This document outlines a 5-day technology mentoring program for youth ages 13-18 located in three Chicago neighborhoods and a juvenile detention center. The program is designed to teach technology skills while considering the needs and priorities of young people. Over the 5 days, youth will be introduced to WordPress, learn about themes, norms, careers, and have guest speakers. Activities include icebreakers, team-building games, reflection, and discussions around assets/deficits and vision/goals.
This document is Minnesota Faculty Teaching Contract mscf final 2013_2015. This will tell how much the teacher at the college will get and how the professors get pay
This document is Minnesota Faculty Teaching Contract mscf final 2013_2015. This will tell how much the teacher at the college will get and how the professors get pay
TRADE WINDS OF CHANGE - WOMEN ENTREPRENEURS ON THE RISE IN SOUTH ASIA
Background country study – Pakistan
Fayyaz Yaseen and Vaqar Ahmed, Sustainable Development Policy Institute (SDPI)
Effects of profitability to capital structure of companies listed in ps eiRoeschelle Tiongson
The focus of this paper is to identify the effects of profitability to capital structure by using different ratios to different companies. The study started with the profiling of the companies according to their industry. The researchers used the listed companies from PSEi with different industries. Results provided from the computation of ratios were used to determine the effects of profitability to the capital structure of the business. This was identified through the calculations of debt ratio, debt to equity ratio, rate of return on assets, rate of return on equity and net profit margin. In this study, it was found that the net profit margin and rate of return on equity are not significantly correlated with debt to equity ratio and debt ratio while rate of return on assets are significantly correlated with debt to equity ratio. On the other hand, the rate of return on equity is also not significantly correlated with the debt ratio.
This forecast analyzes changes that have taken place in all economic sectors during the past year, and looks at the events and activities that will shape the changes in our population, employment, and overall economy for the coming year.University of Colorado, Leeds School of Business, Business Research Division
This is a complete project plan which is prepared using a given business case. It included determining project scope, schedule, cost, budgeting, communication, risk management & human resource management and etc.
Presentation of the Analysis of the Eliminate the Digital Divide Grant Program
UIC Capstone Project - Fall 2014
Ta'Shona Griffin, Patrick Hastings, and Rachel Wagner
In October 2014, Smart Chicago Collaborative's application to the University of Illinois at Chicago Department of Public Administration MPA Capstone program was accepted. The project revolved around research of Computer Technology Centers (CTCs) across the state.
TRADE WINDS OF CHANGE - WOMEN ENTREPRENEURS ON THE RISE IN SOUTH ASIA
Background country study – Pakistan
Fayyaz Yaseen and Vaqar Ahmed, Sustainable Development Policy Institute (SDPI)
Effects of profitability to capital structure of companies listed in ps eiRoeschelle Tiongson
The focus of this paper is to identify the effects of profitability to capital structure by using different ratios to different companies. The study started with the profiling of the companies according to their industry. The researchers used the listed companies from PSEi with different industries. Results provided from the computation of ratios were used to determine the effects of profitability to the capital structure of the business. This was identified through the calculations of debt ratio, debt to equity ratio, rate of return on assets, rate of return on equity and net profit margin. In this study, it was found that the net profit margin and rate of return on equity are not significantly correlated with debt to equity ratio and debt ratio while rate of return on assets are significantly correlated with debt to equity ratio. On the other hand, the rate of return on equity is also not significantly correlated with the debt ratio.
This forecast analyzes changes that have taken place in all economic sectors during the past year, and looks at the events and activities that will shape the changes in our population, employment, and overall economy for the coming year.University of Colorado, Leeds School of Business, Business Research Division
This is a complete project plan which is prepared using a given business case. It included determining project scope, schedule, cost, budgeting, communication, risk management & human resource management and etc.
Presentation of the Analysis of the Eliminate the Digital Divide Grant Program
UIC Capstone Project - Fall 2014
Ta'Shona Griffin, Patrick Hastings, and Rachel Wagner
In October 2014, Smart Chicago Collaborative's application to the University of Illinois at Chicago Department of Public Administration MPA Capstone program was accepted. The project revolved around research of Computer Technology Centers (CTCs) across the state.
By Laurenellen McCann. Edited by Daniel X. O’Neil.
Experimental Modes of Civic Engagement
in Civic Tech is an investigation into what
it means to build civic technology with, not for, real people and real communities. It answers the question, “What’s the difference between sentiment and action?”
The project was conducted by Laurenellen McCann, and it deepens her work in needs- responsive, community-driven processes for creating technology for public good.
This is a project of the Smart Chicago Collaborative, a civic organization devoted to improving lives in Chicago through technology. It was funded by a Knight Community Information Challenge Deep Dive grant given to The Chicago Community Trust by the John S. and James L. Knight Foundation.
Three years of organizing, writing, and documenting in Chicago civic tech at the Smart Chicago Collaborative.
By Christopher Whitaker
Edited by Daniel X. O'Neil
Christopher Whitaker was a consultant to the Smart Chicago Collaborative,
a civic organization devoted to improving lives in Chicago through technology, from 2012 to 2015. Smart Chicago focuses on increasing access to the Internet, improving skills for using the Internet, and developing meaningful products from data that measurably contribute to the quality
of life of residents in our region and beyond.
Together, we created a new job type— part documenter, part organizer, part evangelist, part original writer and thinker about an emerging subsector of the technology industry— civic tech.
Presentation and meeting guide for the first Connect Chicago Digital Skills Road Map Working Group hosted at the Chicago Community Trust on September 9, 2016. This working group formed out of conversations from the Connect Chicago Meetup events. Find out more about the Meetup at http://meetup.com/connectchicago
On Monday, November 7, 2016, Smart Chicago Collaborative held the first CUTGroup Collective Community call. The goal of the CUTGroup Collective is to convene organizations and institutions in cities to help others establish new CUTGroups, create a new community, and share and learn from one another. For our first community call, we want to highlight CUTGroup Detroit’s story. Over the last few months, a collaboration across multiple entities invested in Detroit– the City of Detroit, Data Driven Detroit, and Microsoft– recruited for and conducted their first CUTGroup test. On our first call, the team involved will talk about their successes and challenges in building CUTGroup Detroit.
Slides were created by the CUTGroup Detroit team, which includes the City of Detroit, Data Driven Detroit, and Microsoft.
This is a report I prepared about the user testing, redesign, traffic, and usage stats for www.chicagoearlylearning.org.
Lots of details-- good info for developers, project managers, and people interested in stats on civic innovation projects.
For our twenty-fourth Civic User Testing Group (CUTGroup) session, we tested OpenGrid– an open-source interface developed by the City of Chicago that allows residents to search for, interact with and visualize City of Chicago’s datasets.
For the 28th Civic User Testing Group (CUTGroup) test, Smart Chicago Collaborative tested the redesigned homepage of the City of Chicago’s Open Data Portal. The Open Data Portal allows users to find resources and various datasets regarding the city of Chicago. The City of Chicago Department of Innovation and Technology is working with Socrata to redesign the Open Data Portal, focused currently on the homepage, to be more user-friendly while representing multiple data and technology initiatives and applications created with open data.
This is a great primer for any municipality, community foundation, nonprofit, and/or civic tech outfit that is interested in replicating the Smart Chicago model.
As smart cities embrace and deploy innovative technology embedded in public spaces, residents voices need to be represented. To prevent disconnect between residents and their city’s technology, broad engagement is key — not only to inform residents of innovations, but to take inventory of public concerns and questions associated with them.
The purpose of this report is to describe the civic engagement and resident feedback collection process associated with a new Internet of Things (IoT) initiative in Chicago: The Array of Things. This report outlines the methods, decisions, and philosophies that went into this effort to increase Chicagoans’ engagement and involvement with smart city technology. Since the deployment of Internet of Things is so timely for cities around the world, we’ve shared the lessons we gleaned from our work. We hope this information can be of service to similar projects in other cities.
The SRIA is the Mexican Technology Platform cornerstone document, grouping the largest and most important initiatives in the Mexican Innovation ecosystem as well as the research lines proposed by its 4 Thematic Working Groups:
- Smart Cities - Mex
- Energy- Mex
- Industry 4.0 - Mex
- NEM - Mex
(David Rodriguez). This project, on the collaboration agreement framework between the University of Girona and the Schiedam municipality, will try to analyze the current status of the waste collection in residential areas and propose some solutions in the smart city vision. The main goal is to improve recycling and reduce waste volume in a more sustainable city.
Here is the resume of the contribution by Dr Igor Calzada, MBA to the 2016 Strategic Innovation Summit on Smart Cities that took place in Dublin, held by Harvard University and Dublin City Council on 13th October 2016.
