25

RULES FOR
PRODUCT
MANAGERS

Steve MacLaughlin
Director, Idea Lab
Blackbaud, Inc.

© 2014 Steven R. MacLaughlin. All rights reserved.

www.blackbaud.com"
www.npengage.com
@smaclaughlin
25 Rules for Product Managers	
  

Rule #01	
  
The answers to most questions can only
be found outside of the building.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #02	
  
When in doubt, see Rule #1.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #03	
  
Know your priorities and make
them clear to others.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #04	
  
Strategy always comes before
technology. Just like in the dictionary.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #05	
  
Clarity and brevity equals mastery.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #06	
  
Success = Deliverables - Expectations.
Don't ever go negative.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #07	
  
If you're irreplaceable,
then you can't get promoted.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #08	
  
Aim for the Moon, but first focus on
getting off the launch pad.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #09	
  
If you have to explain it,
then you are losing.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #10	
  
You don't have to understand all the
details, but you do have to understand
the importance of the details.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #11	
  
Don’t build a product to solve a
problem people don't value
enough to pay to fix.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #12	
  
The roadmap is a path to the
product vision not a long list
of features or promises.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #13	
  
You have two ears and
one mouth for a reason.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #14	
  
Customer development is inextricably
linked to product development.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #15	
  
Don't deal in absolutes. Statements with
“always”, “all”, “none”, “any”, and
“every” in them are fraught with peril.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #16	
  
A list of decisions should include
things you decided not to do.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #17	
  
The more free something is
the more it ends up costing you.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #18	
  
All project dates are arbitrary.
Know what you want before
you mandate when you need it.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #19	
  
If you have to ask permission to innovate,
then you're not innovating.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #20	
  
Marketing and communication are
not the same thing.
Don’t mistake one for the other.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #21	
  
No one ever changed the world by
creating a great feature matrix.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #22	
  
If you don't have an outside perspective,
then you don't really have a perspective.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #23	
  
Given the choice, it's better to
play banker than gambler.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #24	
  
Every product must pass the
valuable, usable, and feasible test.	
  

© 2014 Steven R. MacLaughlin. All rights reserved.
25 Rules for Product Managers	
  

Rule #25	
  
Don't make a decision based solely on
one person's wants. We're all day-to-day.

© 2014 Steven R. MacLaughlin. All rights reserved.
Thank You
Steve MacLaughlin
Director, Idea Lab
Blackbaud, Inc.

© 2014 Steven R. MacLaughlin. All rights reserved.

www.blackbaud.com"
www.npengage.com
@smaclaughlin

25 Rules for Product Managers

  • 1.
    25 RULES FOR PRODUCT MANAGERS Steve MacLaughlin Director,Idea Lab Blackbaud, Inc. © 2014 Steven R. MacLaughlin. All rights reserved. www.blackbaud.com" www.npengage.com @smaclaughlin
  • 2.
    25 Rules forProduct Managers   Rule #01   The answers to most questions can only be found outside of the building.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 3.
    25 Rules forProduct Managers   Rule #02   When in doubt, see Rule #1.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 4.
    25 Rules forProduct Managers   Rule #03   Know your priorities and make them clear to others.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 5.
    25 Rules forProduct Managers   Rule #04   Strategy always comes before technology. Just like in the dictionary.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 6.
    25 Rules forProduct Managers   Rule #05   Clarity and brevity equals mastery.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 7.
    25 Rules forProduct Managers   Rule #06   Success = Deliverables - Expectations. Don't ever go negative.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 8.
    25 Rules forProduct Managers   Rule #07   If you're irreplaceable, then you can't get promoted.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 9.
    25 Rules forProduct Managers   Rule #08   Aim for the Moon, but first focus on getting off the launch pad.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 10.
    25 Rules forProduct Managers   Rule #09   If you have to explain it, then you are losing.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 11.
    25 Rules forProduct Managers   Rule #10   You don't have to understand all the details, but you do have to understand the importance of the details.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 12.
    25 Rules forProduct Managers   Rule #11   Don’t build a product to solve a problem people don't value enough to pay to fix.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 13.
    25 Rules forProduct Managers   Rule #12   The roadmap is a path to the product vision not a long list of features or promises.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 14.
    25 Rules forProduct Managers   Rule #13   You have two ears and one mouth for a reason.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 15.
    25 Rules forProduct Managers   Rule #14   Customer development is inextricably linked to product development.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 16.
    25 Rules forProduct Managers   Rule #15   Don't deal in absolutes. Statements with “always”, “all”, “none”, “any”, and “every” in them are fraught with peril.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 17.
    25 Rules forProduct Managers   Rule #16   A list of decisions should include things you decided not to do.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 18.
    25 Rules forProduct Managers   Rule #17   The more free something is the more it ends up costing you.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 19.
    25 Rules forProduct Managers   Rule #18   All project dates are arbitrary. Know what you want before you mandate when you need it.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 20.
    25 Rules forProduct Managers   Rule #19   If you have to ask permission to innovate, then you're not innovating.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 21.
    25 Rules forProduct Managers   Rule #20   Marketing and communication are not the same thing. Don’t mistake one for the other.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 22.
    25 Rules forProduct Managers   Rule #21   No one ever changed the world by creating a great feature matrix.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 23.
    25 Rules forProduct Managers   Rule #22   If you don't have an outside perspective, then you don't really have a perspective.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 24.
    25 Rules forProduct Managers   Rule #23   Given the choice, it's better to play banker than gambler.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 25.
    25 Rules forProduct Managers   Rule #24   Every product must pass the valuable, usable, and feasible test.   © 2014 Steven R. MacLaughlin. All rights reserved.
  • 26.
    25 Rules forProduct Managers   Rule #25   Don't make a decision based solely on one person's wants. We're all day-to-day. © 2014 Steven R. MacLaughlin. All rights reserved.
  • 27.
    Thank You Steve MacLaughlin Director,Idea Lab Blackbaud, Inc. © 2014 Steven R. MacLaughlin. All rights reserved. www.blackbaud.com" www.npengage.com @smaclaughlin