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Augmented Reality
Opportunities in
with
Brian Cody
Legal Copyright Disclaimer
• This presentation is for educational purposes only.
• Fair Use Copyright Disclaimer under section 107 of the
Copyright Act of 1976, allowance is made for “fair use” for
purposes such as criticism, comment, news reporting,
teaching, scholarship, education and research.
Course Plan
1. Session 1: Defining AR, its History and why it matters
2. Session 2: Applications of AR and future career opportunities
3. Session 3: Apple Reality Composer Setup, Overview and Demos
4. Session 4: Apple Reality Composer - Application build
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
Academic Practical
Agenda
Definition & History
How AR Works
Introductions
Who We ARe
Beyond the Box
Why AR Matters
Introductions
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
What experiences have you had with
Augmented reality?
What are you hoping to take away from
this course?
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
I am… Iron Man?
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and how STREAM makes it happen
About Me
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
• MIS Major at Iowa State University
• VP of Digital Media at Waddell &
Reed
• 15+ years digital marketing &
marketing technology experience
GAME DEVELOPERS CONFERENCE NEXT
November 5-7, 2013
Expo Dates: Nov 5-6
Los Angeles, CA

GDCNext.com
What is AR?
Augmented reality (AR) is a live, direct or indirect, view of
a physical, real-world environment whose elements are
augmented by computer-generated sensory input such as
sound, video, graphics or GPS data.
Or… superimpose graphics, audio and other sensory
enhancements over a real-world environment in real time.
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
History of AR
History of AR
History of AR
How AR works…
How the NFL’s 1st Down Line Works: https://www.youtube.com/watch?v=1Oqm6eO6deU
• Measure the field…
• Phone scans the environment to build a 3D grid to track
• Gather Camera Position, Tilt, Zoom etc.
• Software reads your phone’s position, tilt, etc. in real time
• Yellow line is drawn and put behind players
• Software inserts AR elements and occludes them with real elements
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
Beyond the BoxWhy Augmented Reality Matters…
Boxed Media
• Media contained in a isolated environment
• Fixed in two dimensions (length X width)
•Main purpose is consumption
• It’s... Books, TV, PCs & Mobile Devices
We spend
70.6 hrs
per week
in The Box
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
The Box
Media
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
Media & Lifeare still on two different sides of the window
AR is the Bridgeto get us out of The Box...
From GUI to XUIinstead of looking through the window we step through it!
Proceed with Caution…
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
Questions / Thoughts
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
See you next time:
1. Session 1: Defining AR, its History and why it matters
2. Session 2: Applications of AR and future career opportunities
3. Session 3: Apple Reality Composer Setup, Overview and Demos
4. Session 4: Apple Reality Composer - Application build
OPPORTUNITIES IN AUGMENTED REALITY
February 18th - Defining AR, its History and why it matters
Session 2
Augmented Reality
Opportunities in
with
Brian Cody
Course Plan
1. Session 1: Defining AR, its History and why it matters
2. Session 2: Current Applications, career opportunities & advancing tech
3. Session 3: Apple Reality Composer Setup, Overview and Demos
4. Session 4: Apple Reality Composer - Application build
Academic Practical
Agenda
AR Career
Opportunities
Current AR
Applications
Advancing Tools &
Technology
Current AR Applications
OPPORTUNITIES
•Mixed Reality
•3D Visualization
•Real World Gaming
•Education & Learning
•Manufacturing
How are developers
& brands leveraging
Augmented Reality?
Mixed Reality Experiences
AR Search, Visualize & Buy
3D Product Visualization
GAME DEVELOPERS CONFERENCE NEXT
November 5-7, 2013 | Expo Dates: Nov 5-6 | Los Angeles, CA | GDCNext.com
3D Building Visualization
GAME DEVELOPERS CONFERENCE NEXT
November 5-7, 2013 | Expo Dates: Nov 5-6 | Los Angeles, CA | GDCNext.com
Real World Gaming
Education & Learning
Manufacturing
Downloads of AR
apps worldwide in
2022 are predicted at
+5.5 billion, a drastic
increase from the 2016
downloads which were
slightly over 1 billion.
