3D Editors
Autodesk 3ds Max
ZBrush
Autodesk 3ds Max
Polygonal modeling (Editable
mesh, Editable poly)
NURBS (very primitive)
Editable patch
Spline
Standard primitives
Various modifiers
Animation
Scenes
ZBrush
Painting
Sculpting
Conversion HP models into LP
models
Many tools(Brush, Stroke, 3D
Layers…)
High details
ZRemesher
3ds Max ZBrush
animated films and
movie
high poly model
interior models creating textures
easy to operate precision shadow
maps
Graphic Editors

3D editors