Alien Invasion is a first-person shooting game where the player must survive attacks from enemies by killing them or avoiding them. There are three difficulty modes - Noob, Regular, and Pro - with different environments and enemy abilities. The player's score is based on survival time and enemies killed. Gameplay involves shooting enemies with a gun that must be reloaded, and the player's health and ammo are displayed on screen.
Final Presentation for the game Data Ward by Team Tremendous. Created throughout the 2013 Spring semester at Champlain College in our Game Production II class.
This is a new saga of First Person Gunner Trigger zombie Battle game !
Link:- https://play.google.com/store/apps/details?id=com.gamaxgames.gunnerzombibattle
Final Presentation for the game Data Ward by Team Tremendous. Created throughout the 2013 Spring semester at Champlain College in our Game Production II class.
This is a new saga of First Person Gunner Trigger zombie Battle game !
Link:- https://play.google.com/store/apps/details?id=com.gamaxgames.gunnerzombibattle
Short over kill War is a first-person 3D shooter game. You will play as a sniper, strike terrorists. Your task is to fight against terrorists bases and destroy City terrorist remnants, to effectively combat terrorist activities.
Knowledge Based Reasoning: Agents, Facets of Knowledge. Logic and Inferences: Formal Logic,
Propositional and First Order Logic, Resolution in Propositional and First Order Logic, Deductive
Retrieval, Backward Chaining, Second order Logic. Knowledge Representation: Conceptual
Dependency, Frames, Semantic nets.
Knowledge Based Reasoning: Agents, Facets of Knowledge. Logic and Inferences: Formal Logic,
Propositional and First Order Logic, Resolution in Propositional and First Order Logic, Deductive
Retrieval, Backward Chaining, Second order Logic. Knowledge Representation: Conceptual
Dependency, Frames, Semantic nets.
Knowledge Based Reasoning: Agents, Facets of Knowledge. Logic and Inferences: Formal Logic,
Propositional and First Order Logic, Resolution in Propositional and First Order Logic, Deductive
Retrieval, Backward Chaining, Second order Logic. Knowledge Representation: Conceptual
Dependency, Frames, Semantic nets.
Knowledge Based Reasoning: Agents, Facets of Knowledge. Logic and Inferences: Formal Logic,
Propositional and First Order Logic, Resolution in Propositional and First Order Logic, Deductive
Retrieval, Backward Chaining, Second order Logic. Knowledge Representation: Conceptual
Dependency, Frames, Semantic nets.
Short over kill War is a first-person 3D shooter game. You will play as a sniper, strike terrorists. Your task is to fight against terrorists bases and destroy City terrorist remnants, to effectively combat terrorist activities.
Knowledge Based Reasoning: Agents, Facets of Knowledge. Logic and Inferences: Formal Logic,
Propositional and First Order Logic, Resolution in Propositional and First Order Logic, Deductive
Retrieval, Backward Chaining, Second order Logic. Knowledge Representation: Conceptual
Dependency, Frames, Semantic nets.
Knowledge Based Reasoning: Agents, Facets of Knowledge. Logic and Inferences: Formal Logic,
Propositional and First Order Logic, Resolution in Propositional and First Order Logic, Deductive
Retrieval, Backward Chaining, Second order Logic. Knowledge Representation: Conceptual
Dependency, Frames, Semantic nets.
Knowledge Based Reasoning: Agents, Facets of Knowledge. Logic and Inferences: Formal Logic,
Propositional and First Order Logic, Resolution in Propositional and First Order Logic, Deductive
Retrieval, Backward Chaining, Second order Logic. Knowledge Representation: Conceptual
Dependency, Frames, Semantic nets.
Knowledge Based Reasoning: Agents, Facets of Knowledge. Logic and Inferences: Formal Logic,
Propositional and First Order Logic, Resolution in Propositional and First Order Logic, Deductive
Retrieval, Backward Chaining, Second order Logic. Knowledge Representation: Conceptual
Dependency, Frames, Semantic nets.
Kill Gunner Shot war is a very interesting, elegant first person shoot game.
As a commando, you need a great courage in the face of the fierce enemy.
You must destroy the enemies , complete the tasks.
Musafir is a third-person shooter game that stands out with its unique features. One of its most notable features is the real-world character system, where players can scan their faces and create a character that looks like them. This adds a personal touch to the game and allows players to immerse themselves in the game world.
The game boasts immersive graphics and sound design, which create a realistic and engaging environment for players. Musafir offers both competitive and cooperative multiplayer modes, with a variety of maps and environments to keep the gameplay interesting and exciting.
For players who prefer to play alone, the game offers an offline mode where they can battle against bots. This offers a challenging experience for players who want to test their skills and improve their gameplay.
