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Mead Johnson ESS re-launch
Event Communication
2nd presentation on 23 Mar 2010
Enfa Smart System re-launch 2010
• MJ would like to conduct a kid outdoor event series in 4 cities of
Vietnam in May, Jun or Jul 2010 with total 8 days of events. Each venue
will have 2-day event taking place on Sat & Sun.
• Enfa Smart System event 2010 will take advantages of end school time
to welcome Kid Day and summer time.
Opportunities
• ESS is more tangible with benefits
tailor made for each stage of
development, thus very relevant to
parents of all stages.
• Our ESS is more unique as a Total
Child Development solution: Smart
Nutrition + Smart
Stimulations.
• ESS is more powerful in science
perspective, more sustainable and
campaign-able.
• ESS was proven to be successful in
other countries.
So, our challenge is...
How to bring ESS to the consumers as the key
differentiation of Mead Johnson among its competitors?
And our objectives are…
• To bring Enfa Smart System (ESS) to life through real experiences to
selected consumers.
• To differentiate Enfa brand as an unique partner to parents to total child
development (Smart Nutrition + Smart Stimulations).
• To prove that Enfa brand is an expert in brain stimulation by promoting
progressive learning techniques as the new approach to brain stimulation.
• To build appreciation of parents on educational game/toys that pave way for
ESS promotion later.
‘Being parents, we all
want to give our children
the best and expect that
they could fly higher in
future.’
What do our
consumers want?
UP!
Bay cao h n!ơ
We all want our children to fly…
And ESS will help the kids to fly UP!
- The theme of the event to depict the dreams of flying
higher, further of kids.
- The meaning of Enfa Smart System in the role of
supporting kids to develop totally so that they could fly
up high in their future.
- A playground where Mom & Kids have fun together and
all of the activities they participate (must relate to ESS)
support the kids to fly ‘up’ in their future.
- In this event, ESS will be conveyed in each game subtly
but strong and memorable.
UP! is…
Bay cao h n!ơ
Let’s see how it works…
We decorate outside like a house with lots of balloons and pinwheels.
Because balloons and pinwheels usually represent for dreams. And
house/ home is the place the kids were born, grow up with their family in
love, care…and also the place to grow their dream. This will bring an effect
of warmness, closeness to the kids to connote the meaning that ‘ESS –
like the home, support kids the best to grow & fly up’.
Map of the house
Whole event area have to be developed like a system
with one way in–out, all attendees have passes all
rooms in order to emphasize the Enfa Smart System
Smart
Nutrition
Smart
Symphony
Smart game
Smart
Language
HONOUREHONOURE
DD
ENFAENFA
KIDKID
When the
door of the
house
opens, the
kids will
see…
Entrance
Two Enfa mascots, Princess and
Prince will welcome and take
guests to experience the ESS
house as well as the ‘up’ journey.
There would be 4 rooms with special subjects belong to ESS
like: Smart Nutrition, Smart Symphony, Smart Play,
Smart Language.
In the centre of House is The Honor Land, the
special area to praise and give Kids certificates
to become Healthy and Smart Kids.
And the kids have to pass a small contest/ game in each
room to have an ESS Keys to enter the next rooms.
Must go in right route: Nutrition  Symphony
Play  Language  the Honor Land
Let’s go to the first room…
Smart Nutrition room
• This is first room which all guests
need to visit if they want to figure out
the house.
• Design like as the tunnel, connect
directly to main entrance to let
guests come to this room first.
• There are many nutrition activities
where attendees could get useful
nutritional information :
– Right nutrients
– Right levels
– Right time
Layout of Smart Nutrition room
Main
entrance
Sale corner
Sale corner
Information corner
• Where guests can find information related to
the House
• Where guests do registry
• Where guests receive map of the House,
included the relevant information of the
Journey in back side.
• Two table with 4 PGs to take care this corner
Consultant corner
• Where moms can get useful advice from
professional to learn more about kid caring and
health.
• There are 8 tables with 16 doctors with helps
from PGs to do consultant.
