artScope is an interactive guide that helps visitors connect to artwork in a museum. This slideshow discusses the research and development of our prototype of artScope for the Whitney Biennial.
The Toledo Museum of Art is a private, nonprofit art museum located in Toledo, OH. This plan details how the Museum's vision–purpose, relevance, sustainability, diversity–will come to fruition over the next five years.
At the American Alliance of Museum's annual meeting in Seattle, WA, Director Brian Kennedy, Associate Director Amy Gilman and Chief Operating Officer Carol Bintz presented the vision for the Toledo Museum Art.
TMA Director Brian Kennedy made formal presentations to our board and staff the week of December 6 regarding preliminary findings and overall direction after Phase 1 of our strategic planning process. The complete presentation is here. This is a draft document only and is meant to generate additional thought and an outline for future planning. Your questions and comments are welcome.
The Toledo Museum of Art has recently undertaken several new educational initiatives focused on visual literacy from 2011-2013. Key initiatives included developing baby tours and toddler tours to introduce young children to art, restructuring their docent program and curriculum around principles of visual literacy and brain science, producing publications on visual literacy, and launching a website and 2014 conference dedicated to visual literacy. The museum's five strategic objectives through 2015 include expanding access to collections, teaching visual literacy, increasing visibility, developing museum assets, and working with artists.
The Toledo Museum of Art had a productive year in 2014, with the launch of their visual literacy website vislit.org, new educational programs like toddler tours, and exhibitions that brought the art of the Louvre's gardens and Japanese prints to Toledo. The Museum was recognized with several awards for their annual report, marketing spots, and exhibition catalog. Planning began for their 2020 strategic plan with identification of objectives, activities, and budget needs. It was another successful year of providing art and education to the Toledo community.
Talking to Audiences About Art
Rhana Devenport,
Auckland Art Gallery
Rhana Devenport, Director of Auckland Art Gallery will share some of the art world's latest attempts to talk to audiences about art, from the groundbreaking approach of MONA in Tasmania to Alain de Botton's belief that art offers us powerful solutions to our everyday personal problems, demonstrating its relevance in understandable ways to the widest possible audience. What does this mean for the role of the 'expert', the kind of interpretation we choose to offer and the visitor experiences we design?
AIA Presentation: Transforming Governors Island June 14Gov_Island
The document discusses lessons learned from creating public spaces on Governors Island in New York City. It emphasizes the importance of having a bold vision to create an extraordinary park unlike any other. It also stresses engaging the public in the design process and listening to their feedback. Finally, it highlights how design details, art installations, and play areas can transform a space and enhance people's experiences.
The Stedelijk Museum launched a program called "Eye Openers" to connect with young people aged 15-20. The program embeds adolescents within the museum to look at and discuss art, give tours, and participate in meetings, training courses, and events. The goals are to stimulate youth museum visits, develop peer education, and create a young, informed art audience. Eye Openers work an average of 5 hours per week and participate for 1.5 years before a new group begins. Success relies on recruitment, organizational participation, and working with partner organizations, while challenges include participation levels, supervision, and financial sustainability.
The Toledo Museum of Art is a private, nonprofit art museum located in Toledo, OH. This plan details how the Museum's vision–purpose, relevance, sustainability, diversity–will come to fruition over the next five years.
At the American Alliance of Museum's annual meeting in Seattle, WA, Director Brian Kennedy, Associate Director Amy Gilman and Chief Operating Officer Carol Bintz presented the vision for the Toledo Museum Art.
TMA Director Brian Kennedy made formal presentations to our board and staff the week of December 6 regarding preliminary findings and overall direction after Phase 1 of our strategic planning process. The complete presentation is here. This is a draft document only and is meant to generate additional thought and an outline for future planning. Your questions and comments are welcome.