In summary, Musafir is a unique third-person shooter game that offers players a range of exciting features, including a real-world character system, immersive graphics and sound design, and both competitive and cooperative multiplayer modes. Its offline mode also offers a challenging gameplay experience for those who prefer to play alone.
Designing for Privacy in Amazon Web ServicesKrzysztofKkol1
Data privacy is one of the most critical issues that businesses face. This presentation shares insights on the principles and best practices for ensuring the resilience and security of your workload.
Drawing on a real-life project from the HR industry, the various challenges will be demonstrated: data protection, self-healing, business continuity, security, and transparency of data processing. This systematized approach allowed to create a secure AWS cloud infrastructure that not only met strict compliance rules but also exceeded the client's expectations.
Into the Box Keynote Day 2: Unveiling amazing updates and announcements for modern CFML developers! Get ready for exciting releases and updates on Ortus tools and products. Stay tuned for cutting-edge innovations designed to boost your productivity.
Code reviews are vital for ensuring good code quality. They serve as one of our last lines of defense against bugs and subpar code reaching production.
Yet, they often turn into annoying tasks riddled with frustration, hostility, unclear feedback and lack of standards. How can we improve this crucial process?
In this session we will cover:
- The Art of Effective Code Reviews
- Streamlining the Review Process
- Elevating Reviews with Automated Tools
By the end of this presentation, you'll have the knowledge on how to organize and improve your code review proces
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Cross-facility research orchestration comes with ever-changing constraints regarding the availability and suitability of various compute and data resources. In short, a flexible data and processing fabric is needed to enable the dynamic redirection of data and compute tasks throughout the lifecycle of an experiment. In this talk, we illustrate how we easily leveraged Globus services to instrument the ACE research testbed at the Oak Ridge Leadership Computing Facility with flexible data and task orchestration capabilities.
Software Engineering, Software Consulting, Tech Lead.
Spring Boot, Spring Cloud, Spring Core, Spring JDBC, Spring Security,
Spring Transaction, Spring MVC,
Log4j, REST/SOAP WEB-SERVICES.
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CyanicLab, an offshore custom software development company based in Sweden,India, Finland, is your go-to partner for startup development and innovative web design solutions. Our expert team specializes in crafting cutting-edge software tailored to meet the unique needs of startups and established enterprises alike. From conceptualization to execution, we offer comprehensive services including web and mobile app development, UI/UX design, and ongoing software maintenance. Ready to elevate your business? Contact CyanicLab today and let us propel your vision to success with our top-notch IT solutions.
How Recreation Management Software Can Streamline Your Operations.pptxwottaspaceseo
Recreation management software streamlines operations by automating key tasks such as scheduling, registration, and payment processing, reducing manual workload and errors. It provides centralized management of facilities, classes, and events, ensuring efficient resource allocation and facility usage. The software offers user-friendly online portals for easy access to bookings and program information, enhancing customer experience. Real-time reporting and data analytics deliver insights into attendance and preferences, aiding in strategic decision-making. Additionally, effective communication tools keep participants and staff informed with timely updates. Overall, recreation management software enhances efficiency, improves service delivery, and boosts customer satisfaction.
Accelerate Enterprise Software Engineering with PlatformlessWSO2
Key takeaways:
Challenges of building platforms and the benefits of platformless.
Key principles of platformless, including API-first, cloud-native middleware, platform engineering, and developer experience.
How Choreo enables the platformless experience.
How key concepts like application architecture, domain-driven design, zero trust, and cell-based architecture are inherently a part of Choreo.
Demo of an end-to-end app built and deployed on Choreo.
Strategies for Successful Data Migration Tools.pptxvarshanayak241
Data migration is a complex but essential task for organizations aiming to modernize their IT infrastructure and leverage new technologies. By understanding common challenges and implementing these strategies, businesses can achieve a successful migration with minimal disruption. Data Migration Tool like Ask On Data play a pivotal role in this journey, offering features that streamline the process, ensure data integrity, and maintain security. With the right approach and tools, organizations can turn the challenge of data migration into an opportunity for growth and innovation.
SOCRadar Research Team: Latest Activities of IntelBrokerSOCRadar
The European Union Agency for Law Enforcement Cooperation (Europol) has suffered an alleged data breach after a notorious threat actor claimed to have exfiltrated data from its systems. Infamous data leaker IntelBroker posted on the even more infamous BreachForums hacking forum, saying that Europol suffered a data breach this month.
The alleged breach affected Europol agencies CCSE, EC3, Europol Platform for Experts, Law Enforcement Forum, and SIRIUS. Infiltration of these entities can disrupt ongoing investigations and compromise sensitive intelligence shared among international law enforcement agencies.
