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Analysis Of Xbox One
Product: Microsoft's product, the Xbox One, is a revolutionary system that includes games, TV and
entertainment all in one. The stock 500 GB console provides users with a real life experience
playing games with use of their Kinect system and also their investment with cloud infrastructure.
With that comes a next level generation of gaming which ultimately comes from the hardware. The
Xbox One generates 8 times the graphic performance its predecessor, the Xbox 360 generated.
Engineers have found ways to minimize the size on the inside while producing even more on the
outside. Smaller, but more frequency of internal fans is what helps this console produce at such a
high level. The Xbox One differentiates from the PS4(it's #1 ranked competitor) ... Show more
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These commercials include several celebrities in order for the consumer to feel related somehow
when purchasing their product. Online advertisements also play a heavy role in their promotion of
the product as it is one of the most purchased "technology" driven products in the world. Gaming
magazines are used widely in the gaming world and many gamers rely on its information and
promotion of products to determine whether or not they will make a purchase, such as that of an
Xbox One. During the Christmas holidays is a time when the Xbox One is promoted/sold the most.
Discounts on the console or even games make this a desirable and affordable product for consumers.
So promotion for the Xbox One is at an all–time high during this time with an increase in TV
commercials, store promotion and magazines. After the new year starts, the price of the Xbox One
goes back up to stock price and is generally purchased evenly by consumers for the rest of the year.
Therefor promotion for the product is lowered. Competitors of the Xbox One, such as PlayStation,
have similar promoting tactics and the two are pretty even in sales throughout the year when it
comes to their
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Gamestop Business Analysis
GameStop Corp. (GameStop) is a specialty retailer that offers the most popular of video game
hardware and software, as well as new and pre–owned mobile and consumer electronics products.
As well as retail stores, GameStop also owns Kongregate, a site for browser–based video games;
and Game Informer, a video game magazine; Simply Mac, an Apple products reseller; and Spring
Mobile, an AT&T wireless reseller. It also acts on Cricket Wireless, an AT&T brand pre–paid
wireless retailer, branded retail stores as an authorized agent. The company was originally known as
Babbage's, GameStop Corp., was founded in 2000 and now operates approximately 7,535 retail
stores throughout the United States, Canada, Australia, Europe and New Zealand as of January ...
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Globalization and liberalization have revolutionized international trade and unified the world.
GameStop Corp. is grounded in Texas, but it has branched out its business beyond the United States.
In 1994, the North American Free Trade Agreement (NAFTA) was signed by the United States,
Canada, and Mexico to spur trade between these countries. GameStop Corp. benefitted from
NAFTA. NAFTA was a gateway for GameStop Corp to reach out to other countries for business,
such as Canada where they began business there in 2009. The supporters of NAFTA believed that it
would generate massive employment opportunities in the North American countries as a result of
increased trade. With the business being a cyclical business, micro numbers are subjected to change
regularly, affecting the outcome of GameStop's macroeconomic situations. One factor GameStop
may enjoy compared to video game manufacturers and software publishers, the retailer suffers less
from the cyclical nature of the industry. As the gaming industry is constantly evolving around
technology, the demand for physical gaming discs and devices are going down. Therefore,
GameStop has shutdown a number of stores to avoid slowly failing
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Gamestop Growth Strategy
Within the video game industry today, GameStop will be a good long–term investment. The
evolution of technology has been huge in the industry. Although technology has caught up to
GameStop, they have had a few technology strategies to keep them at the top of the industry.
However, in the midst of the technology challenges they went away from what made them unique to
stay above their competitors In order for GameStop to be a great long term investment they need to
uphold what their mission and vision statement says. In 2010, it was predicted that GameStop will
end up filing bankruptcy like Blockbuster due to online streaming of the video and game. For a few
years it was looking that way as GameStop was steadily declining. With a change in management, ...
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Not only just stick to what they do but add on with innovations and affiliations like that have been
doing. Their originality of the buy–sell–trade concept is what makes them unique and keeps them at
the top. That resource will always stay protected because they are the only in–store company to do
all three and sell used and new games. Consumers can do all three online, however as previously
stated there is a big inconvenience in many ways with doing things online and shipping products.