To cite the publication:
Calzada, I. (2016), (Un)Plugging Smart Cities Transformations and Strategies in Europe, Harvard University Whitepaper contribution given on 13th October at 2016 Strategic Innovation Summit: Smart Cities Europe held by the Dublin City Council and the Technology and Entrepreneurship Center at Harvard University in Dublin, Maynooth University. DOI: 10.13140/RG.2.2.34524.80000.
The FY 2017 edition of the Annual State IT Report from GTA looks at how much executive branch agencies spent on infrastructure, network services, applications, and other IT-related activities in FY 2017.
The Conference Board of Canada, 52 pages, April 2013
Report by Vijay Gill, Crystal Hoganson, David Stewart-Patterson
Note - Door to Door postal service is slated for cancellation in Canada, and this "objective" report, is problematic as Canada Post's CEO, Deepak Chopra is a board member of the Conference Board of Canada, which tempers the analysis significantly.
THE DIGITAL TURN. Pathways for higher education in the digital age.
ABOUT THIS REPORT
This summary report presents key statements,
findings and recommendations by Hochschulforum Digitalisierung (German Forum for Higher Education in the Digital Age, abbreviated
HFD) with regard to shaping forward-looking
higher education for the digital age in Germany.
This condensed version of the report is geared
first and foremost towards readers with limited
time and above all to representatives of higher
education institution administrations and policymakers who have a key role in the strategic
development of the digital turn at German
higher education institutions (HEIs). The basis of
and background to the analyses and recommendations can be found in the full-length version of the report. It illustrates and documents
the findings of a three-year project involving
the work of over 70 experts who examined the
opportunities and challenges of digitalisation in
six expert groups.
This guidebook was created for Professor Mulligan and demonstrates basic and advanced charting techniques in i2 Analyst Notebook 8. The guidebook is a summation of essential skills in i2’s Analyst Notebook 8 user guide. The purpose of this guidebook is to aid MCIIS students augment techniques taught in the Advanced Intelligence class.
This guidebook was created for Professor Mulligan and demonstrates basic and advanced charting techniques in i2 Analyst Notebook 8. The guidebook is a summation of essential skills in i2’s Analyst Notebook 8 user guide. The purpose of this guidebook is to aid MCIIS students augment techniques taught in the Advanced Intelligence class.
The book summarizes the Chicago School of Data project which included a scan of our local data ecosystem from 2013 - 2014 and a convening we built on top of that scan. Typical with other Smart Chicago projects like CUTGroup and the Array of Things Civic Engagement Project, we also included “meta” sections in the Chicago School of Data book — specific details about how we executed our projects, what tools we used, and the logic or guiding principles behind our program design decisions.
http://www.chicagoschoolofdata.com/
You're invited to a presentation + community conversation about putting urban sensors to use for the public good. Join the operators of the Array of Things project to learn more about their urban sensors, how they can be used, and how they can be put to use to help measure or solve neighborhood challenges like air quality, noise pollution, etc. Learn more about Array of Things at arrayofthings.org
This curriculum, tailored to senior learners and set up for turn-key use for digital trainers, is an introduction to online safety and security. The curriculum overviews information about scams and give tips for how to avoid them.
This document layouts out an introduction to Microsoft's DigiSeniors Curriculum and gives information to prospective instructors/trainers for how to leverage it in their classrooms.
You’re Invited to a Community Technology Forum at the Windsor Park Lutheran Church!
When: Saturday, May 20, 2017 from 1pm – 4pm
Where: 2619 E 76th St.
What: Join community members and local advocates for a civic conversation about the technology in South Shore. What do you love about your community and what is working well? ¿Qué te gusta de tu comunidad? What technology resources do you use a lot and appreciate? ¿Qué recursos tecnológicos utiliza mucho y aprecia? You’re invited to share your ideas and help design solutions that leverage what works to improve what doesn't. This Community Technology Forum is hosted at the Windsor Park Lutheran Church in partnership with DePaul University, the Smart Chicago Collaborative & Connect Chicago. Lunch & refreshments will be provided! Sign up for more information and RSVP at bit.ly/chitechforum2.
The Juvenile Expungement Help Desk can help expunge (erase) your juvenile arrests and delinquency findings from law enforcement and court records.
Located at the Cook County Juvenile Court Center at 1100 S Hamilton, Chicago, Illinois.
On Wednesday, November 30, 2016, Smart Chicago Collaborative, Mikva Challenge, and LAF Chicago presented to The Chicago Community Trust staff about juvenile expungement, Expunge.io, and upcoming changes relevant to the House Bill 5017 being passed. This document is our combined presentation.
This session is designed specifically for the Digital Inclusion Fellows, though other NTC attendees are welcome to attend.
Scaling pilot programs and transitioning responsibility from one person, team, or department to another requires intentional documentation, training, and sharing. This session will address how to successfully prepare a program to undergo change, so that work in progress continues and lessons learned support future expansion.
http://www.nten.org/session/digital-inclusion-program-sustainability-documenting-lessons-sharing-successes-and-transitioning-work/
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
2016 Youth-Led Tech curriculum, 2.0 (final)
1. Summer
2016
A technology mentoring program
for youth ages 13-18, located in
three Chicago neighborhoods:
Austin, North Lawndale, and
Roseland, and serving the Cook
County Juvenile Temporary
Detention Center. Designed to
teach technology in the context of
the needs and priorities of young
people.
2. Contents
Contents...............................................................................................................................2
Day 1: Introduction to Wordpress................................................... 14
Sign-in.......................................................................................................................14
Mood Check/Icebreaker Question..........................................................................14
Break.........................................................................................................................15
Lunch.........................................................................................................................16
Black Magic .............................................................................................................16
Intro to WordPress....................................................................................................16
Break.........................................................................................................................16
Leadership Compass ..............................................................................................16
.................................................................................................................................17
Leadership Share out ..............................................................................................18
Reflection..................................................................................................................18
Sign Out.....................................................................................................................18
WordPress Glossary of Terms............................................................................................18
Day 2: Word Press Themes, Team Building, and Group Norms.........21
Sign-in.......................................................................................................................11
Mood Check/Icebreaker Question..........................................................................11
Tennis Ball Name Game..........................................................................................11
Group Norms............................................................................................................11
Break.........................................................................................................................11
Blanket Name Game................................................................................................11
Lunch.........................................................................................................................11
Rock Paper Scissors Tournament...........................................................................11
Intro to WordPress Themes.....................................................................................11
Browse Themes........................................................................................................11
Search Themes ........................................................................................................11
Preview Themes.......................................................................................................11
Theme Features ......................................................................................................11
Share out from different youth................................................................................11
Break.........................................................................................................................11
Theme Creation (Analog).........................................................................................11
Telephone Charades ...............................................................................................11
Play-by-play...............................................................................................................11
Debrief .....................................................................................................................11
Reflection .................................................................................................................11
Sign Out.....................................................................................................................11
Day 3: Community Asset and Deficit Lists, Power of Youth Voice,
Wordpress Dashboard, and Professionalism (Branding)..................22
Sign-in.......................................................................................................................22
Mood Check/Icebreaker Question..........................................................................22
Honey if you Love Me…............................................................................................22
2
3. Balloon Tower...........................................................................................................23
Play-by-Play...............................................................................................................23
Debrief .....................................................................................................................23
Break.........................................................................................................................24
Asset & Deficit List ..................................................................................................24
Lunch.........................................................................................................................24
Asset Deficit List (Continued)..................................................................................24
Overview....................................................................................................................24
Intro to WordPress Dashboard................................................................................25
Music and Movement Break (Select two youth leaders per week).......................25
Reflection .................................................................................................................27
Sign Out.....................................................................................................................27
Day 4: Careers, Job Readiness, and Professionalism .....................27
Sign-in.......................................................................................................................27
Mood Check/Icebreaker Question..........................................................................27
My vision for my life and career…...........................................................................28
Break.........................................................................................................................29
Music and Movement Break...................................................................................30
Activity.......................................................................................................................30
Goals and Vision Sharing.........................................................................................30
Reflection .................................................................................................................31
Sign Out.....................................................................................................................31
Day 5: Minefields and Guest Speakers...........................................31
Sign-in.......................................................................................................................31
Mood Check/Icebreaker Question..........................................................................31
Where the Wind Blows ............................................................................................31
Play-by-play...............................................................................................................31
Debrief .....................................................................................................................32
Minefield...................................................................................................................32
Play-by-Play...............................................................................................................32
Add a Twist................................................................................................................33
Facilitation Notes.....................................................................................................33
Debrief .....................................................................................................................33
Break.........................................................................................................................33
Guest Speaker Prep.................................................................................................33
Lunch.........................................................................................................................34
Guest Speaker..........................................................................................................34
Break ........................................................................................................................34
Guest Speaker..........................................................................................................34
Reflection .................................................................................................................34
Sign Out.....................................................................................................................34
Day 6: Wordpress Posting & How the Internet Works.......................34
Sign-in.......................................................................................................................34
Mood Check/Icebreaker Question..........................................................................34
Confusion! ................................................................................................................34
3
4. Play-by-play...............................................................................................................35
Introduction to How the Web Works.......................................................................35
Part One: The History of the Internet......................................................................35
Activity: Address Numbers ......................................................................................36
About DNS ................................................................................................................36
Web Hosting..............................................................................................................37
Break.........................................................................................................................37
Two Thumbs and a Lie.............................................................................................37
Play-by-Play...............................................................................................................37
Lunch.........................................................................................................................38
Line Up......................................................................................................................38
Typing Club...............................................................................................................38
Music and Movement Break (Select Two Student Leaders Weekly)....................39
Creating Content .....................................................................................................39
Debrief with group:...................................................................................................39
Activity.......................................................................................................................39
Create a Post............................................................................................................39
Reflection .................................................................................................................40
Sign Out.....................................................................................................................40
Day 7: Can’t See, Can’t Hear, Can’t Speak.....................................40
Sign-in.......................................................................................................................40
Mood Check/Icebreaker Question..........................................................................40
Concentric Circles.....................................................................................................40
Play-by-play...............................................................................................................40
Sample questions: ...................................................................................................41
Can’t See, Can’t Hear, Can’t Speak........................................................................41
Set up: ......................................................................................................................41
Play-by-play...............................................................................................................42
Debrief......................................................................................................................42
Break.........................................................................................................................43
Lunch.........................................................................................................................43
Zip Zap Zop...............................................................................................................43
