Today’s Webinar GroundRules
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Agenda
Part 1
Multiview
Part 2
Basics
EncoderStreams
Canvas
Multiple Streams (Scaled and Unscaled)
Layers
Text Overlay
Audio
KVM
Video Walls
Basics
Flexibility
Multiview to Video Wall
Custom LED and Ultrawide displays
Custom Imaging Example
Scale, Crop and Box
Projector Edge Blending
Upcoming ZeeVee Events
Part 3
Live Demo
6.
AV over IPSchematic
Let’s talk about some of
the really cool things you
can do here!
7.
Extensive Use of
MULTIVIEW
Over175 Multiview configurations
that can be sent to any screen.
Video Wall is 18 feet by 220 feet
(6.5m x 67m)
8.
Multiview basics:
2x2 MULTIVIEW
Viewmultiple sources across on a
single display
Windows usually desired at original
aspect ratio
All windows maintain same 16:9
aspect ratio.
1920x1080
Source A
1920x1080
Source B
1920x1080
Source C
1920x1080
Source D
(3840x2160 active display)
Note: This example shows 4 sources.
This can be up to 4 unique sources or can
have a source repeated multiple times.
Bonus Question: How many ways can you
configure a 2x2 multiview with 4 unique
sources? Answer: 24
9.
1920x1080
Source B
1920x1080
Source C
1920x1080
SourceD
Multiview basics:
3x3 MULTIVIEW
Note: This example shows 9 sources.
This can be up to 9 unique sources or can have a
source repeated multiple times.
All windows maintain the same 16:9 aspect ratio.
Bonus Question: How many ways can you
configure a 3x3 multiview with 9 unique
sources?
1280x720
Source A
1280x720
Source D
1280x720
Source B
1280x720
Source C
1280x720
Source E
1280x720
Source F
1280x720
Source G
1280x720
Source H
1280x720
Source I
(3840x2160 active display)
Answer: 362,880
10.
1920x1080
Source B
1920x1080
Source C
1920x1080
SourceD
Multiview basics:
4x4 MULTIVIEW
Note: This example shows 16 sources.
This can be up to 16 unique sources or can have a
source repeated multiple times.
All windows maintain the same 16:9 aspect ratio.
Bonus Question: How many ways can you
configure a 4x4 multiview with 16 unique
sources?
960x540
Source A
960x540
Source B
960x540
Source C
960x540
Source E
960x540
Source F
960x540
Source G
960x540
Source H
960x540
Source I
Answer: about 21 Trillion
960x540
Source D
960x540
Source J
960x540
Source K
960x540
Source L
960x540
Source M
960x540
Source N
960x540
Source O
960x540
Source P
(3840x2160 active display)
ENCODER
STREAMS WITH
ZyPer4K
Encoding andMultiview
All multiview windows are generated at the encoder.
Multiple encoders will send video streams to a
decoder.
Decoder will bundle those video streams together to
build the multiview.
Encoders are capable of sending out two unique
video streams simultaneously.
These streams are the primary “full resolution” stream
and a secondary “scaled down” stream.
Understanding both of these streams is critical for the
creation of advanced multiview windows.
Scaled Resolution Stream
Full Resolution Stream
13.
Encoder Stream SharingPrimary Full Resolution Stream
Can be shared with an unlimited
number of decoders for basic non-
multiview purposes. One to many
streaming.
Resolution and frame rate of this
stream is not relevant in this use
case.
The decoder will scale the stream
up or down to match the capabilities
of the attached display.
Streams from a given encoder can be sent to as many
decoders as desired.
14.
Encoder Stream SharingSecondary Scaled Resolution
Stream
Can be shared with an unlimited
number of decoders for multiview
purposes only.
This stream is not scaled again by
the decoder and is used in the
multiview at the exact same
resolution created by the encoder.
Example: if the scaled stream is 960
x 540 then this will be the resolution
of that particular stream in the
multiview.
To use this stream in different sized
Multiview's requires a deep
understanding of how the
Multiview's are built.
Streams from a given encoder can be sent to as many
decoders as desired.
15.
ENCODER
STREAMS WITH
ZyPer4K
Scaled ResolutionStream
Full Resolution Stream
60 frames per second
30 frames per second
Encoder Stream Bandwidth
The first thing to always know is the combined
bandwidth of the two streams can never exceed
9.5Gb/s.
