Hexolabs is an innovative mobile game development company that helps organizations innovate through design research and mobile game development. They develop games across many genres for various platforms like J2ME. Their games focus on education, awareness, and entertainment. They have developed games on topics like health, social issues, and academics to impart information to users. Their games are customized based on factors like culture, age, region or language to suit different target audiences and markets.
This document summarizes several iPhone and iPad applications including games, utility apps, and educational apps. Tic Tac Roll is an XO game that can be played by tilting the iPhone. Shoots encourages youth to visit parks by allowing them to adopt and track virtual tree saplings. Other apps allow photo editing, banking transactions, displaying quotations, checking survey results, reading PDFs, finding deals, and virtually cooking hotdogs. Many apps integrate with web services and use technologies like Cocos2D, Core Audio, and the accelerometer.
This document discusses Nokia's experience and offerings related to Near Field Communication (NFC) technology. It summarizes Nokia's extensive history working with NFC, including being the first to bring commercial NFC devices and services to market. It outlines Nokia's current NFC-enabled devices and development tools and platforms available to partners and developers to create NFC-enhanced applications. Examples of potential NFC applications are also provided.
Must know about Mobile Games - Indian perspective,http://www.technology-strat...Devendra Prasad
This document provides an overview of the end-to-end games analysis process. It outlines the responsibilities and criteria for evaluation games from a technical, business, and geographical perspective. This includes assessing available game types, popular titles, pricing models, and demographic trends across regions like the US, Europe, India, and Asia. Leader boards are presented for top game developers and publishers. Aggregators, distributors, and relevant regulatory bodies are also identified.
The document provides an overview of the global game industry landscape and trends in 2011. It discusses the size and growth of the global game market from 2001 to 2015. It also covers various genres, platforms, and types of gameplay. Additionally, it summarizes key points about the mobile gaming business, including that almost 90% of successful games have beautiful graphics and the main character should be visually appealing. Finally, it notes that the online games market is seeing significant growth.
Androidbased Application Development Casestudydheerajkureel
Gateway TechnoLabs is an Indian software outsourcing company founded in 1997 that specializes in providing offshore software development services. It has over 800 employees across offices in India and other countries. The company has experience in mobile application development, including for Android, and has developed sample games and applications showcasing its Android capabilities. These include a warships game, dice game, and others. The company aims to help clients reduce costs while improving productivity, reliability, and competitiveness through outsourcing.
1) The document discusses context-enhanced authorization, which uses contextual attributes like location, device, and time of day to make authorization decisions more granular and adaptive.
2) It proposes using attribute-based access control (ABAC) with contextual attributes from multiple domains fed into policy decision points to determine access.
3) Key challenges include ensuring authenticity of contextual data, managing complexity, and addressing privacy and performance issues. Proper authentication of context sources is important given trust implications.
This document summarizes several iPhone and iPad applications including games, utility apps, and educational apps. Tic Tac Roll is an XO game that can be played by tilting the iPhone. Shoots encourages youth to visit parks by allowing them to adopt and track virtual tree saplings. Other apps allow photo editing, banking transactions, displaying quotations, checking survey results, reading PDFs, finding deals, and virtually cooking hotdogs. Many apps integrate with web services and use technologies like Cocos2D, Core Audio, and the accelerometer.
This document discusses Nokia's experience and offerings related to Near Field Communication (NFC) technology. It summarizes Nokia's extensive history working with NFC, including being the first to bring commercial NFC devices and services to market. It outlines Nokia's current NFC-enabled devices and development tools and platforms available to partners and developers to create NFC-enhanced applications. Examples of potential NFC applications are also provided.
Must know about Mobile Games - Indian perspective,http://www.technology-strat...Devendra Prasad
This document provides an overview of the end-to-end games analysis process. It outlines the responsibilities and criteria for evaluation games from a technical, business, and geographical perspective. This includes assessing available game types, popular titles, pricing models, and demographic trends across regions like the US, Europe, India, and Asia. Leader boards are presented for top game developers and publishers. Aggregators, distributors, and relevant regulatory bodies are also identified.
The document provides an overview of the global game industry landscape and trends in 2011. It discusses the size and growth of the global game market from 2001 to 2015. It also covers various genres, platforms, and types of gameplay. Additionally, it summarizes key points about the mobile gaming business, including that almost 90% of successful games have beautiful graphics and the main character should be visually appealing. Finally, it notes that the online games market is seeing significant growth.
