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This trend of increased mobile learning is
based on the transformation of society to
include the use of mobile tools on a large
scale.
These tools include wireless smart
phones, iPods, lap top computers, Tablet
PCs, iPads, personal digital assistants,
and other personal media players.
The wireless connectivity of these online
tools is moving towards more e-learning as
the way college courses are taught and
professional training is delivered to
integrate more web-based technology.
This trend has led to several advantages for
adult learners and includes:
 reduced time spent on learning and increased
retention
 on-demand availability of college courses or
professional training
 self-paced learning, a real benefit for faster or
slower learners
 increased interactivity for students with
instructors
 increased confidence for adult learners
 the ability to accommodate a varied learning
styles such as auditory, visual, and kinesthetic
learners
The increased trend of adults enrolling in
online professional networks is
transforming aspects of continuing
education.
This change is being driven by advances
in Web 2.0 technology as adults become
more tech savvy and increase their use of
free online tools to support their learning.
This trend in online professional networks
support e-learning for adults who:
want to learn new things from experts and
colleagues, along with keeping current with
the latest trends and processes in their
career field.
know there are many paths to learning or
finding out the latest information, instead of
the traditional methods of formal learning.
rely on a broad set of online information and
communications tools to keep current.
For the do-it-yourself learner, e-learning is
achieved through informal personal
learning networks.
This education trend is primarily due to
the immediacy to learn new information,
without the time or financial resources to
access formal learning.
To this end, college courses and
professional training programs are no
longer the main funnel for knowledge.
 This trend of do-it-yourself learning offers
several advantages and is based on the fact
information is:
 available in any format, anytime, and
anywhere on the Internet.
 customizable to meet the needs of most
adult learners.
 often interactive for adult learners whose
learning style is best suited for this time of
learning.
 user created content, allowing learners to
access the latest facts created by experts.
 available through open content resources.
These e-learning networks offer
opportunities for adults to improve their
professional career and personal live using
an informal network of colleagues,
professionals, and friends.
The advantage of e-learning or online
learning includes offering individualized
instruction, which traditional formal
education finds difficult to provide.
E-learning can also target specific needs and
individual learning preferences. This trend
offers advantages for adult learners by:
 recognizing the demand for quality education
when adults invest in time to learn.
 the ability to enroll in courses from anywhere
someone has Internet connectivity.
 enrolling in webinars, web-based courses, or
instructor led courses.
 providing ready access to records of program
completion for college work or continuing
education units.
These future trends are a call to action for
adult learners everywhere.
 Mobile learning, professional learning
networks, do-it-yourself learning, and E-
learning are transforming the way adults
learn.
 Continuing education is adapting to their
needs and they need to take advantage of
these educational opportunities to expand
their professional knowledge and personal
lifelong learning ventures.
 Educational Technology ,the incorporation of
information technology into the learning
experience, is a term that continues to evolve
alongside technological advancements in the
field.
 The issue of educational technology has
played a major part in improving the learning
outcomes of individuals by personalizing the
learning experience.
 The immediate responsiveness of computer
based programs, and the self-paced private
learning environment that educational
technology warrants seeks to promote higher
levels of motivation among students
worldwide.
It has also provided greater access to
education such as in the case of increased
accommodation for students with severe
physical disabilities and for students living
in remote locations.
Undoubtedly, without these recent
technologies (i.e. digital games, Web 2.0,
etc.) in the classroom, strong lessons
can still be achieved, but there’s a sharp
disconnect between the way students are
taught in school and the way the outside
world approaches socialization, meaning-
making, and accomplishment.
It is critical that education not only seek to
mitigate this disconnect in order to make
these two “worlds” more seamless, but of
course also to leverage the power of these
emerging technologies for instructional
gain.
They can become more interconnected,
instrumented and intelligent. In a word,
smarter. And it is already happening.
 Specific kind of learning experienced within the
domain of educational technology, which can be
used in or out of the classroom.
 Distance learning, computer-based training, and
social networking tools are just a few examples of
e-learning.
 Creates, fosters, delivers, and facilitates learning,
anytime and anywhere, with the use of interactive
network technologies.
 Implementing such tools in the classroom
addresses the pressing need for today’s youth to
be more aware of their global environment.
 Distance education is defined by Moore and
Kearsley (1996) as "the planned learning that
normally occurs in a different place from
teaching and as a result requires special
techniques of course design, special
instructional techniques, special methods of
communication by electronic and other
technology, as well as special organization
and administrative agreements".