However, this is neither the first nor the last activity of IntekBroker. We have compiled for you what happened in the last few days. To track such hacker activities on dark web sources like hacker forums, private Telegram channels, and other hidden platforms where cyber threats often originate, you can check SOCRadar’s Dark Web News.
Stay Informed on Threat Actors’ Activity on the Dark Web with SOCRadar!
Why React Native as a Strategic Advantage for Startup Innovation.pdfayushiqss
Do you know that React Native is being increasingly adopted by startups as well as big companies in the mobile app development industry? Big names like Facebook, Instagram, and Pinterest have already integrated this robust open-source framework.
In fact, according to a report by Statista, the number of React Native developers has been steadily increasing over the years, reaching an estimated 1.9 million by the end of 2024. This means that the demand for this framework in the job market has been growing making it a valuable skill.
But what makes React Native so popular for mobile application development? It offers excellent cross-platform capabilities among other benefits. This way, with React Native, developers can write code once and run it on both iOS and Android devices thus saving time and resources leading to shorter development cycles hence faster time-to-market for your app.
Let’s take the example of a startup, which wanted to release their app on both iOS and Android at once. Through the use of React Native they managed to create an app and bring it into the market within a very short period. This helped them gain an advantage over their competitors because they had access to a large user base who were able to generate revenue quickly for them.
First Steps with Globus Compute Multi-User EndpointsGlobus
In this presentation we will share our experiences around getting started with the Globus Compute multi-user endpoint. Working with the Pharmacology group at the University of Auckland, we have previously written an application using Globus Compute that can offload computationally expensive steps in the researcher's workflows, which they wish to manage from their familiar Windows environments, onto the NeSI (New Zealand eScience Infrastructure) cluster. Some of the challenges we have encountered were that each researcher had to set up and manage their own single-user globus compute endpoint and that the workloads had varying resource requirements (CPUs, memory and wall time) between different runs. We hope that the multi-user endpoint will help to address these challenges and share an update on our progress here.
Experience our free, in-depth three-part Tendenci Platform Corporate Membership Management workshop series! In Session 1 on May 14th, 2024, we began with an Introduction and Setup, mastering the configuration of your Corporate Membership Module settings to establish membership types, applications, and more. Then, on May 16th, 2024, in Session 2, we focused on binding individual members to a Corporate Membership and Corporate Reps, teaching you how to add individual members and assign Corporate Representatives to manage dues, renewals, and associated members. Finally, on May 28th, 2024, in Session 3, we covered questions and concerns, addressing any queries or issues you may have.
For more Tendenci AMS events, check out www.tendenci.com/events
Field Employee Tracking System| MiTrack App| Best Employee Tracking Solution|...informapgpstrackings
Keep tabs on your field staff effortlessly with Informap Technology Centre LLC. Real-time tracking, task assignment, and smart features for efficient management. Request a live demo today!
For more details, visit us : https://informapuae.com/field-staff-tracking/
Modern design is crucial in today's digital environment, and this is especially true for SharePoint intranets. The design of these digital hubs is critical to user engagement and productivity enhancement. They are the cornerstone of internal collaboration and interaction within enterprises.
Climate Science Flows: Enabling Petabyte-Scale Climate Analysis with the Eart...Globus
The Earth System Grid Federation (ESGF) is a global network of data servers that archives and distributes the planet’s largest collection of Earth system model output for thousands of climate and environmental scientists worldwide. Many of these petabyte-scale data archives are located in proximity to large high-performance computing (HPC) or cloud computing resources, but the primary workflow for data users consists of transferring data, and applying computations on a different system. As a part of the ESGF 2.0 US project (funded by the United States Department of Energy Office of Science), we developed pre-defined data workflows, which can be run on-demand, capable of applying many data reduction and data analysis to the large ESGF data archives, transferring only the resultant analysis (ex. visualizations, smaller data files). In this talk, we will showcase a few of these workflows, highlighting how Globus Flows can be used for petabyte-scale climate analysis.
Quarkus Hidden and Forbidden ExtensionsMax Andersen
Quarkus has a vast extension ecosystem and is known for its subsonic and subatomic feature set. Some of these features are not as well known, and some extensions are less talked about, but that does not make them less interesting - quite the opposite.
Come join this talk to see some tips and tricks for using Quarkus and some of the lesser known features, extensions and development techniques.
2. PREFACE
• Alien Invasion (AI) is basically a first person shooting game.
• The game is played in survival mode, where the player has to survive from the
enemies either by killing them or by keeping himself/herself away from the
enemies.
