This document discusses designing student-generated digital mathematics textbooks using freely available online resources based on curriculum design principles. It advocates adapting the general curriculum into flexible, accessible materials using technologies like Universal Design for Learning and assistive technologies to meet the needs of diverse learners. Personalized education using these principles will allow students more flexibility in how, when, and where they learn. Schools may become community hubs providing various services in addition to education.
OERs to promote good practice in school - DeFT regional conference 2 October ...DEFToer3
This presentation was delivered by Michael Payton-Greene at the Digital Futures in Teacher Education regional conference (2 October 2012, Sheffield United Football Ground). For more information about the project, see www.digitalfutures.org
Online Distance Education and Communities of Learners
from
TECHNOLOGY FOR TEACHING AND LEARNING I BOOK
COPYRIGHT 2019
BY: PURITA P. BILBAO, ED D
MA. ASUNCION CHRISTINE V. DEQUILLA, PHD
DAISY A. ROSANO, PHD
HELEN B. BOHOLANO, LIB, ED D
5 significant ways technology has changed educationInvolvio
In the last 20 years, education technology has helped institutions transform the teaching and learning space. In this presentation let’s look at some examples of how learning has and is evolving with advancements in technology
Up to now Golf has been difficult to learn and train due to the traditional learning methodology. Digital learning system is quickly changing this. www.focusband.com
OERs to promote good practice in school - DeFT regional conference 2 October ...DEFToer3
This presentation was delivered by Michael Payton-Greene at the Digital Futures in Teacher Education regional conference (2 October 2012, Sheffield United Football Ground). For more information about the project, see www.digitalfutures.org
Online Distance Education and Communities of Learners
from
TECHNOLOGY FOR TEACHING AND LEARNING I BOOK
COPYRIGHT 2019
BY: PURITA P. BILBAO, ED D
MA. ASUNCION CHRISTINE V. DEQUILLA, PHD
DAISY A. ROSANO, PHD
HELEN B. BOHOLANO, LIB, ED D
5 significant ways technology has changed educationInvolvio
In the last 20 years, education technology has helped institutions transform the teaching and learning space. In this presentation let’s look at some examples of how learning has and is evolving with advancements in technology
Up to now Golf has been difficult to learn and train due to the traditional learning methodology. Digital learning system is quickly changing this. www.focusband.com
This paper takes a look at the increasing implementation and use of technology enabled learning. Since my first paper on the topic a couple of years ago there have been developments and some great examples of organisations driving great multi-modal learning initiatives combining the technology side with a strong human touch....read on...
‘Digital learning’ is gaining traction as more organisations begin to offer individual units and entire programs in the online space. But what are the characteristics of digital learning that make it good? This session provides an opportunity to learn more about digital learning pedagogy, and digital learning design.
The aim of the Open School project is to strengthen the openness of universities to its students. In an Open School, students do not take a passive role as service consumers; they are active, and empowered members of their university. Hence, the open school reflects a new mindset in higher education enabled by the usage of latest crowdsourcing technologies.
Educational technology & higher education, Digital Learners, Net generation, E-content, Web based Learning, Self Instructional Materials (SIM), Blended Learning, Mobile Learning, Flipped Classroom,
Alan Roberts: Student engagement in shaping Higher Education. Slides from the University of Liverpool Learning and Teaching Conference 2009.
In February 2009 the Centre for Higher Education Research and Information produced a report to HEFCE on student engagement in England. The study aimed to:
* Determine the current extent and nature of student engagement in higher education in England;
* Explore current models of formal and informal student engagement;
* Explore institutions’ rationales for student engagement policies and practices, their measures of effectiveness, and perceptions of barriers to effectiveness;
* Explore what institutions and sector bodies might learn from student engagement models operating in other countries
Liverpool Guild of Students, on behalf of the University of Liverpool, was one of the case study organisations. This session will be used to create discussion about student engagement in learning and teaching issues at the University.
Designing Online Learning, Web 2.0 and Online Learning ResourcesSanjaya Mishra
This is a presentation for the National workshop on Development of Self-Learning Materials (SLM) for distance and online learning, 2009. Presentation on 19/09/2009.
We are conducting seminars. workshops and classes on Modern Education System to get Certified Educationist, Virtual Educationist, eTutor, eTrainer, Education Analyst, Education Expert. For more information please email us at ribams99@gmail.com. Contact Person Muhammad Khurram Baig
00923138854562
This paper takes a look at the increasing implementation and use of technology enabled learning. Since my first paper on the topic a couple of years ago there have been developments and some great examples of organisations driving great multi-modal learning initiatives combining the technology side with a strong human touch....read on...