Demo Time!
•3D Visualization
•IKEA Place
•InkHunter
•Gucci
•Gaming
•Angry Birds
•Lego Hidden Side
•Stack AR
•Education
•Night Sky
•Statue of Liberty
•Enter The Room
AR Career Opportunities
“As AR, VR and MR have become more
accessible to the consumer, companies have
begun to expand their programs, which has
increased the demand for candidates.”
- Lauren Williams
Division Director, Robert Half Technology
AR/VR content developer
AR/VR content strategist
AR/VR user experience designer
Designer, animator or sound artist
specializing in AR &VR
AR/VR community manager
AR/VR project manager
STREAM + AR
SCIENCE
Optics is the branch
of physics that studies
the behavior and
properties of light,
including its interactions
with matter and the
construction of
instruments that use
or detect it.
STREAM + AR
TECHNOLOGY
• Working with
AR platforms
• Software
development
STREAM + AR
RELIGION
Religious institutions all over
the world have started to
experiment with AR
capabilities. Some use it to
enhance their weekly
brochures or Christmas
invitations and others offer
tours of their worship temple.
STREAM + AR
ENGINEERING
Hardware Development 
• Electrical Engineering
• Mechanical Engineering
• Industrial Engineering
• Chemical Engineering
STREAM + AR
ARTS
• Storytelling through AR experiences
• Creating 2D & 3D design assets
MATH
• Thin Lens Equation
• Color Space Selection
• Labeled Pixels Analysis
Based on Mean Shift
• Tracking Features
STREAM + AR
So why hasn’t
Augmented Reality
taken off yet?
Current State
•Technology is in its infancy
•Brand new mechanics
•‘Gimmicky’ Content
•Awkward User Experience
LIMITATIONS
How do we get there?
Advancing Tools & Tech
“I’m excited about AR. My view is it’s
the next big thing, and it will pervade
our entire lives”
“The smartphone is for everyone, we
don’t have to think the iPhone is about
a certain demographic, or country or
vertical market: it’s for everyone. I
think AR is that big, it’s huge.”
- Tim Cook, Apple CEO
Since 2016 Apple has
filed numerous
patents, bought
startups, hired new
managers and
launched ARKit, its AR
software developer kit.
“Augmented reality (will
become) a core feature of
most of Android over the
next few years.”
- Amit Singh, vice president of business and
operations for virtual reality (VR)
Google added
Augmented Reality to
search & released
ARCore to compete
with Apple’s ARKit.
Google says
monetization
opportunities would
arise as AR use
becomes a “daily habit”
Microsoft's HoloLens
2 augmented reality
headset, which
was introduced at
Mobile World
Congress last
February, is now
available to buy.
“It’s still not
immersive enough
for consumers.
It’s the single
most comfortable
product out there
but it’s still not
comfortable
enough.”
“All of these are
opportunities and
they give us
focus . . . We are
already working on
the next one.”
- Alex Kipman,
Technical Fellow
Cloud and AI
Microsoft
Over the period from 2017 to
2025, the augmented reality
market size is estimated to increase
by over 195 billion U.S. dollars,
increasing from roughly 3.5 billion
in 2017 to over 198 billion U.S.
dollars in 2025.
Key Takeaways
• AR is being used in a meaningful way but obstacles persist.
• Demand for candidates who can work on AR is growing rapidly.
• AR is made possible by combining all areas of STREAM.
• Major brands are investing heavily in AR to create more versatile
smart glasses and software that will enable better AR experiences.
• Soon augmented reality will join the Internet and real-time video
as an unexceptional part of our everyday lives.