Androidbased Application Development Casestudydheerajkureel
Gateway TechnoLabs is an Indian software outsourcing company founded in 1997 that specializes in providing offshore software development services. It has over 800 employees across offices in India and other countries. The company has experience in mobile application development, including for Android, and has developed sample games and applications showcasing its Android capabilities. These include a warships game, dice game, and others. The company aims to help clients reduce costs while improving productivity, reliability, and competitiveness through outsourcing.
1) The document discusses context-enhanced authorization, which uses contextual attributes like location, device, and time of day to make authorization decisions more granular and adaptive.
2) It proposes using attribute-based access control (ABAC) with contextual attributes from multiple domains fed into policy decision points to determine access.
3) Key challenges include ensuring authenticity of contextual data, managing complexity, and addressing privacy and performance issues. Proper authentication of context sources is important given trust implications.
A presentation I gave looking at how brands should use mobile to engage with their users. Given at Droidcon and now with the wonderful font I used... ;-)
The document discusses how semantic technologies can benefit retailers. Semantic tools can map raw data to systems to provide speedy, high-quality information for business agility. They allow applications to react intelligently to new information from an exponentially increasing amount of available data. The required technologies and standards are already in place. Semantic approaches examine relationships between concepts and facts to power personalized recommendations and decisions.
P2 Integrating Messaging, Location, And Content To Drive Innovation (Openwa...Trobough
The document discusses Openwave's introduction into the mobile market and transitioning opportunities. Openwave provides messaging, location, and content solutions to over 250 customers in 70 countries. They discuss how integrating location data allows for personalized communications through contextual content and messaging between users. Partnering with Openwave provides access to their SDKs and APIs to develop applications that are pre-integrated with carrier customers.
The document discusses mobile trends in Asia, particularly Japan and China, from the perspective of Benjamin Joffe, a digital expert focused on Asia. It summarizes Joffe's background working with mobile startups and tech companies in Asia. It also outlines some of his observations about innovations in Asia, including broad adoption of 3G networks in Japan, mobile social networks and gaming, and business models centered around digital goods and content as a service.
This document provides information about how to add social media capabilities to events using Poken devices. It discusses Poken as a company and their touch-based solutions for events. It outlines the user experience of using Poken devices to exchange contact information by touch. It also describes how the devices work before, during, and after events to enhance networking and share digital content. The key benefits are listed as branding, lead generation, networking efficiency, and creating a fun experience for guests.
Location Based Hype – Where are we on the cycle? - Difficult questions we’d l...HitReach
This document discusses location-based services and technologies. It begins by asking four questions: 1) What has changed to make location-based services viable now? 2) Where is the money being made in location-based opportunities? 3) Who is leading the development of location-based technologies? 4) What are the major barriers? It then provides examples of current and potential location-based applications and discusses factors like privacy, adoption rates, and the roles of different players like mobile networks and operating systems.
This document provides a list of apps for education and special education on iPhone, iPad and iPod touch. It contains over 100 apps organized into categories such as communication, organization, reading, writing, math, music, art and photos, games, and assistive technology. The apps provide tools for areas like language development, scheduling, literacy, data collection, math practice, music, art, games and more to support students with special needs.
The document discusses the greenhouse effect and how greenhouse gases like carbon dioxide and methane regulate the Earth's temperature. It explains that greenhouse gases in the atmosphere trap heat in a similar way that the glass walls of a greenhouse trap heat, keeping temperatures inside higher than outside temperatures. The greenhouse effect occurs when an increase in greenhouse gases leads to more heat being absorbed by the atmosphere and rising global temperatures.
This article discusses several topics:
1) It discusses the views of some readers expressed in a previous issue regarding various social issues.
2) It notes the importance of respecting different perspectives and avoiding personal attacks when discussing controversial issues.
3) It emphasizes that India is a diverse country that respects all views, and that media discussions should promote mutual understanding.
Citilab in Cornella de Llobregat, Spain is a case study of an open living lab located in a small-to-medium sized city. Citilab addresses five key problems in developing as a living lab: engaging local community members as innovation partners, starting an innovation program relevant to local needs, balancing innovation and learning, managing collaboration between different stakeholder groups, and developing a sustainable funding model. By taking a bottom-up, user-driven approach focused on local issues, Citilab has built a community of over 4,500 members working on projects in areas like senior services, education, arts, and museums.
