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TECHNO-PEDAGOGIC CONTENT 
KNOWLEDGE ANALYSIS 
SEMINAR ON DESIGNING OF STUDENT TEACHER GENERATED 
DIGITAL TEXTBOOKS BY ADAPTING FREE DOWNLOADABLE DIGITAL 
RESOURCES IN MATHEMATICS BASED ON THE PRINCIPLES OF 
CURRICULUM CONSTRUCTION 
Submitted by, 
BINTU GEORGE JACOB 
CLASS NUMBER : 7 
OPTION : MATHEMATICS 
MOUNT TABOR TRAINING COLLEGE, 
PATHANAPURAM
DESIGNING OF STUDENT TEACHER GENERATED DIGITAL TEXTBOOKS BY 
ADAPTING FREE DOWNLOADABLE DIGITAL RESOURCES IN MATHEMATICS 
BASED ON THE PRINCIPLES OF CURRICULUM CONSTRUCTION 
NCLB brings various reform initiatives in education under a comprehensive 
umbrella of commitments to support all learners, a single, standards-based curriculum 
must be available to all. In the past, and to some extent remaining today, separate, 
deficits-oriented programs served to isolate and marginalize diverse learners. The 
traditional, one-size-fits-all curriculum necessarily resulted in a "blame-the-victim" 
perspective to explain school failure and excuse the culprits. Now innovations in 
technology hold the promise for facilitating a radical shift in thinking away from a fix the 
learner perspective to a fix the curriculum outlook. In responding to the mandate for 
curriculum access, participation and progress for students with disabilities, an opportunity 
to improve the quality and outcomes of education for all learners presents itself. 
This document has laid the groundwork for transforming the general curriculum into 
flexible, accessible and user-friendly media and materials using technology developed 
according to the principles of Universal Design for Learning (UDL). This document has 
also acknowledged the value of, and need for, assistive technologies, where universally 
designed resources do not yet exist. UDL and AT are not competing interests but 
complementary in the form of a continuum from which assessment team members choose 
options for optimal access and learning. 
Curriculum will need to be flexible to fit the needs of an increasingly diverse student 
body. Using the principles of Universal Design, curriculum will be personalized and 
differentiated. Students will have options on how they approach learning. While one 
student may learn a subject in a team with or without a mentor, another may use digital 
media to progress step by step through a tailored learning program. Personalized 
education will fit the individual rather than the individual being forced to adapt to the 
educational system. Technology will be important but it will not be the driver. It will be 
the facilitator of good curriculum. Just as education will break beyond the walls of the 
classroom and provide options, the time for learning will also be flexible as more 
blended-hybrid classes and online options appear even in lower grades. The face-to-face 
class will still exist but the times for classes may become more flexible. Some students 
may take regular classes in summer and be off at different times. As more and more 
classes become available online, students may not be so fixed to one school. This will 
create competition between schools and learning facilities locally and globally. Schools 
will need to make better use of their facilities and will consider becoming multi-use 
facilities that draw in partnerships from families, community and business. This view 
would make schools a hub of the community rather than just a node in a network. 
Schools may be used as centres for community activity, health centres and various other 
activities related to community partners and citizenship.
USES 
 Help teachers save time by removing the guessing game from their days. 
Customized professional development and just in time teaching resources mean 
educators spend more time teaching and less time prepping 
 Engage students through multiple learning modalities using digital resources that 
best meet their needs: video, reading passages, virtual labs, explorations, and 
interactive atlases 
 Maximize the use of digital resources through administrator usage reports that 
identify usage patterns, helping school leaders make data driven decisions 
 Access all Discovery Education digital resources through one simple username 
and password 
 Provide students with leveled informational science text and reading passages 
specific to standard content areas 
 Take students beyond theory to the more engaging world of practical 
demonstrations and explorations 
 Address multiple learning styles through resources such as leveled reading 
passages, e-books, Fun-Damentals, and engaging video segments 
 Help students learn to interpret data, draw conclusions supported by this data, and 
practice important math skills with Virtual Labs and Explorations 
 Track students’ understanding with online selected response assessments or Brief 
Constructed Responses (BCR), which includes teacher scoring tools 
 Encourage additional learning by enabling students to access middle school level 
resources on particular topics 
ADVANTEGES 
 Social bookmarking tools 
 Adding annotations to images and video. 
 Developing effective annotations. 
