Trend of Augmented Reality (for Event tool Japan) 2013Etsuji Kameyama
It is a revised version of the presentation document explains when on 31 May 2013, was on stage was held in Osaka, Japan in the "Events Tools Japan".
2013年5月31日に、日本の大阪で開催された「イベントツールジャパン」で登壇した際に説明したプレゼンテーション資料の改訂版です。
Augmented Reality Technology Expands from Entertainment Use to Industrial UseEtsuji Kameyama
ince 2009, AR (Augmented Reality) has been used for entertainment and sales support, games, etc. rather than industrial use.
The technology and methods are spreading to the business sector, especially the industry.
(This presentation material was used in the web seminar of PTC Japan)
Use of Augmented Reality in shopping-mall (商店・商店街における拡張現実の活用)Etsuji Kameyama
To introduce the case of augmented reality technology to enhance customer contact stores and in shopping malls.
店舗や、ショッピングモールなどで顧客接点を強化する拡張現実技術の事例などを紹介。
Although Augmented Reality technology began to be available worldwide from around 2009, its use area seem to have remained in use promotion, entertainment and retail.
Of course, the use has also started in the field of operational support, communication, and simulation, full-fledged efforts would be in the future.
One of the area's ecology think that since I know the AR, and you want to apply.
First described in this document, that the AR can accelerate the ecology. First of all, I want to publish this article as Introduction and hypothesis.
Trend and use point augment reality 2013-01-31Etsuji Kameyama
This document is a trend and a summary of Augmented Reality(AR) of the use point. It is understood only to see the photograph and the picture though all are Japanese.
Current State and case introduction of AR - ARの現状と最新事例 (summer of 2012)Etsuji Kameyama
It is presentation that brings the latest case etc. together for the seminar of AR held on July 17, 2012. It would be greatly appreciated if becoming the hint to a new business of everybody.
2012年7月17日に開催したARのセミナー用に最新事例等をまとめたプレゼンテーションです。皆様の新しいビジネスへのヒントになれば幸いです。
Current state of augmented reality and introduction of case with the worldEtsuji Kameyama
It is presentation material that brings the current state of Augmented Reality and the introduction of the case with the world together. I think that even only the photograph and figure are good enough though this material is Japanese.
Augmented Reality の現状と世界の事例紹介をまとめたプレゼンテーション資料です。この資料は日本語ですが、写真や図だけでも十分ためになると思います。
セル生産方式におけるロボットの活用には様々な問題があるが,その一つとして 3 体以上の物体の組み立てが挙げられる.一般に,複数物体を同時に組み立てる際は,対象の部品をそれぞれロボットアームまたは治具でそれぞれ独立に保持することで組み立てを遂行すると考えられる.ただし,この方法ではロボットアームや治具を部品数と同じ数だけ必要とし,部品数が多いほどコスト面や設置スペースの関係で無駄が多くなる.この課題に対して音𣷓らは組み立て対象物に働く接触力等の解析により,治具等で固定されていない対象物が組み立て作業中に運動しにくい状態となる条件を求めた.すなわち,環境中の非把持対象物のロバスト性を考慮して,組み立て作業条件を検討している.本研究ではこの方策に基づいて,複数物体の組み立て作業を単腕マニピュレータで実行することを目的とする.このとき,対象物のロバスト性を考慮することで,仮組状態の複数物体を同時に扱う手法を提案する.作業対象としてパイプジョイントの組み立てを挙げ,簡易な道具を用いることで単腕マニピュレータで複数物体を同時に把持できることを示す.さらに,作業成功率の向上のために RGB-D カメラを用いた物体の位置検出に基づくロボット制御及び動作計画を実装する.
This paper discusses assembly operations using a single manipulator and a parallel gripper to simultaneously
grasp multiple objects and hold the group of temporarily assembled objects. Multiple robots and jigs generally operate
assembly tasks by constraining the target objects mechanically or geometrically to prevent them from moving. It is
necessary to analyze the physical interaction between the objects for such constraints to achieve the tasks with a single
gripper. In this paper, we focus on assembling pipe joints as an example and discuss constraining the motion of the
objects. Our demonstration shows that a simple tool can facilitate holding multiple objects with a single gripper.