Past Distance Learning Present e-Learning
Definition •Any approaches to
education delivery that
replace the same-time,
same-place, and face to-
face environment of a
traditional
classroom (i.e.,
correspondence teaching;
multimedia distance
teaching)
•The most recent evolution
of distance
learning that creates,
fosters, delivers, and
facilitates learning, anytime
and anywhere,
with the use of interactive
network
technologies (i.e., E-
learning)
Paradigm in Education •Focus on teaching: lesson
based
• Objectivist
model of learning in which
learners are
passive
• A series of lectures for
efficient transfer of
knowledge from instructor to
learner
•Focus on learning: learner
based
• Constructive, collaborative,
and cognitive
information processing of
learning
• Individual differences in the
learning process;
learning as a social process
Interaction •Lack of direct
interaction between the
teacher
and the learner
• Asynchronous
interaction
•Interactions between
instructor and learner,
and among learners
•Asynchronous/synchr
onous or real-time
(e.g.,
chat forum, instant
messaging, video
conferencing)
interaction
Technology •Written or printed
materials, broadcast
media,
audio/ videotapes,
telephone, and CAI/ CBT
with stand-alone
computers
•All electronic media,
especially, network
technologies such as the
Internet, intranets,
and extranets
 The rapid growth of web-based technologies
and the high usage of the Internet have made
teaching and learning via the Internet, or e-
learning, more viable in recent years.
 Many universities and educationally-based
industries have set up portals to offer an
e-learning environment either as teaching
aids to support conventional teaching
approach or as a teaching medium for long-
distance or off-campus programs
 Types of social media will widely use in education
 Social networking – Facebook, Twitter, MySpace,
LinkedIn, Ning
 Social bookmarking - Digg, Delicious
 Photo sharing - Flickr, Photo bucket
 Video sharing - YouTube, i-Memories
 Blogs – Wordpress, Type Pad, Blogger
 A recent report published by the National
School Board Association (2007) found that
96 percent of youth in this age range have
used social networking tools at some time,
with their average engagement with them
rivaling time spent watching TV at 9 hours a
week.
 Yet perhaps the most stunning statistic of
their study is that the topic of most
conversation at these sites is education— 60
percent of the students’ surveys said they use
the sites to talk about education topics and
more than 50 percent use it to talk about
specific schoolwork.
Gaming is already a widespread activity in
our culture —more than 45 million homes
have video-game consoles
(Feller, 2006).
Therefore, one of the most obvious
benefits to using these technologies for
learning is that students are often already
familiar with these interfaces and the
“language” of interacting with and utilizing
them.
Some have been used quite a bit in the
educational setting, while others have
mainly garnered popularity in pop culture.
Civilization
Can be a profoundly powerful way
for learning about history, and that through
game-play players can gained advanced
terminology and knowledge of geography,
principles of history, and generally increase
their interest in this
area of study.
Cost to keep up and current
Current budget woes
Teacher skills to integrate technology
seamlessly into the learning environment.
Teacher vs students skill
Transnational education is higher
education provision that is available in
more than one country.
Explanatory context
Transnational education is associated with
but not identical to internationalisation.
• Global Alliance for Transnational Education
(GATE, 1997) defined transnational education
as an export product:
• Transnational Education denotes any
teaching or learning activity in which the
students are in a different country (the host
country) to that in which the institution
providing the education is based (the home
country). This situation requires that national
boundaries be crossed by information about
the education, and by staff and/or educational
materials. (GATE, 1997, p. 1)
• As McBurnie and Pollock (1998) note, there
are a variety of ways in which education is
conducted transnationally, including via:
distance education (with or without local
support); twinning programmes; articulation
programmes; branch campuses; and
franchising arrangements.
• Transnational education is attractive to
students seeking to gain a foreign
qualification without moving from their country
of residence.
• It can also be attractive to employers and
governments looking at options for human
resource development (including
multinational or global corporations with a
geographically dispersed workforce).
• Education providers seeking ways to
expand their export markets are also
attracted to the possibilities opened up by
transnational education
• There are issues related to transnational
education, including cultural sensitivity,
impacting on local higher education systems,
and consumer protection, which have led
to codes of practice being drawn up.
•
• There is a need for review systems to
address the quality of the education available.
The operation of bogus or substandard
providers is an important “consumer
protection” concern.
• However, even where a qualification is provided
transnationally by a reputable university,
recognised or accredited by its home country, it is
still necessary to see whether the course content is
the same as that provided at the home institution,
whether there is appropriate cultural sensitivity to
the local requirements; whether the methods of
teaching are appropriate for achieving the
objectives of the course and taking account of local
cultures; whether the physical, administrative,
communication and other resources are adequate
to support successful learning?
Global Alliance for Transnational Education
(GATE) 1997, Certification Manual. GATE.
