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Information for Parents 
Roy Nixon 17557942
What is Game Sense? 
 Game Sense or Teaching 
Games For Understanding is 
a learner centred teaching 
approach designed to 
enhance students ability 
through playing games to 
develop the skills required to 
play a variety of games in a 
motivated and positive way. 
(Mandigo, Butler & Hopper, 2007 & 
Light, 2006). 
Roy Nixon 17557942
Why use Game Sense Teaching? 
 Bunker and Thorpe cited in Storey 
and Lunn (2007), state that through a 
Game Sense approach students 
enjoyment through games leads to 
motivation to solve problems and 
develop the skills to solve tactical 
problems in a variety of ways. 
 Game Sense also allows teachers to 
plan for inclusion and allows students 
to experiment and learn through a 
student centred learning 
approach.(Francis, 2007) 
Roy Nixon 17557942
Why am I using Game Sense? 
 Game Sense has a variety of benefits for students. 
It has allowed the following: 
 Inclusion – Games are non-elimination therefore 
everyone is being physically active. 
 Enjoyable- by using a student centred approach 
means that the students have more control over the 
game and need to think about what to do instead of 
being told what to do. 
 It helps students who are less physically literate 
play games to improve their physical literacy. 
 It develops the fundamental movement skills in a fun 
and engaging way avoiding repetitive and boring 
drills. 
Roy Nixon 17557942
Links To PDHPE Syllabus 
Game Sense has links to all the PDHPE Syllabus 
(2007) skills depending on the type of game being 
played. 
Game Sense also allows students to: 
 Participate and use equipment in a variety of 
games and modified sports (GSS2.8). 
 Through further participation and reflection 
students will be able to discuss the relationship 
between regular physical activity and health 
(ALS2.6) 
 Students will also be able to perform a variety 
of movement patterns through the participation 
of games (DAS2.7 & GYS2.10) 
 As Game Sense focuses on fun and inclusion 
students will willingly participate in regular 
physical activity (V5) 
Roy Nixon 17557942
An Example 
 Instead of playing a game of soccer and 
expecting players to understand tactical 
awareness and how it relates to a game 
of soccer. 
 We can apply the Games Sense 
Approach which requires players to 
break up into small groups and kick a 
ball into a goal. Students must then 
decide how to stop the ball entering into 
the goal using teamwork, problem 
solving and communication ( PSS2.5, 
COS2.1 & GSS2.8). 
 This allows students to develop one of 
the skills required to play soccer and 
allows the teacher to target specific 
skills in a controlled manner. 
Roy Nixon 17557942
Final Words 
 By using a Game Sense 
Approach students will find 
physical education more 
enjoyable and inclusive. 
 Games Sense allows everyone 
to participate regardless of 
ability and skill level. 
 And of course Games Sense is 
FUN! 
Roy Nixon 17557942
References 
 Board of Studies New South Wales. (2007). Personal development, health and physical education k-6 
syllabus. Retrieved from http://k6.boardofstudies.nsw.edu.au/wps/wcm/connect/6e4311c5-336e-44f8- 
8c39-e289d96597a8/k6_pdhpe_syl.pdf?MOD=AJPERES 
 Bunker, D. & Thrope, R. (1996). The Curriculum model. In R. Thrope, D. Bunker & L. Almond, 
Rethinking games teaching(n. p.), Loughborough University of Technology, England. 
 Francis, N. (2008) What’s new within the U? Historical development of games education and current 
curricular relevancy of TGFU in Canada. In T. Hopper, J. Butler & B. Storey, TGFU- Simply pedagogy: 
understanding a complex challenge (pp.35-52). Vancouver, Canada: PHE 
 Light, R. (2006). Game sense: Innovation or just good coaching? Journal of Physical Education New 
Zealand, 39(1), 8-19. 
 Mandigo, J., Butler, J., & Hopper, T. (2007). What is teaching games for understanding? A Canadian 
perspective. Physical & Health Education Journal, 73(2), 14-20. 
 Storey, B. & Lunn, E. (2008). Learning TGFU and instructional skills in a complex environment: 
Undergraduates teaching games to home-learners. In T. Hopper, J. Butler & B. Storey, TGFU- Simply 
pedagogy: understanding a complex challenge (pp.189-200). Vancouver, Canada: PHE. 