GameStop has established loyalty with customers over the decades that no other competitors can
take away. They has seen a bit of a depression once online gaming was introduced, but they seemed
to have gotten out of that and look to continue to make their way to the top. GameStop should form
more partnerships with companies to maintain leverage in the industry and continue to market their
brand. One of their major partners is Microsoft which allow them to sell digital content at retail
stores, and be advertised in their ads. It also allows them to migrate their website from a purely e–
commerce site to a gaming platform that users can visit to play, learn and purchase games. In order
to reach long term goals, CEO, Paul Raines states, "The strategy is to be a multi–channel aggregator
for gaming. We want to be the destination for gamers, whether they are getting content via online,
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Financial Ratio Analysis Of Gamestop Corp
Financial Ratio Analysis of GameStop Corp By Tonia Stanton FINC 440 6380 Security Analysis
and Valuation Professor William Marcoux January 16, 2015 Financial Ratio Analysis of GameStop
Corp Introduction GameStop Corp, is a global video game and consumer electronics retailer with
emphasis on video gaming lifestyle. Number one in the industry, GameStop stores sell new and used
consumer electronics, which includes videogame and consoles, computer software, Apple product,
cellular merchandise and accept trade–ins of the same. The Company is divided into four Video
Game Brands segments (United States, Canada, Australia and Europe) and a Technology Brand
segment that publicly report financial results. The video game segment include ... Show more
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GameStop Liquidity Ratios (in millions) 2010 2011 2012 2013 2014 Current Ratio 1.28 1.23 1.22
1.17 1.13 Quick Ratio .59 .44 .44 .41 .36 WC to Sale Ratio 0.052 0.043 0.038 0.033 0.024
GameStop's liquidity ratios have been decreasing for the past five years. The ratios are low which
indicates their inability to meet short term obligations. They may have inventory management
issues, uncollected receivable or spending too much cash. Profitability ratio Profitability ratios
analyze part of income with sales. It tell us how a company generates income vs. sales. Profitability
is simply the capacity to make a profit, and a profit is what is left over from income earned after you
have deducted all costs and expenses related to earning the income. Can GameStop make a profit?
Gross profit margin, operating profit margin and net profit margin are some commonly used ratios.
GameStop's Profit Ratio with Industry Average 2010 2011 2012 2013 2014 Industry average Gross
profit margin 26.89% %26.79$ 28.06% 29.84% 29.44% 35.20% Operating profit margin 7.02%
6.99% 5.94% –0.47% 6.34% 10.36% Net profit margin 4.15% 4.31% 3.56% –3.03% 3.91% 6.05%
2013 was a bad year for GameStop with a negative operating cost and net profit. Over a five year
period, their gross profit margin has increased. Which indicate how well GameStop is performing at
generating profits or revenues relative to a certain metric. The
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Gamestop Vs Radioshack Case Study
As of the 20th of July, sales on portable charges have raised for several companies due to Pokemon
Go. These companies include AT&T, GameStop, and RadioShack. According to Times.com, "since
the game went live only July 6, GameStop has reported a 45 percent jump in sale". Seven days after
the game was released there was over 65 million downloads in the U.S. RadioShack has taking this
all into consideration and have started testing beacons within their stores that send out texts about
their promotions at the time. How long will this last? Will the love for the game ever fade? Like
games in the past, Pokemon will one day fade and so will the next game that comes after it.
GameStop has started selling Pokemon gear along with video games, plus sent
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What Does Goffman Mean By Working Consensus
According to Goffman and what impression management is that it people act different in different
places to match the setting like there appearance or social setting. People must engage in this
because it helps people adapt and learn skills by being able to quickly adapt in a different
environment. The reasons we do this is for social approval and for identity development. People like
to be accepted in certain ways. People we adopt different social skills for the appropriate situations.
