In this presentation, Connie Malamed (@elearningcoach) discusses how to enhance visual explanations for eLearning, training slides, and similar experiences. Since most instructional designers have not been trained in visual design, these slides present a variety of techniques and guidelines.
This is a deck i would often use highlighting the mess of website irrelevance I call today, Microsoft.com and its associate sites.
There is way to much noise and not enough signal and the deck hopefully highlights one slice of this reasoning.
Don't let assumptions kill good ideas web con 2021Lauren Liss
You know what they say happens to you and me when we assume. Let's not get caught in that trap. Find methods to help you challenge assumptions and uncover better ideas. These quick workflow fixes can help you address where you should ask more questions, find different answers, work better as a team, and - ultimately - create better products and services. We will walk through a series of activities that can be applied to your creative development process to build more functional, engaging, and user-centered work and help your teams be more productive, goal-oriented, and inquisitive. These activities will vary in complexity - some as quick as 5 minutes, some more in-depth that require a couple of hours of work - but all are geared at helping you find something actionable that you can add to your toolkit.
In this presentation, Connie Malamed (@elearningcoach) discusses how to enhance visual explanations for eLearning, training slides, and similar experiences. Since most instructional designers have not been trained in visual design, these slides present a variety of techniques and guidelines.
This is a deck i would often use highlighting the mess of website irrelevance I call today, Microsoft.com and its associate sites.
There is way to much noise and not enough signal and the deck hopefully highlights one slice of this reasoning.
Don't let assumptions kill good ideas web con 2021Lauren Liss
You know what they say happens to you and me when we assume. Let's not get caught in that trap. Find methods to help you challenge assumptions and uncover better ideas. These quick workflow fixes can help you address where you should ask more questions, find different answers, work better as a team, and - ultimately - create better products and services. We will walk through a series of activities that can be applied to your creative development process to build more functional, engaging, and user-centered work and help your teams be more productive, goal-oriented, and inquisitive. These activities will vary in complexity - some as quick as 5 minutes, some more in-depth that require a couple of hours of work - but all are geared at helping you find something actionable that you can add to your toolkit.
Going from Here to There: Transitioning into a UX Careerdpanarelli
A lot of people are curious about transitioning into the field of User Experience Design (UX). In this talk, I talk about a few different ways that you can transition into a UX career, be it grad school, night classes, or the ol' school of hard knocks, backed up by case studies. This talk was given at NoVA UX Meetup in the offices of AddThis, hosted by organizer Jim Lane.
Usability and User Experience Training Seminarlabecvar
This presentation describes a day-long seminar for giving participants an overview of best practices in usability design and research. Also included are several hand-on exercises to be done throughout the day to solidify participants' understanding of course concepts.
Design Thinking ist eine neuartige Methode zur Entwicklung innovativer Ideen in allen Lebensbereichen. Das Konzept basiert auf der Überzeugung, dass wahre Innovation nur dann geschehen kann, wenn starke multidisziplinäre Gruppen sich zusammenschließen, eine gemeinschaftliche Kultur bilden und die Schnittstellen der unterschiedlichen Meinungen und Perspektiven erforschen.
Requirements Engineering for the HumanitiesShawn Day
This workshop explores how requirements engineering can be employed by digital and non-digital humanities scholars (and others) to conceptualise and communicate a research project.
requirementsEngineeringAs the field of digital humanities has evolved, one of the biggest challenges has been getting the marrying technical expertise with humanities scholarly practice to successfully deliver sustainable and sound digital projects. At its core this is a communications exercise. However, to communicate effectively demands an ability to effectively translate, define and find clarity in your own mind.
d.school Bootcamp Bootleg, as generously created and offered (under Creative Commons license) by the Stanford d.school: http://dschool.typepad.com/news/2009/12/the-bootcamp-bootleg-is-here.html
User Interface Design- Module 2 Uid ProcessbrindaN
User Interface Design- Module 2 Uid Process
Subject Code:15CS832 USER INTERFACE DESIGN
VTU UNIVERSITY
Referred Text Book: The Essential Guide to User Interface Design (Second Edition) Author: Wilbert O. Galitz
The elements of product success for designers and developersNick Myers
All software, whether it's for consumers or workers, needs to meet the ever growing demands people have in today’s world. Greater user expectations and influence are forcing companies to create and deliver better products, but not every organization has a rich heritage in software creation like tech giants Apple and Google. Most companies need to be more customer-focused, become design specialists, and transform their cultures as they shift to become both software makers and innovators.
