preferences and aspirations of the Digital Generation.
From Facebook to MSN to Skype, technology is redefining the way the world communicates.
Check the results at www.thedgeneration.com.
The document discusses the Millennial generation and how they use technology for learning. It defines Millennials as those born after 1980 who are now college students. Millennials are heavily engaged with technology and use it extensively for both formal and informal learning through social media, online libraries, creativity tools, communication apps, games, news/media, tracking data, presentations, writing papers and more. Their widespread adoption and mastery of technology has significantly impacted modern learning environments, requiring updated resources, training for educators, and technology-focused skills from new employees.
The document discusses generational differences in learning styles with a focus on millennials or Generation Y. It notes that Gen Y learns differently than previous generations due to growing up with technology and are accustomed to immediate access to information. The document recommends that companies provide learning opportunities that leverage new technologies, social networking, collaboration, and immediate feedback in order to effectively engage and retain Gen Y employees.
A Research Based Perspective On E CommuniitesDionne Curbeam
The document discusses the definition, purposes, and considerations for developing effective e-communities. It defines an e-community as a group that interacts online around common interests. E-communities can be used for professional development, commerce, social support, and more. The document also notes that Maryland schools have good internet infrastructure to support e-communities, though access may differ between student groups. Suggestions include ensuring e-communities are engaging, accommodating students without home access, and addressing gender differences.
[Challenge:Future] TRIMTAB-Ed: "World Transformation begins from the Roots: I...Challenge:Future
Trimtab-Ed is an interactive online education network that allows students to share school projects virtually and chat with other connected users. It aims to transform traditional education systems into self-directed learning models by promoting student responsibility and knowledge sharing. The network provides tools like online tutoring and periodic breaks to improve the learning experience. Its goals are to simulate real-world problem solving and generate local jobs to impact sustainability. The team hopes to interview education expert Sir Ken Robinson to discuss transforming education to be more creative and link it to sustainable development.
What's now possible when you combine the evolution of information delivery systems, the rapid expansion of digital social networks and generational preferences? Presentation for the Western Extension Directors Association Centennial Summit in Mt. Hood, Oregon, September 22-24, 2014.
This document discusses generational trends related to Generation Z and their relationship to digital technologies. It covers topics like how Generation Z has always known a digitally connected world, their digital media usage patterns, how they are seen as "digital natives," issues around privacy and reading habits with digital tools, and opportunities for higher education to engage with Generation Z through areas like gaming, digital literacy training, and new academic programs.
The document discusses how learning technologies present opportunities to better meet students' expectations and learning styles. Today's students grew up with ubiquitous technology and expect to use their own devices and social media in their education. The document cites statistics showing high ownership and usage of mobile phones, social networks, and uploading images online among students. It suggests that leveraging technology requires institutions to critically reflect and work across teams to implement new systems that motivate staff and students.
The document summarizes observations from a mobile learning symposium. It notes that enthusiasm, innovation and passion were on display. Projects are growing and new ones being launched. There is stronger thinking around assessment, partnerships and leveraging mobile technologies for teaching. However, challenges remain around developing sustainable models, connecting formal and informal learning, and gaining broader acceptance of mobile learning. Overall mobile learning works best as part of a holistic ecosystem approach.
Team 2 argues that, contrary to Team 1 stance on the lack of research on adolescent literacies, we do have research on adolescents' digital literacies to provide guidance for teachers and policy makers.
Best practices and trends for technology integrationDavidCNoble
This document discusses best practices and trends for technology integration in education. It outlines six areas that must be shown as best practices: (1) creating change in organizations by ensuring teachers have technological competence and information literacy through professional development, (2) recognizing true technology integration through evidence like global classrooms and connecting schools and homes, (3) providing community outreach using technology resources like social media, (4) increasing family involvement through weekly technology meetings, (5) identifying funding opportunities for technology through government and organization grants that also require professional development, and (6) considering technology budgeting and funding at the organizational level. The document emphasizes how technology is always evolving and teachers must change with it to prepare 21st century learners.