What Goffman means is that in a certain situations the person's actions will influence the definition
of the situation. What Goffman means by "Working Consensus" is the way people work together or
cooperate with each other. I do agree with his impression management. ... Show more content on
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The way this all ties into impression management is how all these people were acting. At the
College everyone was acting the same, there was nothing different going on. It's like the students
saw how others studied and then to just look normal they also engaged in that activity. It's a bit
different for GameStop since most people were in and out in about four minutes. At Sam's Club you
it was hard to tell how impression management was tied in since it was so crowded but it's to be
assumed to me that when someone notices someone buying a product people get curious and may
get the same thing to fit in. It might not work like that exactly but in a way it could. This assignment
impacted my understanding of impression management buy making me realize that our environment
and the people in our area really affects the actions of how we act. It made me see how people really
do adapt to how things or people are around then. Even now I notice how different I can act around
a new social group so I can be deemed normal by that certain groups standards. In which different
social groups or classes would have a different definition of normal. That's how this impacted the
way I see how impression management
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Strategic Planning and External Analysis Tools Essay
Section 1: Summary of key concepts and ideas from the lectures, tutorials and readings (500 words)
Strategy is a roadmap designed to route the direction of the organization towards achieving its goals.
Through an understanding of the organization's vision and mission and the matching of resources
and skills to the environment, the company can formulate and implement strategic plans to achieve
long–term sustainable competitive advantage, meet the needs of consumers and satisfy stakeholder's
expectations (Johnson, Scholes and Whittington 2004). Before formulating a strategy, an
organization has to gauge its current position in the market using strategic analysis. This involves
the use of internal and external analysis tools to gain ... Show more content on Helpwriting.net ...
Many major companies are creating their own individual systems to compete for a share of the
market. One example is the Isis system by the major telecommunication companies (Johnson 2012).
Finally, there is a high threat of substitute as consumers might find it more convenient to simply use
cash or swipe their plastic card as compared to the new mobile payment method (Passy 2012).
However, one market grabbing force is the low bargaining power of suppliers as the merchants
supplying the service would be subjected to lower transaction costs under the PayPal system as
compared to their counterparts (Hamblen 2012). Nevertheless, the bargaining power of customers in
conjunction to new entrants and substitutes remains high, as there are just too many choices to
choose from. Therefore, PayPal and Discover are in an unfavorable position. Welch's (2012) article
talks about how Campbell is innovating its soup products to meet the taste of a new generation.
Through the use of the SWOT analysis (Andrews 1971), majority of factors prove positive. With the
threat of a declining domestic soup market and difference in preference of a younger generation, it
presents Campbell with an opportunity to innovate and differentiate its products in order to achieve
market growth (Schultz 2012). Relying on its strengths to introduce new
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Competitor Analysis: Gamestop
GameStop Analysis 9 which are in correlation with the games being sold. This collection of
advantages and inventory allow GameStop to strategically meet their customer target segment's
needs. GameStop has multiple target segments in which they should focus their attention. The
suggested target segments fall into three categories. They have the devoted gamers, who demand the
best and newest games. They tend to play video games for long periods of time six to seven days a
week. This segment makes up 41% of the targeted consumer, and 52% of dollars spent (2012). This
market enjoys to play games in the categories of action, role playing, sports or simulation. They do
not care about the price and they value the knowledge and specialized products
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Case Study : The New York Stock
A worldwide, retailer of video game products, consumer electronics and wireless services,
GameStop originates from Babbage 's, a software retailer that began in Dallas, Texas. The switch
from Babbage 's to GameStop happened when a series of mergers began. "As a rapidly growing
global gaming entertainment, consumer electronics, and wireless services retailer with more than
6,600 stores worldwide, GameStop is a family of specialty retail brands that makes the most popular
technologies affordable and simple." (GameStop, 2016). These thousands of stores that GameStop
has opened are stationed throughout the United States, Canada, Australia, New Zealand, and Europe.
Barnes & Noble's went public in February of 2012 with GameStop on the New York ... Show more
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That's a lot of different services that are offered to the world and many businesses. They are
categorized as Specialty Retailers, "The general business activity and principal products or
commercial enterprise of GameStop are categorized as being part of the Specialty Retailers
Industry." (Making A Fortune, n.d.). They specifically retail in video game hardware and software.