McBurnie, G. & Pollock, A, 1998,
‘Transnational Education: An Australian
Example’ International Higher Education,
Winter, http://www.bc.edu/bc_org/avp/soe/
cihe/newsletter/News10/text7.html

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Future trends.pptx

  • 1.
  • 2. This trend of increased mobile learning is based on the transformation of society to include the use of mobile tools on a large scale. These tools include wireless smart phones, iPods, lap top computers, Tablet PCs, iPads, personal digital assistants, and other personal media players.
  • 3. The wireless connectivity of these online tools is moving towards more e-learning as the way college courses are taught and professional training is delivered to integrate more web-based technology.
  • 4. This trend has led to several advantages for adult learners and includes:  reduced time spent on learning and increased retention  on-demand availability of college courses or professional training  self-paced learning, a real benefit for faster or slower learners  increased interactivity for students with instructors  increased confidence for adult learners  the ability to accommodate a varied learning styles such as auditory, visual, and kinesthetic learners
  • 5. The increased trend of adults enrolling in online professional networks is transforming aspects of continuing education. This change is being driven by advances in Web 2.0 technology as adults become more tech savvy and increase their use of free online tools to support their learning.
  • 6. This trend in online professional networks support e-learning for adults who: want to learn new things from experts and colleagues, along with keeping current with the latest trends and processes in their career field. know there are many paths to learning or finding out the latest information, instead of the traditional methods of formal learning. rely on a broad set of online information and communications tools to keep current.
  • 7. For the do-it-yourself learner, e-learning is achieved through informal personal learning networks. This education trend is primarily due to the immediacy to learn new information, without the time or financial resources to access formal learning. To this end, college courses and professional training programs are no longer the main funnel for knowledge.
  • 8.  This trend of do-it-yourself learning offers several advantages and is based on the fact information is:  available in any format, anytime, and anywhere on the Internet.  customizable to meet the needs of most adult learners.  often interactive for adult learners whose learning style is best suited for this time of learning.  user created content, allowing learners to access the latest facts created by experts.  available through open content resources.
  • 9. These e-learning networks offer opportunities for adults to improve their professional career and personal live using an informal network of colleagues, professionals, and friends.
  • 10. The advantage of e-learning or online learning includes offering individualized instruction, which traditional formal education finds difficult to provide.
  • 11. E-learning can also target specific needs and individual learning preferences. This trend offers advantages for adult learners by:  recognizing the demand for quality education when adults invest in time to learn.  the ability to enroll in courses from anywhere someone has Internet connectivity.  enrolling in webinars, web-based courses, or instructor led courses.  providing ready access to records of program completion for college work or continuing education units.
  • 12. These future trends are a call to action for adult learners everywhere.  Mobile learning, professional learning networks, do-it-yourself learning, and E- learning are transforming the way adults learn.  Continuing education is adapting to their needs and they need to take advantage of these educational opportunities to expand their professional knowledge and personal lifelong learning ventures.
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  • 14.  Educational Technology ,the incorporation of information technology into the learning experience, is a term that continues to evolve alongside technological advancements in the field.  The issue of educational technology has played a major part in improving the learning outcomes of individuals by personalizing the learning experience.  The immediate responsiveness of computer based programs, and the self-paced private learning environment that educational technology warrants seeks to promote higher levels of motivation among students worldwide.
  • 15. It has also provided greater access to education such as in the case of increased accommodation for students with severe physical disabilities and for students living in remote locations. Undoubtedly, without these recent technologies (i.e. digital games, Web 2.0, etc.) in the classroom, strong lessons can still be achieved, but there’s a sharp disconnect between the way students are taught in school and the way the outside world approaches socialization, meaning- making, and accomplishment.
  • 16. It is critical that education not only seek to mitigate this disconnect in order to make these two “worlds” more seamless, but of course also to leverage the power of these emerging technologies for instructional gain. They can become more interconnected, instrumented and intelligent. In a word, smarter. And it is already happening.
  • 17.  Specific kind of learning experienced within the domain of educational technology, which can be used in or out of the classroom.  Distance learning, computer-based training, and social networking tools are just a few examples of e-learning.  Creates, fosters, delivers, and facilitates learning, anytime and anywhere, with the use of interactive network technologies.  Implementing such tools in the classroom addresses the pressing need for today’s youth to be more aware of their global environment.
  • 18.  Distance education is defined by Moore and Kearsley (1996) as "the planned learning that normally occurs in a different place from teaching and as a result requires special techniques of course design, special instructional techniques, special methods of communication by electronic and other technology, as well as special organization and administrative agreements".