‘Digital learning’ is gaining traction as more organisations begin to offer individual units and entire programs in the online space. But what are the characteristics of digital learning that make it good? This session provides an opportunity to learn more about digital learning pedagogy, and digital learning design.
The aim of the Open School project is to strengthen the openness of universities to its students. In an Open School, students do not take a passive role as service consumers; they are active, and empowered members of their university. Hence, the open school reflects a new mindset in higher education enabled by the usage of latest crowdsourcing technologies.
Educational technology & higher education, Digital Learners, Net generation, E-content, Web based Learning, Self Instructional Materials (SIM), Blended Learning, Mobile Learning, Flipped Classroom,
Alan Roberts: Student engagement in shaping Higher Education. Slides from the University of Liverpool Learning and Teaching Conference 2009.
In February 2009 the Centre for Higher Education Research and Information produced a report to HEFCE on student engagement in England. The study aimed to:
* Determine the current extent and nature of student engagement in higher education in England;
* Explore current models of formal and informal student engagement;
* Explore institutions’ rationales for student engagement policies and practices, their measures of effectiveness, and perceptions of barriers to effectiveness;
* Explore what institutions and sector bodies might learn from student engagement models operating in other countries
Liverpool Guild of Students, on behalf of the University of Liverpool, was one of the case study organisations. This session will be used to create discussion about student engagement in learning and teaching issues at the University.
Designing Online Learning, Web 2.0 and Online Learning ResourcesSanjaya Mishra
This is a presentation for the National workshop on Development of Self-Learning Materials (SLM) for distance and online learning, 2009. Presentation on 19/09/2009.
We are conducting seminars. workshops and classes on Modern Education System to get Certified Educationist, Virtual Educationist, eTutor, eTrainer, Education Analyst, Education Expert. For more information please email us at ribams99@gmail.com. Contact Person Muhammad Khurram Baig
00923138854562
Zagami, J. & Becker, S. (2016, September). ACCE Leadership Forum. Forum conducted at the Australian Council for Computers in Education Conference, Brisbane, Australia.
The End of “Sit & Git” PD: Powerful, Professional Learning Communities Fueled...Public Consulting Group
In the landscape of the 21st Century, education is global in its reach and personal in its impact. In order to meet the needs of students, teachers and the lifelong learners of our current generation, educational systems will need to effectively use technology to allow the learners to access content that is relevant and useful for the questions they are trying to investigate. However, the use of technology is also going to have to provide for structured opportunities for individuals to create and grow communities of learning to add depth and texture to the application of what they learn to impact the world in which they learn, live, and work.
The Pepper Online Professional Learning Network was developed as a system to provide high-quality, personalized, professional learning opportunities to a growing community of learners. An important and critical component of Pepper and its ability to support personalized learning is the capacity in the system for the creation of professional learning communities.
Educators in Pepper have the opportunity to create a personal network of instructional coaches and peers from their school, District, or across the country. Educators use these community networks to share progress as they interact with content collections, discuss course work in portfolios and discussion boards, and share chunks of content from a particular course in small groups.
It is within these communities that the individual participants have the chance to engage in a structured discussion around the challenges and successes in their education programs. The communities can be virtual or face-to-face, but in all cases, the ability to make the learning visible and communicate their results to others who are engaged in the same program, strengthens the collective learning for all.
Here Are 12 Primary Benefits Of Online Education: 1. Flexibility and Convenience 2. Accessibility and Inclusivity 3. Diverse Learning Opportunities 4. Personalized Learning Experience 5. Cost-Effectiveness
In the dynamic landscape of education, the adoption of blended learning has emerged as a transformative force, particularly in the District of Columbia Public Schools (DCPS). Blended learning, a pedagogical approach that combines traditional classroom instruction with online learning components, has reshaped the educational experience for students and educators alike. In this article, we explore implementation, its advantages, and the future it holds for blended learning in DCPS.