They also deal within: video games, electronics of all sorts (cell phones, computers, tablets,
multimedia devices). Tapping into all these different markets can only mean that GameStop must do
well when it comes to making money and keeping their finances in order. The inventory that
GameStop has in accounting would be the different video game hardware's and software's as well as
the electronic assortments that are being distributed. GameStop has many assets under its budget
ranging from goodwill, buildings and leasehold improvements, fixtures and equipment, deferred
income taxes and merchandise inventories. GameStop has a lot of Critical Accounting Policies one
being, "Revenue Recognition. Revenue from the sales of the Company's products is recognized at
the time of sale. The sales of used video game products are recorded at the retail price charged to the
customer. Sales returns (which are not significant) are recognized at the time returns are made.
Subscription and advertising revenues are recorded upon release of magazines for sale to
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Graduation Speech
November 20th: a lovely cool–weather–ed day, without much worry or fear in the air; the day after
my sister, who had been living at college, celebrated her birthday with us at her workplace. Overall,
it was a wonderful day. It was nearing the winter holidays, after a long–needed break during the
beginning of eighth grade. I was staying after school, playing in the Middle School 'Jazz Band',
having a great time. Everything ended, and I packed my instrument away. Overall, the band was
able to learn, and practice, many new pieces for the upcoming concert. I couldn't wait to go home,
relax, and do homework for the next school day! My grandfather picked me up in his white van, and
started towards my house, not too far away from the middle school. We were about halfway to my
house, when I noticed a drawer on the sides of the road, which looked extremely similar to the one
in my house. I didn't think much of it. It was just a strange coincidence. My grandfather and I were
approaching my house, and I noticed one of my indoor–cats, named 'Rocket', running around
outside, on my front lawn, frantically. There must be something going on. My grandfather, driving
his van, reached the top of my driveway. I rushed out of his van to notice my front door wide open,
with its wooden frame smashed. Something had to happen, and it wasn't good. I rushed atop of my
deck, to further inspect the door, hoping to find out what happened. My grandfather called my
grandmother, and the police using '911'.
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Personal Narrative On Thanksgiving
Not so thankful for what happened on thanksgiving. On Thursday, November 26, 2015 my mom
suggested that I invite some friends over. My mom just wanted to meet the guys that I was intending
to go black friday shopping with later that evening I assumed. Thanksgiving morning, I had asked
my friends Ceejay ,Alex, and Collin to come over on Thanksgiving. They arrived and my mom had
introduced herself to them and was joking around with them.
"You guys are not troublemakers are you?" mom said jokingly. "No, mam we are going to try our
best to stay safe when shopping and to not cause any trouble tonight" said Collin.
"Yeah we won't cause any problems Mrs. Neill" said Ceejay
"We will stick together and be safe" said Alex
"I sure hope so, or Jaycee ... Show more content on Helpwriting.net ...
Officer James had then followed us back to my house to inform my parents of what had happened
tonight and let them know it was nothing we did wrong but simply all the officers fault. The officer
just wanted to make sure we made it home safe and so that they could explain it all to our parents.
Especially Ceejay and I's parents because we were the ones that had been tased. The look on my
mom's face was priceless when we pulled into the driveway with the police car following.
"What the hell did you do?"
"Mom, it's not what it looks like at all"
"Get to explaining it right now you have five minutes"
"Excuse me mam but I would like to explain what happened tonight and apologize for the behavior
of one of my co–workers." said officer James
"Your co–worker?"
"Yes, your son and his friends did absolutely nothing wrong tonight but handled it rather well"
"My co–worker had pulled the boys over and attempted to arrest them for stealing a Tv which they
had paid for in full with cash."
"Okay..."
"The officer was extremely aggressive with Ceejay i'm assuming because of his skin pigment and
the other boys yelled at the cop but he did not listen"
"Oh my gosh!" said Ceejays mom
"Jaycee and Alex attempted to wrestle the cop off enough to free Ceejay but Jaycee was tased"
"While doing so the officer was distracted enough for Collin to call me to come to the
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Gamestop Analysis
There are a lot of companies worth investing in around the country and the world. An investor
cannot simply put his money into a company without doing some research beforehand. Using ratios,
balance sheets, income sheets, and other financial information, a potential investor has a lot of
resources to use to ensure a good investment is made. Considering the financials of each company
can be reviewed from year to year, a potential investor is able to research trends from year to year of
whatever company they might want to invest in. Based on my general knowledge of the gaming
industry, I would consider investing in GameStop because gaming seems to be a booming industry.