Edtech 2.0: Tokenizing and Gamification of the Education SystemVeronica Andrino
In line with the Government's goal of promoting and enhancing Education in The Philippines, there are other factors that also need to be addressed such as managing the enrollment system every semester and year. With limited manpower in each and every University, accommodating a large number of students is a tough challenge, not to mention managing the data and funds, both sent and paid, which are still mostly manually processed. The situation in the Philippines is similar to many other countries.
Unifinity Application is an Edtech at its core where the Application is created to help the other institutions who can’t afford to pay for expensive software cost. Unifinity aims to provide the solution to Government schools which relatively host 87% of the population of the students are enrolled on a Government institution while the rest of the students are enrolled in Middle-Class schools which are Semi-Private and the rest will be in a Private Class where the population of the students belongs to the First Class.
Unifinity aims to support the Institutions and Students who can't afford to pay for their school fees by giving them access to an application that offers accessibility by using their mobile phones and they can still attend the class, study even at home, making sure that the students will never miss a single lesson submitted by the teachers and the students can still study at home without the need of downloading an application.
Unifinity aims to create the first blockchain-based decentralized application (Dapp) built to enhance security, operational efficiency, cost-effectiveness, and transparency in the entire value chain of educational institutions.
Blockchain technology can be used as a powerful tool to improve the current education system by creating a simplified process and automation of all administrative processes including the authentication of data and identity of users as well as Tokenizing the traditional grading system by utilizing the smart contract on issuing remarks using ERC777 Tokens.
The document summarizes discussions from a meeting between NITLE and PACOMP. Key topics discussed include communities of practice, joint research projects, and networking opportunities. Emerging technologies like artificial intelligence and their potential impacts in the next 20 years were also examined. The document outlines several trends in higher education to explore further, such as the cost crisis in colleges, demographic changes in student populations, and the rise of MOOCs and online learning.
Eynon, R (2009) Mapping young people’s use of new technologies for learning. Implications for policy and practice, BERA, September 2009, Manchester, UK.
The document discusses reinventing democracy through engaging over 1000 young leaders in global activism. It proposes using an app called IdeaPrism to allow participants to submit ideas, clarify ideas, and view short videos. The goal is to increase youth participation in decision making and have them invent innovative actions. Participants would be mentored and ideas would be clustered, evaluated, and potentially adopted to help redesign systems of governance for the digital era through structured democratic dialogues across different world regions.
Horizon Report 2012: University of New Hampshire discussionBryan Alexander
The document discusses various techniques for environmental scanning, futures thinking, and scenario planning in education. It provides examples of topics that were scanned from literature and interviews to identify key drivers of change. An iterative process was used that involved assembling experts, probing opinions, ranking and refining ideas, and reiteration. The goal was to discern patterns and deduce potential implications for teaching, learning, research, and creative work.
The Future of Education: There is No Easy ButtonPaul W. Taylor
A look around the corner in four memos:
Re: Form
The Policy and Economic Context of Education and Learning
Re: Shape
Technology and the Rise of Personalized Learning
Re: New
Changing Institutions to Face the Learner
(Charters, collaboration, and rebooting the system)
Re: Create
Learners Hacking Education for Themselves
(Education as the next big data startup)
The document discusses online communication tools used by schools, including their history and how they have evolved over time. It provides examples of different online communication methods schools use today, such as email, newsletters, databases, surveys, and discussion groups. The document also discusses best practices for effective school website design, such as layout, navigation, and content. It examines factors for evaluating school websites and common policies around online content to protect student privacy and safety.
#SWDE2019 - Incorporating Technology into Social Justice Assignments for Soci...Laurel Hitchcock
The purpose of this workshop is show how to incorporate the use of technology into social work assignments that focus on social justice across the curriculum. We will provide a brief overview of teaching with technology before focusing on how to infuse technology into an assignment, providing examples for social justice focused assignments. Participants will learn to identify ways to substitute, augment, modify or redefine existing learning strategies and assignments with technology-mediated learning strategies and assignments, and leave the workshop with ideas and possible assignments that use technology to meet the learning needs identified in their syllabus.
