Educators, worldwide, are sharing their students' unique, arts-integrated activities over Creatubbles. Here's 5 amazing creations to inspire your own students.
This short document shares three photos from different Instagram users and encourages the viewer to create their own Haiku Deck presentation on SlideShare. It suggests getting started with making a presentation using photos from various Instagram photographers.
All I Really Need To Know (About Creative Thinking) I Learned (By Studying Ho...Steven Wallach
This document discusses how the kindergarten approach to learning is well-suited to developing creative thinking skills critical for today's world. It argues we should extend kindergarten-style learning of imagining, creating, playing, sharing and reflecting to learners of all ages. New technologies could support this by providing tools for more advanced projects while maintaining an open-ended approach. The author cites examples like programmable Cricket kits that encourage diverse projects combining art and technology to spark imagination broadly. The goal is developing "little c" creativity useful for everyday life.
This document provides a list of 35 online resources to encourage inquiry and inventive thinking in students. The resources include Lego building videos on YouTube, science videos from sources like ABC Splash and Mythbusters, websites with activities and projects from sources like Make Magazine and PBS Kids Design Squad, and ideas shared on Pinterest and Facebook pages about science, technology, engineering and math. The goal is to inspire students and provide a variety of options to engage their interest in these topics.
The document outlines a 4-day lesson plan using art to teach students about insect life cycles. On day 1, students viewed an online art slideshow of insect life cycles and used science and art vocabulary to describe the pieces. On day 2, students went on an insect hunt and took digital photos. On day 3, students created life cycle diagrams of an insect using a computer program. On day 4, students made clay sculptures of adult insects and painted them. The teacher assessed students using a rubric and found the project successfully taught life cycles while incorporating art.
This document provides information about a STEAM exhibition being organized at Westminster Schools. It challenges teachers to create projects that investigate connections between STEAM subjects and demonstrate student knowledge through visual displays. The exhibition will take place in February/March in Broyles Gallery and other venues. Teachers have the fall semester and start of spring to plan projects, which can be individual or collaborative efforts. The document discusses intersections between art and science and provides examples of how art can illustrate scientific concepts. It also provides guidance on what constitutes integrating art into lessons and offers technology resources to support project development.
This is a work in progress, but outlines some of the ways in which home-made concept cartoons are used in my class. It was featured on the SlideShare homepage.
I highly recommend that teachers, especially in Middle School, get a copy of the concept cartoons resources.
This document provides resources for teaching 1st grade students about the life cycle of a butterfly. It discusses how technology can be used to show the process of metamorphosis through videos, pictures, and models. Various online resources are presented, including teacher blogs, podcasts, videos and interactive websites that can help explain the butterfly life cycle and engage students through visuals and hands-on activities. Worksheets, word searches and crafts are also suggested for students to demonstrate their understanding of the butterfly's stages of development from egg to caterpillar to butterfly.
This short document shares three photos from different Instagram users and encourages the viewer to create their own Haiku Deck presentation on SlideShare. It suggests getting started with making a presentation using photos from various Instagram photographers.
All I Really Need To Know (About Creative Thinking) I Learned (By Studying Ho...Steven Wallach
This document discusses how the kindergarten approach to learning is well-suited to developing creative thinking skills critical for today's world. It argues we should extend kindergarten-style learning of imagining, creating, playing, sharing and reflecting to learners of all ages. New technologies could support this by providing tools for more advanced projects while maintaining an open-ended approach. The author cites examples like programmable Cricket kits that encourage diverse projects combining art and technology to spark imagination broadly. The goal is developing "little c" creativity useful for everyday life.
This document provides a list of 35 online resources to encourage inquiry and inventive thinking in students. The resources include Lego building videos on YouTube, science videos from sources like ABC Splash and Mythbusters, websites with activities and projects from sources like Make Magazine and PBS Kids Design Squad, and ideas shared on Pinterest and Facebook pages about science, technology, engineering and math. The goal is to inspire students and provide a variety of options to engage their interest in these topics.