With all of the commercials on television for new releases, new ... Show more content on
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This does not mean that GameStop is doing any worse as there are several explanations for this. If a
company has too much cash on hand, it can mean that they are not expanding their business or
trying to reinvest in the company to try to earn more revenue. Most companies will not keep a lot of
cash on hand, so the cash to current liabilities ratio should not be given too much weight when
considering an investment. After looking through the company's financials, it seems that all of the
numbers here are essentially straight forward. I do not see anything outside of normal reporting and
a typical year that would cause the numbers to be either inflated or deflated within the year end
reports. The company's assets barely rose between 2010 and 2011 and there was almost an equal fall
on the liabilities which helped keep the company somewhat balanced. Based on the most recent
numbers, it seems that GameStop had less assets on hand that could be considered liquid. This is
likely due to the increased inventory on hand that was not sold during the fiscal year. Even though
the company technically had more assets, less of it was considered liquid because it was in
inventory, less current assets, a drop in intangible assets, and a rise in current liabilities. GameStop
went from 1,655.7 million in 2010 up to 1,747.8 million in 2011. The factor that made up the bulk of
this difference was accounts payable, which indicates that
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Dispose I Phones
One way to dispose of an iphone is through the apple recycling program. All you have to do is send
the apple company your old phone, after you have erased all of your personal data. Another way to
dispose of an Iphone is by trading it in with other stores like target,bestbuy, and Gamestop, for gift
cards and other methods of payment. Another thing you can do to get rid of your Iphone is to donate
it to a charity organization. Lastly you can get rid of your Iphone by by donating it to other cell
phone companies ,so they can reused the spare parts of your phone.If you dispose your iphone in the
wrong way, you are most likely doing a whole lot of damage to the environment. The material in an
Iphone isnt very degradable , so if you were to just
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The Entertainment Software Rating Board : Unregulated...
The Entertainment Software Rating Board:
Unregulated Censorship of Violence
While some people work hard on keeping their children safe from violence on TV or online, it is
becoming common knowledge that every child will be subjected to at least one form of violence
while growing up. (Ciaran Connolly, 2014)
The Entertainment Software Rating Board (ESRB) is a self–governing entity, established by the
Entertainment Software Association (ESA) in 1994, which is responsible for implementing and
enforcing content ratings assigned to video games. Additionally, the guidelines imposed by the
ESRB are not enforced by federal law and companies can chose to disregard the standards set forth
by the organization without notice.
Due to strict ... Show more content on Helpwriting.net ...
Therefore, Should the United States Government have direct oversight over the ESRB? If the ESRB
investigates the graphic and mature content of a video game, and determines thecontent within the
game is unsuitable for minors, then the game should be given an adult's only rating and only be sold
to individuals whom are at least eighteen years old.
Historical Background
The ESRB issues more than one thousand ratings per year. Five percent of those games are
considered to contain mature content (Clements, 2012). Additionally, only an estimated eighteen
percent of games sold, throughout the year, are designated with mature ratings (Clements, 2012).
This low percentage could impact the reasons why legislation has not taken action against mature
content published within video games. Research has proven individuals younger than seventeen are
typically unsuccessfully able to purchase video games designated with a mature rating (Clements,
2012). Additionally, those under the age of seventeen typically receive the mature rated game as a
gift from a legal guardian or a friend, which bypasses the guidelines set forth by the ESRB.
