What’s the Hap’s on Apps?State of the Industry SurveyDigiday: APPS, LA12/10/09
DM2Events/ DM2MediaWe want to provide real information on the cutting edge of choices that you need to make in your day jobs – what to make of the latest technologies, which is worth your time and attention, where you can find the resources to help. In that vein, DM2PRO.com has been built as a kind of knowledge base for case studies, video from shows like this, and research studies designed to help you understand the state of the industry in which you participate. Unlike our sister publication digiday:DAILY, it is a paid site, but at just $20/month, one way we can afford to do the work we do.2
Partnership/MethodologyLike any good “membership” organization, we rely on practitioners in the field to help us ask the right questions, which is why we turned to Lynn and Quattro. This apps survey is both larger and more granular than the August survey. Uses Quattro’s client lists to expand DM2PRO’s access to the developer community. With a larger respondent set, we were able to see if there were subtle differences between developers who:worked for advertisers & agenciesworked for publishers or developed apps as a businessdeveloped just social apps, just mobile apps or both mobile and social apps
MethodologyWe were also able to ask developers whose livelihood is based on making apps how they promoted and monetized them. Besides developers, we reached out to essentially the same group of advertisers, agencies and publishers to look deeper into what platforms they were using for mobile and social apps:Specifically, was Android gaining ground against the iPhone?What ad units did they consider most effective?Were they still as satisfied with their apps experience nearly a half year later?How did they feel about ad nets?
MethodologyLast but not least, we asked the entire group what mobile phone they employed for personal use. (Any correlation between that and the platform for which they developed?)While slicing these groups into more categories reduced the sample size on some questions considerably, we reached an almost equal number of developers vs. advertisers and agencies, and a higher number of publishers overall.We had more than 605 respondents by 12/10
+600 Respondents236125244N=605©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS AND AGENCIES7
ADVERTISERS / AGENCY / MARKETERSNearly 130 Agencies repliedN=199©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS / AGENCY / MARKETERS54% say NON=234©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR MARKETERS WHO HAVE USED APPSSlightly more dedicated social than mobile agencies/advertisers, but considerably more do both. N=95©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR MARKETERS WHO HAVE USED APPSFacebook leads overall, then iPhone. Own branded community and MySpace rank higher than AndroidN=95©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR AGENCIES WHO HAVE USED MOBILE APPSiPhone: 95%RIM 44%Advertisers and agencies who develop mobile apps still rank RIM over Android. (Android INTENT is higher among those just planning apps)Android 31%15%N=39©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
PUBLISHERS / ADVERTISERS / AGENCIES WHO HAVE NOT DEVELOPED MOBILE APPS, BUT PLAN TOiPhone: 91%Android 39%65% plan to develop mobile apps in 2010RIM 33%19%N=107©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR AGENCIES WHO HAVE USED MOBILE APPSThe top third of this market expects their mobile apps budget to increase by more than 75%, some by greater than 200%N=39©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR AGENCIES WHO HAVE USED MOBILE APPSBigger market, client demand, more standardization lead as things that could push mobile appsN=41©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR AGENCIES WHO HAVE USED MOBILE APPSMore than a third spend less than 5% of their current budgets on promotion. Note that a good 15% spends more than 60%... N=40©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR AGENCIES WHO HAVE USED MOBILE APPS: HOW DO THEY PROMOTE?N=40©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR AGENCIES WHO HAVE USED MOBILE APPSIn choosing an network to help place ads in mobile apps, they care about targeting capability first, then reach. N=30©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISERS OR AGENCIES WHO HAVE USED MOBILE APPSEngagement and user feedback lead even the number of monthly active users and the impact on product sales as what makes an app effective for advertisers or agenciesN=40©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
WHAT CATEGORIES OF ADVERTISER IS MOST ENGAGED IN MOBILE APPS? CPGRetailAutomotiveEntertainmentFinancialHealth/PharmaMediaTechB2BBeverageN=40©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
WHAT CATEGORIES ARE LEAST ENGAGEDB2BHealth/PharmaMediaRetailFinancialEntertainmentTravelCPGTechAutoN=98©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
PUBLISHERS / ADVERTISERS / AGENCIES WHO HAVE NOT DEVELOPED MOBILE APPSAll of the above… and 33 write-in reasons! (But many said they’re planning apps in early 2010.) N=82©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