Branding corner
• Where guests can find more information
about ESS and MJ
• Sale corner: sell directly the products of MJ
with special offers
• Release leaflets
Let’s go to the second room…
After getting The Smart Nutrition Key in first room,
guests can go and open the second room
Smart Symphony room
• Where kids and moms can enjoy
the musical atmosphere.
• “Touch” and “feel’ Music to
stimulate kids’ development.
• Included 3 corners: Real
Experience, Consultant (inside),
Musical games (outside)
How to invite guests come to room
• Two mascots related to Music included
Musical Note Mascot, Musical Instrument
Mascot (e.g. guitar, violin).
• They will make noise to attract people
and also play with kids
Real Experience Corner
Where children can joyfully play with real musical
instruments such as Violin, Guitar, Drum, Flute.
Moms and dads can join with them and teach
them how to play
Besides, there are some CD players with
headphone to let them enjoy real songs.
Consultant corner
• Where guest can get advice to stimulate kids
by Smart Music in Smart Way at Smart time.
• The professional plays role as
bandmaster to introduce and provide
useful information related to Smart
Symphony.
There are 3 games related to
Music, included Collect the
right Musical Notes, Guess
a song by listening its
melody, and Correct the
sound of music
When finish , they will receive A
Smart Symphony Key to
enter the next room
Musical games
Collect the right Musical Notes
• There is a stave in the wall,
without Musical Notes.
• Kids must choose right
Musical Notes from basket to
put in the Stave.
• Kiddy design for Musical
notes.
Guess a song by listening its melody
• Musician/ CD player will play a melody of song, kids and moms must
guess which song is performing.
• Choosing answers by raising the hand
• Must sing that song to get the Key.
Correct the sound of music
• The T’rung will be redesign by using
Steel material.
• There are 6 tubes with 6 different
colours
• Kids will play this T’rung as the
requests from PG with helps from
moms.
• The sound of music plays right, kids
will be win.
Let’s go to the third room…
After getting The Smart Symphony Key in second
room, guests can go and open the third room
Smart Play Room
• Where kids and moms can get fun,
enjoyable and comfortable when playing
games.
• Especially, kids can
 Interact with other kids through educational
toys and games
 Interact with friends in healthy physical
games.
• Includes 3 corners: Consultant, Freedom
Playground (inside), Playing games (outside)
How to invite guests come to room
• Two mascots related to sport
included Ball Mascot, and Lego
Mascot
• They will make noise to attract
people and also play with kids
Consultant corner
• Professionals will give advice how to
stimulate kids through playing games
Freedom playground
Here is corner for smaller kids to play by
themselves with some easy toys such
as Lego, rocking-horses, ball house etc.
Also, this is area for creative games such
as drawing, painting.
Playing games Corner
• There are 4 games to help kids develop both physical and intellectual
factors , included Jigsaw puzzle, Golf, Ball throwing, Build up
dreams .
• When finish , they will receive A Smart Play Key to enter the next room
Jigsaw puzzle
• Playing by teams ( 2 kids)
• Kids must creep in the tunnel, then pass over a small hill to get a piece
of Big Picture.
• Put on board in right place with the helps from moms
• When each kid finish, another one will start to play.
• Finishing the picture in 5 minutes, is win.
• There are 9 pieces of picture.
Golf
• Create an opportunity for kid to play golf.
• Kids use golf-clubs to hit golf ball into the
hole.
• A small golf-course will be set up with
some famous images of Vietnam such as
Ben Thanh market, Thap But (Ha Noi)
• Kids will win when pass over all holes.
Ball throwing
• Kids will throw small balls to moms.
• Moms use the Big Enfa can/ Basket to
get the ball.
• Getting 5 balls is win.
Build up dreams
• Using sand to let kid play
• They can build anything from
sand, with help from moms
• When kids build up something,
they get the Key for next room
Let’s go to the fourth room…
After getting The Smart Play Key in third room,
guests can go and open the fourth room
Smart Language Room
• Enhancing the child’s ability to express his thoughts and ideas
better, thus enhance social skills to facilitate success in life.