The document outlines a 4-day lesson plan using art to teach students about insect life cycles. On day 1, students viewed an online art slideshow of insect life cycles and used science and art vocabulary to describe the pieces. On day 2, students went on an insect hunt and took digital photos. On day 3, students created life cycle diagrams of an insect using a computer program. On day 4, students made clay sculptures of adult insects and painted them. The teacher assessed students using a rubric and found the project successfully taught life cycles while incorporating art.
This document provides information about a STEAM exhibition being organized at Westminster Schools. It challenges teachers to create projects that investigate connections between STEAM subjects and demonstrate student knowledge through visual displays. The exhibition will take place in February/March in Broyles Gallery and other venues. Teachers have the fall semester and start of spring to plan projects, which can be individual or collaborative efforts. The document discusses intersections between art and science and provides examples of how art can illustrate scientific concepts. It also provides guidance on what constitutes integrating art into lessons and offers technology resources to support project development.
This is a work in progress, but outlines some of the ways in which home-made concept cartoons are used in my class. It was featured on the SlideShare homepage.
I highly recommend that teachers, especially in Middle School, get a copy of the concept cartoons resources.
This document provides resources for teaching 1st grade students about the life cycle of a butterfly. It discusses how technology can be used to show the process of metamorphosis through videos, pictures, and models. Various online resources are presented, including teacher blogs, podcasts, videos and interactive websites that can help explain the butterfly life cycle and engage students through visuals and hands-on activities. Worksheets, word searches and crafts are also suggested for students to demonstrate their understanding of the butterfly's stages of development from egg to caterpillar to butterfly.
Jeffrey Piontek discusses his background as co-founder of Foundation 9 Entertainment, a large game development company. He introduces Creativity Academies which use programming tools like Scratch to teach students skills like computer literacy, teamwork, and project management. Students can design simulations, games, and other projects that also meet science standards. The goal is for students to build 3D virtual worlds and simulations that can be explored by others.
The document summarizes the Jewellery Design and Silversmithing program at Sint Lucas University of Art and Design in Antwerp, Belgium. The program emphasizes experimentation, topicality in the arts, and allows room for artistic research. Students learn both contemporary jewellery design and small object design, starting with ideas and research. They receive an academic training and link theory with practice through workshops and guest lectures. The program aims to help students develop as artists and designers through an individualized learning process focused on research, craft, and presentation skills.
This presentation template provides information and resources for teaching science to elementary school students. It includes 3 slides on science education goals for this age group, emphasizing hands-on learning through activities and experiments. Two methods are suggested for choosing age-appropriate science topics: focusing on students' observations of the world and exploring real-world problems. The presentation also provides instructions on customizing the template and credits its design sources.
Set art free and the rest will follow? Facilitation as key to successful user...Merete Sanderhoff
Talk given at 'Community Involvement in Theme Museums'
15th Conference of the Estonian Maritime Museum, Tallinn
2-3 September 2015
http://konverents.meremuuseum.ee/en/#/p/avaleht
This document provides details about the team's project to design a new exhibit for Imagination Station. It outlines their process, including conducting needfinding research, generating concepts, modeling top concepts, evaluating ideas, and analyzing feedback to select their final design. Their final design is an exhibit called "Fun With Fluids: Viscosity" that teaches children about viscosity by having them time how quickly different liquids filter through homemade filters. The document discusses how this exhibit meets the client's needs while being interactive and educational for children.
The Museum of Arts and Design is welcoming an educator group to visit the exhibition "Second Lives: Remixing the Ordinary". The exhibition features works by 40 artists from 17 countries that transform everyday discarded objects into art. Students will get a tour from an educator and do a hands-on art project. To enhance the experience, educators are encouraged to use the provided packet with classroom activities before and after the visit. The packet includes topics, writing prompts, and art projects related to exhibition themes of identity, power/politics, repurposing, and function. The museum staff looks forward to the students' visit and hopes it will inspire thought about how artists can transform objects.