The ZyPer4K will automatically take some actions to
reduce the bandwidth of the scaled down stream.
The scaled down stream will always be output at a
frame rate of 30 fps.
If the original source was 60 fps, this reduction sends
the scaled stream out at half the original frame rate.
16.
ENCODER
STREAM
Bandwidth
Scaled Resolution Stream
1920x 1080
Full Resolution Stream
3840 X 2160
8.7 Gb/s 60 fps
1.5 Gb/s 30 fps
1.5 Gb/s 30 fps
Scaled Resolution Stream
1920 X 1080
0.375 Gb/s 30 fps
Scaled Resolution Stream
960 X 540
Encoder Data Rate Example
Primary unscaled stream example A: 3840 x 2160
@60fps, 4:4:4 RGB = 8.7 Gbps after compression.
With a limit of 9.5 Gbps this leaves only 0.8 Gbps
available for the secondary scaled stream. Therefore;
the scaled stream must be sized appropriately.
17.
Decoder Stream Bandwidth
StreamData Rate Example
Decoders can receive many streams at the same time as long at the total bandwidth is 9.5 Gb/s or less.
1920x1080
Source A
1920x1080
Source B
1920x1080
Source C
1920x1080
Source D
2x2 Multiview with
1920x1080 windows
Each window is 1.5 Gb/s in this example.
4 x 1.5 Gb/s = 6 Gb/s
1280x72
0
Source A
1280x72
0
Source D
1280x72
0
Source G
1280x72
0
Source B
1280x72
0
Source E
1280x72
0
Source H
1280x72
0
Source C
1280x72
0
Source F
1280x72
0
Source I
Each window is 0.67 Gb/s in this example.
9 x 0.67 Gb/s = 6 Gb/s
3x3 Multiview with
1280x720 windows
These examples illustrate why the scaled stream is 30 fps. If the scaled stream was 60 fps, the data rate would be 12 Gb/s.
960x540
Source
A
960x540
Source
B
960x540
Source
C
960x540
Source
D
960x540
Source E
960x540
Source F
960x540
Source
G
960x540
Source
H
960x540
Source I
960x540
Source J
960x540
Source
K
960x540
Source L
960x540
Source
M
960x540
Source
N
960x540
Source
O
960x540
Source
P
4x4 Multiview with
960x540 windows
Each window is 0.375 Gb/s in this example.
16 x 0.375 Gb/s = 6 Gb/s
18.
How Multiview's arecreated: Multiview Canvas
All Multiview's are
created on a virtual
canvas. Think of this
as a simple drawing
platform to create
and work with your
multiview.
This canvas has
nothing to do with the
decoder or any
connected display.
Example 1: Canvas Size 3840 x 2160
With a canvas size of 3840 x 2160 you can create Multiview's like the examples to
the left. The first example is a simple 2 x 2 multiview. In this case, each of the
windows/streams would be 1920 x 1080 in size.
The example to the left shows a multiview with 6 windows. Some simple math
reveals that to fit 4 windows across, each window needs a width of 960 pixels. To
maintain the 16:9 aspect ratio, the height of each small window is 540 pixels.
This example shows similar case to above, but with fewer windows and equal
spacing between windows.
This example shows 9 windows in a multiview. The limit is 19.
19.
Multiview Canvas
Example 2:Canvas Size 2880 x 1620
These examples show a classic L-shape multiview and then other
Multiview's comprised of both 1920 x 1080 windows and 960 x 540
windows.
Note that if the scaled stream from the encoder is 960 x 540 in size
that the stream can be used in any or all of the Multiview's shown in
this example. The 960 x 540 stream can also be used in the bottom
3 multiview windows shown in Example #1.
The key is understanding how and where the scaled stream can be
used. For example, the scaled 960 x 540 stream can be used for
any of the windows that match that size; but cannot be used as the
1920 x 1080 sized window.
20.
Setting the CanvasSize
The Canvas Size
for a multiview can
only be set using
the Command Line
Interface (CLI).
To access the CLI
you can Telnet or
SSH to the ZyPer
Management
Platform.
Above is an example of using that 960 x 540 scaled stream in different Multiview's.
2 x 2, 3 x 3 and 4 x 4. Note the appropriate Canvas Size settings.
Note: ZyPer4K Multiview's with up to 19 windows currently supported in release 2.2 of the ZMP.
21.
