The document summarizes the EPICS project, which researched creating an educational platform for cultural heritage. The platform would develop modules for aggregating, manipulating, and distributing digital cultural heritage content and transforming it into learning objects. The project involved 9 companies, 6 research groups, and took place over 215 months with a budget of over 1.8 million euros. A key goal was transforming digital heritage objects into learning objects that could be used across educational platforms, classrooms, libraries, and mobile devices. The project delivered knowledge in areas like user research, legal issues, and educational transformation of technology. It also aimed to have a positive effect on heritage education and reuse of digital cultural content.