• Build up games based one:
 Storytelling
 Reading
 2nd Language
• There are 3 corners: consultant, never-ending story, game
corner
How to invite guests come to room
• Two mascots related to
Language included Book
Mascot, and E letter
Mascot
• They will make noise to
attract people and also
play with kids
Consultant corner
• Professionals will give advice
how to stimulate kids through
reading, story-telling, and
learning second language
Never-ending story corner
Kids can listen to stories and read books here with friends and special
characters in kid story.
We also invite great authors of kid books to come and talk to children.
The authors could read their books to the kids and give them gifts.
There will be a quiz like finishing
the story or asking about some
elements of the story they have
been read.
Game corner
• This is area where kids can play some interesting games related to
languages.
• There are 2 games: Go Fishing, Go Supermarket
• When finish, kids will get the Smart Language Key to enter the Honor
Land.
Go fishing
• Provide kid a fishing-rod
• Kids will get right Letter from Letter Lake,
with helps from moms
• Letters will build up a Word when
gathering.
• The Word will be requested from PG.
Go supermarket
• Kids and moms will go to
supermarket and choose the right
letters.
• Those letters have right image of
items that are ordered by PG.
Now you have enough 4 Smart Keys
The Honor Land
This is where all the kids who get enough 4 Smart Keys after experiencing in 4
rooms will be awarded with Enfa gifts and ESS-smart kid certificate.
SMART KID
CERTIFICATE
This certified to:…
Who with his/ her smart
has successfully
experienced and passed
all the contests of Smart
Symphony, Smart Play,
Smart Language to be one
of the Smart-Kid of ESS
Club.
Note: ESS-Smart Kid Club could be developed nationwide as a post launch activity to build
strong bond between kids and ESS; and to strengthen, maintain the ESS awareness
among consumers.
The Honor Land
• Each hour, kids who have enough 4 Keys will be invited to come up
stage to get awards.
• 30 Kids will be get awards in the same time.
• During the Honor Moments, there are some interesting performance in
stage to attract and entertain guests
Is that enough?
Smart Parade
• Each hour, there is a
special parade of
all mascots in each land,
moving around venues
with funny & kiddy music.
• Kid could easily join and
have fun in this unique
parade
Lucky Draw
All kids awarded certificated of “
Honored Enfa Kid” have a chance to
join lucky draw to pick out their
special gift ( door- gift)
Program flow for overall event
No Time Particular Description
1 08:30 -09:00 Opening
ceremony
Kids welcome performance
2 09:00 -12:00 Event activities Games, consultant, photo –taking, sale, honor
moments, stage entertainment
3 12:00 -13:30 Break time Stage entertainments, stop all games
4 13:30–16:30 Event activities Games, consultant, photo –taking, sale, honor
moments, stage entertainment
5 16:30 -18:00 Smart Parade All mascots concentrate and go around venue, go
with Smart kids
6 18:00- 18:30 Break time Stage entertainment, stop all games
7 18:30 -21:00 Event activities Games, consultant, photo –taking, sale, honor
moments, stage entertainment
8 21:00 -21:30 Lucky Draw
9 21:30 - 22:00 Prepare for
stopping
Program flow for all areas
N
o
Time S Nutrition Room S Symphony
Room
S Play Room S Language Room
1 08:30-
09:00
Attract guests come to
visit
Attract guests come to
visit
Attract guests come to
visit
Attract guests come to visit
2 09:00
-12:00
MJ Sale, consultant,
ESS introduction
Game playing,
consultant, real
musical experience
Game playing,
consultant, freedom
playground
Game playing, consultant,
never-ending story
3 12:00-
13:30
Operate with half-scale Consultant, Real
musical experience
Consultant, freedom
playground
Never-ending story (no story-
telling), consultant
4 13:30-
16:30
MJ Sale, consultant,
ESS introduction
Game playing,
consultant, real