Importance in 21st century education math and scienceBrittney McPeak
This document discusses the importance of math and science in 21st century education. It defines math as relating to numbers, shapes, and quantities, and science as studying the physical world through experiments and observations. Math and science are essential in students' daily lives and help develop critical thinking skills. Twenty-first century math and science education should focus on problem solving real-world issues using available resources, rather than memorization. Teachers should ensure students value and understand how to apply math and science.
Importance in 21st century education final cutZSissel
This document discusses the importance of math and science in 21st century education. It defines math as relating to numbers, shapes, and quantities, and science as studying the physical world through experiments and observations. Math and science are essential in students' daily lives and help develop critical thinking skills. Twenty-first century math and science education should focus on problem solving real-world issues using available resources, rather than memorization. Teachers should ensure students value and understand how to apply math and science.
The document is a teacher resource packet for an exhibition at the Museum of Arts and Design titled "New Territories: Laboratories for Design, Craft and Art in Latin America." It includes introductory information about the exhibition's themes of navigating space, repurposing objects, developing new markets, cultivating experimentation, craft legacy, and experimenting with materials. The packet provides discussion topics, hands-on activities, and lessons to help students explore the key concepts and ideas from the exhibition both before and after their visit.
The ENGAGE project provides curriculum materials and online resources to help teachers engage students in applying science to contemporary issues. More than 8,000 teachers in Europe are using materials from ENGAGE that focus on identifying science dilemmas, analyzing emerging issues in science, and developing scientific reasoning through inquiry-based learning. The goal is to equip students to evaluate claims, consider science and values, argue opinions, and compare solutions on topics like climate change, health, and technology.
This unit outline focuses on reducing, reusing, and recycling (the 3 Rs). Over the course of a week, students will learn about each of the 3 Rs through class discussions, activities, and assessments. They will discuss examples of reducing, reusing, and recycling at home and in their community. Students will identify ways to help the environment at their school by reducing pollution and developing an action plan. Their assessment will involve documenting problem areas at school and designing posters to promote the 3 Rs.
The document discusses the purpose and objectives of organizing a science exhibition in schools. The main goals are to develop scientific attitude in students, foster creativity, and raise awareness of the role of science and technology in socioeconomic development. The exhibition aims to stimulate interest in science among students, inculcate a scientific spirit, explore scientific talents, and encourage problem-solving approaches. It also provides opportunities for students and teachers to learn from each other and popularize science in the community.
The document proposes a "STEM into Spring" event to expose 5th grade students to STEM careers and concepts through hands-on activities. It will be held by high school students and include stations on engineering challenges like building the tallest tower or longest bridge, designing a robotic hand or paper helicopters, and constructing and programming boxel robots. The goals are to spark students' interest in STEM fields, give them materials to continue exploring at home, and provide information about future STEM opportunities and camps to parents. The proposed activities explore fields like aerospace, biomedical, civil, software and mechanical engineering through creative problem-solving.
Object Based Learning - webinar summerschool.pptxSylvia Moes
Sylvia Moes and Cees van Gent give a webinar on Object Based Learning, principles, integration in learning design and examples of OBL at Vrije Universiteit Amsterdam and University of Amsterdam.
Importance in 21st century education final cut (plus podcast)murray92
This document discusses the importance of math and science in 21st century education. It defines math as the study of relationships using numbers, shapes, and quantities, and science as the study of the physical world through experiments and observations. The document states that math and science provide critical thinking skills and are essential for solving real-world problems. It recommends teaching these subjects through problem-solving and applying concepts to students' lives, rather than memorization.
This document provides details for three craft activities for young children focused on insects. Activity 1 involves creating "Egg Carton Caterpillars" using egg cartons, paint, pipe cleaners and googly eyes. Activity 2 is making "Coffee Filter Butterflies" with coffee filters, watercolors, pipe cleaners and googly eyes. The third activity has children make "Paper Plate Lady Bugs" by painting paper plates red and black and adding pipe cleaners and googly eyes. The activities aim to help children develop creativity, fine motor skills, learn about insect diversity, and spark curiosity about different cultures. Children are encouraged to customize their insects using different materials and colors.