Myers, head of design services at Cooper, will share the elements of product success that companies need to possess and be market leaders: user insight, design, and organization. Myers will share principles and techniques that successful innovative companies use to truly understand their customers. He’ll also discuss the methods effective designers use to support their customers and create breakthrough ideas and delightful experiences. And he’ll finish by sharing the magic formula organizations need to deliver ground-breaking experiences to market.
This talk was given at UX Day.
Document with the most important design principles in the field of HCI.
It lists HCI principles in a quick way with examples of the real world, and links to research for further information. Use it to guide and base your decision rationale, wether you're designing software apps, websites, physical objects, marketing, etc.
Going from Here to There: Transitioning into a UX Careerdpanarelli
A lot of people are curious about transitioning into the field of User Experience Design (UX). In this talk, I talk about a few different ways that you can transition into a UX career, be it grad school, night classes, or the ol' school of hard knocks, backed up by case studies. This talk was given at NoVA UX Meetup in the offices of AddThis, hosted by organizer Jim Lane.
Usability and User Experience Training Seminarlabecvar
This presentation describes a day-long seminar for giving participants an overview of best practices in usability design and research. Also included are several hand-on exercises to be done throughout the day to solidify participants' understanding of course concepts.
Design Thinking ist eine neuartige Methode zur Entwicklung innovativer Ideen in allen Lebensbereichen. Das Konzept basiert auf der Überzeugung, dass wahre Innovation nur dann geschehen kann, wenn starke multidisziplinäre Gruppen sich zusammenschließen, eine gemeinschaftliche Kultur bilden und die Schnittstellen der unterschiedlichen Meinungen und Perspektiven erforschen.
Requirements Engineering for the HumanitiesShawn Day
This workshop explores how requirements engineering can be employed by digital and non-digital humanities scholars (and others) to conceptualise and communicate a research project.
requirementsEngineeringAs the field of digital humanities has evolved, one of the biggest challenges has been getting the marrying technical expertise with humanities scholarly practice to successfully deliver sustainable and sound digital projects. At its core this is a communications exercise. However, to communicate effectively demands an ability to effectively translate, define and find clarity in your own mind.
d.school Bootcamp Bootleg, as generously created and offered (under Creative Commons license) by the Stanford d.school: http://dschool.typepad.com/news/2009/12/the-bootcamp-bootleg-is-here.html
User Interface Design- Module 2 Uid ProcessbrindaN
User Interface Design- Module 2 Uid Process
Subject Code:15CS832 USER INTERFACE DESIGN
VTU UNIVERSITY
Referred Text Book: The Essential Guide to User Interface Design (Second Edition) Author: Wilbert O. Galitz
The elements of product success for designers and developersNick Myers
All software, whether it's for consumers or workers, needs to meet the ever growing demands people have in today’s world. Greater user expectations and influence are forcing companies to create and deliver better products, but not every organization has a rich heritage in software creation like tech giants Apple and Google. Most companies need to be more customer-focused, become design specialists, and transform their cultures as they shift to become both software makers and innovators.
Myers, head of design services at Cooper, will share the elements of product success that companies need to possess and be market leaders: user insight, design, and organization. Myers will share principles and techniques that successful innovative companies use to truly understand their customers. He’ll also discuss the methods effective designers use to support their customers and create breakthrough ideas and delightful experiences. And he’ll finish by sharing the magic formula organizations need to deliver ground-breaking experiences to market.
This talk was given at UX Day.
Document with the most important design principles in the field of HCI.