The Toledo Museum of Art has recently undertaken several new educational initiatives focused on visual literacy from 2011-2013. Key initiatives included developing baby tours and toddler tours to introduce young children to art, restructuring their docent program and curriculum around principles of visual literacy and brain science, producing publications on visual literacy, and launching a website and 2014 conference dedicated to visual literacy. The museum's five strategic objectives through 2015 include expanding access to collections, teaching visual literacy, increasing visibility, developing museum assets, and working with artists.
The Toledo Museum of Art had a productive year in 2014, with the launch of their visual literacy website vislit.org, new educational programs like toddler tours, and exhibitions that brought the art of the Louvre's gardens and Japanese prints to Toledo. The Museum was recognized with several awards for their annual report, marketing spots, and exhibition catalog. Planning began for their 2020 strategic plan with identification of objectives, activities, and budget needs. It was another successful year of providing art and education to the Toledo community.
Talking to Audiences About Art
Rhana Devenport,
Auckland Art Gallery
Rhana Devenport, Director of Auckland Art Gallery will share some of the art world's latest attempts to talk to audiences about art, from the groundbreaking approach of MONA in Tasmania to Alain de Botton's belief that art offers us powerful solutions to our everyday personal problems, demonstrating its relevance in understandable ways to the widest possible audience. What does this mean for the role of the 'expert', the kind of interpretation we choose to offer and the visitor experiences we design?
AIA Presentation: Transforming Governors Island June 14Gov_Island
The document discusses lessons learned from creating public spaces on Governors Island in New York City. It emphasizes the importance of having a bold vision to create an extraordinary park unlike any other. It also stresses engaging the public in the design process and listening to their feedback. Finally, it highlights how design details, art installations, and play areas can transform a space and enhance people's experiences.
The Stedelijk Museum launched a program called "Eye Openers" to connect with young people aged 15-20. The program embeds adolescents within the museum to look at and discuss art, give tours, and participate in meetings, training courses, and events. The goals are to stimulate youth museum visits, develop peer education, and create a young, informed art audience. Eye Openers work an average of 5 hours per week and participate for 1.5 years before a new group begins. Success relies on recruitment, organizational participation, and working with partner organizations, while challenges include participation levels, supervision, and financial sustainability.
The document provides an overview of the FHA 203(k) Streamlined loan program. It allows borrowers to finance up to $35,000 for limited home improvements into their mortgage. Key details include eligible borrowers and property types, credit and income requirements, eligible improvements, and the streamlined two-draw process for rehabilitation funds.
The document discusses research into improving art museum tours and visitor experiences. It summarizes tours at the Cooper-Hewitt, Whitney Museum and MoMA, noting pain points like visitors staring at screens instead of art. An interview with an educator highlighted the importance of context and critical thinking. The proposal is to create an integrated tour experience using iPods with RFID to identify art, make connections between works, and encourage conversation in the museum and at home.
How To Simplify The Application ProcessEllen Reeder
This document provides instructions for completing the contact hour application process through the Association of periOperative Registered Nurses (AORN) for continuing nursing education activities. It outlines requirements for planning committees, presenters, learning objectives, content, commercial support, and marketing materials to ensure compliance with ANCC accreditation standards. Applicants must describe how the activity will enrich nurses' contributions to patient care and meet learner-oriented objectives using measurable verbs. Commercial interests and in-service programs are ineligible for contact hour approval.
The document discusses improving content design by focusing on storytelling techniques. It recommends starting with a sketch, mindmap, or storyboard to reflect on the audience. It also advocates for using chunking to present information in small, digestible units. The key is to develop a clear voice, know the audience, practice chunking important details, and choose an engaging format to craft an effective word story.
Rocky the turtle went on a journey to do his own thing. He started by exploring the pond near his home and meeting other animals. Rocky learned to be brave and follow his interests, showing others it's important to pursue your passions.
The document provides instructions for obtaining continuing education (CE) approval from the Association of periOperative Registered Nurses (AORN). It outlines a 12-step process for submitting a CE activity for approval, including planning committees, objectives, presenter qualifications, commercial support disclosure, and post-activity reporting requirements. AORN reviews applications according to specific criteria to determine if an activity meets the definition of continuing nursing education.