Differentiating for a variety of learners, jennifer iatarola(2)Jennifer Iatarola
This document outlines a high school visual arts lesson plan on global warming. It includes applying literacy strategies like responsive writing and questioning the artist to analyze climate change art. Students will watch videos on the topic and respond to a prompt to inspire mixed media sculptures. The teacher differentiates by having students work in pairs, using various materials, and modifying assignments for those with disabilities. An example student project is shown, and the teacher reflects on adjusting the lesson, such as discussing artworks before the writing prompt.
The document discusses how art and theater techniques can be integrated into STEM education to make lessons more engaging for students. It proposes using works of art or performances as starting points to spark students' interest and get them to think critically about STEM concepts. Teachers would analyze artistic elements, have students enact related concepts through drama activities, then draw conclusions back to the intended scientific lessons. This approach aims to develop students' creativity, collaboration skills, and appreciation for STEM through experiential learning tied to the arts. The goal is for students to achieve a more well-rounded education and make learning an imaginative process.
Jeffrey Piontek discusses his background as co-founder of Foundation 9 Entertainment, a large game development company. He introduces Creativity Academies which use programming tools like Scratch to teach students skills like computer literacy, teamwork, and project management. Students can design simulations, games, and other projects that also meet science standards. The goal is for students to build 3D virtual worlds and simulations that can be explored by others.
The document summarizes the Jewellery Design and Silversmithing program at Sint Lucas University of Art and Design in Antwerp, Belgium. The program emphasizes experimentation, topicality in the arts, and allows room for artistic research. Students learn both contemporary jewellery design and small object design, starting with ideas and research. They receive an academic training and link theory with practice through workshops and guest lectures. The program aims to help students develop as artists and designers through an individualized learning process focused on research, craft, and presentation skills.
This presentation template provides information and resources for teaching science to elementary school students. It includes 3 slides on science education goals for this age group, emphasizing hands-on learning through activities and experiments. Two methods are suggested for choosing age-appropriate science topics: focusing on students' observations of the world and exploring real-world problems. The presentation also provides instructions on customizing the template and credits its design sources.
Set art free and the rest will follow? Facilitation as key to successful user...Merete Sanderhoff
Talk given at 'Community Involvement in Theme Museums'
15th Conference of the Estonian Maritime Museum, Tallinn
2-3 September 2015
http://konverents.meremuuseum.ee/en/#/p/avaleht
This document provides details about the team's project to design a new exhibit for Imagination Station. It outlines their process, including conducting needfinding research, generating concepts, modeling top concepts, evaluating ideas, and analyzing feedback to select their final design. Their final design is an exhibit called "Fun With Fluids: Viscosity" that teaches children about viscosity by having them time how quickly different liquids filter through homemade filters. The document discusses how this exhibit meets the client's needs while being interactive and educational for children.
The Museum of Arts and Design is welcoming an educator group to visit the exhibition "Second Lives: Remixing the Ordinary". The exhibition features works by 40 artists from 17 countries that transform everyday discarded objects into art. Students will get a tour from an educator and do a hands-on art project. To enhance the experience, educators are encouraged to use the provided packet with classroom activities before and after the visit. The packet includes topics, writing prompts, and art projects related to exhibition themes of identity, power/politics, repurposing, and function. The museum staff looks forward to the students' visit and hopes it will inspire thought about how artists can transform objects.
Importance in 21st century education math and scienceBrittney McPeak
This document discusses the importance of math and science in 21st century education. It defines math as relating to numbers, shapes, and quantities, and science as studying the physical world through experiments and observations. Math and science are essential in students' daily lives and help develop critical thinking skills. Twenty-first century math and science education should focus on problem solving real-world issues using available resources, rather than memorization. Teachers should ensure students value and understand how to apply math and science.
Importance in 21st century education final cutZSissel
This document discusses the importance of math and science in 21st century education. It defines math as relating to numbers, shapes, and quantities, and science as studying the physical world through experiments and observations. Math and science are essential in students' daily lives and help develop critical thinking skills. Twenty-first century math and science education should focus on problem solving real-world issues using available resources, rather than memorization. Teachers should ensure students value and understand how to apply math and science.