Moreover, the inability to define the differences between protected speech and unprotected speech
has caused issues with states, such as California, from regulating games they deem inappropriate for
individuals under their states age of majority. Moreover, the U.S. Supreme Court ruled in favor of
violent video games in Brown v. Entertainment
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Descriptive Essay About Winter
Winter is and will always be my most unliked and most undesirable season. In my opinion, there's
literally no redeeming qualities about winter, and that includes snow days. The cold is irritating, the
snow is infuriating, and especially the ice is aggravating. I used to enjoy winter, but ever since
winter almost killed me, my pessimism sees no end when December comes around. "Griffin, you're
in charge!" Yells my mother, 30 feet from my room upstairs. "Yeah, alright. Have fun." My mother
and father left the house lighting fast in order to make the most out of their date night. Now, I was
finally alone. All alone in our new, small house of ours with one objective dead set in mind: go to
GameStop and get the new game I want. Being dead set on getting this game turned out to be my
downfall and my biggest mistake. Outside, it's inky black and 10 degrees. Snow covers everything,
and ice covers the ground like glaze on a donut, like cream cheese on a bagel, or alike to the frosting
of a cake. Every step has a billion percent to slip and fall down all the way to China. With $45 in my
pocket, a big winter coat, fat snow pants, and my sunglasses, I start my trip to GameStop, and
immediately regretting my decision. This trip would prove to be ruthless to 11 year old me. I walked
outside, and the cold hit me immediately. My destination is pretty far from my house, so I felt as if I
were going to be walking for forever. More realistically, GameStop is only 2 hours for the round trip
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The On Your Vacation Shopping List
If you have a gamer on your vacation shopping list, you should most likely make it a point to check
out GameStop at some point this week.
The seller has revealed information of its 2015 Black Friday sales event, which is more than simply
a one–day sale.
First things initially: if you have anything you need to sell at GameStop, today is the day. The
retailer is providing 50 percent additional credit rating for trade–ins on Monday, Nov. 23, plus some
huge discount rates on previously owned merch. You could obtain a 160GB PlayStation 3 or 250GB
Xbox 360 today for $99.99 and also select Xbox One as well as PS4 titles like Madden NFL 15 and
also Call of Duty: Ghosts for $9.99. Yes, you read that right: existing gen console games for $10.
GameStop will keep the enjoyable on Tuesday, Nov. 24, and also Wednesday, Nov. 25, with a pre–
Black Friday occasion, supplying sales on Xbox One as well as PlayStation 4 accessories, Beats
headphones, as well as more. Examine here for a complete listing of highlighted offers.
Unlike a variety of other huge stores (like Target as well as Walmart) GameStop will certainly be
closed on Thanksgiving Day, however will certainly select points back up at 5 a.m. local time Black
Friday, Nov. 27, and also maintain the cost savings going through the weekend break.
"We told our consumers we would certainly be supplying the most effective Black Friday deals we
ever have, and we are," GameStop Senior Vice President of Merchandising Bob Puzon stated in a
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Gamestop's Value Chain Model Essay
GameStop's value chain model allows for the strategic decisions makers to see the areas in the
company where they can apply competitive strategies that will allow for the information systems to
have an impact across the organisation. GameStop's model has given them the ability to see where
information technology can be utilised, we see this with GameStop looking to utilise the Apple
ecosystem. GameStop's value chain model has allowed them to add value to their producst and to
identify to products as the value chain model breaks down the organisation into smaller basic
activities. GameStop's model breaks down these activities into either support or primary activities.
The primary activities would be the products and the distribution of these products and the customer
service they offer. The support activities make the primary activities delivery possible and mainly
consists GameStop's infrastructure for example GameStop's HR department.
GameStop's value web model links together themselves and external firms which allow them to
coordinate ... Show more content on Helpwriting.net ...
They have changed relationships to better suit the changing environment they find themselves in and
joined some relationships for example certain distributers to adapt to market conditions. They have
utilised their relationships with distributers to accelerate their product release and in some instances
given more downloadable content to customers who buy from them. This has all led from their
utilisation of the value web model. GameStop's use of information systems have made in possible
not only to adapt to changing circumstances but also to establish their web models and operate them
effectively. We see this with GameStop's giving the e–commerce ability to their customers which
allow for customers to buy products with the click of a
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The Ultimate Gaming Experience : Buy Their Stocks
Name: Amirul Azim Ali
PSU ID: 968395250
Title: The Ultimate Gaming Experience: Buy Their Stocks Gaming activities are significantly
becoming integrated into the human's life. According to the recent study done by Entertainment
Software Association in 2015, they found out that 155 million of Americans play video games. More
interestingly, four out of five US households now own a device used to play video games. That
device could be computer, gaming platform and also mobile devices. This information is relevant to
have if we have the intention to invest in stocks in gaming industries. One of the big company in the
gaming industry is GameStop Corporation. GameStop is a company that consisted many retail
brands that are the leading brand ... Show more content on Helpwriting.net ...