Puzzle-Based Automatic Testing: Bringing Humans Into the Loop by Solving Puzz...Sung Kim
This document describes an approach called Puzzle-based Automatic Testing (PAT) that aims to improve test coverage of automatic test generation techniques by leveraging human problem solving abilities. PAT presents two types of puzzles - object mutation puzzles that require modifying objects to satisfy certain states, and constraint solving puzzles that require finding inputs to satisfy path conditions. The approach was evaluated on two subjects and found to improve test coverage by generating additional test cases from human-solved puzzle solutions. On average, participants were able to solve over 50% of object mutation puzzles and over 70% of constraint solving puzzles within 1 minute each.
Proteins are composed of amino acids linked together by peptide bonds. They are essential to biological structure and function. Proteins can be classified as simple, conjugated, or derived based on their structure and components. The primary structure of a protein refers to the sequence of its amino acids, while secondary structure describes amino acid conformation into alpha helices or beta sheets. Tertiary structure describes the three-dimensional folding of polypeptide chains, and quaternary structure involves the aggregation of multiple polypeptide chains.
Volcanoes are formed when molten rock, or magma, flows out of the earth's surface through fissures caused by the movement of tectonic plates. Magma emerges onto the crust of the earth through vents in the asthenosphere. At the summit of a volcano is a crater, which is a funnel-shaped depression. Volcanoes are classified as active, extinct, or dormant based on their eruptive behavior - active volcanoes erupt frequently, extinct volcanoes will not erupt again, and dormant volcanoes were previously active but have not erupted recently but could again in the future.
This document discusses various assignment types for online Malayalam lessons. It describes assignment types like Zariyam kama kani (creative assignments), Shamthym kama kani (reflective assignments), and Hantheetham kama kani (collaborative assignments). Some examples of Zariyam kama kani provided are story writing, poem writing, and project work. Examples of Shamthym kama kani include blog writing and journaling. Hantheetham kama kani involve group assignments like debates and panel discussions. The document explains that these different assignment types can make online lessons more engaging for students and help assess their understanding more effectively.
This document discusses substitutes for money that were developed through banks to help solve problems with exchanging money in trading activities. It notes that demand drafts, cheques, and ATM/debit cards serve as new methods of substitutes for money. Demand drafts can be cashed through banks and were given in exchange for remitted money. Cheques allow account holders to withdraw money or pay others instead of using physical money, and the recipient can then cash the cheque through the bank. ATM/debit cards serve as the medium for customers to withdraw money from their accounts through automated teller machines at any time.
The document discusses child labor, describing it as a shameful practice still followed in many parts of the world. In India, despite laws meant to protect children, many still work long hours in difficult conditions, such as agricultural fields, mines, and fireworks factories. The government has tried to prevent exploitation by making education free and compulsory up to age 14 and providing mid-day meals in schools. However, the problem of child labor continues.
This document summarizes how social media is impacting humanity. It discusses how social media is being used for public policy issues, nonprofit fundraising, asynchronous education, health and wellness, inspiration and motivation, innovative funding, and micro-lending. It provides contact information for the presenter and notes that presentation slides can be downloaded from a specific website. Photo credits are also included.
The document discusses the complex issue of poverty from several perspectives. It explores factors that contribute to poverty like educational level, family structure, and racial background. It also examines hidden rules among social classes regarding possessions, language, and views of time. The document further analyzes barriers faced by impoverished children in education and strategies that educators can use to help break through those barriers, concluding that educators need to care about students, make personal connections, and be aware of differences related to poverty.
A presentation I gave looking at how brands should use mobile to engage with their users. Given at Droidcon and now with the wonderful font I used... ;-)
The document discusses how semantic technologies can benefit retailers. Semantic tools can map raw data to systems to provide speedy, high-quality information for business agility. They allow applications to react intelligently to new information from an exponentially increasing amount of available data. The required technologies and standards are already in place. Semantic approaches examine relationships between concepts and facts to power personalized recommendations and decisions.
P2 Integrating Messaging, Location, And Content To Drive Innovation (Openwa...Trobough
The document discusses Openwave's introduction into the mobile market and transitioning opportunities. Openwave provides messaging, location, and content solutions to over 250 customers in 70 countries. They discuss how integrating location data allows for personalized communications through contextual content and messaging between users. Partnering with Openwave provides access to their SDKs and APIs to develop applications that are pre-integrated with carrier customers.
