Agile team motivators in a
non-Agile organization
Reality or myth?
Agile Goa 2013
Manjunath MV
2 /
GE Presenter and Event /
9/23/2013
• Currently: Agile Coach @ GE Healthcare, India
• 17+ years in the IT industry; 5+ years in the
Agile world
• Previous employment included:
ThoughtWorks, India
• Email: manjunath.mv@ge.com
Cell: +91-90083-07313
• My favorite books:
 Bhagavad-Gita
 The Alchemist – Paulo Coehlo
 The Lean Startup – Eric Ries
 Coaching Agile Teams – Lyssa Adkins
• My favorite quote:
“Think BIG. There are unseen forces ready to support
your dreams..”
About me
3 /
GE Presenter and Event /
9/23/2013
First, food for thought!
What are the likely contributors for this situation?
Your customer and you
wanted to feel like this:
You and your customer
ended up like this:
During and upon completion of your project:
instead…
Entire world is ours!
4 /
GE Presenter and Event /
9/23/2013
• Individual heroism
• Dependencies on several external teams whose availability is a
premium
• Misalignment in goals of different stages of the processing
pipe – teams/org vs. Customer
• Long (and/or phased) release cycles – typically 12-18 months
SDLC
• Collaboration with transparency bottlenecks – many
handshake points
• Agile practices in ‘Silos’
• Few pilot teams with inadequate experience
• Force fit into existing processes
Possible contributors
Can Agile be a silver bullet here?
What helps in delivering the ‘right solution’ to the customer?
5 /
GE Presenter and Event /
9/23/2013
Our focus today: motivation factors
Key factors:
• Motivated team
• Collaborative environment promoting transparency and
continuous, validated learning
Delivering the solution
Popular choices in the market today:
• Agile – Scrum, XP, Hacking,…
• The Lean Startup
• What else have you heard/seen?
Based on:
1. Drive – excellent book by Dan Pink
2. Results of our experiments with our teams
6 /
GE Presenter and Event /
9/23/2013
Dan Pink’s Drive – my key takeaways
Surprising Truth about Motivation:
Carrots and Sticks are counter-productive for any job that
requires conceptual, creative thinking:
 Is there any such job in the Agile world ?
Exercise:
Break into smaller groups, discuss and identify 3 motivation
factors.
Two studies funded by the Federal Reserve Bank and done by
economists at MIT / University of Chicago / Carnegie Mellon
university:
1. MIT students
2. Madurai India
7 /
GE Presenter and Event /
9/23/2013
Dan Pink’s Drive – my key takeaways
Surprising Truth about Motivation:
Carrots and Sticks are counter-productive for any job that
requires conceptual, creative thinking:
 Is there any such job in the Agile world ?
Key drivers for motivating people:
 Purpose (Transcendental)
 Autonomy (Desire to be self-directed)
 Mastery (Get better at stuff)
8 /
GE Presenter and Event /
9/23/2013
Our experience summary - purpose
Shared vision
• Quarterly releases – what matters to the business?
• Team Core Values (Game) - what matters to YOU? :
 Maximize customer satisfaction
 Keep it simple
 Teamwork
 Commitment
Consistent messages from the Leadership
• Why Agile? (business view)
• What do you need to be Agile? (leadership commitment)
• Pioneering journey in our world (of packaged applications & GE businesses)!
• Different leaders, different occasions
 Team meetings / All Hands
 Roundtables
 Recognition events, etc
More about the Values Game:
9 /
GE Presenter and Event /
9/23/2013
Cross-functional team
• Core + dependent roles
• No longer separate teams of Producers & Reviewers/Approvers
• Empowered team for quicker decisions and faster delivery of a shared goal
Continuous Improvements
• Both “just do its” and “big rocks”
 Agile retrospectives
 Lean workouts
“just do its”
 Eliminate duplicate test cycles/environments
 Embed CM engrs into the scrum team
 VM-Tester pairing for reviews
“big rocks”
 Reduce IQ time to two days from eight days
 Documentation simplification
 Enterprise grooming
Our experience summary – autonomy
10 /
GE Presenter and Event /
9/23/2013
Our experience summary: mastery
What worked/is working?
• Crawl - walk – run, incrementally!
[Shu-Ha-Ri model of Martial Arts]
• Opportunity to experiment with different
roles
• Recognitions and timely celebrations
 TEAM rewards/recognition
 Dinner/lunch after key milestones
 Cake/snacks before new release
11 /
GE Presenter and Event /
9/23/2013
Our experience summary: business
results
Enabling business… with Agility
12 /
GE Presenter and Event /
9/23/2013
What next?
Autonomy/Mastery:
• Agile Champions Team Award:
 Each team picks their three improvement areas over next three months
 The team sets their target bar
 Demonstrate results after three months to rest of the organization
 In addition to formal recognition, share knowledge and help other teams too!
 Of course, all teams start on their next set of 3 improvements in the coming quarter
Purpose:
• At work for a healthier world
 Build better products, faster (The Lean Startup)
Mastery:
• Scrum Champion Individual Award:
 Nominated by peers based on prior sprints
 One nomination per team
 Exemplary incremental improvements, challenged status quo and/or introduced new processes
that improved the productivity or quality
Motivators for an Agile team in a non-Agile organization

Motivators for an Agile team in a non-Agile organization

  • 1.