PUBLISHERS23
PUBLISHERSContent publishers, 88%N=106©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
PUBLISHERS WHO HAVE DEVELOPED APPSiPhone leads even Facebook among publishers who’ve developed appsN=54©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
PUBLISHERS WHO DEVELOP MOBILE APPSMajority monetize through ad salesN=53©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
PUBLISHERS WHO DEVELOP MOBILE APPS>35% of publishers – in tough times – expect their mobile REVENUES to increase by greater than 50%N=54©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS28
DEVELOPERS: Mostly Mobile74.5%24.1%1.4%N=214©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
MOBILE or MOBILE + SOCIAL DEVELOPERS: Overwhelmingly entrepreneurialENTREPRENEUR: 83.1%N=178©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS: IPHONE LEADS FOR PERSONAL USE60.9%40.6%15%3.4%N=212©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS DIVIDED INTO:Those who work for agencies or advertisersThose who work for publishersEntrepreneurs (those who develop apps as a business)Ad supported, sold to consumers or either32
ADVERTISER/ AGENCY MOBILE DEViPhone Dominates, but Android Has Crossed the Critical 60% MarkiPhone: 92%Android: 61.5%Agency employed developers focus most of their attention on iPhone; but 2/3 develop for Android. (Overlap was allowed.)BB 38.5%N=13©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISER/ AGENCY MOBILE DEV BUDGETS ON THE RISEAd/Agency apps budget on the rise; in at lease a couple of cases, substantially. N=11©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
ADVERTISER/ AGENCY DEVELOPMENT BUDGETS TO RISE SHARPLY FOR MOSTWhile “advertiser/social” development spending has leveled off, mobile apps development is on a steep incline. With online advertising inching downward, 58% of agency mobile developers expect increases of more than 40%. N=12©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS WHO SELL APPS &/OR ADSN=147©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS WHO SELL APPS &/OR ADSiPHONE: 76.4% Android ~57%Ad-savvy developers lean toward iPhone, but Android close behindBB 22%Palm 8.3%N=72©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
Developers who sell apps with out without ads:iPhone is about reach, Android has a number of things going for it – including open source – but reach isn’t the least important. N=72©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
Developers who build apps for sale:iPhone: Reach and ease of use. Android, ease of use, open sourceN=25©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS WHO BUILD APPS FOR SALE:Apps developers care equally about revenue and reputation / user feedback. The lower the score the higher the rating.N=26©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS WHO SELL APPS/SUPPORT WITH ADSWhen we turn to ad-supported apps – whether or not they’re sold – age target matters more. N=74©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS WHO SELL APPS:Developers who sell apps less focused on a particular demographicN=26©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
DEVELOPERS WHO SELL APPS W/WO ADS:Few spend more than 20% promoting their apps. N=72©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
Case Study: Superpages44OBJECTIVEDrive downloads of the Superpages® application for local information among iPhone users STRATEGY AND PROGRAMTarget ads to the Quattro Wireless iPhone in-app network, reaching more than 12 million unique users
Drive directly to the App Store via click-to-download banners
Optimize results in real-time with Q Elevation targeting technology and creative rotation

Apps 2010 Short

  • 1.
    What’s the Hap’son Apps?State of the Industry SurveyDigiday: APPS, LA12/10/09
  • 2.
    DM2Events/ DM2MediaWe wantto provide real information on the cutting edge of choices that you need to make in your day jobs – what to make of the latest technologies, which is worth your time and attention, where you can find the resources to help. In that vein, DM2PRO.com has been built as a kind of knowledge base for case studies, video from shows like this, and research studies designed to help you understand the state of the industry in which you participate. Unlike our sister publication digiday:DAILY, it is a paid site, but at just $20/month, one way we can afford to do the work we do.2
  • 3.
    Partnership/MethodologyLike any good“membership” organization, we rely on practitioners in the field to help us ask the right questions, which is why we turned to Lynn and Quattro. This apps survey is both larger and more granular than the August survey. Uses Quattro’s client lists to expand DM2PRO’s access to the developer community. With a larger respondent set, we were able to see if there were subtle differences between developers who:worked for advertisers & agenciesworked for publishers or developed apps as a businessdeveloped just social apps, just mobile apps or both mobile and social apps
  • 4.