• The gameplay emphasized both on the time the player survived and the number
of enemy he/she killed so does the scoring mechanics.
• There are three playing mode namely ‘Noob’, ‘Regular’ and ‘Pro’. The ‘Noob’ is
easier mode and ‘Pro’ is harder mode.
• There are two types of enemies with varieties in capability of harming.
5. ‘NOOB’ MODE
• The ‘Noob’ mode is designed with lower difficulty.
• Gaming environment of this mode is an alien city consists of rocky buildings and
different utensils scattered here and there. Even some of them are floating in the
air by alien force.
• The city is placed in the space.
• Predictably, in this mode enemies have less harming capabilities and less life.
Additionally, creation of new enemies is relatively slow.
7. REGULAR MODE
• The Regular mode is designed with medium difficulty.
• The gaming environment of regular mode is a forest with hills surrounding it.
• The hills can be climbed by the player but cannot be crossed as it is surrounded
by invisible walls of the aliens.
• On the contrast of Noob mode, in Pro mode enemies have more harming
capabilities and more life. Additionally, creation of new enemies is relatively fast.
9. PRO MODE
• Pro mode is designed with highest difficulty.
• Gaming environment of this mode is a cave made of mud and rock.
• The labyrinthine design of the cave makes the user unable to get out of it.
• Unlike the previous modes, the cave is a narrow pathway and the user cant go
here and there without meeting the enemies.
• Here the enemies are spawned in fastest period and makes a rally of enemies in
no time.
12. INTRODUCE GOBLIN
• Goblin has two version differentiated
by its color. First one is green and
second one is white.
• Green Goblin has less life and gets
spawned slower. On the contrary, white
Goblin has more life and gets spawned
faster.
• Both the Goblins have a shield to
protect itself and a weapon to hurt the
player.
13. INTRODUCE TROLL
• Troll is the stronger enemy in the
game.
• It has more life.
• It hurts the player more.
• As it is hard to handle, it is spawned
relatively slower than Goblin.
15. GAMING EXPERIENCE
• In the starting scene, the player has the option to enter the game or exit it.
• When the user chooses to play a new game, a option will be shown to choose
between Pro mode, Medium mode and Noob mode.
• The gaming experience in all modes is almost same except the difficulty.
16. GAMING EXPERIENCE CONT.
• The control of the game follows the basics of most of the shooting games. The
left mouse button for shooting and keyboard button ‘R’ for reloading.
• The Escape button shows the mouse cursor for necessary work and by clicking
the game scene the cursor can be hid again.
• Pressing backspace while playing the game shows additional option containing
‘Exit’ and ‘Resume’ button. By pressing ‘Exit’ the player can return to main menu
again.
• When the game is over, the player will have both the options for ‘Retry’ and ‘Exit’
the game.
18. GAMING EXPERIENCE CONT.
• The game scene contains basic information about gameplay.
• In the bottom left corner, a number less or equal to hundred is shown inside a
heart. This is players current health. If it becomes zero, the game will be over.
• In the bottom right corner, a number less or equal to hundred is shown beside a
magazine. This number of bullet. Player will be needed to reload the gun when
the magazine gets empty.
• In the upper left corner, the playing time is shown.
• In the upper right corner, the number of enemy killed is shown.
20. GAMING EXPERIENCE CONT.
• There are some tricky part of the game. Although the enemy follows the player
all the time, it cant access all the paths. Blocks in the Noob mode and hills in the
Pro mode are not always accessible by the enemies. So, the player can try this to
gather more points.
• The scoring procedure of the game consists of both the survival time and the
number of enemy killed. Killing a troll will give ten points and killing a goblin will
give five points. Survival of every second gives a point. The final score is the
summation of these.
22. CONCLUSION
• Alien Invasion (AI) is designed for a user for the best gaming experience.
• Its graphics is much light weight with respect to its quality. As same object is used
again and again by creating prefabs, huge amount of memory saved from storing
definitions of objects.
• Several Sound Effects are attached for real time gaming experience.
• We are hopeful to give the user a remarkable gaming experience.
23. SPECIAL THANKS TO
DR. RAMESWAR DEBNATH
• Professor
• Computer Science & Engineering
Discipline
• Khulna University
• Khulna
DEBASISH CHAKROBORTI
• Lecturer
• Computer Science & Engineering
Discipline
• Khulna University
• Khulna
24. CONTRIBUTED BY
PARVEZ MAHBUB
• Student ID: 150204
• Computer Science & Engineering
Discipline
• Khulna University
• Khulna
SADIA MAHJABIN
• Student ID : 150219
• Computer Science & Engineering
Discipline
• Khulna University
• Khulna