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Going	
  Mobile
Diamond	
  Dash	
  Post	
  Mortem
         25.5.2012	
  @	
  NGC
Going	
  Mobile
Diamond	
  Dash	
  Post	
  Mortem
         25.5.2012	
  @	
  NGC
Teemu	
  Haila
Just	
  some	
  guy	
  @	
  Wooga
+190	
  people
+25	
  na>onali>es
Diamond Dash iOS trailer
Agenda:
★ Pre-­‐Launch
★ Post-­‐Launch
★ Fun	
  Facts
Why	
  iOS?
Project	
  start
               Pre-­‐Launch   Post-­‐Launch
June	
  2011                                  Today
ch
   un
 La
e-­‐
Pr




       5	
  big	
  challenges	
  to	
  solve
ch
   un
 La
e-­‐
Pr




          Challenge	
  1
       Diamond	
  Dash	
  feel	
  on	
  a	
  
           mobile	
  device.
Pr
         e-­‐
                La
                  un
                    ch




?
Pr
         e-­‐
                La
                  un
                    ch




?
ch
   un
 La
e-­‐
Pr




          Redes ign U I!   ?
Pr
     e-­‐
            La
              un
                ch
Pr
     e-­‐
            La
              un
                ch
ch
   un
 La
e-­‐
Pr




          ★ Usable	
  by	
  everyone
          ★ Minimum	
  amount	
  of	
  text
          ★ Minimum	
  Ime-­‐Ill-­‐fun
          ★ Feels	
  at	
  home	
  on	
  iOS
Pr
     e-­‐
            La
              un
                ch
Pr
     e-­‐
            La
              un
 Sketch         ch
ch
   un
           Sketch
 La
e-­‐
Pr




          Mock-­‐up
ch
   un
           Sketch
 La
e-­‐
Pr




          Mock-­‐up

            Test
ch
   un
           Sketch
 La
e-­‐
Pr




          Mock-­‐up

            Test

          Implement
ch
   un
            Sketch
 La
e-­‐
Pr




          Mock-­‐up

             Test

          Implement

          Test	
  again
ch
   un
 La
e-­‐
Pr




       Challenge	
  2
       Tutorial	
  design.
Pr
     e-­‐
            La
              un
                ch
ch
   un
 La
e-­‐
Pr




          ★ Quick	
  Ime-­‐Ill-­‐fun
          ★ Just-­‐in-­‐Ime	
  informaIon
          ★ Pacing	
  of	
  new	
  features
ch
   un
 La
e-­‐
Pr




          ★ Quick	
  Ime-­‐Ill-­‐fun
          ★ Just-­‐in-­‐Ime	
  informaIon
          ★ Pacing	
  of	
  new	
  features
ch
   un
 La
e-­‐
Pr




          ★ Quick	
  Ime-­‐Ill-­‐fun
          ★ Just-­‐in-­‐Ime	
  informaIon
          ★ Pacing	
  of	
  new	
  features
ch
   un
                       Tutorial	
  Steps
 La
e-­‐
Pr




       Track	
  this
ch
   un
 La
e-­‐
Pr




          Challenge	
  3
 Virality	
  and	
  traffic	
  on	
  iOS.
Pr
     e-­‐
            La
              un
                ch




?
?
     ch
   un
 La
e-­‐
Pr




          Facebook Connect
ch
                                   iPhone “ready” -> test

   un
 La                                - move to work on iPad
e-­‐
Pr




 Project	
  start


June	
  2011                                     Today
                               1
                             01
                       v	
  2
                    No
ch
                                     iPhone “ready” -> test

   un
 La                                  - move to work on iPad
e-­‐
Pr




 Project	
  start
                    SoL	
  launch

June	
  2011                                       Today
                                 1
                               01
                         v	
  2
                      No
ch
   un
 La
e-­‐
Pr




       Challenge	
  4
          iPad	
  version.
Pr
     e-­‐
            La
              un
                ch




?
ch
   un
 La
e-­‐
Pr




                  ?   gain!
           ew UI... A
          N
ch
   un
 La
e-­‐
Pr




                  ?   gain!
           ew UI... A
          N
ch
   un
 La
e-­‐
Pr




        Challenge	
  5
     20MB	
  build	
  size	
  limit.
Pr
           e-­‐
                  La
                    un
                      ch