Blended Learning in DCPS: Revolutionizing Education
Assinment
1. TECHNO-PEDAGOGIC CONTENT
KNOWLEDGE ANALYSIS
SEMINAR ON DESIGNING OF STUDENT TEACHER GENERATED
DIGITAL TEXTBOOKS BY ADAPTING FREE DOWNLOADABLE DIGITAL
RESOURCES IN MATHEMATICS BASED ON THE PRINCIPLES OF
CURRICULUM CONSTRUCTION
Submitted by,
BINTU GEORGE JACOB
CLASS NUMBER : 7
OPTION : MATHEMATICS
MOUNT TABOR TRAINING COLLEGE,
PATHANAPURAM
2. DESIGNING OF STUDENT TEACHER GENERATED DIGITAL TEXTBOOKS BY
ADAPTING FREE DOWNLOADABLE DIGITAL RESOURCES IN MATHEMATICS
BASED ON THE PRINCIPLES OF CURRICULUM CONSTRUCTION
NCLB brings various reform initiatives in education under a comprehensive
umbrella of commitments to support all learners, a single, standards-based curriculum
must be available to all. In the past, and to some extent remaining today, separate,
deficits-oriented programs served to isolate and marginalize diverse learners. The
traditional, one-size-fits-all curriculum necessarily resulted in a "blame-the-victim"
perspective to explain school failure and excuse the culprits. Now innovations in
technology hold the promise for facilitating a radical shift in thinking away from a fix the
learner perspective to a fix the curriculum outlook. In responding to the mandate for
curriculum access, participation and progress for students with disabilities, an opportunity
to improve the quality and outcomes of education for all learners presents itself.
This document has laid the groundwork for transforming the general curriculum into
flexible, accessible and user-friendly media and materials using technology developed
according to the principles of Universal Design for Learning (UDL). This document has
also acknowledged the value of, and need for, assistive technologies, where universally
designed resources do not yet exist. UDL and AT are not competing interests but
complementary in the form of a continuum from which assessment team members choose
options for optimal access and learning.
Curriculum will need to be flexible to fit the needs of an increasingly diverse student
body. Using the principles of Universal Design, curriculum will be personalized and
differentiated. Students will have options on how they approach learning. While one
student may learn a subject in a team with or without a mentor, another may use digital
media to progress step by step through a tailored learning program. Personalized
education will fit the individual rather than the individual being forced to adapt to the
educational system. Technology will be important but it will not be the driver. It will be
the facilitator of good curriculum. Just as education will break beyond the walls of the
classroom and provide options, the time for learning will also be flexible as more
blended-hybrid classes and online options appear even in lower grades. The face-to-face
class will still exist but the times for classes may become more flexible. Some students
may take regular classes in summer and be off at different times. As more and more
classes become available online, students may not be so fixed to one school. This will
create competition between schools and learning facilities locally and globally. Schools
will need to make better use of their facilities and will consider becoming multi-use
facilities that draw in partnerships from families, community and business. This view
would make schools a hub of the community rather than just a node in a network.
Schools may be used as centres for community activity, health centres and various other
activities related to community partners and citizenship.
3. USES
Help teachers save time by removing the guessing game from their days.
Customized professional development and just in time teaching resources mean
educators spend more time teaching and less time prepping
Engage students through multiple learning modalities using digital resources that
best meet their needs: video, reading passages, virtual labs, explorations, and
interactive atlases
Maximize the use of digital resources through administrator usage reports that
identify usage patterns, helping school leaders make data driven decisions
Access all Discovery Education digital resources through one simple username
and password
Provide students with leveled informational science text and reading passages
specific to standard content areas
Take students beyond theory to the more engaging world of practical
demonstrations and explorations
Address multiple learning styles through resources such as leveled reading
passages, e-books, Fun-Damentals, and engaging video segments
Help students learn to interpret data, draw conclusions supported by this data, and
practice important math skills with Virtual Labs and Explorations
Track students’ understanding with online selected response assessments or Brief
Constructed Responses (BCR), which includes teacher scoring tools
Encourage additional learning by enabling students to access middle school level
resources on particular topics
ADVANTEGES
Social bookmarking tools
Adding annotations to images and video.
Developing effective annotations.
Collaborative writing tools.
students and teachers can use these tools to construct digital commonplace texts for
collaboratively constructing knowledge in the classroom. In doing so, they are
transforming reading and writing instruction from responding to or writing autonomous
texts to collaboratively creating texts as repositories of shared knowledge, as illustrated
by a class wikibook. To engage in effective collaborative construction of digital
commonplace texts, students need instruction in defining their roles and responsibilities
based on a clear sense of purpose for contributing their material. Through producing
digital commonplace texts as repositories of knowledge, students and teachers perceive
each other