The document discusses mobile trends in Asia, particularly Japan and China, from the perspective of Benjamin Joffe, a digital expert focused on Asia. It summarizes Joffe's background working with mobile startups and tech companies in Asia. It also outlines some of his observations about innovations in Asia, including broad adoption of 3G networks in Japan, mobile social networks and gaming, and business models centered around digital goods and content as a service.
This document provides information about how to add social media capabilities to events using Poken devices. It discusses Poken as a company and their touch-based solutions for events. It outlines the user experience of using Poken devices to exchange contact information by touch. It also describes how the devices work before, during, and after events to enhance networking and share digital content. The key benefits are listed as branding, lead generation, networking efficiency, and creating a fun experience for guests.
Location Based Hype – Where are we on the cycle? - Difficult questions we’d l...HitReach
This document discusses location-based services and technologies. It begins by asking four questions: 1) What has changed to make location-based services viable now? 2) Where is the money being made in location-based opportunities? 3) Who is leading the development of location-based technologies? 4) What are the major barriers? It then provides examples of current and potential location-based applications and discusses factors like privacy, adoption rates, and the roles of different players like mobile networks and operating systems.
This document provides a list of apps for education and special education on iPhone, iPad and iPod touch. It contains over 100 apps organized into categories such as communication, organization, reading, writing, math, music, art and photos, games, and assistive technology. The apps provide tools for areas like language development, scheduling, literacy, data collection, math practice, music, art, games and more to support students with special needs.
The document discusses the greenhouse effect and how greenhouse gases like carbon dioxide and methane regulate the Earth's temperature. It explains that greenhouse gases in the atmosphere trap heat in a similar way that the glass walls of a greenhouse trap heat, keeping temperatures inside higher than outside temperatures. The greenhouse effect occurs when an increase in greenhouse gases leads to more heat being absorbed by the atmosphere and rising global temperatures.
This article discusses several topics:
1) It discusses the views of some readers expressed in a previous issue regarding various social issues.
2) It notes the importance of respecting different perspectives and avoiding personal attacks when discussing controversial issues.
3) It emphasizes that India is a diverse country that respects all views, and that media discussions should promote mutual understanding.
Citilab in Cornella de Llobregat, Spain is a case study of an open living lab located in a small-to-medium sized city. Citilab addresses five key problems in developing as a living lab: engaging local community members as innovation partners, starting an innovation program relevant to local needs, balancing innovation and learning, managing collaboration between different stakeholder groups, and developing a sustainable funding model. By taking a bottom-up, user-driven approach focused on local issues, Citilab has built a community of over 4,500 members working on projects in areas like senior services, education, arts, and museums.
Puzzle-Based Automatic Testing: Bringing Humans Into the Loop by Solving Puzz...Sung Kim
This document describes an approach called Puzzle-based Automatic Testing (PAT) that aims to improve test coverage of automatic test generation techniques by leveraging human problem solving abilities. PAT presents two types of puzzles - object mutation puzzles that require modifying objects to satisfy certain states, and constraint solving puzzles that require finding inputs to satisfy path conditions. The approach was evaluated on two subjects and found to improve test coverage by generating additional test cases from human-solved puzzle solutions. On average, participants were able to solve over 50% of object mutation puzzles and over 70% of constraint solving puzzles within 1 minute each.
Proteins are composed of amino acids linked together by peptide bonds. They are essential to biological structure and function. Proteins can be classified as simple, conjugated, or derived based on their structure and components. The primary structure of a protein refers to the sequence of its amino acids, while secondary structure describes amino acid conformation into alpha helices or beta sheets. Tertiary structure describes the three-dimensional folding of polypeptide chains, and quaternary structure involves the aggregation of multiple polypeptide chains.
Volcanoes are formed when molten rock, or magma, flows out of the earth's surface through fissures caused by the movement of tectonic plates. Magma emerges onto the crust of the earth through vents in the asthenosphere. At the summit of a volcano is a crater, which is a funnel-shaped depression. Volcanoes are classified as active, extinct, or dormant based on their eruptive behavior - active volcanoes erupt frequently, extinct volcanoes will not erupt again, and dormant volcanoes were previously active but have not erupted recently but could again in the future.