Typing Club...............................................................................................................43
Break.........................................................................................................................43
Creating Content......................................................................................................43
The power of hashtags.............................................................................................44
Reflection .................................................................................................................44
Sign Out.....................................................................................................................44
Day 8: Adding Media to WordPress.................................................44
Sign-in.......................................................................................................................44
Mood Check/Icebreaker Question..........................................................................44
Crossword Game......................................................................................................45
Power of the Youth Voice.........................................................................................45
Break.........................................................................................................................45
Mingle........................................................................................................................45
4
5. Lunch.........................................................................................................................46
Hamburger Hot Dog.................................................................................................46
Play-by-play...............................................................................................................46
Typing Club...............................................................................................................46
Music and Movement Break...................................................................................46
Creating Content......................................................................................................47
Creating Content......................................................................................................47
Reflection .................................................................................................................47
Sign Out.....................................................................................................................47
Day 9: Is the Internet Down? ........................................................47
Sign-in.......................................................................................................................48
Mood Check/Icebreaker Question..........................................................................48
Group statues ..........................................................................................................48
Arts and Crafts to Show Inequality .........................................................................49
Lunch.........................................................................................................................49
Partner Tag...............................................................................................................49
Play-by-play...............................................................................................................50
Typing Club...............................................................................................................50
Music and Movement Break...................................................................................50
Is the internet down? (From the Humboldt Park Crew).........................................50
Don’t ping me, bro....................................................................................................50
Extra..........................................................................................................................55
Listen Up!..................................................................................................................55
Debrief .....................................................................................................................56
Thunder Tweet Reflection........................................................................................56
Sign Out.....................................................................................................................57
Day 10: Social Media Do’s and Don’ts, YLT Policy, Wordpress and
Young Entrepreneurs I................................................................... 58
Sign-in.......................................................................................................................58
Mood Check/Icebreaker Question..........................................................................59
Cabana People Storm..............................................................................................59
Social Media Policy for YLT Program Participants..................................................59
Questions to ask?.....................................................................................................59
Top 10 Mistakes Teens* Make on Social Media...................................................59
What is Cyber Bullying (5-7 min. conversation)......................................................60
Break.........................................................................................................................60
Vegetable Showdown...............................................................................................60
Lunch.........................................................................................................................60
Shake it Out..............................................................................................................60
Typing Club...............................................................................................................61
Music and Movement Break...................................................................................61
Young Entrepreneurs ..........................................................................................61
Create Google doc of their replies and share via Slack.........................................61
Thunder Props Reflection........................................................................................61
Sign out.....................................................................................................................62
5
6. Day 11: Young Entrepreneurs II ....................................................62
Sign-in.......................................................................................................................62
Mood Check/Icebreaker Question..........................................................................62
Sell Me......................................................................................................................62
Teachers Explain: (5 min) .......................................................................................63
Lunch.........................................................................................................................63
What Kind of Animal.................................................................................................63
Typing Club...............................................................................................................63
Music and Movement Break...................................................................................64
Young Entrepreneurs...............................................................................................64
WordPress.................................................................................................................64
Thunder Props reflection.........................................................................................64
Sign out.....................................................................................................................64
Day 12: Job Readiness, Interviewing, Resumes, and Custom Links in
Wordpress..................................................................................... 65
Sign-in.......................................................................................................................65
Mood Check/Icebreaker Question..........................................................................65
Instructors.................................................................................................................65
Lunch.........................................................................................................................66
Typing Club...............................................................................................................66
Adding custom links to WordPress .........................................................................67
Thunder Props reflection.........................................................................................67
Sign out.....................................................................................................................68
Day 13: Job Readiness, Interviews, and Typing Skills......................68
Sign-in.......................................................................................................................68
Mood Check/Icebreaker Question..........................................................................68
Job Interest and Completing On-Line Job Applications..........................................68
Lunch.........................................................................................................................69
Let Me in the Circle (20 minutes)............................................................................69
Typing club................................................................................................................70
Break.........................................................................................................................70
Thunder Props Reflection........................................................................................71
Sign Out.....................................................................................................................71
Day 14: Learning to Interview Others ............................................72
Sign-in.......................................................................................................................72
Mood Check/Icebreaker Question..........................................................................72
Fairy Tale Name Game.............................................................................................72
Interviewing...............................................................................................................73
Dig Deeper................................................................................................................73
Question Creation.....................................................................................................74
Practice Interviews...................................................................................................74
Lunch.........................................................................................................................74
Instant Speech Challenge........................................................................................74
Typing Club...............................................................................................................74
6
7. Break.........................................................................................................................75
Interviews..................................................................................................................75
Elbow Tag..................................................................................................................75
Thunder Props Reflection........................................................................................75
Sign out.....................................................................................................................76
Instant Speech Topics........................................................................................................76
Day 15: Interview Practice and Sketch to Ideate.............................76
Sign-in.......................................................................................................................77
Mood Check/Icebreaker Question..........................................................................77
Dragon Race.............................................................................................................77
Interview Practice.....................................................................................................77
Capture Findings .....................................................................................................77
Define the Problem Statement ..............................................................................78
Sketch to Ideation....................................................................................................78
Share Solutions and Capture Feedback ..............................................................78
About Testing............................................................................................................78
Lunch.........................................................................................................................78
Instant Speech Challenge........................................................................................78
Typing Club...............................................................................................................79
Break.........................................................................................................................79
Ships and Sailors......................................................................................................79
WordPress Updates..................................................................................................80
Thunder Props Reflection........................................................................................80
Sign out.....................................................................................................................80
Instant Speech Topics........................................................................................................84
Day 16: New Solutions................................................................... 85
Sign-in.......................................................................................................................85
Mood Check/Icebreaker Question..........................................................................85
Help Tag....................................................................................................................85
Interview Practice Continued ..................................................................................85
Reflect and Generate a New Solution.....................................................................85
Test............................................................................................................................86
Lunch.........................................................................................................................86
Research Corner.......................................................................................................86
Typing Club...............................................................................................................87
Break.........................................................................................................................87
Everybody’s It!...........................................................................................................87
WordPress Updates..................................................................................................87
Thunder Props reflection.........................................................................................87
Sign out.....................................................................................................................88
Day 17: How Might We?................................................................. 88
Sign-in.......................................................................................................................88
Mood Check/Icebreaker Question..........................................................................88
Honey If You Love Me ..............................................................................................88
..................................................................................................................................89
7
8. How Might We?.........................................................................................................89
Play-by-Play...............................................................................................................89
Synthesize.................................................................................................................90
Lunch.........................................................................................................................90
Research Corner.......................................................................................................90
Typing Club...............................................................................................................90
Break.........................................................................................................................90
Ninja Time: For Hemlock .........................................................................................90
A Ninja needs to get to the jail before the facilitator says, “Alarm” in order to free
the captured Ninjas. If the Ninja gets back to base before they are tagged they
are safe.....................................................................................................................91
WordPress Updates..................................................................................................91
Thunder Props Reflection........................................................................................91
Sign out.....................................................................................................................92
Day 19: App Design + Creation......................................................92
Sign-in.......................................................................................................................92
Mood Check/Icebreaker Question..........................................................................93
Song Battle...............................................................................................................93
Week 4 Overview......................................................................................................93
Red Light, Yellow Light, Green Light........................................................................94
Mobile Design 101 — App Ideation with Public Art................................................94
Lunch.........................................................................................................................95
Rock Paper Scissors Tournament...........................................................................95
Typing Club...............................................................................................................95
Break.........................................................................................................................95
Design Challenge: Public Art App! ......................................................................95
Thunder Props Reflection........................................................................................96
Sign out.....................................................................................................................97