20	
  MB
ch
   un
 La
e-­‐
Pr




          DD iPad menu with guide
ch
   un
 La
e-­‐
Pr




 Project	
  start
                    SoL	
  launch

June	
  2011                           Today
                                   1

                                   1
                                01

                                01
                         v	
  2

                         c	
  2
                      De
                      No
ch
   un
 La
e-­‐
Pr




 Project	
  start         Full	
  launch
                  SoL	
  launch

June	
  2011                               Today
                                   1

                                   1
                                01

                                01
                         v	
  2

                         c	
  2
                      De
                      No
La
   un
     ch
                         New	
  Users
e-­‐
Pr


 300000




 225000




 150000




  75000




       0
     2.12.2011   5.12.2011   8.12.2011   11.12.2011   14.12.2011   17.12.2011
La
   un
     ch
                         New	
  Users
e-­‐
Pr


 300000




 225000




 150000




  75000




       0
     2.12.2011   5.12.2011   8.12.2011   11.12.2011   14.12.2011   17.12.2011
Updates:
                       - not too many




  It	
  shipped!
                       - meaningful features




    ...and	
  then	
  what?

Pre-­‐Launch   Post-­‐Launch
h
       nc
     au
    -­‐L
  st
Po




   Project	
  start         Full	
  launch
                    SoL	
  launch

  June	
  2011                     as        Today
                                    1
                          ris 11
                                  01


                                tm
                        Ch 0
                           v	
  2

                           c	
  2
                        De
                        No
h
       nc
     au
    -­‐L
  st
Po




                                          v1.3
   Project	
  start         Full	
  launch
                    SoL	
  launch

  June	
  2011                     as            Today
                                    1
                          ris 11
                                  01


                                tm
                        Ch 0
                           v	
  2

                           c	
  2
                        De
                        No
h
       nc
                                    Launch was MVP
                                    - validation
     au                             - know our weaknesses
    -­‐L
                                    - work on what matters
  st
Po




                    v1.0
           Minimum	
  Viable	
  Product
h
       nc
                                  Launch was MVP
                                  - validation
     au                           - know our weaknesses
    -­‐L
                                  - work on what matters
  st
Po




                  v1.3
              Viable	
  Product
Po
  st
    -­‐L
           au
             nc
                h
h
     au
       nc
    -­‐L
                             New	
  Users
  st
Po


   300000




   225000




   150000




    75000




        0
      2.12.2011 7.12.2011 12.12.2011 17.12.2011 22.12.2011 27.12.2011 1.1.2012   6.1.2012
h
       nc
     au
    -­‐L
  st
Po




              Position in all games   Position in all apps

                                                  Source: appannie.com
h
       nc
     au
    -­‐L
  st
Po




                                          v1.3
   Project	
  start         Full	
  launch
                    SoL	
  launch

  June	
  2011                      as           Today
                                     1
                          ris 11




                                   12
                                  01


                                tm
                        Ch 0




                                20
                           v	
  2

                           c	
  2




                          b	
  
                        De
                        No




                        Fe
h
       nc
     au
    -­‐L
  st
Po




                                          v1.3
   Project	
  start         Full	
  launch
                    SoL	
  launch                v2.0


  June	
  2011                      as                  Today
                                     1
                          ris 11




                                   12
                                  01


                                tm
                        Ch 0




                                20
                           v	
  2

                           c	
  2




                          b	
  
                        De
                        No




                        Fe
Gameplay video featuring
new magic powers
h
       nc
              Very big new feature
              - in-game boosts
     au       - coin economy
    -­‐L
              Net working rewrite
  st
Po
h
       nc
     au
    -­‐L

              Daily	
  AcIve	
  Users
  st
Po
h
       nc
     au
    -­‐L
  st
Po




              Position in all games   Position in all apps

                                                  Source: appannie.com
Po
                                                                         st
                                                                           -­‐L
                                                                                  au
                                                                                    nc
                                                                                       h




          June	
  2011
                         Project	
  start
No
   v	
  2
            01
De            1                           SoL	
  launch
   c	
  2
Ch 0
  ris 11
                                                  Full	
  launch


           tm
             as
                                                                v1.3