    Agile team motivatorsin a non-Agile organization Reality or myth? Agile Goa 2013 Manjunath MV
  • 2.
    2 / GE Presenterand Event / 9/23/2013 • Currently: Agile Coach @ GE Healthcare, India • 17+ years in the IT industry; 5+ years in the Agile world • Previous employment included: ThoughtWorks, India • Email: manjunath.mv@ge.com Cell: +91-90083-07313 • My favorite books:  Bhagavad-Gita  The Alchemist – Paulo Coehlo  The Lean Startup – Eric Ries  Coaching Agile Teams – Lyssa Adkins • My favorite quote: “Think BIG. There are unseen forces ready to support your dreams..” About me
  • 3.
    3 / GE Presenterand Event / 9/23/2013 First, food for thought! What are the likely contributors for this situation? Your customer and you wanted to feel like this: You and your customer ended up like this: During and upon completion of your project: instead… Entire world is ours!
  • 4.
    4 / GE Presenterand Event / 9/23/2013 • Individual heroism • Dependencies on several external teams whose availability is a premium • Misalignment in goals of different stages of the processing pipe – teams/org vs. Customer • Long (and/or phased) release cycles – typically 12-18 months SDLC • Collaboration with transparency bottlenecks – many handshake points • Agile practices in ‘Silos’ • Few pilot teams with inadequate experience • Force fit into existing processes Possible contributors Can Agile be a silver bullet here? What helps in delivering the ‘right solution’ to the customer?
  • 5.
    5 / GE Presenterand Event / 9/23/2013 Our focus today: motivation factors Key factors: • Motivated team • Collaborative environment promoting transparency and continuous, validated learning Delivering the solution Popular choices in the market today: • Agile – Scrum, XP, Hacking,… • The Lean Startup • What else have you heard/seen? Based on: 1. Drive – excellent book by Dan Pink 2. Results of our experiments with our teams
  • 6.
    6 / GE Presenterand Event / 9/23/2013 Dan Pink’s Drive – my key takeaways Surprising Truth about Motivation: Carrots and Sticks are counter-productive for any job that requires conceptual, creative thinking:  Is there any such job in the Agile world ? Exercise: Break into smaller groups, discuss and identify 3 motivation factors. Two studies funded by the Federal Reserve Bank and done by economists at MIT / University of Chicago / Carnegie Mellon university: 1. MIT students 2. Madurai India
  • 7.
    7 / GE Presenterand Event / 9/23/2013 Dan Pink’s Drive – my key takeaways Surprising Truth about Motivation: Carrots and Sticks are counter-productive for any job that requires conceptual, creative thinking:  Is there any such job in the Agile world ? Key drivers for motivating people:  Purpose (Transcendental)  Autonomy (Desire to be self-directed)  Mastery (Get better at stuff)
  • 8.
    8 / GE Presenterand Event / 9/23/2013 Our experience summary - purpose Shared vision • Quarterly releases – what matters to the business? • Team Core Values (Game) - what matters to YOU? :  Maximize customer satisfaction  Keep it simple  Teamwork  Commitment Consistent messages from the Leadership • Why Agile? (business view) • What do you need to be Agile? (leadership commitment) • Pioneering journey in our world (of packaged applications & GE businesses)! • Different leaders, different occasions  Team meetings / All Hands  Roundtables  Recognition events, etc More about the Values Game:
  • 9.
    9 / GE Presenterand Event / 9/23/2013 Cross-functional team • Core + dependent roles • No longer separate teams of Producers & Reviewers/Approvers • Empowered team for quicker decisions and faster delivery of a shared goal Continuous Improvements • Both “just do its” and “big rocks”  Agile retrospectives  Lean workouts “just do its”  Eliminate duplicate test cycles/environments  Embed CM engrs into the scrum team  VM-Tester pairing for reviews “big rocks”  Reduce IQ time to two days from eight days  Documentation simplification  Enterprise grooming Our experience summary – autonomy
  • 10.
    10 / GE Presenterand Event / 9/23/2013 Our experience summary: mastery What worked/is working? • Crawl - walk – run, incrementally! [Shu-Ha-Ri model of Martial Arts] • Opportunity to experiment with different roles • Recognitions and timely celebrations  TEAM rewards/recognition  Dinner/lunch after key milestones  Cake/snacks before new release
  • 11.
    11 / GE Presenterand Event / 9/23/2013 Our experience summary: business results Enabling business… with Agility
  • 12.
    12 / GE Presenterand Event / 9/23/2013 What next? Autonomy/Mastery: • Agile Champions Team Award:  Each team picks their three improvement areas over next three months  The team sets their target bar  Demonstrate results after three months to rest of the organization  In addition to formal recognition, share knowledge and help other teams too!  Of course, all teams start on their next set of 3 improvements in the coming quarter Purpose: • At work for a healthier world  Build better products, faster (The Lean Startup) Mastery: • Scrum Champion Individual Award:  Nominated by peers based on prior sprints  One nomination per team  Exemplary incremental improvements, challenged status quo and/or introduced new processes that improved the productivity or quality