Digital Generation Survey 2008 Technology guest50fdb1
The Digital Generation Survey, a partnership between Career Innovation and AIESEC, the world's largest student run organisation, gathered the opinions of young people across the world to explore the choices, preferences and aspirations of the Digital Generation.
From Facebook to MSN to Skype, technology is redefining the way the world communicates.
Check the results at www.thedgeneration.com.
The document discusses the Millennial generation and how they use technology for learning. It defines Millennials as those born after 1980 who are now college students. Millennials are heavily engaged with technology and use it extensively for both formal and informal learning through social media, online libraries, creativity tools, communication apps, games, news/media, tracking data, presentations, writing papers and more. Their widespread adoption and mastery of technology has significantly impacted modern learning environments, requiring updated resources, training for educators, and technology-focused skills from new employees.
The document discusses generational differences in learning styles with a focus on millennials or Generation Y. It notes that Gen Y learns differently than previous generations due to growing up with technology and are accustomed to immediate access to information. The document recommends that companies provide learning opportunities that leverage new technologies, social networking, collaboration, and immediate feedback in order to effectively engage and retain Gen Y employees.
The document discusses how the skills needed for today's workforce have changed and how education needs to adapt. It argues that basic skills are no longer enough and that students must learn skills like problem-solving, critical thinking, and effective communication. It also highlights how technologies can help transform education by making it more engaging, flexible and empowering students to learn.
Technological Initiatives for Social Empowerment:
Design Experiments in Technology-Supported Youth Participation
and Local Civic Engagement
Leo Burd
PhD Thesis Defense
MIT Media Lab
May 4th, 2007
This document discusses the evolution of education ecosystems through mobile innovations. It begins by introducing concepts of natural and artificial selection in ecosystems. Examples are provided of how industries like aviation and mobile technology have evolved through adapting to changes. The education ecosystem is also evolving, with new models of universities emerging that leverage mobile technologies and adapt delivery. Partnerships are discussed between Stanford and universities in countries to explore mobile learning solutions for underserved groups. The value of these innovations is in creating a sustainable, value-centered education ecosystem that empowers all learners.
Working & Serving in an Updated World is an introduction to the Millennial (Generation-Y) generation entering the work force and the changes in technology that have shaped this generation. The presentation keeps the higher education audience in mind. This presentation was created by Rains Media and presented by Matthew Melnyk and Jean-Paul Rains
This document summarizes a study on predictors of technological anxiety and self-efficacy regarding social media use among older adults. It presents hypotheses that technological anxiety influences efficacy in learning social media and that demographics like age, gender and education influence anxiety. Surveys were conducted at senior centers to measure anxiety and efficacy. Results found anxiety predicted efficacy, age predicted anxiety, and ethnicity and income influenced efficacy. Recommendations include focusing training on active users, simplicity, hiring staff knowledgeable of older adults, and having patience.
Efficacy Regarding Social Media and Its Implications for NonProfit Agencies T...Angela Williamson
Twenty-one percent of Americans will be over the age of 65 by the year 2020 and understanding how to build relationships with older adults is becoming increasingly important. In this session I will provide tips for engaging seniors through social media.
A look at millenials, who they are, the emerging technologies they're using, how social media is being used in the workplace and some guesses at the future of technology.
This document discusses generational differences between Generation X and Millennials and how they affect workplaces, technology use, and donations. Generation X grew up with increasing computer use in schools and helped drive the internet revolution. Millennials have never known life without computers and are more likely to be "helicopter parents". Both generations expect transparency, speed, and personalization at work and want to feel important through their donations. Engaging these generations requires embracing new technologies and involving them in decision making.