Design evolution SAP Business ByDesign - Work Center OverviewChristian Happel
This document provides an overview of the evolution of SAP Business ByDesign from 2005 to 2013, including mockups from 2005-2006, feature packs from 2009-2012, and a 2013 release. It highlights 8 years of design evolution and improvements to the SAP Business ByDesign software. The document is confidential and copyrighted by SAP AG.
The document discusses concepts in retail management. It begins by defining retailing as the sale of goods and services to consumers for personal use. It then discusses the role of retailers in linking producers to customers. Organized retailing makes up only 2% of the Indian retail sector currently but is growing rapidly. Factors like rising incomes and lifestyle changes are contributing to the growth of organized retail formats in India. The retail environment in India differs from western countries in aspects like urban congestion and rural populations.
This document provides an overview of the approval criteria for continuing nursing education activities. It outlines requirements for planners and presenters, including qualifications and expertise. It also describes criteria for contact hours, accreditation statements, objectives, effective design principles, commercial support, conflicts of interest, and disclosures. A checklist is recommended to help reviewers evaluate applications against these criteria.
This 3-sentence summary provides the key details about the document:
M.AP. Construction Enterprises, Inc. built a custom home in 1979. The document refers to a construction company that built a single custom home in the year 1979. It gives the name of the construction company, the type of home built, and the year it was built.
The document provides an overview of the automobile sector in India, including the market, industry, government regulations, and emerging trends. It discusses the growth of the Indian automobile industry, factors that have made India a manufacturing and export hub, and how government regulations have impacted the industry, such as excise duty and customs policies. Emerging trends include greater foreign investment and interest in India's automotive sector as well as a shift toward smaller vehicles and exporting raw materials.
The document discusses improving content design by focusing on storytelling techniques. It recommends starting with a sketch, mindmap, or storyboard to reflect on the audience. It also advocates for using chunking to present information in small, digestible units. The key is to develop a clear voice, know the audience, practice chunking important details without unnecessary weight, for a happy ending where the content is engaging and understandable.
The document discusses terminal operations planning including berth planning, vessel planning, and yard planning. Berth planning involves gathering information about vessel arrivals and cargo to determine berthing location and schedule. Vessel planning develops strategies for cargo handling operations considering factors like cargo layout and equipment availability. Yard planning strategies include pre-stacking cargo in fixed areas or moving service areas to reduce unnecessary moves.
ARTLENS Gallery: Designing Meaningful, Barrier-Free Digital ExperiencesJane Alexander
The document discusses the redesign of the ARTLENS Gallery at the Cleveland Museum of Art to create a more engaging digital experience for visitors. Some key points:
- The original Gallery One was redesigned after 4 years to improve pedagogy, gameplay, and learning outcomes based on visitor feedback.
- The redesign included updating the ARTLENS app, studio, wall, and exhibition components to have a more cohesive experience that is barrier-free and encourages exploration of the artwork.
- In the new ARTLENS Exhibition, artworks are associated with multiple themes (composition, symbols, gesture/emotion, purpose) and interactive games help visitors look more closely at different aspects of the works.
ARTLENS Gallery: Designing Meaningful, Barrier-Free Digital ExperiencesPhillip Tiongson
The Cleveland Museum of Art (CMA)––in its latest initiative to use game-changing technology to enhance its visitors’ experience and their connection to the museum’s world-renowned collection––has reimagined its award-winning Gallery One concept with the introduction of ARTLENS Gallery, composed of:
1) ARTLENS Exhibition, where masterworks are intertwined with touchscreen-free digital interactives,
2) ARTLENS Studio, an intergenerational space where movement and art creation connects visitors to the CMA’s collection,
3) ARTLENS Wall, a 40-foot interactive wall displaying all of the CMA’s works on view, and
4) ARTLENS App, connecting to both the Exhibition interactives and the Wall, and can be used throughout the museum with responsive wayfinding. Also, the ARTLENS Beacon, a monumental screen at the entrance to ARTLENS Gallery, displays visitor-generated content including tours, collages, portraits, and poses in real time.