Day 20: I Have a Dream................................................................. 97
Sign-in.......................................................................................................................97
Mood Check/Icebreaker Question..........................................................................97
Assassin ...................................................................................................................97
Introduce App Inventor.............................................................................................98
Students Build Their First App: I Have a Dream.....................................................98
Lunch.........................................................................................................................99
Blind Tag...................................................................................................................99
Typing Club...............................................................................................................99
Break.........................................................................................................................99
Thunder Props Reflection......................................................................................100
Sign out...................................................................................................................100
Day 21: App Inventor Basics........................................................101
Sign-in.....................................................................................................................101
Mood Check/Icebreaker Question........................................................................101
Screamer ...............................................................................................................101
App Inventor Basics...............................................................................................101
8
9. The Designer .........................................................................................................101
Blocks.....................................................................................................................102
Designer: Set up the components .......................................................................102
Lunch......................................................................................................................105
Avoiding 21.............................................................................................................105
Typing club..............................................................................................................105
Break.......................................................................................................................106
Blocks: Let’s Program............................................................................................106
Navigating the List: The Index...............................................................................108
Connect the Rest...................................................................................................109
Almost Done! However, let’s play some music… ................................................110
Now Test Your App! ...............................................................................................110
Thunder Props Reflection......................................................................................110
Sign out...................................................................................................................111
Day 22: Setting up App Inventor II...............................................114
Sign-in.....................................................................................................................114
Mood Check/Icebreaker Question........................................................................114
Balloon Bop ...........................................................................................................114
Setting Up App Inventor II .....................................................................................114
Option One – RECOMMENDED.............................................................................115
................................................................................................................................115
Option Two..............................................................................................................115
................................................................................................................................115
Option Three...........................................................................................................115
App DIY...................................................................................................................116
Lunch......................................................................................................................116
Eye Run...................................................................................................................116
Typing Club.............................................................................................................116
Break.......................................................................................................................117
Thunder Props Reflection......................................................................................117
Sign out...................................................................................................................117
Day 23: Introduction to Graphic Design........................................120
Sign-in.....................................................................................................................120
Mood Check/Icebreaker Question........................................................................120
Introduction to Graphic Design.............................................................................120
Description.............................................................................................................120
Lunch......................................................................................................................120
Final Products........................................................................................................120
Thunder Props Reflection......................................................................................121
Sign out...................................................................................................................121
Day 24: Setting up App Inventor II...............................................121
Sign-in.....................................................................................................................122
Mood Check/Icebreaker Question........................................................................122
Balloon Bop ...........................................................................................................122
Setting Up App Inventor II .....................................................................................122
9
10. Option One - RECOMMENDED...............................................................................123
Option Two..............................................................................................................123
................................................................................................................................123
Option Three...........................................................................................................123
App DIY...................................................................................................................124
Lunch......................................................................................................................124
Eye Run...................................................................................................................124
Typing Club.............................................................................................................124
Break.......................................................................................................................125
Thunder Props Reflection......................................................................................125
Sign out...................................................................................................................125
Day 25: Introduction to Graphic Design........................................128
Sign-in.....................................................................................................................128
Mood Check/Icebreaker Question........................................................................128
Introduction to Graphic Design.............................................................................128
Description.............................................................................................................128
Organization...........................................................................................................128
Lunch......................................................................................................................129
Final Products........................................................................................................129
Thunder Props Reflection......................................................................................129
Sign out...................................................................................................................129
Day 26: Making a Game............................................................... 130
Sign-in.....................................................................................................................130
Mood Check/Icebreaker Question........................................................................130
Song Battle.............................................................................................................130
Week 6 Overview....................................................................................................131
Survey.....................................................................................................................131
Collection of Games...............................................................................................131
Pong – Your First Game! .......................................................................................132
How do we want the game to work? ...................................................................132
Next up, how will the game be played?................................................................132
Finally, when a player loses, how will the game wrap up? Once again, there are a
few different options: ............................................................................................133
Now that we’ve listed out how the game should function, we’ll explore the
components needed. ........................................................................................133
Notifier Component................................................................................................133
Canvas Component ..............................................................................................133
Image Sprite Component ...................................................................................133
Good Coding Practices .........................................................................................133
Building your Blocks ............................................................................................134
Test it out! ............................................................................................................135
Lunch......................................................................................................................136
Rock Paper Scissors Tournament.........................................................................136
Typing Club.............................................................................................................136
Break.......................................................................................................................136
10
11. 11
10:00 AM Sign-in
Use the online attendance sheet to mark students as present and
note any issues.
10:05 AM Mood Check/Icebreaker Question
It’s important to start every session with an opening activity, such as
a Mood Check-in, where students state their mood on a scale of 1-
10. We often pair this with an icebreaker question that each student
answers.
10:15 AM Tennis Ball Name Game
Students will get to know each other’s names and practice
teamwork. This is a great activity to do when your group is still newly
formed.
Play-by-Play
1. Have students stand in a circle (the facilitator should join as
well).
2. Explain that you are going to throw a ball to someone - pick
someone out & ask their name, then say: "Hi Freddy, my
name is James...here you go!" and gently throw a ball to
Freddy.
3. After Freddy catches it, explain that he should thank you and
say your name ("Thank you James"), pick someone else and
repeat the process ("Hi X, my name is Freddy...here you go!”
and so on. The goal is for everyone to get the ball thrown to
them once and then back to the first person.
4. The goal of Round 2 is to repeat Round 1 but this time
without asking what someone’s name is. If someone forgets
a person’s name, the group has to start again from the
beginning until they can do it without mistakes. Remind
students to thank the person they got the ball from and
introduce themselves to the person they are throwing it to.
They should follow the exact same order as Round 1. Have
the group celebrate their success when they successfully
complete the goal.
5. Challenge the group to complete the same goal as round 2
but this time with speed. How fast do they think they can do
it? 30 seconds? Have the group celebrate their success
when they successfully complete the goal.
6. Challenge the group to go even faster. After the first ball has
passed through a few hands, take out a second ball and
continue the process (there are now two balls being
“juggled.”) Continue to add balls to the process. (A group of
12 can usually handle 4 to 6 quite well.)
11:00 AM Group Norms
This is a critical activity recommended for all groups at the
beginning of the program or class. Norms are a way for students to
express their voices, and serve as an anchor of how members of the
group should treat one another throughout the duration of the
program or class.
Play-by-Play
1. Ask students if they can define norms, or if they have ever
set norms for a group. Discuss.
2. If students are stuck, explain that norms help set the way
12. Financial Literacy ..................................................................................................136
Thunder Props Reflection......................................................................................136
Sign out...................................................................................................................137
Day 27: Moving the Paddles........................................................137
Sign-in.....................................................................................................................138
Mood Check/Icebreaker Question........................................................................138
Where the Wind Blows...........................................................................................138
Summer Celebration..............................................................................................138
You are invited to the Youth-Led Tech Celebration Ceremony. Details as follows:
................................................................................................................................139
Survey.....................................................................................................................139
Collection of Games II – Making the Paddles move............................................139
Making the Paddles Move ..................................................................................139
Setting Up the Paddle Condition .....................................................................140
Adding the Notifier ...............................................................................................141
Test it out! .............................................................................................................142
Lunch......................................................................................................................142
Two Truths and a Lie..............................................................................................143
Typing Club.............................................................................................................143
Break.......................................................................................................................143
Financial Literacy ..................................................................................................143
Allow youth to develop their games......................................................................143
Thunder Props Reflection......................................................................................144
Sign out...................................................................................................................144
Day 28: Making the Ball Bounce..................................................145
Sign-in.....................................................................................................................145
Mood Check/Icebreaker Question........................................................................145
Whoosh...................................................................................................................145
Making the Ball Bounce........................................................................................146
Test it out! ..............................................................................................................148
Bouncing the Ball off the Paddles ......................................................................148
Test it out!...............................................................................................................149
Lunch......................................................................................................................149
Focus Count .........................................................................................................149
Typing Club.............................................................................................................149
Break.......................................................................................................................149
Financial Literacy ..................................................................................................149
Allow youth to develop their games......................................................................150
Thunder Props Reflection......................................................................................150
Sign out...................................................................................................................150
Day 29: End of Summer Affirmations............................................150
Sign-in.....................................................................................................................150
Mood Check/Icebreaker Question........................................................................151
Ultimate Ninja.........................................................................................................151
Requirements.........................................................................................................151
12
14. Day 1: Introduction to Wordpress
Content Goals: Youth will be introduced to the Power of Youth Voice, examine
their community, and be introduced to WordPress.