Multiple Stream Support(Using the unscaled stream)
By default, the stream used in a multiview is the scaled stream. However, it is possible to incorporate
both the scaled stream and unscaled stream in a multiview under certain conditions.
There may be cases where you want to use multiple size streams from the same encoder. An example
would be when you have multiple L-shaped Multiview's in a venue.
The L-shape multiview contains windows of different sizes. As we have
already learned, you can only use the scaled stream for a single window
size. So, if you attempt to use the scaled stream for both the 1920 x 1080
and 960 x 540 windows; one of the windows will not be available and thus
appear black.
Note: This problem can be resolved by using the unscaled stream if
that unscaled stream happens to be the exact size you need. In this
case 1920 x 1080.
Canvas 2880 x 1620
22.
This example usesa 3840 x 2160 Canvas Size and
has only 4 encoder sources. Each source is 1920 x
1080. In this case the original unscaled stream from
each encoder fills the large windows and the scaled
stream from each source fills the smaller windows.
Canvas 3840 x 2160
Using the
unscaled
STREAM
1920x1080
Unscaled
960x540
960x540
960x540
960x540
1920x1080
Unscaled
960x540
960x540
960x540
960x540
23.
Custom Multiview (Layers,Picture in Picture)
Advanced multiview features such as Picture-In-Picture (PIP) and layering can be accomplished via
the API.
Layers: A multiview window supports multiple layers for the various streams. Technically there are
9 layers where streams can reside. These are labeled from 1-9. Higher numbered layers
sit on top of lower numbered layers. For example, a stream at layer 4 would sit on top of
any streams on layer 1, 2 or 3. This could partially or fully block the lower numbered
stream from being seen.
1920x1080
Source A Layer 2
1920x1080
Source B Layer 2
1920x1080
Source C Layer 2
1920x1080
Source D Layer 2
Multiview #1
1920x1080
Source E Layer 3
1920x1080
Source A Layer 2
1920x1080
Source B Layer 2
1920x1080
Source D Layer 2
1920x1080
Source E Layer 3
1920x1080
Source F Layer 4
Multiview #2
24.
Custom Multiview (Layers,Picture in Picture)
Picture in Picture example using layers
Hide or reveal
instantly by
changing layer
25.
Over 75 CustomizableMultiview’s
60 Hitting Bays
85 ZyPer4K encoders
95 ZyPer4K decoders
Netgear M4300 Series switches
26.
Text can beinserted to identify multiview
windows. The text can vary in size, position,
color and transparency. Four windows shown
with different text.
Text Overlay in
MULTIVIEW
27.
First Endoscopy Sitein UK
using 100% AV over IP
The ZeeVee Difference
Image Quality
Multiview
Zero-Latency
Galvanic Isolation
Easy to Deploy
Simple to Manage
28.
Audio can bepreselected from any of the
sources being sent to the multiview. This
includes any windows currently hidden by the
layering feature. Audio selection can be
changed on the fly via the API.
Audio in
MULTIVIEW
29.
If source/encoder andmultiview
destination/decoder are equipped with USB;
you can perform keyboard/mouse function in
any individual window.
To switch control between windows you issue
a command to the API. This command can
be issued by something simple like a touch
button controller (ZyPerPad)
KVM in
MULTIVIEW
30.
Sources can bechanged on the fly in any
multiview window via the ZMP GUI or API
command.
Set multiview MVNAME windowNumber X
newEncoderName ENCNAME
Changing
sources in a
MULTIVIEW
31.
Video
WALLS
A video wallshows one source spread
over multiple screens.
Video walls can come in many sizes. The
ZyPer4K supports video wall with from 2
to 225 screens. (1 x 2 up to 15 x 15)
All displays are Genlocked to the source
32.
VIDEO WALLS
No Additional
Hardware
Asingle source delivered across multiple
displays that can be driven from ZyPer
decoders (one per display) without
additional processors.
33.
Video Wall Flexibility
4x 4 Video Wall
made up of 16
independent displays.
Video Wall will
continue to display
even after changing
individual displays.
34.
Video Wall Rotation(ZyPerUHD60)
If the ratio is close, the ZyPerUHD60 can present a video wall to rotated screens.
Original Aspect Ratio to 1 Screen (16:9)
Rotated Image to 3 Screens. Approximately (15.2:9)
35.
Video Wall Rotation(ZyPerUHD60)
If the ratio is close, the ZyPerUHD60 can present a video wall to rotated screens.