The centerpiece of ARTLENS Gallery is the Exhibition, an immersive, experiential space that places visitors into conversation with masterpieces, encouraging engagement with the museum’s collection. To create the cutting-edge digital interactives, the CMA partnered with Potion, a firm based in New York City, to design an experience that communicates complex concepts in simple, intuitive ways. Potion leveraged its deep experience in technology, inventing unique ways to use gesture control, gaze tracking, and emotion detection to create delightful and instructive visitor experiences exclusively for the CMA. Using barrier-free and motion-activated projections to create a personal experience with the art, ARTLENS Exhibition puts the art in the foreground. Visitors approach and engage with the art, and then use the interactive games that augment visual literacy skills and provide an experience in which they can learn more about composition, purpose, and symbols.
Join Jane and Phillip as they walk through the process of creating ARTLENS Gallery and, in particular, ARTLENS Exhibition and its awe-inspiring and fun, innovative technology.
The document discusses Robert Stein's role as Deputy Director for Research, Technology, and Engagement at the Indianapolis Museum of Art. It provides details about Stein's background and experience in various roles at universities and museums. It also outlines the IMA's strategic plan, with a focus on establishing the museum as a leader in research areas like art history, conservation science, and visitor studies. The document advocates for an approach of audience engagement over education and discusses various models and theories around maximizing visitor experience.
Can the way we display objects itself become a marketing tool for museums? Do museums that have greater interactivity and access to with objects end up attracting more public and is there greater engagement with the museum visit per se?
The document provides an overview of key concepts related to museums, including architecture, collections, communication, education, ethics, exhibitions, heritage, institutions, management, mediation, museography, museology, objects, preservation, research, society, and types of museum visitors. It discusses museum visitors' motivation and learning and identifies common things visitors remember from museum visits, such as exhibits, social interactions, personal connections, setting information, previous visits, emotions, interactive elements, and visiting the gift shop. It also outlines factors that influence long-term memory formation, such as things that support interests and needs, novelty, emotional content, and connections to later experiences.
The document provides an overview of the FHA 203(k) Streamlined loan program. It allows borrowers to finance up to $35,000 for limited home improvements into their mortgage. Key details include eligible borrowers and property types, credit and income requirements, eligible improvements, and the streamlined two-draw process for rehabilitation funds.
The document discusses research into improving art museum tours and visitor experiences. It summarizes tours at the Cooper-Hewitt, Whitney Museum and MoMA, noting pain points like visitors staring at screens instead of art. An interview with an educator highlighted the importance of context and critical thinking. The proposal is to create an integrated tour experience using iPods with RFID to identify art, make connections between works, and encourage conversation in the museum and at home.
How To Simplify The Application ProcessEllen Reeder
This document provides instructions for completing the contact hour application process through the Association of periOperative Registered Nurses (AORN) for continuing nursing education activities. It outlines requirements for planning committees, presenters, learning objectives, content, commercial support, and marketing materials to ensure compliance with ANCC accreditation standards. Applicants must describe how the activity will enrich nurses' contributions to patient care and meet learner-oriented objectives using measurable verbs. Commercial interests and in-service programs are ineligible for contact hour approval.
The document discusses improving content design by focusing on storytelling techniques. It recommends starting with a sketch, mindmap, or storyboard to reflect on the audience. It also advocates for using chunking to present information in small, digestible units. The key is to develop a clear voice, know the audience, practice chunking important details, and choose an engaging format to craft an effective word story.
Rocky the turtle went on a journey to do his own thing. He started by exploring the pond near his home and meeting other animals. Rocky learned to be brave and follow his interests, showing others it's important to pursue your passions.