This can accomplish by visiting the company's Web Site or finding the company's news press.
Another important suggestion from the article was the investor must read the company's annual
report. The report is essential for future investors since it provide an in–depth analysis of the
company's financial situation. From reading GameStop's 2014 Annual Report, I believed that it is a
wise idea to purchase the stocks in their company. GameStop has been around since 1984 and they
have been evolving since then. They started out as a pure video game retailer, but now they are a
family of specialty retailer brands. Currently, the company is operating more than 6900 stores in all
over the world including Europe, Canada, Australia and the United States. Their product line
basically consists of two major brands which are video game related brands and also technology
brands. For the video game related brands, GameStop's family include a lot of leading video game
retailer such as EB Games who is well–known at the international level. From the annual report, it
listed the net sales is increasing from last year by 2.8% which is an essential figure that suggests an
encouraging growth in the business of this company. The increase in net sales is due to the increase
in demand for new video game hardware and accessories. For the technology brands, GameStop is
also a parent company for Simply Mac and Spring Mobile. These two retailers are known for their
service in the mobile
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Business Plan For Proven Growth Strategies
Business Strategy We will probably keep on being the world's biggest retailer of new and utilized
computer game items and PC excitement programming and fortify that position by executing the
accompanying methodologies: Proceeding to Execute our Proven Growth Strategies. We mean to
keep on executing our demonstrated development methodologies, including: – Opening new stores
in our household and universal target markets – Increasing our tantamount store deals and working
income by profiting by industry development and expanding offers of utilized computer game items
Focusing on a Broad Audience of Game Players. We have made a store domain focusing on an
expansive group of onlookers, including the electronic diversion aficionado, ... Show more content
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Offering the Largest Selection of Used Video Game Products. We trust we are the biggest retailer of
utilized computer games on the planet and convey the broadest choice of utilized computer game
items for both present and past age stages. We are one of the main retailers that gives computer
game programming to past age stages, giving us a special favorable position in the computer game
retail industry. The chance to exchange and buy utilized computer game items offers our clients an
extraordinary incentive for the most part inaccessible at most mass traders, toy stores and customer
gadgets retailers. We acquire the greater part of our utilized computer game items from exchange ins
made in our stores by our clients. Utilized computer game items create essentially higher gross
edges than new computer game items. Building the GameStop Brand. Considerably the greater part
of GameStop's U.S. what's more, European stores are worked under the GameStop name, except for
the Micromania stores obtained in France. Building the GameStop mark has empowered us to use
mark mindfulness and to catch publicizing and promoting efficiencies. Our marking procedure is
additionally bolstered by the GameStop "Edge" faithfulness card and our site. The "Edge" card,
which is gotten as a reward with a paid membership to our Game Informer magazine, offers clients
rebates on chose stock in our
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Personal Narrative: My Vacation In Florida
In 2014 during my vacation in Florida, I learned that greed can make people do things they don't
normally do. When I was 14 years old I wanted a new xbox game that had been just released, my
dad gave me and my brothers a certain amount of money to spend during the vacation and buy
things we wanted, but I already wasted it all. I remember passing near GameStop every day and
watch other people buy the game, my heart got accelerated every time I saw it. My three other
brothers still had enough money they put as a reserve, which I didn't. My first plan was to ask my
dad for money, which didn't work, my second plan (which worked) was to ask my brothers for
money and tell them the game would be theirs too. I ended up waiting one week until my three
brothers collected $70 between them, we went to GameStop and I finally was feeling the same thing
everyone was ... Show more content on Helpwriting.net ...
I started crying and ran to the mall to get it fixed, 2 days later the people at the mall called us to go
pick up the xbox, we got it and went home,
When we put the disk on the tray it said " This game does not apply for your region" well because
my dad bought my xbox on europe, the games had different configurations than the others in U.S.A.
I went to a game trading place and traded my game for the same game but with european
configuration.
After almost a month of error after error I finally tried the game, I got into the game world and
started playing it, I played it for 3 hours straight but I knew something wasn't right, So much time
has passed since I wanted the game that I didn't wanted it anymore, I even thought the game was
terrible and my brothers were blaming me about how the game sucked and it didn't have nice
gameplay or graphics. I learned that because of the greed I made decisions that affected others and it
also got to an addiction point, it made do things I don't normally
... Get more on HelpWriting.net ...