Leadership Goals: Defining traits of a leader, Team-building activities with a focus
on collaboration
Materials: Leadership Compass, WordPress Glossary
10:00 AM Sign-in
Use the online attendance sheet to mark students as present and
note any issues.
10:05 AM Mood Check/Icebreaker Question
It’s important to start every session with an opening activity, such as a
Mood Check-in, where students state their mood on a scale of 1-10.
We often pair this with an icebreaker question that each student
answers.
10:15 AM Leadership Activity
Bouncing Brandon
1. Have the students get into a circle. Give participants the
following directions.
2. The first person in the circle will have to say their name and an
adjective that begins with the first letter of their first name, and
make a movement to go with the adjective used. For example,
Brandon says “Bouncing Brandon” and he bounces.
3. The next player has to repeat the first person’s name,
adjective, and movement, and then add their own name,
adjective, and movement.
14
15. 4. The third player has to do the two players before them and
their own; the fourth has to do the three players before them,
and so on, until the final person in the circle has to do all of
the names, adjectives, and movements.
5. When facilitating, really encourage the students to do the
movements (or make the noise—if someone picks as their
adjective “Barking Brandon”, for example). It makes the game
much more fun.
6. If you have a large group or don’t have much time, have each
student just do the two people in front of them (person 4 does
2 and 3; person 5 does 3 and 4, etc…)
10:45 AM Song Battle
Groups of students have to sing as many songs they can
with a specific word in it.
1. Put students in even groups. Give students the following
directions:
• You will be assigned a word.
• Groups will go one at a time.
• Your group must write down as many songs as you
know with that word in it, and when time is up, you must
sing the line of the song with that word in it.
• Whichever team can come up with the most songs is
the winner.
2. At the beginning of each round, give a word that is commonly
used in songs (love, boy, girl, baby, man, sunshine, rock,
dance, hot, etc…).
3. Once you have told them the word, immediately begin the
timer.
4. Count how many unique songs the team can come up with in
one minute. That number is their score.
5. Give the next group another word and repeat. Continue this
with each group for a few rounds and then determine the
winner.
11:30 AM Break
11:45 AM Goal Setting
PLAY BY PLAY
1. Distribute copies of the Goal Setting worksheet to each student.
Have students take 15 minutes to fill out the Goal Setting
15
16. worksheet. Play music or let students listen to music to make this
activity more fun.
2. When students finish setting their goals, have volunteers share
examples of some of their goals.
3. At the end, the facilitator will collect the Goal Setting worksheets.
12:00 PM Lunch
1:00 PM Black Magic
Overview
Students try to guess the Black Magic riddle.
Play-by-Play
1. Choose one student to be your assistant. Take that student
outside of the classroom and tell them the trick. Leave them
outside of the class.
2. Tell the rest of the class that you have telepathy, and you just
passed on your skill to your apprentice. Have the class pick an
object while the apprentice is out of the room.
3. When the apprentice comes back in, point at objects until the
apprentice correctly guesses the item.
4. If a student thinks he has it, have him go outside and pick an
object for them to identif so the rest of the students can
continue playing.
1:15 PM Intro to WordPress
Play video https://ithemes.com/tutorials/what-is-wordpress/
1. Pass out WordPress Glossary.
2. Pass out three index cards per youth.
3. Ask youth to write down three blogs that they like.
4. Share out a couple.
5. On the second index card write down five things they like about
the blogs.
6. All different youths to share blog selections with the group.
Youth will setup their own WordPress and explore examples of
WordPress sites.
2:00 PM Break
2:20 PM Leadership Compass
This is a great exercise to help participants identify their own (and
other’s) distinct leadership styles. It also demonstrates how different
kinds of leadership styles enhance the effectiveness of the group.
16
17. Prep: Leadership Compass (See attachment)
Set-Up: Before doing this exercise, prepare four pieces of flip chart
paper with a direction at the top and characteristics for that
leadership type listed. Do not post these until you have read the
characteristics later in this exercise.
Play-by-play
1. Introduce the Leadership Compass Exercise. You can use the
following text to introduce this exercise:
2. A leadership group is almost like an organization. Each of us
contributes in different ways to the success of our group and
to the culture of our group. The people who are involved in the
leadership group all have different skills that contribute to the
success of the whole group. Although we may have a fairly
good idea of what each other’s skills and abilities are, we may
not know too much about each other. This exercise is a way to
finding out more about each other and more about how to
work with different people that make up a complete leadership
group.
3. An organization, not unlike our group, needs all different types
of people to be complete. I am going to describe four types of
people. As I do, please listen and be honest with yourself
about which description fits you best.
4. Of course, we can’t really say that everyone in the world fits
into one of these types, and many of us may feel that we have
characteristics of several of these types. However, please pick
one which holds some truth for you and go to that area.
5. Now, read the characteristics of each leadership type (north,
south, east, and west) and post the flip chart paper with the
characteristics as you have completed reading each.
6. When you have finished reading off all four, ask the students
to move to the leadership direction that best represents them.
Give them a few seconds to have fun with the novelty of this
before moving on. You might want to ask them to compare
notes with each other like birth order, astrological signs, etc.
What do they find that they have in common?
7. Now ask them during the next 10 minutes to answer three
questions as a group. They will be expected to report back to
the whole group at the end of the exercise:
1. What we like most about being a North, South, East, and
West is?
2. What we need the most help with is?
3. The best way for you to work with us is?
8. After 10 minutes, have the group stay in their positions and
17
18. report back to each other.
Debrief
Debrief by making a few observations or posing a few questions.
1. Did you notice how we all have different skills that could
contribute to the success of the whole? How would that work
on a project?
2. How did it feel to be with a group of people that acted/thought
like you?
3. Did you learn something new about each other?
4. Do you have a new appreciation for someone in the room?
3:00 PM Leadership Share out
● Pass out leadership goal worksheets to students
● Students will make an action plan to meet their leadership goals
by the end of summer (three concrete examples)
● Have students get into pairs
● Each student should review her/his partner’s goals and create
three more activities to help their partner reach their goal
● Collect leadership goals and file
3:45 PM Reflection
3:55 PM Sign Out
Make sure every student is present.
WordPress Glossary of Terms
Akismet: Software built into WordPress.com that automatically filters incoming
comments to detect and remove spam.
Archives: The past history of blog posts. In addition, a widget that displays links to
older blog posts, sorted by month and year.
Avatar: Small image or graphic displayed next to usernames in the comments section
of a WordPress.com blog. Users can customize their avatar by using Gravatar.com,
which connects automatically with WordPress.com.
Blogroll: Collection of links that point to external websites recommended by a blog
owner. The links reside in the sidebar and can lead to any type of website, not just
blogs.
Category: A method for logically organizing WordPress posts. Categories represent
high-level, general classifications. Each WordPress post requires that a minimum of
18
19. one category be assigned to it. Categories are more general than tags. Subcategories
can be created via a parent/child relationship between categories.
CMS: Content Management System. Any software platform that makes it simpler for
users to publish, organizes, and manages information on the Internet. WordPress is a
CMS.
Comments: Section of a page or post in which site visitors can share their thoughts
and ideas about the content and can reply to what other commenters have said;
configured in the Discussion Settings screen.
Custom Menu: Customized set of links that serve as a navigational menu for a blog or
static website. Submenu items can be created via the parent/child relationship.
Dashboard: Set of management screens used to configure and maintain a WordPress
site. Also known as the “back-end” of a WordPress site.
Geotag: Optional feature in which a geographic location can be associated with a
particular post. If used, the location appears at the bottom of the post.
Media Library: Repository of images, videos, audio files, and documents uploaded to
a WordPress site. The media library helps organize and manage large numbers of
media files. The free version of WordPress does not allow uploading of audio or video
files.
More Tag: A WordPress-specific tag that can be inserted into a post to break the
content into two sections. Only the first section will appear on the blog home page,
requiring the visitor to click the link to read the full article.
Open Source: A platform of software development in which anyone can contribute to
the modification and improvement of the product. The source code is published
publicly and anyone is free to use, change, or distribute it. WordPress is an open-
source product.
Page: A method of content creation in WordPress. Pages generally have static
content and do not have dates or times associated with them. Unlike posts, pages
cannot have categories and tags assigned to them.
Permalink: The full URL of a WordPress post or page. It is automatically assigned
when the post or page is created, but it can be manually edited via the Edit Post /
Edit Page screen.
Plugin: A set of codes that “plugs in” to a WordPress site that adds some functionality
or capability. It is available only in the self-hosted version of WordPress, not on
WordPress.com sites.
19
20. Poll: Feature in which a site owner can solicit feedback from readers in the form of
voting on several pre-defined options.
Feedback section of the Dashboard: To enable polls, a WordPress.com user must
first set up an account with Polldaddy.
Post: The main unit of content creation in WordPress. Each post is a blog- style entry
with its own title. Each post has a date and time associated with it and posts are
generally displayed in reverse chronological order (most recent on top) on the home
page. Categories and tags can be assigned to posts.