musical experience
Game playing,
consultant, freedom
playground
Game playing, consultant,
never-ending story
5 16:30-
18:00
(time for
Parade)
Operate with half-scale Consultant, real
musical experience
Consultant, freedom
playground
Consultant, never-ending
story ( no story-telling)
6 18:00-
18:30
Operate with half-scale Consultant, real
musical experience
Consultant, freedom
playground
Consultant, never-ending
story ( no story-telling)
7 18:30
-21:30
MJ Sale, consultant,
ESS introduction
Game playing,
consultant, real
musical experience
Game playing,
consultant, freedom
playground
Game playing, consultant,
never-ending story
8 21:30
-22:00
Prepare for stopping Prepare for stopping Prepare for stopping Prepare for stopping
Program Flow for stage (the Honor Land)
No Time Particular Description
1 08:30 -09:00 Opening ceremony Kids welcome performance
2 09:00 -10:00 Kiddy Music Open kiddy songs for entertainment
3 10:00- 10:30 Honor Moment Kids come up to stage, get awards
4 10:30–11:30 Magic performance Magic show with funny and kiddy performance
5 11:30 -12:00 Honor Moment Kids come up to stage, get awards
6 12:00- 13:30 Music performance Kids performance
7 13:30 -14:00 Honor Moment Kids come up to stage, get awards
8 14:00 -15:30 Cartoon films Short and funny cartoon films
9 15:30 – 16:30 Honor moment Kids come up to stage, get awards
10 16:30- 18:00 Honor Parade All Smart kids and all mascots will concentrate in stage and go
around venue together
11 18:00 -19:00 Cartoon films Short and funny cartoon films
12 19:00 -19:30 Honor Moment Kids come up to stage, get awards
13 19:30 – 20:30 Music performance Kids performance
14 20:30 -21:00 Honor Moment Kids come up to stage, get awards
15 21:00 -21:30 Lucky draw
16 21:30 -22:00 Prepare for stopping
your event is so Coollllllll
How u let people
know about it?
Whoa
!!
TEASING
• Pre-event activities:
• Send invitation letters/ leaflet in kindergartens, etc
• Horizontal banners to inform the event
• Multi-media facilities
• Forum spreading.
TEASING
• In-event activities:
• An impressive design the House ( by
Big Pinwheels and colourful Balloons)
• 2 Enfa Mascots to attract people
Thank
You

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Mead Johnson - Event communication

  • 1. Mead Johnson ESS re-launch Event Communication 2nd presentation on 23 Mar 2010
  • 2. Enfa Smart System re-launch 2010 • MJ would like to conduct a kid outdoor event series in 4 cities of Vietnam in May, Jun or Jul 2010 with total 8 days of events. Each venue will have 2-day event taking place on Sat & Sun. • Enfa Smart System event 2010 will take advantages of end school time to welcome Kid Day and summer time.
  • 3. Opportunities • ESS is more tangible with benefits tailor made for each stage of development, thus very relevant to parents of all stages. • Our ESS is more unique as a Total Child Development solution: Smart Nutrition + Smart Stimulations. • ESS is more powerful in science perspective, more sustainable and campaign-able. • ESS was proven to be successful in other countries.
  • 4. So, our challenge is... How to bring ESS to the consumers as the key differentiation of Mead Johnson among its competitors?
  • 5. And our objectives are… • To bring Enfa Smart System (ESS) to life through real experiences to selected consumers. • To differentiate Enfa brand as an unique partner to parents to total child development (Smart Nutrition + Smart Stimulations). • To prove that Enfa brand is an expert in brain stimulation by promoting progressive learning techniques as the new approach to brain stimulation. • To build appreciation of parents on educational game/toys that pave way for ESS promotion later.
  • 6. ‘Being parents, we all want to give our children the best and expect that they could fly higher in future.’ What do our consumers want?
  • 7. UP! Bay cao h n!ơ We all want our children to fly…
  • 8. And ESS will help the kids to fly UP!