Questions / Thoughts
See you next time:
1. Session 1: Defining AR, its History and why it matters
2. Session 2: Current Applications, career opportunities & advancing tech
3. Session 3: Apple Reality Composer Setup, Overview and Demos
4. Session 4: Apple Reality Composer - Application build
Session 3
Augmented Reality
Opportunities in
with
Brian Cody
Course Plan
1. Session 1: Defining AR, its History and why it matters
2. Session 2: Current Applications, career opportunities & advancing tech
3. Session 3: Apple Reality Composer Setup, Overview and Demos
4. Session 4: Apple Reality Composer - Application build
• AR Creation Tools & Apple ARKit Overview
• Instructions & Team Setup
• Reality Composer Training & Examples
• App Build Ideas???
• More AR Apps & Demos
Agenda
AR Creation Toolsoptions for building Augmented Reality Experiences
ARKit: Reality Composer
ARKit3 
• Show AR content in front of or behind people.
• Tracking up to three faces at a time.
• Integrate human movement with skeletal tracker.
Reality Composer allows you to quickly prototype and
produce content for AR experiences that are ready to
integrate into apps using Xcode or export to AR Quick Look
About Apple’s ARKit3
Scene / Anchor Setup
Navigating the Environment
Deleting & Adding 3D Objects
Reality Composer Tasks
Editing Objects
Display in AR
Adding Behaviors
Applying Physics
Animating Objects
Sharing the Experience
Reality Composer
Demos…
BLAST OFF!
AR Holiday Card
Key Takeaways
• There are many FREE options available to design augmented
reality experiences for Social Media and Media Apps.
• Apple’s Reality Composer design tool allow you to quickly and
easily prototype Augmented Reality experiences.
App build ideas??
More Demos!
•3D Visualization
•IKEA Place
•InkHunter
•Gucci
•Gaming
•Angry Birds
•Lego Hidden Side
•Stack AR
•Education
•Night Sky
•Statue of Liberty
•Enter The Room
See you next time:
1. Session 1: Defining AR, its History and why it matters
2. Session 2: Current Applications, career opportunities & advancing tech
3. Session 3: Apple Reality Composer Setup, Overview and Demos
4. Session 4: Apple Reality Composer - Application build
Session 4
Augmented Reality
Opportunities in
with
Brian Cody
Course Plan
1. Session 1: Defining AR, its History and why it matters
2. Session 2: Current Applications, career opportunities & advancing tech
3. Session 3: Apple Reality Composer Setup, Overview and Demos
4. Session 4: Apple Reality Composer - Application build
Curé of Ars
STREAM AR App
The Pope Francis
Experience
1. Create new .reality file with Image Anchor Type
2. Set PopeFrancisAnchor.jpg as the anchor image
3. Create “Early Life” text button and “shelf” object
4. Add family.jpg, class.jpg, child.png images using
the Frames object type in the Arts section
5. Add Flag.usdz 3D model and blue rings
6. Add text from JorgeCollege.txt
7. Add behavior to hide all objects (except button)
on Scene Start
8. Add button tap behavior to show objects on play
flag Usdz Animation
9. Add Tap and Play Sound behavior to play Pope
Early Years.m4a audio file on button tap
10.Use AR & play buttons to save, test and iterate
11.Extra Credit: Add sequenced animations
Pope Francis App Build
3
3
2
4
4
4
55
5
Dropbox ▸ CureStreamAR ▸ FrancisAR
6
1. Create new .reality file with Image Anchor Type
2. Set PopeFrancisAnchor.jpg as the anchor image
3. Create “Early Life” text button and “shelf” object
4. Add family.jpg, class.jpg, child.png images using
the Frames object type in the Arts section
5. Add Flag.usdz 3D model and blue rings
6. Add text from JorgeCollege.txt
7. Add behavior to hide all objects (except button)
on Scene Start
8. Add button tap behavior to show objects on play
flag Usdz Animation
9. Add Tap and Play Sound behavior to play Pope
Early Years.m4a audio file on button tap
10.Use AR & play buttons to save, test and iterate
11.Extra Credit: Add sequenced animations
Pope Francis App Build
3
3
2
4
4
4
55
5
Dropbox ▸ CureStreamAR ▸ FrancisAR
67
8
9
Final Key Takeaways
• Soon AR will be a common
medium with TONS of career
opportunities supporting it.