This document discusses various assignment types for online Malayalam lessons. It describes assignment types like Zariyam kama kani (creative assignments), Shamthym kama kani (reflective assignments), and Hantheetham kama kani (collaborative assignments). Some examples of Zariyam kama kani provided are story writing, poem writing, and project work. Examples of Shamthym kama kani include blog writing and journaling. Hantheetham kama kani involve group assignments like debates and panel discussions. The document explains that these different assignment types can make online lessons more engaging for students and help assess their understanding more effectively.
This document discusses substitutes for money that were developed through banks to help solve problems with exchanging money in trading activities. It notes that demand drafts, cheques, and ATM/debit cards serve as new methods of substitutes for money. Demand drafts can be cashed through banks and were given in exchange for remitted money. Cheques allow account holders to withdraw money or pay others instead of using physical money, and the recipient can then cash the cheque through the bank. ATM/debit cards serve as the medium for customers to withdraw money from their accounts through automated teller machines at any time.
The document discusses child labor, describing it as a shameful practice still followed in many parts of the world. In India, despite laws meant to protect children, many still work long hours in difficult conditions, such as agricultural fields, mines, and fireworks factories. The government has tried to prevent exploitation by making education free and compulsory up to age 14 and providing mid-day meals in schools. However, the problem of child labor continues.
This document summarizes how social media is impacting humanity. It discusses how social media is being used for public policy issues, nonprofit fundraising, asynchronous education, health and wellness, inspiration and motivation, innovative funding, and micro-lending. It provides contact information for the presenter and notes that presentation slides can be downloaded from a specific website. Photo credits are also included.
The document discusses the complex issue of poverty from several perspectives. It explores factors that contribute to poverty like educational level, family structure, and racial background. It also examines hidden rules among social classes regarding possessions, language, and views of time. The document further analyzes barriers faced by impoverished children in education and strategies that educators can use to help break through those barriers, concluding that educators need to care about students, make personal connections, and be aware of differences related to poverty.
1) The governor is the head of the executive branch of the state government and is appointed by the president of India for a 5-year term.
2) The chief minister is the leader of the legislative assembly and the connecting link between the governor and ministers.
3) Ministers are given charge of various departments for administrative convenience and can have their resignations requested by the chief minister if their functioning is unsatisfactory.
This lesson plan aims to teach students about different types of mountains and their influence on humans. It outlines 6 activities where the teacher will use slides and group work to define mountains, compare fold, block, relict and volcanic mountains, discuss features of the Himalayas, and explore how mountains impact climate, resources, and hydroelectric power. Key concepts are that mountains form through folding of tectonic plates, uplifting, weathering, and volcanism. Examples provided include the Himalayas, Alps, Andes, and Rockies as fold mountains. The lesson concludes with a review of the content and an activity where students create a mountain picture chart.
New microsoft office power point presentationSumesh SV
Money was created to overcome the limitations of bartering and enable the easy purchase and sale of goods and services. It also allowed for the establishment of value and wealth. Numismatics is the study and collection of coins, medals and paper currency. The first coin originated in Lydia in 673 BC. Notes differ from coins in material, value, and that their worth can change depending on inflation. Central banks like India's Reserve Bank of India, established in 1935, are responsible for printing currency and controlling the monetary system.
This document outlines an innovative lesson plan for teaching vocabulary using word puzzles. The lesson plan includes 3 word puzzle flashcards containing scrambled words for students to solve. The teacher will present the puzzle activity, provide the flashcards to students, and have each student read the meanings out loud. The goal is for students to read, comprehend, and develop vocabulary skills by solving the puzzles. The lesson concludes with the teacher precisely summarizing the activity.
Shankar gave a presentation on innovation flow. He discussed how traditional idea screening kills most early-stage ideas and presented an inclusive approach of focusing on leveraging ideas. Shankar explained that every idea should aim to become an innovation by growing the innovative potential of ideas. He outlined ten steps to achieving innovative solutions, including focusing on the present and ideal states, escaping psychological inertia, and moving to the next generation of ideas.
This lesson plan is about teaching students about tsunamis in social science class. The lesson aims to help students understand the causes of tsunamis, their effects, and precautions against them. The teacher will start by asking students about earthquakes and their consequences. They will then present information on tsunamis through activities like showing charts on earthquake magnitudes and sharing experiences of tsunamis in India. Students will discuss tsunami characteristics and precautions. At the end, the teacher will review key points and have students write a brief note on tsunamis.