  • 9. - The theme of the event to depict the dreams of flying higher, further of kids. - The meaning of Enfa Smart System in the role of supporting kids to develop totally so that they could fly up high in their future. - A playground where Mom & Kids have fun together and all of the activities they participate (must relate to ESS) support the kids to fly ‘up’ in their future. - In this event, ESS will be conveyed in each game subtly but strong and memorable. UP! is… Bay cao h n!ơ
  • 10. Let’s see how it works… We decorate outside like a house with lots of balloons and pinwheels. Because balloons and pinwheels usually represent for dreams. And house/ home is the place the kids were born, grow up with their family in love, care…and also the place to grow their dream. This will bring an effect of warmness, closeness to the kids to connote the meaning that ‘ESS – like the home, support kids the best to grow & fly up’.
  • 11. Map of the house Whole event area have to be developed like a system with one way in–out, all attendees have passes all rooms in order to emphasize the Enfa Smart System Smart Nutrition Smart Symphony Smart game Smart Language HONOUREHONOURE DD ENFAENFA KIDKID
  • 12. When the door of the house opens, the kids will see…
  • 13. Entrance Two Enfa mascots, Princess and Prince will welcome and take guests to experience the ESS house as well as the ‘up’ journey.
  • 14. There would be 4 rooms with special subjects belong to ESS like: Smart Nutrition, Smart Symphony, Smart Play, Smart Language. In the centre of House is The Honor Land, the special area to praise and give Kids certificates to become Healthy and Smart Kids. And the kids have to pass a small contest/ game in each room to have an ESS Keys to enter the next rooms. Must go in right route: Nutrition  Symphony Play  Language  the Honor Land
  • 15. Let’s go to the first room…
  • 16. Smart Nutrition room • This is first room which all guests need to visit if they want to figure out the house. • Design like as the tunnel, connect directly to main entrance to let guests come to this room first. • There are many nutrition activities where attendees could get useful nutritional information : – Right nutrients – Right levels – Right time
  • 17. Layout of Smart Nutrition room Main entrance Sale corner Sale corner
  • 18. Information corner • Where guests can find information related to the House • Where guests do registry • Where guests receive map of the House, included the relevant information of the Journey in back side. • Two table with 4 PGs to take care this corner
  • 19. Consultant corner • Where moms can get useful advice from professional to learn more about kid caring and health. • There are 8 tables with 16 doctors with helps from PGs to do consultant.
  • 20. Branding corner • Where guests can find more information about ESS and MJ • Sale corner: sell directly the products of MJ with special offers • Release leaflets
  • 21. Let’s go to the second room… After getting The Smart Nutrition Key in first room, guests can go and open the second room
  • 22. Smart Symphony room • Where kids and moms can enjoy the musical atmosphere. • “Touch” and “feel’ Music to stimulate kids’ development. • Included 3 corners: Real Experience, Consultant (inside), Musical games (outside)
  • 23. How to invite guests come to room • Two mascots related to Music included Musical Note Mascot, Musical Instrument Mascot (e.g. guitar, violin). • They will make noise to attract people and also play with kids
  • 24. Real Experience Corner Where children can joyfully play with real musical instruments such as Violin, Guitar, Drum, Flute. Moms and dads can join with them and teach them how to play Besides, there are some CD players with headphone to let them enjoy real songs.
  • 25. Consultant corner • Where guest can get advice to stimulate kids by Smart Music in Smart Way at Smart time. • The professional plays role as bandmaster to introduce and provide useful information related to Smart Symphony.
  • 26. There are 3 games related to Music, included Collect the right Musical Notes, Guess a song by listening its melody, and Correct the sound of music When finish , they will receive A Smart Symphony Key to enter the next room Musical games
  • 27. Collect the right Musical Notes • There is a stave in the wall, without Musical Notes. • Kids must choose right Musical Notes from basket to put in the Stave. • Kiddy design for Musical notes.
  • 28. Guess a song by listening its melody • Musician/ CD player will play a melody of song, kids and moms must guess which song is performing. • Choosing answers by raising the hand • Must sing that song to get the Key.
  • 29. Correct the sound of music • The T’rung will be redesign by using Steel material. • There are 6 tubes with 6 different colours • Kids will play this T’rung as the requests from PG with helps from moms. • The sound of music plays right, kids will be win.