The document is a teacher resource packet for an exhibition at the Museum of Arts and Design titled "New Territories: Laboratories for Design, Craft and Art in Latin America." It includes introductory information about the exhibition's themes of navigating space, repurposing objects, developing new markets, cultivating experimentation, craft legacy, and experimenting with materials. The packet provides discussion topics, hands-on activities, and lessons to help students explore the key concepts and ideas from the exhibition both before and after their visit.
The ENGAGE project provides curriculum materials and online resources to help teachers engage students in applying science to contemporary issues. More than 8,000 teachers in Europe are using materials from ENGAGE that focus on identifying science dilemmas, analyzing emerging issues in science, and developing scientific reasoning through inquiry-based learning. The goal is to equip students to evaluate claims, consider science and values, argue opinions, and compare solutions on topics like climate change, health, and technology.
This unit outline focuses on reducing, reusing, and recycling (the 3 Rs). Over the course of a week, students will learn about each of the 3 Rs through class discussions, activities, and assessments. They will discuss examples of reducing, reusing, and recycling at home and in their community. Students will identify ways to help the environment at their school by reducing pollution and developing an action plan. Their assessment will involve documenting problem areas at school and designing posters to promote the 3 Rs.
The document discusses the purpose and objectives of organizing a science exhibition in schools. The main goals are to develop scientific attitude in students, foster creativity, and raise awareness of the role of science and technology in socioeconomic development. The exhibition aims to stimulate interest in science among students, inculcate a scientific spirit, explore scientific talents, and encourage problem-solving approaches. It also provides opportunities for students and teachers to learn from each other and popularize science in the community.
The document proposes a "STEM into Spring" event to expose 5th grade students to STEM careers and concepts through hands-on activities. It will be held by high school students and include stations on engineering challenges like building the tallest tower or longest bridge, designing a robotic hand or paper helicopters, and constructing and programming boxel robots. The goals are to spark students' interest in STEM fields, give them materials to continue exploring at home, and provide information about future STEM opportunities and camps to parents. The proposed activities explore fields like aerospace, biomedical, civil, software and mechanical engineering through creative problem-solving.
Object Based Learning - webinar summerschool.pptxSylvia Moes
Sylvia Moes and Cees van Gent give a webinar on Object Based Learning, principles, integration in learning design and examples of OBL at Vrije Universiteit Amsterdam and University of Amsterdam.
Importance in 21st century education final cut (plus podcast)murray92
This document discusses the importance of math and science in 21st century education. It defines math as the study of relationships using numbers, shapes, and quantities, and science as the study of the physical world through experiments and observations. The document states that math and science provide critical thinking skills and are essential for solving real-world problems. It recommends teaching these subjects through problem-solving and applying concepts to students' lives, rather than memorization.
This document provides details for three craft activities for young children focused on insects. Activity 1 involves creating "Egg Carton Caterpillars" using egg cartons, paint, pipe cleaners and googly eyes. Activity 2 is making "Coffee Filter Butterflies" with coffee filters, watercolors, pipe cleaners and googly eyes. The third activity has children make "Paper Plate Lady Bugs" by painting paper plates red and black and adding pipe cleaners and googly eyes. The activities aim to help children develop creativity, fine motor skills, learn about insect diversity, and spark curiosity about different cultures. Children are encouraged to customize their insects using different materials and colors.
Differentiating for a variety of learners, jennifer iatarola(2)Jennifer Iatarola
This document outlines a high school visual arts lesson plan on global warming. It includes applying literacy strategies like responsive writing and questioning the artist to analyze climate change art. Students will watch videos on the topic and respond to a prompt to inspire mixed media sculptures. The teacher differentiates by having students work in pairs, using various materials, and modifying assignments for those with disabilities. An example student project is shown, and the teacher reflects on adjusting the lesson, such as discussing artworks before the writing prompt.