    MethodologyWe were alsoable to ask developers whose livelihood is based on making apps how they promoted and monetized them. Besides developers, we reached out to essentially the same group of advertisers, agencies and publishers to look deeper into what platforms they were using for mobile and social apps:Specifically, was Android gaining ground against the iPhone?What ad units did they consider most effective?Were they still as satisfied with their apps experience nearly a half year later?How did they feel about ad nets?
  • 5.
    MethodologyLast but notleast, we asked the entire group what mobile phone they employed for personal use. (Any correlation between that and the platform for which they developed?)While slicing these groups into more categories reduced the sample size on some questions considerably, we reached an almost equal number of developers vs. advertisers and agencies, and a higher number of publishers overall.We had more than 605 respondents by 12/10
  • 6.
    +600 Respondents236125244N=605©2009 DM2PRO.com“State of the Industry: APPS” in collaboration with Quattro Wireless
  • 7.
  • 8.
    ADVERTISERS / AGENCY/ MARKETERSNearly 130 Agencies repliedN=199©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 9.
    ADVERTISERS / AGENCY/ MARKETERS54% say NON=234©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 10.
    ADVERTISERS OR MARKETERSWHO HAVE USED APPSSlightly more dedicated social than mobile agencies/advertisers, but considerably more do both. N=95©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 11.
    ADVERTISERS OR MARKETERSWHO HAVE USED APPSFacebook leads overall, then iPhone. Own branded community and MySpace rank higher than AndroidN=95©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 12.
    ADVERTISERS OR AGENCIESWHO HAVE USED MOBILE APPSiPhone: 95%RIM 44%Advertisers and agencies who develop mobile apps still rank RIM over Android. (Android INTENT is higher among those just planning apps)Android 31%15%N=39©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 13.
    PUBLISHERS / ADVERTISERS/ AGENCIES WHO HAVE NOT DEVELOPED MOBILE APPS, BUT PLAN TOiPhone: 91%Android 39%65% plan to develop mobile apps in 2010RIM 33%19%N=107©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 14.
    ADVERTISERS OR AGENCIESWHO HAVE USED MOBILE APPSThe top third of this market expects their mobile apps budget to increase by more than 75%, some by greater than 200%N=39©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 15.
    ADVERTISERS OR AGENCIESWHO HAVE USED MOBILE APPSBigger market, client demand, more standardization lead as things that could push mobile appsN=41©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 16.
    ADVERTISERS OR AGENCIESWHO HAVE USED MOBILE APPSMore than a third spend less than 5% of their current budgets on promotion. Note that a good 15% spends more than 60%... N=40©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 17.
    ADVERTISERS OR AGENCIESWHO HAVE USED MOBILE APPS: HOW DO THEY PROMOTE?N=40©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 18.
    ADVERTISERS OR AGENCIESWHO HAVE USED MOBILE APPSIn choosing an network to help place ads in mobile apps, they care about targeting capability first, then reach. N=30©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 19.
    ADVERTISERS OR AGENCIESWHO HAVE USED MOBILE APPSEngagement and user feedback lead even the number of monthly active users and the impact on product sales as what makes an app effective for advertisers or agenciesN=40©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 20.
    WHAT CATEGORIES OFADVERTISER IS MOST ENGAGED IN MOBILE APPS? CPGRetailAutomotiveEntertainmentFinancialHealth/PharmaMediaTechB2BBeverageN=40©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 21.
    WHAT CATEGORIES ARELEAST ENGAGEDB2BHealth/PharmaMediaRetailFinancialEntertainmentTravelCPGTechAutoN=98©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 22.
    PUBLISHERS / ADVERTISERS/ AGENCIES WHO HAVE NOT DEVELOPED MOBILE APPSAll of the above… and 33 write-in reasons! (But many said they’re planning apps in early 2010.) N=82©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 23.
  • 24.
    PUBLISHERSContent publishers, 88%N=106©2009DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 25.
    PUBLISHERS WHO HAVEDEVELOPED APPSiPhone leads even Facebook among publishers who’ve developed appsN=54©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 26.
    PUBLISHERS WHO DEVELOPMOBILE APPSMajority monetize through ad salesN=53©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 27.