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  • 20. Past Distance Learning Present e-Learning Definition •Any approaches to education delivery that replace the same-time, same-place, and face to- face environment of a traditional classroom (i.e., correspondence teaching; multimedia distance teaching) •The most recent evolution of distance learning that creates, fosters, delivers, and facilitates learning, anytime and anywhere, with the use of interactive network technologies (i.e., E- learning) Paradigm in Education •Focus on teaching: lesson based • Objectivist model of learning in which learners are passive • A series of lectures for efficient transfer of knowledge from instructor to learner •Focus on learning: learner based • Constructive, collaborative, and cognitive information processing of learning • Individual differences in the learning process; learning as a social process
  • 21. Interaction •Lack of direct interaction between the teacher and the learner • Asynchronous interaction •Interactions between instructor and learner, and among learners •Asynchronous/synchr onous or real-time (e.g., chat forum, instant messaging, video conferencing) interaction Technology •Written or printed materials, broadcast media, audio/ videotapes, telephone, and CAI/ CBT with stand-alone computers •All electronic media, especially, network technologies such as the Internet, intranets, and extranets
  • 22.  The rapid growth of web-based technologies and the high usage of the Internet have made teaching and learning via the Internet, or e- learning, more viable in recent years.  Many universities and educationally-based industries have set up portals to offer an e-learning environment either as teaching aids to support conventional teaching approach or as a teaching medium for long- distance or off-campus programs
  • 23.  Types of social media will widely use in education  Social networking – Facebook, Twitter, MySpace, LinkedIn, Ning  Social bookmarking - Digg, Delicious  Photo sharing - Flickr, Photo bucket  Video sharing - YouTube, i-Memories  Blogs – Wordpress, Type Pad, Blogger
  • 24.  A recent report published by the National School Board Association (2007) found that 96 percent of youth in this age range have used social networking tools at some time, with their average engagement with them rivaling time spent watching TV at 9 hours a week.  Yet perhaps the most stunning statistic of their study is that the topic of most conversation at these sites is education— 60 percent of the students’ surveys said they use the sites to talk about education topics and more than 50 percent use it to talk about specific schoolwork.
  • 25. Gaming is already a widespread activity in our culture —more than 45 million homes have video-game consoles (Feller, 2006). Therefore, one of the most obvious benefits to using these technologies for learning is that students are often already familiar with these interfaces and the “language” of interacting with and utilizing them.
  • 26. Some have been used quite a bit in the educational setting, while others have mainly garnered popularity in pop culture. Civilization Can be a profoundly powerful way for learning about history, and that through game-play players can gained advanced terminology and knowledge of geography, principles of history, and generally increase their interest in this area of study.
  • 27. Cost to keep up and current Current budget woes Teacher skills to integrate technology seamlessly into the learning environment. Teacher vs students skill
  • 28. Transnational education is higher education provision that is available in more than one country. Explanatory context Transnational education is associated with but not identical to internationalisation.
  • 29. • Global Alliance for Transnational Education (GATE, 1997) defined transnational education as an export product: • Transnational Education denotes any teaching or learning activity in which the students are in a different country (the host country) to that in which the institution providing the education is based (the home country). This situation requires that national boundaries be crossed by information about the education, and by staff and/or educational materials. (GATE, 1997, p. 1)
  • 30. • As McBurnie and Pollock (1998) note, there are a variety of ways in which education is conducted transnationally, including via: distance education (with or without local support); twinning programmes; articulation programmes; branch campuses; and franchising arrangements. • Transnational education is attractive to students seeking to gain a foreign qualification without moving from their country of residence.
  • 31. • It can also be attractive to employers and governments looking at options for human resource development (including multinational or global corporations with a geographically dispersed workforce). • Education providers seeking ways to expand their export markets are also attracted to the possibilities opened up by transnational education
  • 32. • There are issues related to transnational education, including cultural sensitivity, impacting on local higher education systems, and consumer protection, which have led to codes of practice being drawn up. • • There is a need for review systems to address the quality of the education available. The operation of bogus or substandard providers is an important “consumer protection” concern.
  • 33. • However, even where a qualification is provided transnationally by a reputable university, recognised or accredited by its home country, it is still necessary to see whether the course content is the same as that provided at the home institution, whether there is appropriate cultural sensitivity to the local requirements; whether the methods of teaching are appropriate for achieving the objectives of the course and taking account of local cultures; whether the physical, administrative, communication and other resources are adequate to support successful learning?
  • 34. Global Alliance for Transnational Education (GATE) 1997, Certification Manual. GATE. McBurnie, G. & Pollock, A, 1998, ‘Transnational Education: An Australian Example’ International Higher Education, Winter, http://www.bc.edu/bc_org/avp/soe/ cihe/newsletter/News10/text7.html