The document discusses how art and theater techniques can be integrated into STEM education to make lessons more engaging for students. It proposes using works of art or performances as starting points to spark students' interest and get them to think critically about STEM concepts. Teachers would analyze artistic elements, have students enact related concepts through drama activities, then draw conclusions back to the intended scientific lessons. This approach aims to develop students' creativity, collaboration skills, and appreciation for STEM through experiential learning tied to the arts. The goal is for students to achieve a more well-rounded education and make learning an imaginative process.
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Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
2. 5 amazing arts integration creations on Creatubbles
The benefits of arts integration have become widely recognized in teaching circles. Integrating the arts into core
subjects helps students develop creative problem solving, observation and inspection skills, critical thinking and
engages students that might otherwise be disinterested in standardized learning approaches. Besides,
integrating the arts into educational disciplines is just plain fun.
Educators around the world are sharing their class’ unique, arts-integrated activities over Creatubbles. We took
a look at 5 amazing creations to inspire your own students.
1. Ecological Cycle Model
Modelling is a great hands-on way for students to learn new material. For example, the “Ecological Cycle
Model” not only addresses the biological study, but is a great creative piece that students can be proud of.
The model is showcased in the Science Exhibition gallery on Creatubbles. Educators, are likewise, encouraged
to create their own class galleries to store and catalogue students’ creations, or put on their own digital
exhibition.
“Ecological Cycle Model” was shared by teacher Ch. Kasif Nadeem, in the
Science Exhibition gallery on Creatubbles. Explore the gallery to see more
awesome science models.
3. 2. Pumpkins come to life
“Pumpkins come to life” is an amazing video that shows 3D pumpkins hopping over their original two-
dimensional drawing. The creation was made, using Quiver, which is an augmented reality coloring app for
kids. Students can color a range of drawings of educational topics, such as biology, the solar system or
geometric shapes. Be sure to click on the image below to see just how cool this video creation is!
“Pumpkins come to life” was shared by
teacher cdcollins in the Art & Technology
Club-October gallery on Creatubbles. Click
on the image to see the full video.
4. 3. My real livingroom
Minecraft is a great way to introduce the STEAM approach to learning. It provides in-game lessons,
stimulates students and caters to just about every educational discipline — such as growing an ecosystem,
creating architectural structures or programming characters. Students must exercise and trust their own,
unique creativity to plan, design and create their Minecraft builds.
Creatubbles lets your students personalize their builds. With the Minecraft Mod, students can insert their
own original creations in their builds, and vice versa, post images of their builds onto their Creatubbles
pages. How cool is that? Take a look at “My real livingroom” in the example below.
“ M y r e a l l i v i n g r o o m ” w a s m a d e m y
minevention002 in Italy, at 7 years old. Teachers
are encouraged to introduce the Creatubbles
Minecraft Mod to their own classrooms.
5. 4. L’energia di Lorenzo
Scratch is an great tool to use integrate art, computer science, as well as other educational topics begin
covered. “L’energia di Lorenzo” (“The energy of Lorenzo”), for instance, is a very cool short video that
incorporates storytelling, classical music, animation, and still photographic images to cover sustainability
and sources of energy.
“L’energia di Lorenzo” was shared by instructor
Architutto and creator Lolloleo1C, in the Respect for the
Environment gallery on Creatubbles. The gallery focuses
on raising awareness for the reduction of marine waste
in the northern Tyrrhenian Sea. Click on the image to
see the full video.
6. 5. Geronimo
“Geronimo” is a very cool movable toy creation, made up Tio, an empty carton, feathers and a whole lot of
imagination! Makerspaces and construction toys allow students to happily dive into the project, while
organically engaging with the core lesson. The Creators & Inventor’s Gallery on Creatubbles, where
Geronimo is featured, is proof that even first and second graders can be excel at using new technologies.
“Geronimo” was made by creator Violet, at 6 years old,
using Tio. Teachers are encouraged to explore Creatubbles
for more arts-integrated, makerspace ideas.
Start sharing your students’ arts integration projects on Creatubbles today!