    PUBLISHERS WHO DEVELOPMOBILE APPS>35% of publishers – in tough times – expect their mobile REVENUES to increase by greater than 50%N=54©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 28.
  • 29.
    DEVELOPERS: Mostly Mobile74.5%24.1%1.4%N=214©2009DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 30.
    MOBILE or MOBILE+ SOCIAL DEVELOPERS: Overwhelmingly entrepreneurialENTREPRENEUR: 83.1%N=178©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 31.
    DEVELOPERS: IPHONE LEADSFOR PERSONAL USE60.9%40.6%15%3.4%N=212©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 32.
    DEVELOPERS DIVIDED INTO:Thosewho work for agencies or advertisersThose who work for publishersEntrepreneurs (those who develop apps as a business)Ad supported, sold to consumers or either32
  • 33.
    ADVERTISER/ AGENCY MOBILEDEViPhone Dominates, but Android Has Crossed the Critical 60% MarkiPhone: 92%Android: 61.5%Agency employed developers focus most of their attention on iPhone; but 2/3 develop for Android. (Overlap was allowed.)BB 38.5%N=13©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 34.
    ADVERTISER/ AGENCY MOBILEDEV BUDGETS ON THE RISEAd/Agency apps budget on the rise; in at lease a couple of cases, substantially. N=11©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 35.
    ADVERTISER/ AGENCY DEVELOPMENTBUDGETS TO RISE SHARPLY FOR MOSTWhile “advertiser/social” development spending has leveled off, mobile apps development is on a steep incline. With online advertising inching downward, 58% of agency mobile developers expect increases of more than 40%. N=12©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 36.
    DEVELOPERS WHO SELLAPPS &/OR ADSN=147©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 37.
    DEVELOPERS WHO SELLAPPS &/OR ADSiPHONE: 76.4% Android ~57%Ad-savvy developers lean toward iPhone, but Android close behindBB 22%Palm 8.3%N=72©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 38.
    Developers who sellapps with out without ads:iPhone is about reach, Android has a number of things going for it – including open source – but reach isn’t the least important. N=72©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 39.
    Developers who buildapps for sale:iPhone: Reach and ease of use. Android, ease of use, open sourceN=25©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 40.
    DEVELOPERS WHO BUILDAPPS FOR SALE:Apps developers care equally about revenue and reputation / user feedback. The lower the score the higher the rating.N=26©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 41.
    DEVELOPERS WHO SELLAPPS/SUPPORT WITH ADSWhen we turn to ad-supported apps – whether or not they’re sold – age target matters more. N=74©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 42.
    DEVELOPERS WHO SELLAPPS:Developers who sell apps less focused on a particular demographicN=26©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 43.
    DEVELOPERS WHO SELLAPPS W/WO ADS:Few spend more than 20% promoting their apps. N=72©2009 DM2PRO.com “State of the Industry: APPS” in collaboration with Quattro Wireless
  • 44.
    Case Study: Superpages44OBJECTIVEDrivedownloads of the Superpages® application for local information among iPhone users STRATEGY AND PROGRAMTarget ads to the Quattro Wireless iPhone in-app network, reaching more than 12 million unique users
  • 45.
    Drive directly tothe App Store via click-to-download banners
  • 46.
    Optimize results inreal-time with Q Elevation targeting technology and creative rotation

Editor's Notes

  • #16 1.Client budget allocations2.Surge of consumers moving to smart phones3.NA - mobile is handled through a seperate Agency in LA
  • #18 1.Advertising in other apps2.social media3.NA - mobile is handled through a seperate Agency in LA
  • #20 1.Rating in certain categories2.PR buzz3.NA - mobile is handled through a seperate Agency in LA
  • #21 1.social.2.Magazine 3.Military Recruitment 4.apparel 5.political
  • #22 1.not relevant2.Software/Marketing.3.Advertising agency with client in Package goods, cosmetics, beauty and Pharma4.Candy5.Beauty Supplies6.non-profitMon, Nov 30, 2009 1:36 PMFind...7.Consumer focused: Baby Boomers and SeniorsMon, Nov 23, 2009 6:01 PMFind...8.Non-Profit Recycling initiativesMon, Nov 23, 2009 10:11 AMFind...9.Restaurants