Original Aspect Ratio to 1 Screen (16:9)
Rotated Image to 3 Screens. Approximately (15.2:9)
36.
Multiple Video Walls
3x 6 Video Wall
3 x 5 Video Wall #1
3 x 5 Video Wall #2
3 x 4 Video Wall #1
3 x 4 Video Wall #2
2 x 5 Video Wall
48 ZyPer4K encoders
90 ZyPer4K-XS decoders
Netgear M4300 Series switches
Control System: 3rd
party system with
21” touch monitor
37.
Multiview to aVideo Wall
Multiview on One Screen
Multiview on 2x2 Video Wall
You can feed a multiview directly to a video wall by adding an extra
encoder and extra decoder to the system.
38.
Multiview to aVideo Wall
Multiview Flattener
Extra Decoder Feeds an Extra Encoder
Join Multiview to the Extra Decoder
39.
Custom
MULTIVIEW
to a Video
Wall
Nearlyanything is possible.
Example of 6 sources spread over
2 LED processors
(Canvas 3840 x 648) customer
(Canvas 3840 x 1080) my lab
example
Customer Requirement
Quick Example on my Lab System
40.
Custom Imaging –Multiview to a Video Wall
Example of Multiview to Video Wall with Layering: ZeeVee booth at InfoComm
41.
Custom LED
Support and
ULTRAWIDE
Examplesof unique resolution requirements are shown below:
1920 x 1080 x 120Hz 10-bit with DisplayPort input to the LED
2560 x 1800 x 60Hz 10-bit with DisplayPort input to the LED
2560 x 1080 x 60Hz 8-bit with HDMI input to the Ultrawide 21:9 display
3440 x 1440 x 60Hz 8-bit with HDMI input to the Ultrawide 21:9 display
3840 x 1080 x 60Hz 8-bit with HDMI input to Ultrawide 32:9 display
1080 x 3360 x 120Hz 10-bit 4:2:2 to 7th
Sense Juggler Pixel Processor
1354 x 2652 x 120Hz 10-bit 4:2:2 to 7th
Sense Juggler Pixel Processor
1364 x 2120 x 120Hz 10-bit 4:2:2 to 7th
Sense Juggler Pixel Processor
Unique LED Features
LED displays can bring extremely high-resolution
viewing options such as largescale walls and curved
surfaces comprised of many LED tiles. LED
displays thus create a unique challenge in that they
require very specific resolutions and timing
parameters sent to them in order to function
correctly.
42.
ZeeVee provides ZyPer4Kencoders with DisplayPort inputs.
ZeeVee provides ZyPer4K decoders with DisplayPort outputs.
(The only SDVoE provider to do so)
ZeeVee provides the ability to manually assign any custom EDID to the
ZyPer4K encoder.
ZeeVee provides the ability to manually assign custom resolution and timing
parameters at the ZyPer4K decoder. (Overriding EDID settings if desired)
Custom LED
Support and
ULTRAWIDE
ZeeVee Unique Features
The ZeeVee ZyPer4K systems
provide many features to
address the requirements of
custom displays.
43.
Widescreen Custom 32:9Multiview Options
Canvas Size 3840 x 1080
1 ,2 , 5 and 8 Image Examples
44.
Custom Imaging
Any partof any input can be sent to any portion of any display and proportionally scaled.
In this example the left of the source if sent to the right half of a display while the
corresponding right half of the image is sent to the left half of a display. The result is a
single source image split between two displays.
Custom Imaging
The ZyPer4Kcan accomplish this via the custom imaging feature. Below is ZeeVee booth at InfoComm
47.
Scale, Crop andBox
The ZyPer4K can scale crop or box output at the decoder depending the input source resolution and
requirements of the user.
16:9 Ratio
21:9 Ratio
Input Example: 21:9 Ratio Image
Projector Edge Blending
Edgeblending is a technique used when using multiple
projectors display portions of a single image. To make for a
seamless single image, adjacent projectors need to overlap
edges slightly and, to compensate for the double brightness
this creates in said regions, the projector needs to selectively
adjust its brightness for the pixels in this overlap region.
ZyPer4K can provide any customizable overlap needed to
implement this feature.
52.
World War I
IMMERSIVE
Event
Afeatured exhibit within the Global
War gallery that uses sophisticated
show control technology to “immerse”
visitors within the Meuse-Argonne
battlefield during WWI.
Note: the test image being displayed
in the background shows the power
of blended projection.