 Collaborative writing tools. 
students and teachers can use these tools to construct digital commonplace texts for 
collaboratively constructing knowledge in the classroom. In doing so, they are 
transforming reading and writing instruction from responding to or writing autonomous 
texts to collaboratively creating texts as repositories of shared knowledge, as illustrated 
by a class wikibook. To engage in effective collaborative construction of digital 
commonplace texts, students need instruction in defining their roles and responsibilities 
based on a clear sense of purpose for contributing their material. Through producing 
digital commonplace texts as repositories of knowledge, students and teachers perceive 
each other

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Assinment

  • 1. TECHNO-PEDAGOGIC CONTENT KNOWLEDGE ANALYSIS SEMINAR ON DESIGNING OF STUDENT TEACHER GENERATED DIGITAL TEXTBOOKS BY ADAPTING FREE DOWNLOADABLE DIGITAL RESOURCES IN MATHEMATICS BASED ON THE PRINCIPLES OF CURRICULUM CONSTRUCTION Submitted by, BINTU GEORGE JACOB CLASS NUMBER : 7 OPTION : MATHEMATICS MOUNT TABOR TRAINING COLLEGE, PATHANAPURAM
  • 2. DESIGNING OF STUDENT TEACHER GENERATED DIGITAL TEXTBOOKS BY ADAPTING FREE DOWNLOADABLE DIGITAL RESOURCES IN MATHEMATICS BASED ON THE PRINCIPLES OF CURRICULUM CONSTRUCTION NCLB brings various reform initiatives in education under a comprehensive umbrella of commitments to support all learners, a single, standards-based curriculum must be available to all. In the past, and to some extent remaining today, separate, deficits-oriented programs served to isolate and marginalize diverse learners. The traditional, one-size-fits-all curriculum necessarily resulted in a "blame-the-victim" perspective to explain school failure and excuse the culprits. Now innovations in technology hold the promise for facilitating a radical shift in thinking away from a fix the learner perspective to a fix the curriculum outlook. In responding to the mandate for curriculum access, participation and progress for students with disabilities, an opportunity to improve the quality and outcomes of education for all learners presents itself. This document has laid the groundwork for transforming the general curriculum into flexible, accessible and user-friendly media and materials using technology developed according to the principles of Universal Design for Learning (UDL). This document has also acknowledged the value of, and need for, assistive technologies, where universally designed resources do not yet exist. UDL and AT are not competing interests but complementary in the form of a continuum from which assessment team members choose options for optimal access and learning. Curriculum will need to be flexible to fit the needs of an increasingly diverse student body. Using the principles of Universal Design, curriculum will be personalized and differentiated. Students will have options on how they approach learning. While one student may learn a subject in a team with or without a mentor, another may use digital media to progress step by step through a tailored learning program. Personalized education will fit the individual rather than the individual being forced to adapt to the educational system. Technology will be important but it will not be the driver. It will be the facilitator of good curriculum. Just as education will break beyond the walls of the classroom and provide options, the time for learning will also be flexible as more blended-hybrid classes and online options appear even in lower grades. The face-to-face class will still exist but the times for classes may become more flexible. Some students may take regular classes in summer and be off at different times. As more and more classes become available online, students may not be so fixed to one school. This will create competition between schools and learning facilities locally and globally. Schools will need to make better use of their facilities and will consider becoming multi-use facilities that draw in partnerships from families, community and business. This view would make schools a hub of the community rather than just a node in a network. Schools may be used as centres for community activity, health centres and various other activities related to community partners and citizenship.
  • 3. USES  Help teachers save time by removing the guessing game from their days. Customized professional development and just in time teaching resources mean educators spend more time teaching and less time prepping  Engage students through multiple learning modalities using digital resources that best meet their needs: video, reading passages, virtual labs, explorations, and interactive atlases  Maximize the use of digital resources through administrator usage reports that identify usage patterns, helping school leaders make data driven decisions  Access all Discovery Education digital resources through one simple username and password  Provide students with leveled informational science text and reading passages specific to standard content areas  Take students beyond theory to the more engaging world of practical demonstrations and explorations  Address multiple learning styles through resources such as leveled reading passages, e-books, Fun-Damentals, and engaging video segments  Help students learn to interpret data, draw conclusions supported by this data, and practice important math skills with Virtual Labs and Explorations  Track students’ understanding with online selected response assessments or Brief Constructed Responses (BCR), which includes teacher scoring tools  Encourage additional learning by enabling students to access middle school level resources on particular topics ADVANTEGES  Social bookmarking tools  Adding annotations to images and video.  Developing effective annotations.  Collaborative writing tools. students and teachers can use these tools to construct digital commonplace texts for collaboratively constructing knowledge in the classroom. In doing so, they are transforming reading and writing instruction from responding to or writing autonomous texts to collaboratively creating texts as repositories of shared knowledge, as illustrated by a class wikibook. To engage in effective collaborative construction of digital commonplace texts, students need instruction in defining their roles and responsibilities based on a clear sense of purpose for contributing their material. Through producing digital commonplace texts as repositories of knowledge, students and teachers perceive each other