SmartPhone Software is a leading provider of custom smartphone applications. It develops apps for iPhone, Blackberry, Android, and iPad platforms using rigorous development techniques. The company's vision is to be a leader in technology and communication by using innovative alliances and development approaches. Its mission is to revolutionize the smartphone app industry through idea screening, customer service, and expertise. The company values creating unique apps that add value through their applications, design, and use. It offers various app development services and has a quality assurance process to ensure high quality, user-friendly apps.
NBA Group of Institutions :
NBA is an initiative of 'The Development Group'. One of the Group Companies is Jain Studios Ltd.The Jain Group is a US$100 million Group with prominent presence in diverse fields including distance learning, medicine, broadcast infrastructure & satellite communication services, 24 hour News & Current Affairs Channel - Jain TV, rural marketing, audio-visual production services, media-related training & development & more.
Visit us at WWW.NBA.EDU.IN
Kari Gjetrang, Expology Experience Group AS: R&D as a market positioning tool.
Nodem, CultureKick Research Seminar: Collaboration, partnership and participation – exploring methods for innovations in museums and cultural institutions
http://www.nodem.org/nodem-actions/culture-kick/activities/research-seminar-oslo-2-2013/
Hashstash Studios is an indie game development studio based out of Delhi NCR, India. We are a studio of game developers, artists, and engineers, who have been working in the gaming domain for many years now and have a rich background in software development and the web ecosystem.
We develop games for all platforms, specifically: Mobiles Games (iOS, Android, Windows Phone 7), Social Platforms (Facebook Games), and for the Desktop (Windows, Mac OS/X, Linux based Distributions).
We have a game out on the Google Play Store (Zap the Knight) and are busy adding content to it and porting it to Windows Phone 7 and iOS. We are also prototyping an interesting tech for a Facebook Game (Social Corporations) and also experimenting with a fun, casual desktop game concept.
Our roadmap also includes some developer-friendly tech: Trivial Engine, a very exciting templates driven game engine, and Trivial Analytics, a cross-platform scoring, monitoring and matchmaking system that would level up “social”.
Along with Hashstash Studios, the same team is involved with Ctrl Alt Delhi (an electronic music act), Gamer on the Move (a mobile game reviews vlog), and Indie GameDev India (an industry body that creates resources and opportunities for indies to move forward in India).
As Hashstash Studios, we are not only building fun and interesting games, we are also pushing the indie scene in India forward.
Web Experience Management for Retailers Using Alfresco and Crafter rivetrivetlogic
The document discusses web experience management (WEM) solutions for retailers using Alfresco and Crafter technologies. It provides an overview of WEM capabilities for retailers, including content management, product data management, search, and analytics. Additionally, it discusses emerging areas such as multi-channel publishing and advanced customer relationship management features.
The document summarizes an Electronic Arts presentation on enabling the company to lead in digital-to-consumer engagement. It discusses establishing common master data, integrating data sources into a single data warehouse, defining common metrics, and using business intelligence and campaign management tools. This would allow EA to develop a holistic understanding of customers and optimize marketing. The presentation highlights the benefits of this approach and lessons learned, such as aligning initiatives with business strategies and priorities, and establishing governance before implementing technology solutions.
The document discusses using technology to transform business. It begins by asking business leaders about their comfort level with technology, whether they feel like they are drowning, treading water, or surfing with technology. It then covers several topics related to technology and business, including social media, cloud computing, business intelligence, and more. The document aims to highlight areas business leaders need to think about to improve conversations and decision making using technology.
Overcoming Barriers to Adopting a Mobile or Tablet AppGuideOne Mobile
This document discusses overcoming barriers to adopting a mobile or tablet app. It outlines common concerns such as budget, staffing, platform choice, and accessibility. The presentation recommends a modular app architecture to launch initial phases and allow for future expansion. It emphasizes that mobile is now integral to audiences and apps can enhance stories, generate feedback, and raise revenue through various features and integrations. The presentation aims to justify costs and get stakeholders onboard by highlighting how apps can evolve with audiences and inform and amaze visitors.
This document describes 14 startup pitches covering a variety of industries including robotics, education, healthcare, advertising, and more. The pitches provide details on the problems the startups aim to solve, their proposed solutions, target markets, development teams, and progress to date. Common elements included in the pitches are descriptions of the product or service, target customer pain points, competitive advantages, development status, and funding requirements.
We are a full-service interactive agency. Our passion is creating and delivering customized, unique solutions.