The document provides instructions for obtaining continuing education (CE) approval from the Association of periOperative Registered Nurses (AORN). It outlines a 12-step process for submitting a CE activity for approval, including planning committees, objectives, presenter qualifications, commercial support disclosure, and post-activity reporting requirements. AORN reviews applications according to specific criteria to determine if an activity meets the definition of continuing nursing education.
Design evolution SAP Business ByDesign - Work Center OverviewChristian Happel
This document provides an overview of the evolution of SAP Business ByDesign from 2005 to 2013, including mockups from 2005-2006, feature packs from 2009-2012, and a 2013 release. It highlights 8 years of design evolution and improvements to the SAP Business ByDesign software. The document is confidential and copyrighted by SAP AG.
The document discusses concepts in retail management. It begins by defining retailing as the sale of goods and services to consumers for personal use. It then discusses the role of retailers in linking producers to customers. Organized retailing makes up only 2% of the Indian retail sector currently but is growing rapidly. Factors like rising incomes and lifestyle changes are contributing to the growth of organized retail formats in India. The retail environment in India differs from western countries in aspects like urban congestion and rural populations.
This document provides an overview of the approval criteria for continuing nursing education activities. It outlines requirements for planners and presenters, including qualifications and expertise. It also describes criteria for contact hours, accreditation statements, objectives, effective design principles, commercial support, conflicts of interest, and disclosures. A checklist is recommended to help reviewers evaluate applications against these criteria.
This 3-sentence summary provides the key details about the document:
M.AP. Construction Enterprises, Inc. built a custom home in 1979. The document refers to a construction company that built a single custom home in the year 1979. It gives the name of the construction company, the type of home built, and the year it was built.
The document provides an overview of the automobile sector in India, including the market, industry, government regulations, and emerging trends. It discusses the growth of the Indian automobile industry, factors that have made India a manufacturing and export hub, and how government regulations have impacted the industry, such as excise duty and customs policies. Emerging trends include greater foreign investment and interest in India's automotive sector as well as a shift toward smaller vehicles and exporting raw materials.
The document discusses improving content design by focusing on storytelling techniques. It recommends starting with a sketch, mindmap, or storyboard to reflect on the audience. It also advocates for using chunking to present information in small, digestible units. The key is to develop a clear voice, know the audience, practice chunking important details without unnecessary weight, for a happy ending where the content is engaging and understandable.
The document discusses terminal operations planning including berth planning, vessel planning, and yard planning. Berth planning involves gathering information about vessel arrivals and cargo to determine berthing location and schedule. Vessel planning develops strategies for cargo handling operations considering factors like cargo layout and equipment availability. Yard planning strategies include pre-stacking cargo in fixed areas or moving service areas to reduce unnecessary moves.
ARTLENS Gallery: Designing Meaningful, Barrier-Free Digital ExperiencesJane Alexander
The document discusses the redesign of the ARTLENS Gallery at the Cleveland Museum of Art to create a more engaging digital experience for visitors. Some key points:
- The original Gallery One was redesigned after 4 years to improve pedagogy, gameplay, and learning outcomes based on visitor feedback.
- The redesign included updating the ARTLENS app, studio, wall, and exhibition components to have a more cohesive experience that is barrier-free and encourages exploration of the artwork.
- In the new ARTLENS Exhibition, artworks are associated with multiple themes (composition, symbols, gesture/emotion, purpose) and interactive games help visitors look more closely at different aspects of the works.
ARTLENS Gallery: Designing Meaningful, Barrier-Free Digital ExperiencesPhillip Tiongson
The Cleveland Museum of Art (CMA)––in its latest initiative to use game-changing technology to enhance its visitors’ experience and their connection to the museum’s world-renowned collection––has reimagined its award-winning Gallery One concept with the introduction of ARTLENS Gallery, composed of:
1) ARTLENS Exhibition, where masterworks are intertwined with touchscreen-free digital interactives,
2) ARTLENS Studio, an intergenerational space where movement and art creation connects visitors to the CMA’s collection,
3) ARTLENS Wall, a 40-foot interactive wall displaying all of the CMA’s works on view, and
4) ARTLENS App, connecting to both the Exhibition interactives and the Wall, and can be used throughout the museum with responsive wayfinding. Also, the ARTLENS Beacon, a monumental screen at the entrance to ARTLENS Gallery, displays visitor-generated content including tours, collages, portraits, and poses in real time.