  • 30. Let’s go to the third room… After getting The Smart Symphony Key in second room, guests can go and open the third room
  • 31. Smart Play Room • Where kids and moms can get fun, enjoyable and comfortable when playing games. • Especially, kids can  Interact with other kids through educational toys and games  Interact with friends in healthy physical games. • Includes 3 corners: Consultant, Freedom Playground (inside), Playing games (outside)
  • 32. How to invite guests come to room • Two mascots related to sport included Ball Mascot, and Lego Mascot • They will make noise to attract people and also play with kids
  • 33. Consultant corner • Professionals will give advice how to stimulate kids through playing games
  • 34. Freedom playground Here is corner for smaller kids to play by themselves with some easy toys such as Lego, rocking-horses, ball house etc. Also, this is area for creative games such as drawing, painting.
  • 35. Playing games Corner • There are 4 games to help kids develop both physical and intellectual factors , included Jigsaw puzzle, Golf, Ball throwing, Build up dreams . • When finish , they will receive A Smart Play Key to enter the next room
  • 36. Jigsaw puzzle • Playing by teams ( 2 kids) • Kids must creep in the tunnel, then pass over a small hill to get a piece of Big Picture. • Put on board in right place with the helps from moms • When each kid finish, another one will start to play. • Finishing the picture in 5 minutes, is win. • There are 9 pieces of picture.
  • 37. Golf • Create an opportunity for kid to play golf. • Kids use golf-clubs to hit golf ball into the hole. • A small golf-course will be set up with some famous images of Vietnam such as Ben Thanh market, Thap But (Ha Noi) • Kids will win when pass over all holes.
  • 38. Ball throwing • Kids will throw small balls to moms. • Moms use the Big Enfa can/ Basket to get the ball. • Getting 5 balls is win.
  • 39. Build up dreams • Using sand to let kid play • They can build anything from sand, with help from moms • When kids build up something, they get the Key for next room
  • 40. Let’s go to the fourth room… After getting The Smart Play Key in third room, guests can go and open the fourth room
  • 41. Smart Language Room • Enhancing the child’s ability to express his thoughts and ideas better, thus enhance social skills to facilitate success in life. • Build up games based one:  Storytelling  Reading  2nd Language • There are 3 corners: consultant, never-ending story, game corner
  • 42. How to invite guests come to room • Two mascots related to Language included Book Mascot, and E letter Mascot • They will make noise to attract people and also play with kids
  • 43. Consultant corner • Professionals will give advice how to stimulate kids through reading, story-telling, and learning second language
  • 44. Never-ending story corner Kids can listen to stories and read books here with friends and special characters in kid story. We also invite great authors of kid books to come and talk to children. The authors could read their books to the kids and give them gifts. There will be a quiz like finishing the story or asking about some elements of the story they have been read.
  • 45. Game corner • This is area where kids can play some interesting games related to languages. • There are 2 games: Go Fishing, Go Supermarket • When finish, kids will get the Smart Language Key to enter the Honor Land.
  • 46. Go fishing • Provide kid a fishing-rod • Kids will get right Letter from Letter Lake, with helps from moms • Letters will build up a Word when gathering. • The Word will be requested from PG.
  • 47. Go supermarket • Kids and moms will go to supermarket and choose the right letters. • Those letters have right image of items that are ordered by PG.
  • 48. Now you have enough 4 Smart Keys
  • 49. The Honor Land This is where all the kids who get enough 4 Smart Keys after experiencing in 4 rooms will be awarded with Enfa gifts and ESS-smart kid certificate. SMART KID CERTIFICATE This certified to:… Who with his/ her smart has successfully experienced and passed all the contests of Smart Symphony, Smart Play, Smart Language to be one of the Smart-Kid of ESS Club. Note: ESS-Smart Kid Club could be developed nationwide as a post launch activity to build strong bond between kids and ESS; and to strengthen, maintain the ESS awareness among consumers.
  • 50. The Honor Land • Each hour, kids who have enough 4 Keys will be invited to come up stage to get awards. • 30 Kids will be get awards in the same time. • During the Honor Moments, there are some interesting performance in stage to attract and entertain guests
  • 52.