Here are some key online resources for school administrators on 21st century skills:
- New York State Education Department's guide for administrators on 21st century skills: http://www.p12.nysed.gov/technology/21stcenturylearning.html
- ISTE's standards for school administrators on technology leadership: http://www.iste.org/standards/standards-for-administrators
- Crosswalk of NYS standards and ISTE standards: http://www.p12.nysed.gov/technology/crosswalk/
- Louisianna LEADS site (Leadership, Education and Development for School Success) with resources for administrators: http://www.lead
A presentation for parents at St. Christopher's Lower School. Topics covered include data, information and reputation management. The power of tech, and filter failure. Student projects were used to illustrate the skills/objectives developed by the Thinking Task Force as essential skills for a 21st century leader.
learning in a networked world: the role of social media and augmented learning.
Keynote presentation to the New Educator Program Hedley Beare Centre for Teaching and Learning 23-25 August 2011
Release of Speak Up 2008 National FindingsJulie Evans
The document summarizes the Speak Up 2008 National Findings Release event which presented results from an annual survey of K-12 students, teachers, parents and administrators about technology use in education. Over 1.3 million people participated in the survey. Key findings showed that students are adept technology users and want more access to devices like laptops at school to enhance their learning. The event included remarks from political leaders and a panel of students discussing how technology impacts their education.
Maximizing the Impact: "The Pivotal Role of Technology in a 21st Century Educ...AWSA
This document discusses maximizing the impact of technology in 21st century education. It argues that education lags behind other industries in technology use and that comprehensive technology integration is needed in three key areas: 1) developing 21st century skills in students, 2) supporting innovative teaching and learning, and 3) creating robust support systems for educators. If schools leverage technology in these areas, it can help prepare students for college, careers and an increasingly digital world.
The document discusses the role of information and communication technology (ICT) in business, specifically e-commerce. E-commerce allows businesses and consumers to make purchases online through payment options on electronic networks, mainly the internet. For ICT systems and technological platforms to function properly, necessary infrastructure and technology is required to facilitate the platform. The platform also requires an information system to run smoothly.
Lee Rainie, Director of the Pew Research Center’s Internet & American Life Project, spoke about “As learning goes mobile” at the Educause 2011 annual conference. More: http://pewinternet.org/Presentations/2011/Oct/Educase-2011.aspx
The document discusses the importance of investing in technology for children's education and future. It notes that over 65% of American children now use the internet, with usage among children and teens growing the fastest. However, a digital divide still exists between rural and urban areas as well as between income levels. Educators face the challenge of understanding and making effective use of technology to engage today's students, who are increasingly connected outside of school. Professional development for teachers in technology is seen as essential to support student success.
Brian Fitzsimmons on the Business Strategy and Content Flywheel of Barstool S...Neil Horowitz
On episode 272 of the Digital and Social Media Sports Podcast, Neil chatted with Brian Fitzsimmons, Director of Licensing and Business Development for Barstool Sports.
What follows is a collection of snippets from the podcast. To hear the full interview and more, check out the podcast on all podcast platforms and at www.dsmsports.net
Discover innovative uses of Revit in urban planning and design, enhancing city landscapes with advanced architectural solutions. Understand how architectural firms are using Revit to transform how processes and outcomes within urban planning and design fields look. They are supplementing work and putting in value through speed and imagination that the architects and planners are placing into composing progressive urban areas that are not only colorful but also pragmatic.
Industrial Tech SW: Category Renewal and CreationChristian Dahlen
Every industrial revolution has created a new set of categories and a new set of players.
Multiple new technologies have emerged, but Samsara and C3.ai are only two companies which have gone public so far.
Manufacturing startups constitute the largest pipeline share of unicorns and IPO candidates in the SF Bay Area, and software startups dominate in Germany.
How are Lilac French Bulldogs Beauty Charming the World and Capturing Hearts....Lacey Max
“After being the most listed dog breed in the United States for 31
years in a row, the Labrador Retriever has dropped to second place
in the American Kennel Club's annual survey of the country's most
popular canines. The French Bulldog is the new top dog in the
United States as of 2022. The stylish puppy has ascended the
rankings in rapid time despite having health concerns and limited
color choices.”