Fe
   b	
  
         20
M 12
  ar
                            v2.0




      	
  2
            01
               2
M
  ay
       	
  2
            01
               2
          Today
Po
                                                                         st
                                                                           -­‐L
                                                                                  au
                                                                                    nc
                                                                                       h




          June	
  2011
                         Project	
  start
No
   v	
  2
            01
De            1                           SoL	
  launch
   c	
  2
Ch 0
  ris 11
                                                  Full	
  launch


           tm
             as
                                                                v1.3




Fe
   b	
  
         20
M 12
  ar
                            v2.0




      	
  2
            01
               2
M
                               v2.0.2




  ay
       	
  2
            01
               2
          Today
Po
                                                                                st
                                                                                  -­‐L
                                                                                         au
                                                                                           nc
                                                                                              h




          June	
  2011
                         Project	
  start
No
   v	
  2
            01
De            1                           SoL	
  launch
   c	
  2
Ch 0
  ris 11
                                                  Full	
  launch


           tm
             as
                                                                v1.3




Fe
   b	
  
         20
M 12
  ar
                            v2.0




      	
  2
            01
               2
M
                               v2.0.2




  ay
       	
  2
            01
               2
                                                                       v2.1




          Today
h
              Added last boost



       nc
              Finally caught up Flash
     au
    -­‐L
  st
Po
h
       nc
     au
    -­‐L
  st
Po




              Game	
  Balance
h
       nc
     au
    -­‐L
  st
Po




              Position in all games   Position in all apps

                                                   Source: appannie.com
h
       nc
     au
    -­‐L
  st
Po




              Position in all games   Position in all apps

                                                   Source: appannie.com
h
       nc     Daily	
  AcIve	
  Users
     au
    -­‐L
  st
Po
h
       nc     Daily	
  AcIve	
  Users
     au
    -­‐L
  st
Po



                                  Color	
  Splash

               Magic	
   Powers


   Launch
Fun	
  Facts
s
          ct
                                                   Only 3 people fully
        Fa                                         dedicated to iOS...
  n	
  
                                                   ...but many many people
Fu

                                                   making that possible by
                                                   doing their part.




                Fact	
  1:
     Max.	
  3	
  dedicated	
  full	
  Imers	
  on	
  project
s
          ct
                                                   Only 3 people fully
        Fa                                         dedicated to iOS...
  n	
  
                                                   ...but many many people
Fu

                                                   making that possible by
                                                   doing their part.




                Fact	
  1:
     Max.	
  3	
  dedicated	
  full	
  Imers	
  on	
  project
s
          ct
        Fa
  n	
  
Fu




                Fact	
  2:
       No	
  game	
  design	
  document
s
          ct
        Fa
  n	
  
Fu




                Fact	
  3:
     No	
  crunch	
  or	
  mandatory	
  overIme
Summary
Summary
5x	
  challenges
 Pre-­‐Launch
Summary
5x	
  challenges   Major	
  updates
 Pre-­‐Launch        Post-­‐Launch
Summary
     5x	
  challenges   Major	
  updates
      Pre-­‐Launch        Post-­‐Launch


Small	
  team
Summary
     5x	
  challenges        Major	
  updates
      Pre-­‐Launch               Post-­‐Launch


Small	
  team        No	
  GDD
Summary
     5x	
  challenges        Major	
  updates
      Pre-­‐Launch               Post-­‐Launch


Small	
  team        No	
  GDD        No	
  crunch
Summary
                                 o t	
  d ea d!
                             s	
  n updates
    5x	
  challenges ash	
  iMajor	
  
   am     on   d	
  D
Di   Pre-­‐Launch             Post-­‐Launch


 Small	
  team     No	
  GDD      No	
  crunch
Mail:	
  teemu.haila@wooga.net
 TwiVer:	
  @dasinf
 Blog:	
  hZp://dasinf.tumblr.com




wooga.com/jobs

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Going Mobile - Diamond Dash (Nordic Game 2012)