• Start creating AR experience
NOW with the many FREE
options available.
• Try Swift Playground to learn
more about coding and
software development.
Swift Playgrounds
Thank You!
Legal Copyright Disclaimer
• This presentation is for educational purposes only.
• Fair Use Copyright Disclaimer under section 107 of the
Copyright Act of 1976, allowance is made for “fair use” for
purposes such as criticism, comment, news reporting,
teaching, scholarship, education and research.

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Augmented Reality STEAM Course

  • 2. Legal Copyright Disclaimer • This presentation is for educational purposes only. • Fair Use Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research.
  • 3. Course Plan 1. Session 1: Defining AR, its History and why it matters 2. Session 2: Applications of AR and future career opportunities 3. Session 3: Apple Reality Composer Setup, Overview and Demos 4. Session 4: Apple Reality Composer - Application build OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters Academic Practical
  • 4. Agenda Definition & History How AR Works Introductions Who We ARe Beyond the Box Why AR Matters
  • 5. Introductions OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters What experiences have you had with Augmented reality? What are you hoping to take away from this course?
  • 6. OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters I am… Iron Man?
  • 7. OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and how STREAM makes it happen
  • 8. About Me OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters • MIS Major at Iowa State University • VP of Digital Media at Waddell & Reed • 15+ years digital marketing & marketing technology experience
  • 9. GAME DEVELOPERS CONFERENCE NEXT November 5-7, 2013 Expo Dates: Nov 5-6 Los Angeles, CA 
GDCNext.com
  • 10.
  • 11. What is AR? Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. Or… superimpose graphics, audio and other sensory enhancements over a real-world environment in real time. OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters
  • 15. How AR works… How the NFL’s 1st Down Line Works: https://www.youtube.com/watch?v=1Oqm6eO6deU • Measure the field… • Phone scans the environment to build a 3D grid to track • Gather Camera Position, Tilt, Zoom etc. • Software reads your phone’s position, tilt, etc. in real time • Yellow line is drawn and put behind players • Software inserts AR elements and occludes them with real elements OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters
  • 16. Beyond the BoxWhy Augmented Reality Matters…
  • 17. Boxed Media • Media contained in a isolated environment • Fixed in two dimensions (length X width) •Main purpose is consumption • It’s... Books, TV, PCs & Mobile Devices
  • 18. We spend 70.6 hrs per week in The Box OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters
  • 19. The Box Media OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters
  • 20. Media & Lifeare still on two different sides of the window
  • 21. AR is the Bridgeto get us out of The Box...
  • 22. From GUI to XUIinstead of looking through the window we step through it!
  • 23. Proceed with Caution… OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters
  • 24.
  • 25. Questions / Thoughts OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters
  • 26. See you next time: 1. Session 1: Defining AR, its History and why it matters 2. Session 2: Applications of AR and future career opportunities 3. Session 3: Apple Reality Composer Setup, Overview and Demos 4. Session 4: Apple Reality Composer - Application build OPPORTUNITIES IN AUGMENTED REALITY February 18th - Defining AR, its History and why it matters
  • 29. Course Plan 1. Session 1: Defining AR, its History and why it matters 2. Session 2: Current Applications, career opportunities & advancing tech 3. Session 3: Apple Reality Composer Setup, Overview and Demos 4. Session 4: Apple Reality Composer - Application build Academic Practical
  • 31. Current AR Applications OPPORTUNITIES •Mixed Reality •3D Visualization •Real World Gaming •Education & Learning •Manufacturing How are developers & brands leveraging Augmented Reality?
  • 33. AR Search, Visualize & Buy 3D Product Visualization
  • 34. GAME DEVELOPERS CONFERENCE NEXT November 5-7, 2013 | Expo Dates: Nov 5-6 | Los Angeles, CA | GDCNext.com 3D Building Visualization
  • 35. GAME DEVELOPERS CONFERENCE NEXT November 5-7, 2013 | Expo Dates: Nov 5-6 | Los Angeles, CA | GDCNext.com Real World Gaming
  • 38. Downloads of AR apps worldwide in 2022 are predicted at +5.5 billion, a drastic increase from the 2016 downloads which were slightly over 1 billion.
