This document summarizes a 3D shooting game called Galaxy Defender created using Processing and the Minim library. The game takes place in the Milky Way with planets orbiting the sun. The player controls a spaceship and scores points by destroying enemies. Key features include different enemy behaviors, planet textures, sound effects, and gameplay elements like acceleration and shooting. The document outlines the game's development process and describes the main classes used to create the 3D graphics, physics, menu system, characters, and special effects.