Roy Nixon 17557942

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Game sense teaching

  • 1. Information for Parents Roy Nixon 17557942
  • 2. What is Game Sense?  Game Sense or Teaching Games For Understanding is a learner centred teaching approach designed to enhance students ability through playing games to develop the skills required to play a variety of games in a motivated and positive way. (Mandigo, Butler & Hopper, 2007 & Light, 2006). Roy Nixon 17557942
  • 3. Why use Game Sense Teaching?  Bunker and Thorpe cited in Storey and Lunn (2007), state that through a Game Sense approach students enjoyment through games leads to motivation to solve problems and develop the skills to solve tactical problems in a variety of ways.  Game Sense also allows teachers to plan for inclusion and allows students to experiment and learn through a student centred learning approach.(Francis, 2007) Roy Nixon 17557942
  • 4. Why am I using Game Sense?  Game Sense has a variety of benefits for students. It has allowed the following:  Inclusion – Games are non-elimination therefore everyone is being physically active.  Enjoyable- by using a student centred approach means that the students have more control over the game and need to think about what to do instead of being told what to do.  It helps students who are less physically literate play games to improve their physical literacy.  It develops the fundamental movement skills in a fun and engaging way avoiding repetitive and boring drills. Roy Nixon 17557942
  • 5. Links To PDHPE Syllabus Game Sense has links to all the PDHPE Syllabus (2007) skills depending on the type of game being played. Game Sense also allows students to:  Participate and use equipment in a variety of games and modified sports (GSS2.8).  Through further participation and reflection students will be able to discuss the relationship between regular physical activity and health (ALS2.6)  Students will also be able to perform a variety of movement patterns through the participation of games (DAS2.7 & GYS2.10)  As Game Sense focuses on fun and inclusion students will willingly participate in regular physical activity (V5) Roy Nixon 17557942
  • 6. An Example  Instead of playing a game of soccer and expecting players to understand tactical awareness and how it relates to a game of soccer.  We can apply the Games Sense Approach which requires players to break up into small groups and kick a ball into a goal. Students must then decide how to stop the ball entering into the goal using teamwork, problem solving and communication ( PSS2.5, COS2.1 & GSS2.8).  This allows students to develop one of the skills required to play soccer and allows the teacher to target specific skills in a controlled manner. Roy Nixon 17557942
  • 7. Final Words  By using a Game Sense Approach students will find physical education more enjoyable and inclusive.  Games Sense allows everyone to participate regardless of ability and skill level.  And of course Games Sense is FUN! Roy Nixon 17557942
  • 8. References  Board of Studies New South Wales. (2007). Personal development, health and physical education k-6 syllabus. Retrieved from http://k6.boardofstudies.nsw.edu.au/wps/wcm/connect/6e4311c5-336e-44f8- 8c39-e289d96597a8/k6_pdhpe_syl.pdf?MOD=AJPERES  Bunker, D. & Thrope, R. (1996). The Curriculum model. In R. Thrope, D. Bunker & L. Almond, Rethinking games teaching(n. p.), Loughborough University of Technology, England.  Francis, N. (2008) What’s new within the U? Historical development of games education and current curricular relevancy of TGFU in Canada. In T. Hopper, J. Butler & B. Storey, TGFU- Simply pedagogy: understanding a complex challenge (pp.35-52). Vancouver, Canada: PHE  Light, R. (2006). Game sense: Innovation or just good coaching? Journal of Physical Education New Zealand, 39(1), 8-19.  Mandigo, J., Butler, J., & Hopper, T. (2007). What is teaching games for understanding? A Canadian perspective. Physical & Health Education Journal, 73(2), 14-20.  Storey, B. & Lunn, E. (2008). Learning TGFU and instructional skills in a complex environment: Undergraduates teaching games to home-learners. In T. Hopper, J. Butler & B. Storey, TGFU- Simply pedagogy: understanding a complex challenge (pp.189-200). Vancouver, Canada: PHE. Roy Nixon 17557942