Publicize: Feature in which a site owner can post links to posts on other social media
sites, such as Facebook and Twitter. Links are available for posts but not for pages,
configured in the Sharing Settings screen.
Screen Options: Drop-down tab on most Dashboard screens which lets the site owner
select which modules appear on the screen. The available modules differ for each
Dashboard screen.
Sharing Buttons: A set of graphical links usually at the bottom of a page or post that
allows visitors to post a link to the site on social networking sites or other WordPress
sites.
Shortlink: A short and convenient URL that automatically redirects to the full URL of a
WordPress post or page. Accessed from the Edit Post / Edit Page screen.
Sidebar: An optional vertical column of content composed of individual widgets that
displays on a WordPress site. Can be located to the right or the left of the main
content column, or even on both sides.
Site Title: The name of a blog. In WordPress, this title generally displays prominently
at the top of the site. The site title is set in the General Settings screen.
Static Site: Website that, unlike a blog, has a fixed home page and prominent
navigation menu. Which page appears as the home page is configured on the
Reading Settings screen.
Tag: An important keyword or term that helps describes the content of a post. Though
not required for each post, site owners are encouraged to apply tags, as they assist
both visitors and search engines to determine the subject matter of a post. Tags are
more specific in nature than categories.
Tag Cloud: Visual representation of the tags applied in a site’s history of posts. The
20
21. most used tags appear nearer the center of the “cloud” and in larger font size.
Lesser-used tags remain on the periphery and in smaller fonts. The Tag Cloud widget
gives visitors an instant idea of what a blog is about.
Tagline: Optional sentence or short phrase that further explains what a blog or site is
about, and generally displays prominently near the Site Title. The tagline is set in the
General Settings screen.
Theme: A set of graphics, colors, layouts, and fonts that can be applied to a
WordPress site to change the visual presentation of the same underlying content.
Each theme has its own features and limitations. Some themes in WordPress are
free and some require paying a fee.
Widget: A tool or application that can be placed into the sidebar to display
customized content on a site. Widgets can be added, rearranged, or removed from
the sidebar via a drag-and-drop interface in the WordPress dashboard.
WordPress.com: A version of WordPress that includes free hosting, backup, and
maintenance. Bloggers can set up a new site quickly and easily on this platform,
though it lacks some of the powerful features of the self-hosted version.
WordPress.org: Self-hosted version of WordPress in which the site owner is
responsible for installing, configuring, maintaining, and backing up the site. Though
the software platform is still free, the site owner is responsible for paying for web
hosting and domain registration fees. This version of WordPress is more versatile and
contains more features than WordPress.com
Day 2: Word Press Themes, Team Building, and Group Norms
Content Goals: Youth will be introduced to the Power of Youth Voice, examine
their community, and be introduced to WordPress.
Leadership Goals: Defining traits of a leader and team-building activities with a
focus on collaboration.
Materials: Bed sheet or blanket (Large cloth students can’t see through),
Construction paper, markers, glue sticks, magazines,
newspapers.
21
22. Day 3: Community Asset and Deficit Lists, Power of Youth
Voice, Wordpress Dashboard, and Professionalism
(Branding)
Content Goals: Youth will be introduced to the Power of Youth Voice, examine
their community, introduced to professionalism, and
WordPress.
Leadership Goals: Defining traits of a leader, team-building activities with a focus
on collaboration, and explore the meaning of company culture,
considerations for developing a professional image, and how
personal appearance affects the outcome of future job
opportunities.
Materials: Bag of balloons, masking tape, timer, chart paper, markers
10:00 AM Sign-in
Use the online attendance sheet to mark students as present and
note any issues.
10:05 AM Mood Check/Icebreaker Question
It’s important to start every session with an opening activity, such as
a Mood Check-in, where students state their mood on a scale of 1-
10. We often pair this with an icebreaker question that each student
answers.
10:15 AM Honey if you Love Me…
Students will try to make each other laugh with a silly request
Play-by-Play
1. Everyone is standing in a circle with a volunteer standing in
the middle.
2. The volunteer picks a person of his or her choice, walks over
to them, looks at them deep in the eye, and says "Honey, if
you love me, would you please, please smile?"
3. The recipient of this proposal simply replies "Honey, I love
you, but I just can’t smile."
4. That’s easy - except that the recipient CANNOT SMILE, smirk,
turn up the corners of their mouth, or snicker.
5. The volunteer in the middle can’t touch the recipient in any
way- but can do anything else.
22
23. 6. The volunteer continues until someone smiles, and then
trade’s places with the person who finally smiles.
11:00 AM Balloon Tower
Teams try to build the highest tower using balloons, masking tape,
and some physical restrictions.
Play-by-Play
1. Divide participants into teams, three to four people per
group.
2. Have each group move to an open area of the room.
3. Explain that each team’s objective is to build the highest
tower in 10 minutes (or some other time limit). The catch,
however, team members must work in silence. If anyone is
caught talking, their team must start over.
4. Hand each team 15 deflated balloons and a roll of masking
tape. Then set a timer, and let the groups begin building.
5. Partway into the activity, you can add more challenges such
as:
• Each person can only use one hand.
• Each person must use their non-dominant hand.
• Only one person in the group can speak.
6. If groups begin running out of balloons, distribute more too
each group, but make sure you distribute evenly.
7. When time is up, have students step away from their towers,
and see which group’s tower is the tallest one standing!
Debrief
Possible debrief questions include:
• How difficult did you find this activity? Was it frustrating?
Easy?
• To what extent did you depend on your team members in
order to succeed? How did you work together to build the
tower? Would your interaction have been different had you
been able to use both hands?
• How did your group react whenever the cards fell? What sort
of response was the most productive (in other words, helped
your group get closer to reaching your goal)?
• In real life, we often face metaphoric falling towers. Did
anyone ever have an experience in which they had to use
23
24. good teamwork and leadership in order to overcome a
frustrating situation? Can anyone think of a possible
situation?
11:30 AM Break
11:45 AM Asset & Deficit List
1. Facilitator should explore the definitions of assets and
deficits. Are these definitions positives or negatives?
2. On the board (chart paper) the facilitator will create a chart
with three columns: one for examples, one for assets, and
one for deficits. Giving the example of Pizza students will list
the assets and deficits of Pizza. Have students list the other
examples and record the assets and deficits of each on the
sheet.
12 NOON Lunch
1:00 PM Asset Deficit List (Continued)
Overview
1. Ask two students to recap what is an asset and a deficit
2. Have students get into groups of three to four team
members.
3. Distribute a sheet of butcher paper and markers to each
group. Each group should quickly assign a recorder, who will
put a plus sign (+) over one half of the sheet and a minus
sign (-) over the other half. Explain to students that they will
be making a list of the assets and the deficits in their
community. Make sure students know what an asset and a
deficit are.
Facilitation Tip: Rather than asking students “Does everyone know
what an asset and a deficit are?” ask for a volunteer to explain an
asset and a deficit. It’s rare that a student will admit that they don’t
know what something means!
As students are working, walk around the room and make sure that
each group is making progress. If they are struggling, the following
questions may help them brainstorm:
1. Questions to ask about assets:
a. What are the strengths of your neighborhood?
24
25. b. Who are the positive people?
c. What good things or events happen here?
2. Questions to ask about deficits:
a. What do community members struggle with every
day?
b. What do young people struggle with every day?
c. What do parents struggle with every day?
3. Explain that the student’s word press site will focus on an
asset or a deficit that they choose.
4. They can either highlight a positive aspect of their community
or they can raise awareness to a deficit in their community
5. If they choose to raise awareness they must think of a call to
action to turn the deficit into an asset
6. If more than one student picks the same topic encourage
them to work in a group and as a group design a WordPress
site and call to action
1:45 PM Break
2:00 PM Intro to WordPress Dashboard
1. Play video https://ithemes.com/tutorials/wordpress-
dashboard/
2. Have students log on to their WordPress site.
3. Let students group up based on project theme and look at
each other’s theme and site.
4. Students should provide feedback to other members in their
group.
5. Students should share their analog theme’s with each other.
6. Have students suggest two ways for their team or partner to
achieve their desired goal.
2:50 PM Music and Movement Break (Select two youth leaders per week)
3:00 PM Intro to Professionalism/Branding
1. Explore students’ perspectives on how what you wear and the
way you look affects what you think, feel, how you act or
behave, and the way others react or respond to you.
2. Discuss with students how appearance is connected to
values, and professional image, and give or take away from
one’s self-esteem.
3. Discuss what a professional image (branding) is, and how to
develop it over time.
• Who are you?
• What do you want the world to see?
• What do people see when they look at your physical
self?
25
26. • How do people perceive your written communication?
• How true are you to your brand?