  • 39. Demo Time! •3D Visualization •IKEA Place •InkHunter •Gucci •Gaming •Angry Birds •Lego Hidden Side •Stack AR •Education •Night Sky •Statue of Liberty •Enter The Room
  • 41. “As AR, VR and MR have become more accessible to the consumer, companies have begun to expand their programs, which has increased the demand for candidates.” - Lauren Williams Division Director, Robert Half Technology
  • 42. AR/VR content developer AR/VR content strategist AR/VR user experience designer Designer, animator or sound artist specializing in AR &VR AR/VR community manager AR/VR project manager
  • 43. STREAM + AR SCIENCE Optics is the branch of physics that studies the behavior and properties of light, including its interactions with matter and the construction of instruments that use or detect it.
  • 44. STREAM + AR TECHNOLOGY • Working with AR platforms • Software development
  • 45. STREAM + AR RELIGION Religious institutions all over the world have started to experiment with AR capabilities. Some use it to enhance their weekly brochures or Christmas invitations and others offer tours of their worship temple.
  • 46. STREAM + AR ENGINEERING Hardware Development  • Electrical Engineering • Mechanical Engineering • Industrial Engineering • Chemical Engineering
  • 47. STREAM + AR ARTS • Storytelling through AR experiences • Creating 2D & 3D design assets
  • 48. MATH • Thin Lens Equation • Color Space Selection • Labeled Pixels Analysis Based on Mean Shift • Tracking Features STREAM + AR
  • 49. So why hasn’t Augmented Reality taken off yet? Current State •Technology is in its infancy •Brand new mechanics •‘Gimmicky’ Content •Awkward User Experience LIMITATIONS How do we get there?
  • 51. “I’m excited about AR. My view is it’s the next big thing, and it will pervade our entire lives” “The smartphone is for everyone, we don’t have to think the iPhone is about a certain demographic, or country or vertical market: it’s for everyone. I think AR is that big, it’s huge.” - Tim Cook, Apple CEO
  • 52. Since 2016 Apple has filed numerous patents, bought startups, hired new managers and launched ARKit, its AR software developer kit.
  • 53. “Augmented reality (will become) a core feature of most of Android over the next few years.” - Amit Singh, vice president of business and operations for virtual reality (VR)
  • 54. Google added Augmented Reality to search & released ARCore to compete with Apple’s ARKit. Google says monetization opportunities would arise as AR use becomes a “daily habit”
  • 55. Microsoft's HoloLens 2 augmented reality headset, which was introduced at Mobile World Congress last February, is now available to buy.
  • 56. “It’s still not immersive enough for consumers. It’s the single most comfortable product out there but it’s still not comfortable enough.” “All of these are opportunities and they give us focus . . . We are already working on the next one.” - Alex Kipman, Technical Fellow Cloud and AI Microsoft
  • 57. Over the period from 2017 to 2025, the augmented reality market size is estimated to increase by over 195 billion U.S. dollars, increasing from roughly 3.5 billion in 2017 to over 198 billion U.S. dollars in 2025.
  • 58. Key Takeaways • AR is being used in a meaningful way but obstacles persist. • Demand for candidates who can work on AR is growing rapidly. • AR is made possible by combining all areas of STREAM. • Major brands are investing heavily in AR to create more versatile smart glasses and software that will enable better AR experiences. • Soon augmented reality will join the Internet and real-time video as an unexceptional part of our everyday lives.