  • 1. Going  Mobile Diamond  Dash  Post  Mortem 25.5.2012  @  NGC
  • 2. Going  Mobile Diamond  Dash  Post  Mortem 25.5.2012  @  NGC
  • 3. Teemu  Haila Just  some  guy  @  Wooga
  • 8. Project  start Pre-­‐Launch Post-­‐Launch June  2011 Today
  • 9. ch un La e-­‐ Pr 5  big  challenges  to  solve
  • 10. ch un La e-­‐ Pr Challenge  1 Diamond  Dash  feel  on  a   mobile  device.
  • 11. Pr e-­‐ La un ch ?
  • 12. Pr e-­‐ La un ch ?
  • 13. ch un La e-­‐ Pr Redes ign U I! ?
  • 14. Pr e-­‐ La un ch
  • 15. Pr e-­‐ La un ch
  • 16. ch un La e-­‐ Pr ★ Usable  by  everyone ★ Minimum  amount  of  text ★ Minimum  Ime-­‐Ill-­‐fun ★ Feels  at  home  on  iOS
  • 17. Pr e-­‐ La un ch
  • 18. Pr e-­‐ La un Sketch ch
  • 19. ch un Sketch La e-­‐ Pr Mock-­‐up
  • 20. ch un Sketch La e-­‐ Pr Mock-­‐up Test
  • 21. ch un Sketch La e-­‐ Pr Mock-­‐up Test Implement
  • 22. ch un Sketch La e-­‐ Pr Mock-­‐up Test Implement Test  again
  • 23.
  • 24. ch un La e-­‐ Pr Challenge  2 Tutorial  design.
  • 25. Pr e-­‐ La un ch
  • 26. ch un La e-­‐ Pr ★ Quick  Ime-­‐Ill-­‐fun ★ Just-­‐in-­‐Ime  informaIon ★ Pacing  of  new  features
  • 27. ch un La e-­‐ Pr ★ Quick  Ime-­‐Ill-­‐fun ★ Just-­‐in-­‐Ime  informaIon ★ Pacing  of  new  features
  • 28. ch un La e-­‐ Pr ★ Quick  Ime-­‐Ill-­‐fun ★ Just-­‐in-­‐Ime  informaIon ★ Pacing  of  new  features
  • 29. ch un Tutorial  Steps La e-­‐ Pr Track  this
  • 30. ch un La e-­‐ Pr Challenge  3 Virality  and  traffic  on  iOS.
  • 31. Pr e-­‐ La un ch ?
  • 32. ? ch un La e-­‐ Pr Facebook Connect
  • 33. ch iPhone “ready” -> test un La - move to work on iPad e-­‐ Pr Project  start June  2011 Today 1 01 v  2 No
  • 34. ch iPhone “ready” -> test un La - move to work on iPad e-­‐ Pr Project  start SoL  launch June  2011 Today 1 01 v  2 No
  • 35. ch un La e-­‐ Pr Challenge  4 iPad  version.
  • 36. Pr e-­‐ La un ch ?
  • 37. ch un La e-­‐ Pr ? gain! ew UI... A N
  • 38. ch un La e-­‐ Pr ? gain! ew UI... A N
  • 39. ch un La e-­‐ Pr Challenge  5 20MB  build  size  limit.
  • 40. Pr e-­‐ La un ch 20  MB
  • 41. ch un La e-­‐ Pr DD iPad menu with guide
  • 42. ch un La e-­‐ Pr Project  start SoL  launch June  2011 Today 1 1 01 01 v  2 c  2 De No
  • 43. ch un La e-­‐ Pr Project  start Full  launch SoL  launch June  2011 Today 1 1 01 01 v  2 c  2 De No
  • 44. La un ch New  Users e-­‐ Pr 300000 225000 150000 75000 0 2.12.2011 5.12.2011 8.12.2011 11.12.2011 14.12.2011 17.12.2011
  • 45. La un ch New  Users e-­‐ Pr 300000 225000 150000 75000 0 2.12.2011 5.12.2011 8.12.2011 11.12.2011 14.12.2011 17.12.2011
  • 46. Updates: - not too many It  shipped! - meaningful features ...and  then  what? Pre-­‐Launch Post-­‐Launch
  • 47. h nc au -­‐L st Po Project  start Full  launch SoL  launch June  2011 as Today 1 ris 11 01 tm Ch 0 v  2 c  2 De No
  • 48. h nc au -­‐L st Po v1.3 Project  start Full  launch SoL  launch June  2011 as Today 1 ris 11 01 tm Ch 0 v  2 c  2 De No
  • 49. h nc Launch was MVP - validation au - know our weaknesses -­‐L - work on what matters st Po v1.0 Minimum  Viable  Product
