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© GSMA Intelligence
AR/VR TECHNOLOGY:
THE FUTURE OUTLOOK
In 2015-2016, headset
ownership for VR
reached only 5-10% in
Europe and the US.
VR is likely to
support the
gaming industry as a
sub-segment of the
higher-end gaming
market.
25% of VR headset
owners are 18-34
year-old men.
Magic Leap 2
will be released and
integrated with
major public clouds.
5G-enabled VR
headsets and
AR glasses
will be available
on the market.
Apple will launch
smart AR glasses.
Dedicated
VR rooms for
cinemas and Stadia.
3D holograms
in living rooms
and offices.
7% of
households
worldwide own a VR
headset.
Facebook begins
testing for
Horizon – a social
VR application.

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AR/VR Technology: The Future Outlook

  • 1. © GSMA Intelligence AR/VR TECHNOLOGY: THE FUTURE OUTLOOK In 2015-2016, headset ownership for VR reached only 5-10% in Europe and the US. VR is likely to support the gaming industry as a sub-segment of the higher-end gaming market. 25% of VR headset owners are 18-34 year-old men. Magic Leap 2 will be released and integrated with major public clouds. 5G-enabled VR headsets and AR glasses will be available on the market. Apple will launch smart AR glasses. Dedicated VR rooms for cinemas and Stadia. 3D holograms in living rooms and offices. 7% of households worldwide own a VR headset. Facebook begins testing for Horizon – a social VR application.