4. Review professional rules on communicating by phone,
email, text, and other social media outlets. How is it different
from communication with friends?
5. Understand why it is important to know the company’s culture,
policies, and what is an acceptable dress code? Learn the
culture through research on the company/institutions’
website, site visits to the location (observe the people)
conduct informational interviews in person or by phone (ask
questions).
6. Dialogue on how hygiene impacts career success (examples
-Facial hair, nails, scent/fragrance, jewelry, body piercings,
and tattoos). What to do with body piercings and tattoos?
3:30 PM Activities
• Perception Exercise: Instructor will role play experiences of
how others perceive people who are inappropriately dressed
at work or school. Request the help of two students. (3-5
minutes)
• Students will work in groups of fours to develop two lists:
1) Appropriate clothes for the work and school environments;
2) Inappropriate clothes for the work and school
environment.
Each group will present their lists to the larger group, and
compare similarities and differences.
Wrap-up/Debrief questions:
Ask the participants to reflect on the following questions throughout
the summer:
• What professional image do you want to project?
• How will your choice of outer appearance, garments; and
style of communication reflect your image?
• How will you use electronics in professional settings?
• Reflecting on the lesson and discussion what are some
professional image goals you want to work on? How will you
implement this task?
Resources:
www.byui.edu/.../Admin_Offices/Advising/PowerOfPersonalAppearance.p
df
https://www.careereducation.columbia.edu/resources/tipsheets/s
26
27. kills-professional-image
http://hbswk.hbs.edu/item/creating-a-positive-professional-image
3:45 PM Reflection
This is the time to ask for youth input and evaluate sessions.
Reflection can also be some kind of affirming activity where
students congratulate or complement each other on their
contributions to the group.
3:55 PM Sign Out
Account for all youth.
Day 4: Careers, Job Readiness, and Professionalism
Content Goals: Youth will learn how to set career goals, develop job readiness
skills, and professional etiquette in the work place.
Leadership Goals: Building self-confident to pursue career goals, grow in
challenged areas, and practice professionalism.
Materials: Writing pens, standard paper, poster board, timer, chart paper,
and markers
10:00
AM
Sign-in
Use the online attendance sheet to mark students as present and note
any issues.
10:05
AM
Mood Check/Icebreaker Question
It’s important to start every session with an opening activity, such as a
Mood Check-in, where students state their mood on a scale of 1-10. We
often pair this with an icebreaker question that each student answers.
10:15 Play-by-Play: Body Part Musical Chairs
1. The class will form two circles of chairs with the chairs facing
outward. Remove one chair.
2. A volunteer will prepared to start the music.
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28. 3. When the music starts everyone must walk around the chairs
(again it is fun if you make them jog).
4. When the music stops, a caller yells out a body part.
5. Then everyone races to touch that body part to a chair, one
person per chair only.
6. If they touch a chair before the body part is called, they are out.
The one person who doesn't get a chair is also out.
7. To speed it up, you can remove more chairs.
8. We usually start out simple - nose, hair, left elbow, etc. but
towards the end we get more complicated - your bare feet,
someone else's left hand (they must grab one of the people who
are already out).
9. The object is to be the last one left.
10:45 Break
11:00 My vision for my life and career…
Students will learn the meaning of a vision board and create one of their
own.
Play-by-Play
Vision Board Activity
1. Instructors will show students their own Vision Board (2-3 min)
2. Instructors will explain the importance of creating a vision board
and explains that students will create one to visualize their goals.
(5-10 min)
3. Instructors will guide students through these steps: (20-30 min)
Step 1: Go through magazines and tear the images from them. No gluing
yet! Just let yourself have lots of fun looking through magazines and
pulling out pictures or words or headlines that strike your fancy. Have fun
with it. Make a big pile of images and phrases and words.
Step 2: Go through the images and begin to lay your favorites on the
board. Eliminate any images that no longer feel right. This step is where
your intuition comes in. As you lay the pictures on the board, you’ll get a
sense how the board should be laid out. For instance, you might assign a
theme to each corner of the board. Health, Job, Spirituality, Relationships,
for instance, or it may just be that the images want to go all over the place;
or you might want to fold the board into a book that tells a story. At my
retreats, I’ve seen women come up with wildly creative ways to present a
vision board.
Step 3: Glue everything onto the board. Add writing if you want. You can
paint on it, or write words with markers.
28
29. Step 4: (optional, but powerful) Leave space in the very center of the
vision board for a fantastic photo of yourself where you look radiant and
happy. Paste yourself in the center of your board.
Step 5: Hang your vision board in a place where you will see it often.
11:45 Break
Noon Lunch
1:00 PM Dreams + Action = Goal Setting
Start the session with broad and specific questions.
• Ask the group:
- What is a dream?
- Has anyone ever asked you what do you want to be when
you grow up? If so, what was your answer?
- Has your answer changed or stayed the same?
• Give them time to share their thoughts on each question.
• Explain why dreams and goals are important.
• Discuss the difference between dreams versus goals.
Goal Setting 101
Teach participants strategies for writing effective goals
• State again how dream + action steps + a target date = Goal.
• Explain how goals provide direction and a sense of
accomplishment they define your growth and development.
• Demonstrate how to clearly define a challenge you are facing. What
issue, problem, or desire are you trying to change or achieve?
• Discuss why it is very important to write down your goal, action
steps, and target date; and post them in places where you can see
them daily (Example – on your wall, in your journal).
• Use positive, action-oriented words with confidence.
- I can and I will in your goal statement and with your
action steps
Read your goal every day.
Stretch your abilities.
Four key questions to ask yourself before setting goals
1. Challenge Why do I want it? Define the desire or challenge
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30. facing you.
2. Goal What do I want? Write down the goal you want to
achieve.
3. Action Steps How will I get it? Your specific action plan to
reach your goal.
4. Target Dates When do I want it? The completion date to
reach your goal.
Create SMART Goals
https://docs.google.com/presentation/d/1GGHNO_qmAqN8QB
0y2fYoEir1zQlURgDGKs-KsvVTUj0/edit#slide=id.p4
Give a written example on how to write simple SMART Goals
Make sure your example includes:
Specific
What is my goal? Example – I will save money for college.
Measurable
How much? Example – I will save $5000.00 for college.
Attainable
Ask the questions: How will I do this? What is my plan?
Realistic
Ask the question: Knowing what I know, is this a good idea? Is this
goal something I can do based on resources, and the time I have
to do it? What will I need to do to make this happen?
Timely
When will I complete my goal? Example – My goal is to save
$5000.00 for college by my high school graduation (2020).
1:30 PM Music and Movement Break
1:45 PM
Activity
Create and Share SMART Goals, Vision Board (continues).
• Students will work independently to create two or more goals,
• Each student must identify at least one personal and one
career goal.
Update vision boards.
2:45 PM Break
3:00 PM Goals and Vision Sharing
Students will return to the group to share their goals and vision.
30
31. • Each student reserves the right not to share deeply personal goals.
Let them know it is okay.
3:45 PM Reflection
This is the time to ask for youth input and evaluate sessions. Reflection
can also be some kind of affirming activity where students congratulate or
complement each other on their contributions to the group.
3:55 PM Sign Out
Make sure all youth are in attendance.
Day 5: Minefields and Guest Speakers
Content Goals: Youth will be introduced to the Power of Youth Voice, examine
their community, and be introduced to WordPress.
Leadership Goals: Defining traits of a leader and team-building activities with a
focus on collaboration
Materials: 20 objects that can serve as “mines” (tennis ball cans, bowling
pins, plastic cups, bottles or cans of pop, etc…), 1 blindfold
(handkerchief) for each pair of students, notecards, pens, chart
paper, and markers.
10:00 AM Sign-in
Use the online attendance sheet to mark students as present and
note any issues.
10:05 AM Mood Check/Icebreaker Question
It’s important to start every session with an opening activity, such as
a Mood Check-in, where students state their mood on a scale of 1-
10. We often pair this with an icebreaker question that each student
answers.
10:15 AM Where the Wind Blows
Where the Wind Blows serves two functions: (1) To build
relationships, and (2) To get up, move around, and get energized.
Play-by-play
1. Have everyone stand up and get into a tight circle so there
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32. are no empty spaces.
2. Explain that whoever is in the middle is the “wind.” The
middle person has to say “The wind blows for anyone who…”
and then something about themselves that can also describe
other people in the circle. Encourage participants to use a
description that isn’t obvious just by looking.
3. As facilitator, make sure that the circle stays tight throughout
the game and that energy stays high. Help out the middle
person if they’re having trouble coming up with statements.
• Example: The wind blows for anyone who has two or
more siblings.
• Example: The wind blows for everyone who lives in
Humboldt Park.
• Example: The wind blows for anyone who likes
Beyoncé.
4. If the statement applies to you, then you have to move to
another spot in the circle that just emptied. Whoever is left
without a spot goes to the center of the circle and is the
wind.