It lists HCI principles in a quick way with examples of the real world, and links to research for further information. Use it to guide and base your decision rationale, wether you're designing software apps, websites, physical objects, marketing, etc.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
6. What does interactivity offer users?
Layered content: Social experiences:
• Nonlinear access to • Comments
information • Discussion
• Access to information • Sharing
at different levels
• Control of information
flow
7. What does interactivity offer users?
Learning opportunities to: Ways to explore:
• Build a foundation • Creating new ways of
• Construct meaning thinking
• Restructure knowledge • Problem-solving
• Gaining insights
8. Advantages To Designers
For designers, interactivity offers ways to:
• Expand a story’s breadth and depth
• Visualize data in unique ways
• Get users involved and engaged
• Add multimedia elements
• Limit design tradeoffs
9. Some cognitive scientists say that simple
interactions with the world can dramatically
improve cognitive performance.
Two examples follow ...
13. When we use an input device, we integrate this
sensory information into a representation of the
current state of the body. The sense of our body
extends to our tools.
15. We are inseparably
linked to the
experiences of
having a body
located in a 3D
world. Interaction is
not just for doing
things but for
understanding
things.
17. What complaints do you hear?
People complain when they can’t figure out
how to use a website or software products.
What kind of complaints do you hear?
18. Here are some common ones …
This doesn’t do I keep
I’m not sure
what it’s what to do.
getting
supposed to do. errors.
What does it This doesn’t
mean? I don’t How do I get
have the
understand. back to the information I
first screen? want.
Understanding mental models can help stop the complaints!
19. n
A mental mod el is a representatio
t
of something in the real world tha
explain behavior.
we use to predict or
20. How are mental models built?
Mental models are based on:
• Prior experience with something similar
• What you’ve read or heard
• Direct experience
21. I heard a lecturer say that our mental models
are like a subway map, because of their
minimal amount of detail.
22. User’s Mental Model
Mental models are:
• Unstable
• Subject to change
• Able to get revised
• Simpler than reality
Mental models define how we approach
problems and solve them.
23. Conceptual or Design Model
There’s another kind of model that’s
important. It’s how the designer represents
the program to the user through the
interface. It’s known as the Conceptual or
Design Model.
24. =
Conceptual Model User’s Mental Model
When the conceptual model of the system is
close to matching the user’s mental model, an
interaction is considered easier to use.
25. =
Conceptual Model User’s Mental Model
When the conceptual model of the system
doesn’t come close to matching the user’s
mental model, users make errors and feel
frustrated.
27. If you do innovate:
• Make sure it’s a
good fit for your
audience and
content.
• Provide excellent
but simple user
instructions.
Make sure your
designs are usable!
28. Usability
“The effectivene ss, efficiency and
satisfaction wit h which specified
users achieve s pecified goals in a
”
partic ular environment.
---ISO, 1998
29. Usability
“Usability is composed of the
learnability, reta inability, efficiency
of use, and use r satisfaction of a
product.” Lockwood, 1999
---Cosantine and
30. Usability
K!”
KE ME THIN2005
“DON’T MA ---Steve Krug,
31. High Usability Example
This well-received
interaction from the
Washington Post used
the conceptual model of
a form. One reason it
may have been
successful is because
most people are familiar
with forms.
33. BEHAVIORAL
VISUAL
CONCEPTUAL
Think through
these three
dimensions of
interactive
design.
34. The Conceptual Dimension
1. Define the problem space thoroughly
2. Consider timing and pacing of information
flow
3. Consider using metaphors from common
objects in the environment
35. The Behavioral Dimension
1. Map out actions and reactions (you may
want to use mind maps for this)
2. Provide feedback for every action the user
takes, in the form of a change on the screen
3. Consider whether interactions will allow for
discovery or will be locked
36. The Visual Dimension
1. Consider whether the user interface will be
visible from the start or whether users will
need to find it (visible is generally best)
2. Consider where the user interface will be
positioned (group elements to show
relationships)
3. Keep the user interface consistent
throughout the interaction
37. Key Points
• Interactivity can improve cognitive
performance
• Align the conceptual model of your interface
with the user’s mental model
• Organize design around conceptual,
behavioral and visual considerations
38. For More …
Book: Visual Language For Designers
Graphics Blog: understandinggraphics.com
eLearning Blog: theelearningcoach.com
Twitter: @cmalamed
FB: www.facebook.com/understandgraphics
Biz Site: malamedconsulting.com