The centerpiece of ARTLENS Gallery is the Exhibition, an immersive, experiential space that places visitors into conversation with masterpieces, encouraging engagement with the museum’s collection. To create the cutting-edge digital interactives, the CMA partnered with Potion, a firm based in New York City, to design an experience that communicates complex concepts in simple, intuitive ways. Potion leveraged its deep experience in technology, inventing unique ways to use gesture control, gaze tracking, and emotion detection to create delightful and instructive visitor experiences exclusively for the CMA. Using barrier-free and motion-activated projections to create a personal experience with the art, ARTLENS Exhibition puts the art in the foreground. Visitors approach and engage with the art, and then use the interactive games that augment visual literacy skills and provide an experience in which they can learn more about composition, purpose, and symbols.
Join Jane and Phillip as they walk through the process of creating ARTLENS Gallery and, in particular, ARTLENS Exhibition and its awe-inspiring and fun, innovative technology.
The document discusses Robert Stein's role as Deputy Director for Research, Technology, and Engagement at the Indianapolis Museum of Art. It provides details about Stein's background and experience in various roles at universities and museums. It also outlines the IMA's strategic plan, with a focus on establishing the museum as a leader in research areas like art history, conservation science, and visitor studies. The document advocates for an approach of audience engagement over education and discusses various models and theories around maximizing visitor experience.
Can the way we display objects itself become a marketing tool for museums? Do museums that have greater interactivity and access to with objects end up attracting more public and is there greater engagement with the museum visit per se?
The document provides an overview of key concepts related to museums, including architecture, collections, communication, education, ethics, exhibitions, heritage, institutions, management, mediation, museography, museology, objects, preservation, research, society, and types of museum visitors. It discusses museum visitors' motivation and learning and identifies common things visitors remember from museum visits, such as exhibits, social interactions, personal connections, setting information, previous visits, emotions, interactive elements, and visiting the gift shop. It also outlines factors that influence long-term memory formation, such as things that support interests and needs, novelty, emotional content, and connections to later experiences.
Podcasting, Museums & Info EvolutionElena Lagoudi
The document discusses various topics relating to using new technologies like podcasts to enhance visitor experiences at the National Gallery:
1. It provides an overview of the National Gallery's podcast which was launched 18 months prior, including its format, audience and considerations around content and production.
2. It discusses trends in how museum information is used, searched for, and delivered online with the rise of tools like social tagging and challenges of keeping up with search engine algorithms.
3. It covers research around non-native visitors and new approaches to audio interpretation and content development like the "Skim-Swim-Dive" method.
Using mobilities-informed methods to support new approaches to arts evaluationjenrossity
This document discusses using mobilities-informed methods to support new approaches to arts evaluation. It focuses on evaluating the ARTIST ROOMS collection, which is made up of over 725 works of international contemporary art shared throughout the UK. The research aims to understand how mobilities approaches can enrich arts evaluation and influence current practices. It designed and piloted an artcasting platform to generate location-based responses from visitors in order to gain a richer understanding of their experiences and engagement with the artwork.
1. The document discusses issues facing art libraries such as less specialist libraries and librarians, lack of coverage by electronic resources, and funding cuts.
2. It also discusses how art students use library spaces differently than other students by browsing more and trusting in serendipity. Artwork is also used in a more tactile way than digitally.
3. The growth of academic publications over time is shown, rising from around 300 in 1726 to over 1 million in recent years. This demonstrates the increasing amount of information and research.