  • 50. h nc Launch was MVP - validation au - know our weaknesses -­‐L - work on what matters st Po v1.3 Viable  Product
  • 51. Po st -­‐L au nc h
  • 52. h au nc -­‐L New  Users st Po 300000 225000 150000 75000 0 2.12.2011 7.12.2011 12.12.2011 17.12.2011 22.12.2011 27.12.2011 1.1.2012 6.1.2012
  • 53. h nc au -­‐L st Po Position in all games Position in all apps Source: appannie.com
  • 54. h nc au -­‐L st Po v1.3 Project  start Full  launch SoL  launch June  2011 as Today 1 ris 11 12 01 tm Ch 0 20 v  2 c  2 b   De No Fe
  • 55. h nc au -­‐L st Po v1.3 Project  start Full  launch SoL  launch v2.0 June  2011 as Today 1 ris 11 12 01 tm Ch 0 20 v  2 c  2 b   De No Fe
  • 57. h nc Very big new feature - in-game boosts au - coin economy -­‐L Net working rewrite st Po
  • 58. h nc au -­‐L Daily  AcIve  Users st Po
  • 59. h nc au -­‐L st Po Position in all games Position in all apps Source: appannie.com
  • 60. Po st -­‐L au nc h June  2011 Project  start No v  2 01 De 1 SoL  launch c  2 Ch 0 ris 11 Full  launch tm as v1.3 Fe b   20 M 12 ar v2.0  2 01 2 M ay  2 01 2 Today
  • 61. Po st -­‐L au nc h June  2011 Project  start No v  2 01 De 1 SoL  launch c  2 Ch 0 ris 11 Full  launch tm as v1.3 Fe b   20 M 12 ar v2.0  2 01 2 M v2.0.2 ay  2 01 2 Today
  • 62. Po st -­‐L au nc h June  2011 Project  start No v  2 01 De 1 SoL  launch c  2 Ch 0 ris 11 Full  launch tm as v1.3 Fe b   20 M 12 ar v2.0  2 01 2 M v2.0.2 ay  2 01 2 v2.1 Today
  • 63. h Added last boost nc Finally caught up Flash au -­‐L st Po
  • 64. h nc au -­‐L st Po Game  Balance
  • 65. h nc au -­‐L st Po Position in all games Position in all apps Source: appannie.com
  • 66. h nc au -­‐L st Po Position in all games Position in all apps Source: appannie.com
  • 67. h nc Daily  AcIve  Users au -­‐L st Po
  • 68. h nc Daily  AcIve  Users au -­‐L st Po Color  Splash Magic   Powers Launch
  • 70. s ct Only 3 people fully Fa dedicated to iOS... n   ...but many many people Fu making that possible by doing their part. Fact  1: Max.  3  dedicated  full  Imers  on  project
  • 71. s ct Only 3 people fully Fa dedicated to iOS... n   ...but many many people Fu making that possible by doing their part. Fact  1: Max.  3  dedicated  full  Imers  on  project
  • 72. s ct Fa n   Fu Fact  2: No  game  design  document
  • 73. s ct Fa n   Fu Fact  3: No  crunch  or  mandatory  overIme
  • 76. Summary 5x  challenges Major  updates Pre-­‐Launch Post-­‐Launch
  • 77. Summary 5x  challenges Major  updates Pre-­‐Launch Post-­‐Launch Small  team
  • 78. Summary 5x  challenges Major  updates Pre-­‐Launch Post-­‐Launch Small  team No  GDD
  • 79. Summary 5x  challenges Major  updates Pre-­‐Launch Post-­‐Launch Small  team No  GDD No  crunch
  • 80. Summary o t  d ea d! s  n updates 5x  challenges ash  iMajor   am on d  D Di Pre-­‐Launch Post-­‐Launch Small  team No  GDD No  crunch
  • 81. Mail:  teemu.haila@wooga.net TwiVer:  @dasinf Blog:  hZp://dasinf.tumblr.com wooga.com/jobs