The Genesis of BriansClub.cm Famous Dark WEb PlatformSabaaSudozai
BriansClub.cm, a famous platform on the dark web, has become one of the most infamous carding marketplaces, specializing in the sale of stolen credit card data.
Ellen Burstyn: From Detroit Dreamer to Hollywood Legend | CIO Women MagazineCIOWomenMagazine
In this article, we will dive into the extraordinary life of Ellen Burstyn, where the curtains rise on a story that's far more attractive than any script.
Presentation by Herman Kienhuis (Curiosity VC) on Investing in AI for ABS Alu...Herman Kienhuis
Presentation by Herman Kienhuis (Curiosity VC) on developments in AI, the venture capital investment landscape and Curiosity VC's approach to investing, at the alumni event of Amsterdam Business School (University of Amsterdam) on June 13, 2024 in Amsterdam.
Dive into this presentation and learn about the ways in which you can buy an engagement ring. This guide will help you choose the perfect engagement rings for women.
Garments ERP Software in Bangladesh _ Pridesys IT Ltd.pdfPridesys IT Ltd.
Pridesys Garments ERP is one of the leading ERP solution provider, especially for Garments industries which is integrated with
different modules that cover all the aspects of your Garments Business. This solution supports multi-currency and multi-location
based operations. It aims at keeping track of all the activities including receiving an order from buyer, costing of order, resource
planning, procurement of raw materials, production management, inventory management, import-export process, order
reconciliation process etc. It’s also integrated with other modules of Pridesys ERP including finance, accounts, HR, supply-chain etc.
With this automated solution you can easily track your business activities and entire operations of your garments manufacturing
proces
Profiles of Iconic Fashion Personalities.pdfTTop Threads
The fashion industry is dynamic and ever-changing, continuously sculpted by trailblazing visionaries who challenge norms and redefine beauty. This document delves into the profiles of some of the most iconic fashion personalities whose impact has left a lasting impression on the industry. From timeless designers to modern-day influencers, each individual has uniquely woven their thread into the rich fabric of fashion history, contributing to its ongoing evolution.
Anny Serafina Love - Letter of Recommendation by Kellen Harkins, MS.AnnySerafinaLove
This letter, written by Kellen Harkins, Course Director at Full Sail University, commends Anny Love's exemplary performance in the Video Sharing Platforms class. It highlights her dedication, willingness to challenge herself, and exceptional skills in production, editing, and marketing across various video platforms like YouTube, TikTok, and Instagram.
Digital Marketing with a Focus on Sustainabilitysssourabhsharma
Digital Marketing best practices including influencer marketing, content creators, and omnichannel marketing for Sustainable Brands at the Sustainable Cosmetics Summit 2024 in New York
4 Benefits of Partnering with an OnlyFans Agency for Content Creators.pdfonlyfansmanagedau
In the competitive world of content creation, standing out and maximising revenue on platforms like OnlyFans can be challenging. This is where partnering with an OnlyFans agency can make a significant difference. Here are five key benefits for content creators considering this option:
Zodiac Signs and Food Preferences_ What Your Sign Says About Your Tastemy Pandit
Know what your zodiac sign says about your taste in food! Explore how the 12 zodiac signs influence your culinary preferences with insights from MyPandit. Dive into astrology and flavors!
❼❷⓿❺❻❷❽❷❼❽ Dpboss Matka Result Satta Matka Guessing Satta Fix jodi Kalyan Final ank Satta Matka Dpbos Final ank Satta Matta Matka 143 Kalyan Matka Guessing Final Matka Final ank Today Matka 420 Satta Batta Satta 143 Kalyan Chart Main Bazar Chart vip Matka Guessing Dpboss 143 Guessing Kalyan night
❼❷⓿❺❻❷❽❷❼❽ Dpboss Matka Result Satta Matka Guessing Satta Fix jodi Kalyan Fin...