  • 60. See you next time: 1. Session 1: Defining AR, its History and why it matters 2. Session 2: Current Applications, career opportunities & advancing tech 3. Session 3: Apple Reality Composer Setup, Overview and Demos 4. Session 4: Apple Reality Composer - Application build
  • 63. Course Plan 1. Session 1: Defining AR, its History and why it matters 2. Session 2: Current Applications, career opportunities & advancing tech 3. Session 3: Apple Reality Composer Setup, Overview and Demos 4. Session 4: Apple Reality Composer - Application build
  • 64. • AR Creation Tools & Apple ARKit Overview • Instructions & Team Setup • Reality Composer Training & Examples • App Build Ideas??? • More AR Apps & Demos Agenda
  • 65. AR Creation Toolsoptions for building Augmented Reality Experiences ARKit: Reality Composer
  • 66. ARKit3  • Show AR content in front of or behind people. • Tracking up to three faces at a time. • Integrate human movement with skeletal tracker. Reality Composer allows you to quickly prototype and produce content for AR experiences that are ready to integrate into apps using Xcode or export to AR Quick Look About Apple’s ARKit3
  • 67. Scene / Anchor Setup Navigating the Environment Deleting & Adding 3D Objects Reality Composer Tasks Editing Objects Display in AR Adding Behaviors Applying Physics Animating Objects Sharing the Experience
  • 69.
  • 70. Key Takeaways • There are many FREE options available to design augmented reality experiences for Social Media and Media Apps. • Apple’s Reality Composer design tool allow you to quickly and easily prototype Augmented Reality experiences.
  • 72. More Demos! •3D Visualization •IKEA Place •InkHunter •Gucci •Gaming •Angry Birds •Lego Hidden Side •Stack AR •Education •Night Sky •Statue of Liberty •Enter The Room
  • 73. See you next time: 1. Session 1: Defining AR, its History and why it matters 2. Session 2: Current Applications, career opportunities & advancing tech 3. Session 3: Apple Reality Composer Setup, Overview and Demos 4. Session 4: Apple Reality Composer - Application build
  • 76. Course Plan 1. Session 1: Defining AR, its History and why it matters 2. Session 2: Current Applications, career opportunities & advancing tech 3. Session 3: Apple Reality Composer Setup, Overview and Demos 4. Session 4: Apple Reality Composer - Application build
  • 77. Curé of Ars STREAM AR App The Pope Francis Experience
  • 78. 1. Create new .reality file with Image Anchor Type 2. Set PopeFrancisAnchor.jpg as the anchor image 3. Create “Early Life” text button and “shelf” object 4. Add family.jpg, class.jpg, child.png images using the Frames object type in the Arts section 5. Add Flag.usdz 3D model and blue rings 6. Add text from JorgeCollege.txt 7. Add behavior to hide all objects (except button) on Scene Start 8. Add button tap behavior to show objects on play flag Usdz Animation 9. Add Tap and Play Sound behavior to play Pope Early Years.m4a audio file on button tap 10.Use AR & play buttons to save, test and iterate 11.Extra Credit: Add sequenced animations Pope Francis App Build 3 3 2 4 4 4 55 5 Dropbox ▸ CureStreamAR ▸ FrancisAR 6
  • 79. 1. Create new .reality file with Image Anchor Type 2. Set PopeFrancisAnchor.jpg as the anchor image 3. Create “Early Life” text button and “shelf” object 4. Add family.jpg, class.jpg, child.png images using the Frames object type in the Arts section 5. Add Flag.usdz 3D model and blue rings 6. Add text from JorgeCollege.txt 7. Add behavior to hide all objects (except button) on Scene Start 8. Add button tap behavior to show objects on play flag Usdz Animation 9. Add Tap and Play Sound behavior to play Pope Early Years.m4a audio file on button tap 10.Use AR & play buttons to save, test and iterate 11.Extra Credit: Add sequenced animations Pope Francis App Build 3 3 2 4 4 4 55 5 Dropbox ▸ CureStreamAR ▸ FrancisAR 67 8 9
  • 80. Final Key Takeaways • Soon AR will be a common medium with TONS of career opportunities supporting it. • Start creating AR experience NOW with the many FREE options available. • Try Swift Playground to learn more about coding and software development. Swift Playgrounds
  • 82. Legal Copyright Disclaimer • This presentation is for educational purposes only. • Fair Use Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research.