The document discusses different types of interactions for human-computer interfaces, including gestural, tangible, and tactile interactions. It provides details on gestural interaction using motions as input, tangible interaction using physical objects, and tactile output through vibration and force feedback. It notes when each type of interaction is appropriate, such as gestural for immersive games, and when it is less appropriate, such as gestural requiring precision. It also gives examples to illustrate different interaction techniques.