Basic three
1. Society 3.0 Technology transformations on society, work and higher education Presented by: Dr. Tracey Wilen-Daugenti UOPX Research Institute VP, Managing Director Stanford University, Visiting scholar
41. Learning Society Learner choice Classroom Museum virtual tour MIT chemistry club International library virtual collection Chemistry community Museum click-to-talk TelePresence National museum virtual collection Second Life Education Virtual meeting with TA Digital library Expert Website Game Work Learner YouTube GPS to meeting Classroom lecture Expert blog Alerts Virtual lab Second Life museum tour Open courseware Facebook International newspaper feed Wikipedia RSS IM scientist National newspaper feed Newsletter Primate community Government research organization Chemist broadcast session Botany community Fauna community vBlog Second Life island 38
42. The Future of you- update 39 Higher Education Society Productivity Innovation Macro Trends Livelihood Happiness Technology Work
45% of all workers report doing some or all of their work at-home or mobile. (Source: http://www.pewinternet.org/Reports/2009/12-Wireless-Internet-Use.aspx)2/3 of college CIOs surveyed believe e-readers will soon become an important platform for instructional resources. (Source: http://www.usatoday.com/news/education/2010-02-23-IHE-Amazon-kindle-for-college23_ST_N.htm)In April 2009, 56% of Americans had reported accessing the Internet using a mobile device. This is up from 24% in December 2007 (Source: http://www.pewinternet.org/Reports/2009/12-Wireless-Internet-Use.aspx)http://www.digitalbuzzblog.com/mobile-statistics-2011-growth-of-mobile/A few of the key take outs from the video is that over 70% of the worlds population now have a mobile phone, that’s over 5 billion mobile subscribers, and in places like the US, it’s 9 in 10 people. With children now more likely to own a mobile phone than a book, with 85% of kids owning a phone as to 73% having books! Now that’s a pretty crazy statistic.Apple has sold almost 60 million iPhones world wide, while Google’s Android OS is growing at 886% year on year and now activating over 160,000 devices a day, across 60 devices in over 40 countries. And at that rate, Android will come from behind to over take Apple as the leading smart phone OS in 2011. The video is by Sybase, a SAP mobile intelligence company
http://mobithinking.com/mobile-marketing-tools/latest-mobile-stats45% of all workers report doing some or all of their work at-home or mobile. (Source: http://www.pewinternet.org/Reports/2009/12-Wireless-Internet-Use.aspx)2/3 of college CIOs surveyed believe e-readers will soon become an important platform for instructional resources. (Source: http://www.usatoday.com/news/education/2010-02-23-IHE-Amazon-kindle-for-college23_ST_N.htm)In April 2009, 56% of Americans had reported accessing the Internet using a mobile device. This is up from 24% in December 2007 (Source: http://www.pewinternet.org/Reports/2009/12-Wireless-Internet-Use.aspx)
How many firms use TP in the office?Social networking tools?Twitter?How is it working and how do you use it?73% of workers say new technologies have improved their ability to share ideas with coworkers, regardless of place. (Source: http://www.pewinternet.org/~/media//Files/Reports/2008/PIP_Networked_Workers_FINAL.pdf.pdf)From 2008-2009, enrollment of students in traditional college programs grew by 1.2%. Online enrollments grew by 17% during the same period. (Source: http://www.sloan-c.org/publications/survey/pdf/learningondemand.pdf)Facebook has over 400 million members today, up from 100 million members in 2004 and from Nov. 2008 to Oct. 2009, over 4 billion Tweets were sent . (Source: http://techcrunchies.com/category/milestones/)