【DLゼミ】XFeat: Accelerated Features for Lightweight Image Matchingharmonylab
公開URL:https://arxiv.org/pdf/2404.19174
出典:Guilherme Potje, Felipe Cadar, Andre Araujo, Renato Martins, Erickson R. ascimento: XFeat: Accelerated Features for Lightweight Image Matching, Proceedings of the 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023)
概要:リソース効率に優れた特徴点マッチングのための軽量なアーキテクチャ「XFeat(Accelerated Features)」を提案します。手法は、局所的な特徴点の検出、抽出、マッチングのための畳み込みニューラルネットワークの基本的な設計を再検討します。特に、リソースが限られたデバイス向けに迅速かつ堅牢なアルゴリズムが必要とされるため、解像度を可能な限り高く保ちながら、ネットワークのチャネル数を制限します。さらに、スパース下でのマッチングを選択できる設計となっており、ナビゲーションやARなどのアプリケーションに適しています。XFeatは、高速かつ同等以上の精度を実現し、一般的なラップトップのCPU上でリアルタイムで動作します。
13. 5.1 Augmented Realtyを実現する技術基盤(ソフト)-①
• 代表的な開発技術
– ARToolkit …元祖C++番
– NyARToolkit … ARToolkitのJava版
– FLARToolKit … ARToolkitのFlash版
– SREngine
• その他(wikipediaで紹介)
– ダウンロード可能なARツールキット(AR toolkits)
• Augmented Reality Toolkit (ART) - Multi-plataform Augmented Reality libraries
• OpenIllusionist: A framework for rapid development of augmented environments
• Mixed Reality Toolkit (MRT) - University College London
• ARTag marker system and SDK - by Dr. Mark Fiala at the National Research Council
of Canada
http://ja.wikipedia.org/wiki/%E6%8B%A1%E5%BC%B5%E7%8F%BE%E5%AE%9F
22. 付録②-1
• AR TOOLWORKS http://www.artoolworks.com/
ARToolKit is the world’s most
popular library for augmented
reality application
development. With a ten-year
development pedigree, an
active community edition with
thousands of users, and
ongoing development
incorporating the latest
results of augmented reality
research, ARToolKit
Professional is the smart
developers choice.
We are proud to offer osgART
Professional Edition for license.
Developed together with HIT
Lab NZ, it combines ARToolKit
Professional tracking with
OpenSceneGraph in a modern
framework. Supporting a wide
variety of tracking and video
capture libraries, it also
provides techniques for a
variety of photometric
techniques including shadows,
reflection mapping,
translucency and more.
An advanced tracking
component, ARToolKit NFT
implements cutting-edge
patented tracking of natural
features of textured surfaces,
allowing a whole new class of
AR applications.
24. 付録③-1
• metaio Unifeye SDK®
http://www.metaio.com/products/sdk/
http://www.metaio.com/fileadmin/homepage/Dokumente/English/Whitepaper_Unifeye_SDK_Version_3_0.pdf
3.1.1 metaio Unifeye SDK Professional
For the metaio Unifeye SDK Professional edition, most modern standard computer
hardware is sufficient. The graphics card should have the latest drivers installed. A
free USB port is required for the license protection key.
Software requirements:
• Windows 2000, Windows XP or Windows Vista as operating systems
• The following is included in the Unifeye installer package:
o MS DirectX9 or higher
o MSXML - Parser 4
o Wibu license protection key driver
o Microsoft .NET - Framework 2.0
o Vc2005 redistributable package
Hardware recommendations:
• CPU with more than 2 GHz
• 1 GB RAM
• graphics card with at least 64 MB RAM - DirectX 9/10 and OpenGL compatible
with up-to-date driver (e.g. GeForce 8600)
• for live augmentation: standard web cam with 640 x 480 pixel resolution (or
more) and DirectShow compatibility
http://www.metaio.com/company/partnership/
パートナー
25. 付録③-2
Architecture and integration
The application is composed of a client and server part as illustrated in Figure
Figure 19: New Unifeye scripting/workflow component