Whether its developing rich websites, producing engaging video, creating dynamic 3D animation or devising
digital marketing strategies, our goal is always the same: connecting your brand with customers by creating
memorable and relevant user experiences that deliver measurable results.
AI/ML is a fundamental transformation in how computers are designed, built, used, and experienced by people. Deep learning allows the utilization of large neural networks with various layers of processing units, which helps in taking the advantage of advanced computing energy and improves the training strategies. Deep learning and artificial intelligence represent exciting and most powerful machine learning-based techniques to resolve real-world problems.
Light Fantastic Studios focuses on developing creative media solutions to fit clients' unique communication needs. It has expertise in areas like 3D visualization, interactive content, and emerging technologies. Light Fantastic can handle both large and small projects through its experienced team and strategic partnerships.
This document discusses interactive experiences created for marketing communications using technologies like Kinect, augmented reality, and mobile applications. The experiences are used in advertising campaigns to attract users' attention and increase engagement through gamification and integration of digital technology with the real world. Some examples provided include a Kinect game to promote a mobile operator, an augmented reality animation for an island resort, and a mobile app allowing users to take pictures with fan images to share on social media.
Learning interactions on mobile slideshareRaptivity
Designing and developing interactive mobile learning content presents device level challenges, such as small and varying screen sizes, limited processing power, variability of input mechanisms (keypad, keyboard, pointer, touch screen etc), variety of operating systems, battery life, and many more. This presentation will help you understand some various technical aspects and challenges to consider while developing mobile learning interactions.
Indicus Software is a software solutions and services provider with over 400 man-years of IT experience. They offer services including software engineering, mobile and web development, and have expertise in various industries and technologies. Their products and technologies include RFID middleware, asset management software, modeling tools, and pawn shop management software.
The document discusses Gateway TechnoLabs' capabilities in developing applications for the iPad. It provides examples of four different iPad applications they have developed: 1) An application for attorneys and legal firms to search legal documents, 2) A restaurant point-of-sale system, 3) An application for broadcasting business information, and 4) A digital version of a print magazine optimized for the iPad. It also outlines Gateway's experience developing for various mobile platforms and technologies.
The document summarizes key trends in digital media and games in Indonesia. It notes that digital media usage is growing significantly, with mobile traffic growing strongly driven by increasing smartphone adoption. The gaming industry is also shifting towards social and free-to-play games on mobile. It outlines Telkom's plans to launch various digital media and entertainment services in Indonesia between 2012-2013 to capitalize on this growing market, including IPTV, an entertainment portal, and multi-screen live TV.
This document provides an overview of Frozen Digit Technologies Pvt Ltd, a mobile technology division of Direction Software Solutions. It describes Frozen Digit's mission, vision, values, management team, services, products, game development process, and parent company Direction Software Solutions. Key points include that Frozen Digit has 28 employees developing mobile games and applications, recently ventured into iPhone development, and uses a Conceptualize-Build-Deliver process model for game development projects.
Enabling Business Strategy with Effective Data ManagementRaoul Schuhmacher
Raoul Schuhmacher of Electronic Arts presented on enabling business strategy through effective data management. The presentation covered an overview of EA and the gaming industry, a case study on how EA used common master data, data integration, and business intelligence to enable a digital-to-consumer strategy. Benefits included a consolidated understanding of products, consistent metrics, and improved decision making. Lessons learned focused on aligning initiatives with business priorities, establishing governance before technology, and delivering incremental value through a strategic roadmap.
Enabling Business Strategy with Effective Data Management
MOgameBO
1. Mobile Games
portfolio
H
www.hexolabs.com
www.hexolabs.mobi HEXOLABS
2. About Hexolabs
Hexolabs is an innovative solution provider helping organizations innovate through design
research. Our Design solutions and techniques help you build a new business and rejuvenate the
existing ones with its out-of-the-box products and services, each of which is carefully dovetailed
to suit the needs of the client, the consumer, and the Technology.
Our design methodologies identify emerging market opportunities and translate these findings
into innovative products and service experiences. We drive our holistic solutions from research to
production, ultimately offering our clients a true end-to-end partnership.
User
Business Technology
+ +
focus
focus focus
Expert Inhouse mobile
Focus on human factors
Strong experience in
platform application
and user centered design
wireless product research
development team
practices
and business practices
3. Commercial implementation
Our game development service offers customized mobile game development for
international brands, advertising companies and publishers. We developed and provided well
optimized mobile game engines for many genres. Hexolabs game solutions are
unconventional, innovative and offer high replay value to the player!