  • 53. Smart Parade • Each hour, there is a special parade of all mascots in each land, moving around venues with funny & kiddy music. • Kid could easily join and have fun in this unique parade
  • 54. Lucky Draw All kids awarded certificated of “ Honored Enfa Kid” have a chance to join lucky draw to pick out their special gift ( door- gift)
  • 55. Program flow for overall event No Time Particular Description 1 08:30 -09:00 Opening ceremony Kids welcome performance 2 09:00 -12:00 Event activities Games, consultant, photo –taking, sale, honor moments, stage entertainment 3 12:00 -13:30 Break time Stage entertainments, stop all games 4 13:30–16:30 Event activities Games, consultant, photo –taking, sale, honor moments, stage entertainment 5 16:30 -18:00 Smart Parade All mascots concentrate and go around venue, go with Smart kids 6 18:00- 18:30 Break time Stage entertainment, stop all games 7 18:30 -21:00 Event activities Games, consultant, photo –taking, sale, honor moments, stage entertainment 8 21:00 -21:30 Lucky Draw 9 21:30 - 22:00 Prepare for stopping
  • 56. Program flow for all areas N o Time S Nutrition Room S Symphony Room S Play Room S Language Room 1 08:30- 09:00 Attract guests come to visit Attract guests come to visit Attract guests come to visit Attract guests come to visit 2 09:00 -12:00 MJ Sale, consultant, ESS introduction Game playing, consultant, real musical experience Game playing, consultant, freedom playground Game playing, consultant, never-ending story 3 12:00- 13:30 Operate with half-scale Consultant, Real musical experience Consultant, freedom playground Never-ending story (no story- telling), consultant 4 13:30- 16:30 MJ Sale, consultant, ESS introduction Game playing, consultant, real musical experience Game playing, consultant, freedom playground Game playing, consultant, never-ending story 5 16:30- 18:00 (time for Parade) Operate with half-scale Consultant, real musical experience Consultant, freedom playground Consultant, never-ending story ( no story-telling) 6 18:00- 18:30 Operate with half-scale Consultant, real musical experience Consultant, freedom playground Consultant, never-ending story ( no story-telling) 7 18:30 -21:30 MJ Sale, consultant, ESS introduction Game playing, consultant, real musical experience Game playing, consultant, freedom playground Game playing, consultant, never-ending story 8 21:30 -22:00 Prepare for stopping Prepare for stopping Prepare for stopping Prepare for stopping
  • 57. Program Flow for stage (the Honor Land) No Time Particular Description 1 08:30 -09:00 Opening ceremony Kids welcome performance 2 09:00 -10:00 Kiddy Music Open kiddy songs for entertainment 3 10:00- 10:30 Honor Moment Kids come up to stage, get awards 4 10:30–11:30 Magic performance Magic show with funny and kiddy performance 5 11:30 -12:00 Honor Moment Kids come up to stage, get awards 6 12:00- 13:30 Music performance Kids performance 7 13:30 -14:00 Honor Moment Kids come up to stage, get awards 8 14:00 -15:30 Cartoon films Short and funny cartoon films 9 15:30 – 16:30 Honor moment Kids come up to stage, get awards 10 16:30- 18:00 Honor Parade All Smart kids and all mascots will concentrate in stage and go around venue together 11 18:00 -19:00 Cartoon films Short and funny cartoon films 12 19:00 -19:30 Honor Moment Kids come up to stage, get awards 13 19:30 – 20:30 Music performance Kids performance 14 20:30 -21:00 Honor Moment Kids come up to stage, get awards 15 21:00 -21:30 Lucky draw 16 21:30 -22:00 Prepare for stopping
  • 58. your event is so Coollllllll How u let people know about it? Whoa !!
  • 59. TEASING • Pre-event activities: • Send invitation letters/ leaflet in kindergartens, etc • Horizontal banners to inform the event • Multi-media facilities • Forum spreading.
  • 60. TEASING • In-event activities: • An impressive design the House ( by Big Pinwheels and colourful Balloons) • 2 Enfa Mascots to attract people