This document discusses museum labels for children. It emphasizes that museum labels for kids should tell stories in a simple way using child-friendly vocabulary to engage children with exhibits. The labels should have short sentences and paragraphs and be attractively designed to be easily visible, readable, and accessible to children. Interpretive labels that explain or provoke thought are recommended over lists of facts. Questions can also be used on labels to encourage children to connect personally with exhibits or imagine different scenarios. Museums should write labels for children to make their institutions inclusive for diverse audiences.
Steve and Social Tagging: Seeing Collections Through Visitors' EyesSteve Project
Brief introduction to Steve: The Museum Social Tagging Project, prepared for the RUSA Presidents' Program at the American Library Association's 2009 annual meeting.
The document discusses museum education and how museums can better engage audiences. It defines a museum as an organization responsible for maintaining artifacts and objects of cultural significance for public viewing. Museums are expanding to include virtual exhibits online in addition to physical collections. The document discusses how museums provide an educational experience through objects on display and can stimulate intellectual discussion. It compares formal education to museum learning and provides examples of best practices for imparting education, such as labels, guided tours, programs, and digital technologies. The goal of museums as education centers is to reach and educate national and global audiences about culture and heritage.
Presentation for the Finnish National Gallery brainstormning seminar and workshop Communicating Digital Collections, at Kiasma Helsinki 22 January 2016
LISTENING TO NEW VOICES, EMBRACING CHANGE and BANISHING SACRED COWS-
What can we learn from tomorrow’s leaders about how museums of the future should look? This session was presented to academics and museum professionals at the 2011 Ohio Museums Assn. Conference on the campus of Walsh University. I led a panel of Museum Studies students who shared their perspectives on the future of museums in the 21st century. Topics included innovative programming approaches, visitor interactions, social media, and confronting dominant paradigms to engage new and existing audiences.
Moderator: Jennifer Souers Chevraux, Adjunct Professor, Walsh University Museum Studies Program, Principal at Illumine Creative Solutions, and Publisher at MuseoBlogger
Learning in Art Museums: Engagement With ArtMaria Mortati
Part of a panel at AERA 2013 on Learning in Art Museum. Other panelists were: Betsy DiSalvo, Georgia Tech, Karen Knutson, UPCLOSE at U. Pittsburgh, and Sarah Schultz, Walker Art Center with Palmyre Pierroux as Discussant.
This document contains information about various topics related to art appreciation. It discusses why the study of humanities is important as it allows us to think critically and gain new insights. It also talks about how humanities research adds to our understanding of the world and cultures. The document then provides the vision and mission statements of Mapua University. It discusses the grading system and requirements for passing GED 108 course. It also includes summaries of weekly activities from group discussions and assignments. Finally, it defines the basic elements of art such as line, shape, color etc.
ACRL-NEC 2011: UConn WaterburyLibrary / OLLI Collaborationsgr02002
Librarians at the University of Connecticut Waterbury campus have partnered with the Osher Lifelong Learning Institute to engage older community members in technology-based learning through workshops held at the campus library. The collaboration began in 2008 with workshops on using free online resources and has since expanded to include sessions on health websites, social media, and more. Over 70 community members have received library cards through the program. The librarians and OLLI plan to continue offering workshops, expand instruction on using the library's collections, and enhance aging-related materials.
The Museum of Arts and Design is welcoming an educator group to visit the exhibition "Second Lives: Remixing the Ordinary". The exhibition features works by 40 artists from 17 countries that transform everyday discarded objects into art. Students will get a tour from an educator and do a hands-on art project. To enhance the experience, educators are encouraged to use the provided packet with classroom activities before and after the visit. The packet includes topics, writing prompts, and art projects related to exhibition themes of identity, power/politics, repurposing, and function. The museum staff looks forward to the students' visit and hopes it will inspire thought about how artists can transform objects.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
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There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
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16. “There are a few strategies commonly
used in museum education: VTS or Visual
Thinking Strategies is the easiest way to
get people comfortable talking about art.”
Joseph Keehne, Associate Educator at the New Museum
17. “Using a familiar starting point makes the
art approachable for a novice visitor.”
