This document discusses augmented reality (AR) which combines real and virtual scenes. AR augments a real-world view with computer-generated perceptual information to enhance the user's experience. Some key points made are: - AR overlays virtual objects on real environments in real-time while maintaining user's sense of presence. - Challenges include precisely registering real and virtual objects and tracking objects as users move. - Early applications included maintenance assistance, medical visualization, and instructional/educational uses. - Display technologies discussed are monitor-based (e.g. phones), video see-through head-mounted displays, and optical see-through displays. - Accuracy and latency of real/virtual registration is