Debrief
1. What’s one thing you had in common with someone?
2. What’s one thing you had in common with someone that you
didn’t think you had anything in common with?
3. What’s one thing you didn’t have in common with someone
you thought you would have had in common?
10:45 AM Minefield
Students lead their blindfolded peers across a “minefield.” This
activity will help develop trust and communication amongst the
team members. The facilitator must create a concentrating and
caring tone to start this exercise.
Set Up: The room should be cleared of desks and chairs. A starting
line and a finish line should be marked on the floor, and the “mines”
should be scattered on the playing field.
Play-by-Play
1. Have students pair up. In each pair, students should pick
one student to be blindfolded, and another student to be the
guide.
2. Give students three minutes to play their communication
strategy before starting the course.
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33. 3. The guide will be at the finish line, facing their blindfolded
partner. They will have five minutes to guide their partner
across the finish line. Have students switch roles and start
again.
4. One person verbally guides his /her partners, whose eyes are
covered by a blindfold or are closed. The students will
alternate, so if there is any debate as to who will go first,
assure them that they will both be blindfolded.
Add a Twist
• Scatter items throughout the course for the students to pick
up
• Create a penalty for hitting a “mine”
• Have multiple students attempt to race across the
“minefield” at the same time
Facilitation Notes
Some students may feel uneasy about being blindfolded-they can
just close their eyes. In addition, this exercise can be used to build
cohesion amongst the group, so you may want to pair the students
strategically.
Debrief
After both students have made it across the minefield, reflect on
activity with students using the following questions
1. How much did you trust your partner at the start of the activity
(on a scale of 1-10)?
2. How much did you trust your partner at the end of the activity?
3. What is the difference between going alone and having a
partner?
4. What ingredients are needed when trusting and working with
someone else?
5. What did your partner do to help you feel safe and secure?
6. What could your partner have done to make you feel safe and
secure?
7. What communication strategies worked best?
11:30 AM Break
11:45 AM Guest Speaker Prep
1. Allow students to go to the bathroom
2. Ask them to clean up their spaces (no food, drinks or trash)
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34. 3. Make sure everyone has a pen and paper
4. Ask students to take out the questions that they created and
keep them handy
12 NOON Lunch
1:15 PM Guest Speaker
2:00 PM Break
2:20 PM Guest Speaker
3:45 PM Reflection
This is the time to ask for youth input and evaluate sessions.
Reflection can also be some kind of affirming activity where
students congratulate or complement each other on their
contributions to the group.
3:55 PM Sign Out
Make sure all youth are accounted for.
Day 6: Wordpress Posting & How the Internet Works
Content Goals: Youth will learn how to post a blog post on WordPress and learn
how the Internet works.
Leadership Goals: Teambuilding exercises will focus on team communication
Materials: Confusion worksheet, pens, paper, markers, and a projector
10:00 AM Sign-in
Use the online attendance sheet to mark students as present and
note any issues.
10:05 AM Mood Check/Icebreaker Question
It’s important to start every session with an opening activity, such as
a Mood Check-in, where students state their mood on a scale of 1-
10. We often pair this with an icebreaker question that each
student answers.
10:15 AM Confusion!
34
35. Students work on their communication and teambuilding skills by
working on a set of tasks.
Play-by-play
1. Hand each student a copy of the “Confusion!” handout.
2. Explain that students must go around and ask one another
to complete the tasks listed on their handout, and then have
their peers sign when they’ve completed the task.
3. Give students a time frame in which to complete this activity.
The student who completes their “Confusion!” handout first
may get a prize.
10:45 AM Introduction to How the Web Works
This module will teach students the basics of how the web works
including the concept of ‘The Cloud”, the World Wide Web,
DNS/Web Addresses, and how content appears in the browser.
Part One: The History of the Internet
Let’s say you wrote a really cool song on your computer. Without the
internet the song would just stay on your laptop. To share it, you’d
have to have somebody come over and look at your laptop - or you’d
have to download it onto a floppy disk (What they had before USBs)
and physically carry it over.
This is how computers used to work. And it was a bit of a problem
for scientists trying to work collaboratively. Instead of shipping
documents from universities on the east coast to the west coast, it
would be a lot easier if one computer could just pick up a phone
and call the other.
This is exactly what they did.
In 1965, a professor at MIT used a phone line to call up a computer
at UCLA and send information back and forth. This was the first
(very small) network. The government saw value with this and
funded an experiment called ARPAnet. Computers from across the
country were added to the network becoming a ‘web’ of computers.
However, this network had a problem. It began to grow large enough
to where one computer couldn’t find another specific computer.
Imagine that you want to visit a friend’s house for the first time, but
35
36. there are no street numbers. You’d get lost pretty easily.
To solve this, Vincent Cerf and Robert Kahn created the TCP/IP
protocol. TCP/IP stands for Transmission Control Protocol/Internet
Protocol. It had four ground rules:
1. Each distinct network would have to stand on its own and no
internal changes could be required to any such network to
connect it to the Internet.
2. Communications would be on a best effort basis. If a packet
(information) didn't make it to the final destination, it would
shortly be sent again from the source.
3. Black boxes would be used to connect the networks; these
would later be called gateways and routers. There would be
no information retained by the gateways about the individual
flows of packets passing through them, thereby keeping
them simple and avoiding complicated adaptation and
recovery from various failure modes.
4. There would be no global control at the operations level.
Each device connected to the network an address called an IP
Address.
Activity: Address Numbers
Everyone take out their phones or laptop. Google “What’s my IP
address”
Now, notice that if you’re not on the Wi-Fi your address is different
from mine. Every internet connection has its own address. Every
website also has an address too.
Now, go into the address bar and enter 173.252.110.27
See, it really works - that’s Facebook’s address on the Internet
About DNS
The problem with the IP address is that nobody can remember all
the numbers needed to get everywhere on the web.
So, they developed services called “Domain Name Servers” that
give addresses like 173.252.110.27 names like “Facebook.com”
36
37. DNS servers act like Google Maps for your computer. It works like
this:
1. You tell your browser that you want to go to
“mikvachallenge.org”.
2. Your computer calls up a DNS server to ask for directions to
mikvachallenge.org.
3. The DNS servers looks through all the addresses in all of the
internet and find: 67.202.93.0.
4. The DNS tells your browser where to find the site. Your
browser then points itself to 67.202.93.0.
5. www.mikvachallenge.org pops up in your browser!
Web Hosting
The other problem with the early network is that those computers
had to be on and connected all the time to work. It also became
hard for a lot of people to try to access the same file on a single
machine all at the same time.
Could you imagine 500 people trying to call you at once? Doesn’t
work that well.
The people who were building the Internet needed a way to serve
the information to a lot of people at once. The answer became
dedicated computers that would ‘serve’ people information called
servers.
YouTube has hundreds of server room that hold thousands of cat
videos. When you point your browser to the funny video of your
choice, the server ‘serves’ your video to your web browser.
Not everyone has to have a server room to host their websites.
Expunge.io uses a service called “Amazon Web Services” to borrow
their server. (Yes, you really can order everything from Amazon.”
11:30 AM Break
11:45 AM Two Thumbs and a Lie
In this activity, students to get to know each other in a fun and
challenging way.
Play-by-Play
37
38. For large groups (e.g., 30+), it is best to split into smaller group
sizes.
Explain that in this activity each person must come up with two
truths and a lie about themselves and then we will try to guess each
other's lie. The goal is to: a) convince others that your lie is truth
and vice versa. The second goal for participants will be to correctly
guess other people's lies.
1. Allow approx. five – eight minutes for writing two truths & a
lie
a. This isn't easy for a lot of people - there will be some
scribbling out, etc.
b. The slower people will probably need to be urged
along to "put anything you can think of" down. You will
probably need to urge people along.
2. Gather together in a circle. Start with one person who reads
their three statements aloud (to remind everyone).
3. Read the statements again, stopping to allow a vote for each
one. e.g., "I am Turkish. Who thinks that this is a lie? [Vote]
I am vegetarian. Who thinks that this is a lie? [Vote] I have
a metal pin in my right leg. Who thinks that this is a lie?
[Vote]. OK, my lie was "I am vegetarian."" The facilitator will
need to help each person out, especially initially until the
basic format is understood. The facilitator may add drama
and reinforcement, etc. for correct guesses, tricky
statements, etc.
12 NOON Lunch
1:00 PM Line Up
Play-by-play
1. Ask students to get in a line.
2. Once they are in a line let them know that they now have to
be completely quiet, no talking, no mouthing.
3. They have to rearrange the line so that the youngest person
is in front of the line and the oldest person in the back of the
line.
4. Give them three minutes to complete the activity.
1:15 PM Typing Club
• Logon http://youthledtech.typingclub.com.
• Allow youth to practice/develop their typing skills.
• This could be a useful time for facilitators to catch up on
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