Story DECToday’s average worker will have at least 10 different jobs/different employers over their lifetime. (Source: http://www.bls.gov/nls/nlsfaqs.htm#anch41)Jobs requiring at least a bachelor’s degree are growing twice as fast as the overall average. (Source: http://www.dol.gov/oasam/programs/history/herman/reports/futurework/report/chapter2/main.htm#4b)The number of companies offshoring more than doubled between 2005-2008, with few companies planning to bring jobs back to the U.S. (Source: http://www.conference-board.org/utilities/pressDetail.cfm?press_ID=3709)
In February 2011, 1 in 10 jobs in the U.S. is in health care employment; nearly 14 million people in the U.S. work in health care employment, with health care representing 10.7% of all jobs in America. The growth rate of health care jobs rose 1.2 percentage points since the recession kicked in late 2007http://healthpopuli.com/2011/02/10/1-in-10-jobs-in-the-u-s-is-in-health-care-an-all-time-high-that-will-go-even-higher/Is wellness a key initiative at your firm?What are you doing in this area?63% of companies now offer employee wellness programs. (Source: http://www.i4cp.com/hcm-base/wellness/executive-summary)Adolescents who participate in physical activities such as PE and team sports are 20% more likely to earn an “A” in math or English and thus succeed in higher education. (Source: http://www.activelivingresearch.org/files/Active_Ed_Summer2009.pdf)6 in 10 patients access Internet sources for health information. (Source: http://www.pewinternet.org/Commentary/2010/March/All-Together-Now-The-Internet-Does-Not-Replace-Health-Professionals.aspx)
Is wellness a key initiative at your firm?What are you doing in this area?63% of companies now offer employee wellness programs. (Source: http://www.i4cp.com/hcm-base/wellness/executive-summary)Adolescents who participate in physical activities such as PE and team sports are 20% more likely to earn an “A” in math or English and thus succeed in higher education. (Source: http://www.activelivingresearch.org/files/Active_Ed_Summer2009.pdf)6 in 10 patients access Internet sources for health information. (Source: http://www.pewinternet.org/Commentary/2010/March/All-Together-Now-The-Internet-Does-Not-Replace-Health-Professionals.aspx)
Story DECToday’s average worker will have at least 10 different jobs/different employers over their lifetime. (Source: http://www.bls.gov/nls/nlsfaqs.htm#anch41)Jobs requiring at least a bachelor’s degree are growing twice as fast as the overall average. (Source: http://www.dol.gov/oasam/programs/history/herman/reports/futurework/report/chapter2/main.htm#4b)The number of companies offshoring more than doubled between 2005-2008, with few companies planning to bring jobs back to the U.S. (Source: http://www.conference-board.org/utilities/pressDetail.cfm?press_ID=3709)
Mobile + Augments VR+ Twitter/social technologies
Personalized 3D technology
How do your employees learn? Has it changed? What are you doing about it?80% of surveyed companies offer some form of tuition reimbursement. (Source: http://www.i4cp.com/surveys/tuition-assistance-survey-powerpoint)Proportion of instructional content in digital form to grow by more than 25% by 2012. (Source: http://www.campuscomputing.net/sites/www.campuscomputing.net/files/Green-ManagingOnline%20Ed-Handout.pdf)79% of those with Master’s degrees believe it’s very important to understand the reasoning and opinions of others, compared to only 64% of high school graduates. (Source: http://www.trends-collegeboard.com/education_pays/pdf/2009_Trends_Education_Pays.pdf)
How many firms use TP in the office?Social networking tools?Twitter?How is it working and how do you use it?73% of workers say new technologies have improved their ability to share ideas with coworkers, regardless of place. (Source: http://www.pewinternet.org/~/media//Files/Reports/2008/PIP_Networked_Workers_FINAL.pdf.pdf)From 2008-2009, enrollment of students in traditional college programs grew by 1.2%. Online enrollments grew by 17% during the same period. (Source: http://www.sloan-c.org/publications/survey/pdf/learningondemand.pdf)Facebook has over 400 million members today, up from 100 million members in 2004 and from Nov. 2008 to Oct. 2009, over 4 billion Tweets were sent . (Source: http://techcrunchies.com/category/milestones/)