Technology Device
Genres
specified java
J2ME handsets
Action
Flash lite with
Arcade
Racing
- CLDC 1.1
Puzzle
- MIDP 2.0
Educational
classic
5. m-Learning / Mobitainment
At Hexolabs, we are targeting a venturesome market segment for our mobile
entertainment products. Driven by a progressive technology and an experimental
mood board for the user, our mobile games are poised to create a new genre of
interactions, which we call quot;Mobitainmentquot;.
Awareness Contextual
Subjective
Specific subject based learning Generic Subjects to spread Contextual customization
through mobile games; awareness through mobiles for different user profiles
Primarily categorized for: and markets
Urban Market Moral Science Language Based
Rural customization Sex Education Voice based
Age Groups Civic Sense Region/ Religion Based
Subjects
6. Promotion tactics and
Collaborations
Subject Topics
Social Networking
& Reward Maths CAT
Science GRE
management
History TOEFL
Geography
Awareness Topics
Sex Education
Hygiene
Anti terror
Global warming
kids
MO Contextual
Content and
application server
Voice based
language based
region based
religion based
Data management and
Feedback mechanism
7. Color
Catcher
score:40
Camera mobile game
This game interfaces physical world
with your mobile screen. Color
Catch it
you got 10 secs!
catcher shows you a color for a while.
It asks you to capture the similar
color with your mobile phone camera.
A true mobile game which Keeps your
kids on move :) The closest choice
gives higher rewards!
Now, You have a good reason to let
your kids play on your mobile!
score:80
score:40
you are 80% close!
get better..
finetune
your selection
you got 5 secs!
press any key to
continue..
8. It has always been a challenge to make game on this complex topic -AIDS ; we have
managed to impart awareness through our game. This game offers flexibility to
customize graphics and content for any culture/age group/country.
Genre: Puzzle, Educational, Social awareness
Platform: J2ME
9. Catch’m
Genre: Classic
Platform: J2ME Wanna tease your reflexes? Try catch'm
This is a fun filled entertainer to kill your two-three minutes of waiting for
someone. As you move higher the game feel the rush of blood which makes you to
miss it. You can never put it down; always there is a step higher to go. Don't miss it.
10. Genre: Puzzle and educational
Platform: J2ME
Don't let jack become big and bumpy. Eat healthy food and exercise; this is a key
to happy life. Identify the healthy from the unhealthy, jump on to the healthy and
avoid the junk. Guide jack to a healthy lifestyle. Junkie jack shows the importance
of exercise and diet control for a healthy life. Junkie jack tests your reflexes and
your presence of mind.
11. Crime prime tests your ability to identify prime number in a pool of numbers. Devise
your own tricks to identify them before you run out of fuel. Now, you have a good
reason to let your kids play on your mobile!
Genre: puzzle, educational
Platform: J2ME
12. indi-MIX
A game for Indian Independence day. Identify the great freedom fighters and
crack the simple puzzle to know interesting facts about their lives and their
efforts in bringing us the INDIAN INDEPENDENCE
Genre: puzzle, educational
Platform: J2ME
13. Tri Catch
A game for Indian Independence day. Stop the moving color bands while you spot
the tricolor flag. Every time player loses the flag, some inspiring messages pops
up. You got freedom to play endlessly : )
genre: puzzle, advergaming
14. PIXMIX
Puzzle lovers amusement is here, with no complex graphics and eye straining
motion in the small screen. Create the original logo from the mixed picture parts.
Watch out for clues in the outline of the graphics. Pix-mix is a teaser with an
unusual brand twist in each level.
genre: puzzle, advergaming
*Suggestive Graphics; Copyrights owned by respective owners
15. Snakes
Snakes
A conventional game brought into your mobile screen. This die based game brings
with it all the fun and passion of rolling a real dice and waiting for the number.
Colorful and vivid graphics make it more attractive. Don't
believe your luck to get the right number, pull out your
best tricks when rolling the die to get what
you want.
Genre: classic
Platform: J2ME
16. Contact
Hexolabs Media & Technology Pvt. Ltd.
G6, SIDBI Innovation and Incubation Center,
IIT Kanpur, Kanpur 208016
Phone: +91 512 259 6628
Fax: +91 512 259 7057
Mobile: +91 99580 56664
H vinay@hexolabs.com