Ben Kaplan, Sound Designer & Storyteller
18. Museum visitors will have a
more meaningful experience if
they understand what they see.
32. IMAGE CREDITS
Whitney Ceiling
http://www.giantrobot.com/blogs/daniel/uploaded_images/RIMG0008-719303.JPG
Chuck Close at the Met
http://culturefix.files.wordpress.com/2009/08/chuckclose2.jpg
MoMA
http://blog.oregonlive.com/aenow/2007/04/cloepfil_master_of_the_museum.html
http://farm4.static.flickr.com/3635/3348397734_475a1895b1.jpg
Whitney
http://www.bridgeandtunnelclub.com/bigmap/manhattan/ues/whitney/01lobby.jpg
http://commondatastorage.googleapis.com/static.panoramio.com/photos/original/20533518.jpg
SFMoMA
http://www.smartdestinations.com/design/images/explorerpass/attractions/SFO-SFMOMA.jpg
Ask questions:
Does anyone know who this artist is?
How does this canvas look different from a still life painting of fruit?
Do you feel rhythm when you look at this painting?
Unless they take a guided tour, visitors don’t spend enough time with artwork in a museum and they leave without a good appreciation of what they just experienced.
We chose to focus on the Whitney museum to see if we could improve the educational experience.
We liked that it was museum focused on modern art and that they were experimental. And they would most likely be
open to technology for improving the museum experience,
We did a field study of the the visitors of the whitney. To find out if people came in singles, groups how did they interact with the artwork.
And learned that most visitors don’t come to the museum alone. We saw people in groups or pairs and they liked to share
whether it would be talking about the art or some other conversation related to their lives
In addition to the Whitney, 1. we visited the MoMA 2.Cooper-Hewitt and
We also found that the SFMoMA has a nifty iPhone app for its new rooftop garden.
In addition to the Whitney, 1. we visited the MoMA 2.Cooper-Hewitt and
We also found that the SFMoMA has a nifty iPhone app for its new rooftop garden.
some of the tours that we found were 1. moma audio tour, where you punch in the number of the artwork to hear the curators statement, there was no headphone and you hold it up to your ear. 2. the ipod touch at the cooper hewitt had slideshows and photos, email of your comments, but most people were looking at the device more than the art. 3. and the sfmoma has treats images well, you can share and tweet. mostly for planning
some of the tours that we found were 1. moma audio tour, where you punch in the number of the artwork to hear the curators statement, there was no headphone and you hold it up to your ear. 2. the ipod touch at the cooper hewitt had slideshows and photos, email of your comments, but most people were looking at the device more than the art. 3. and the sfmoma has treats images well, you can share and tweet. mostly for planning
some of the tours that we found were 1. moma audio tour, where you punch in the number of the artwork to hear the curators statement, there was no headphone and you hold it up to your ear. 2. the ipod touch at the cooper hewitt had slideshows and photos, email of your comments, but most people were looking at the device more than the art. 3. and the sfmoma has treats images well, you can share and tweet. mostly for planning
None of these felt truly interactive, like they were an integral part of the visit.
And the follow-up from the Cooper-Hewitt was nothing more than a tally of the things we’d seen.
We were interested in learning more about art education, so we spoke with Joseph.
(talk about VTS and other methods)
*** important that viewers can connect what they see with what they already know
Talked with Ben about his experiences as a designer of an audio tour for a sculpture garden.
key finding! BAM!
Through their participation they become part of the history surrounding a work of art.
mention audience and features:
• iPod Touch with RFID reader, allowing for location-awareness within the museum
• Visitors who arrive together have a shared experience through the networked devices
• A visitor’s path is recorded and sent to his or her email along with extra information and resources.
With concept in hand, we began sketching.
first wireframes were in whiteboard form
create paper prototypes that we could use to walk people around in our “fake museum” in studio
made more refined wireframes
tested those in a stationary position to check for fluidity