Relative Valuing Best Buy
Relative Valuation According to Aswath Damodaran, relative valuation is the most widely used
technique in sell side research at investment banks. Relative valuation is the concept of using
multiples and comparing the value of an asset to a similar asset in the market. Purchasing a house
uses concepts of relative valuation. Houses are priced by comparing other houses that have similar
specification within the same neighborhood. In this section I will be valuing Best Buy using a
historical relative valuation, ranking model using solver analysis, and pricing Best Buy's equity
share price by discounting the PV sum of 5 years of dividends and applying a target P/E to my
earnings per share forecast in 2020 to find the terminal value. Historical Relative Valuation ... Show
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I will be using the S&P 500 as the overall market and Conns and GameStop will be Best Buy's
competitors used to determine valuation multiples of trading cheap or
... Get more on HelpWriting.net ...
SWOT Analysis Of Activision Blizzard
Advancements in information and technology have been the driving force behind some of the
successful companies in the world. Businesses are leveraging this development to build competitive
strategies by which they can make and sell their products and services. One of the companies that
are leveraging technology to sell their services is Activision Blizzard, which makes and sells video
game. Activision Blizzard has managed to establish five different business units, all of which are in
the entertainment industry. The success of the company has seen it establish itself as one of the
largest company in the United States and Europe in terms of its market capitalization and revenue.
In an industry that has seen many other companies emerging, Activision Blizzard has the
responsibility of making and adjusting its operational strategies to remain ahead of the competition.
One of the approaches that it can use in the achievement of this important goal is using a SWOT
analysis tool. By doing the SWOT, Activision Blizzard can identify weaknesses and threats in its
operations and device strategies for working on them to remain relevant and competitive in the
market.
Team Organization External (SWOT) for Activision Blizzard
The SWOT analysis for Activision Blizzard can be summarized below. Helms and Nixon (2010) say
that the SWOT remains an important tool in doing a company analysis. Activision Blizzard's SWOT
analysis is shown;
Strengths
In the recent past, Activision Blizzard has
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Communication & Media Arts High School. . . Should Teens
Communication & Media Arts High School
Should Teens Be Able To Purchase Violent Video Games?
Bryan Dorsette
Dr. Williams
English AP
18 May 2017
Table of Contents
Abstract 2
Introduction 3
History 3
Problem Statement 4
Factual Data 5
Case Studies 5
Resolution 6
Conclusion 7
Works Cited 9 Abstract
In the U.S., retail stores will not allow underage teens or minors to purchase violent or mature rated
video games without a guardian. 97 percent of teens in the U.S., ages 12–17 play video games. More
than half of the best selling games are violent or mature rated. Some Americans believe teens that
play mature rated or violent video games could lead to violence. Others believe it may be a way
teens can relieve stress or take out ... Show more content on Helpwriting.net ...
Allowing teens to purchase violent or mature rated video games will increase the sales of the game
purchased and violent video games are known as a stress reliever.
History
Violence in video games dates all the way back to 1976. In 1976, there was an arcade game called
Death Race, and it was about running over stickmen with a car. The game was eventually banned
due to the violence it displayed. (Homeslice, "Death Race (Game)", 2014) Back in the late 70's to
the early 90's, video games did not have a rating. There weren't a lot of violent video games for
home consoles at that time, and violent games that were released was usually unlicensed or
unofficial. According to Ryan Lamble, some of the earliest violent video games were Chiller,
Splatterhouse, and Jack the Ripper. (Lamble, "The evolution of 80s videogame gore and mayhem",
2013)
In 1994, a video game rating system known as ESRB was established due to gory and violent games
such as Mortal Kombat and Night Trap. The ESRB decides what age or ages a video game should
be appropriate for. The ESRB rating categories ranged from kids to adults to mature. ESRB.
"SEARCH ESRB RATINGS." ESRB Ratings. N.p., n.d. Web. 08 May 2017. Today, the ESRB
rating still exists and recently the ESRB expanded to mobile games and apps. The ESRB rating
system for video games will exist in the future and it will continue to expand.
Problem Statement
The issue is underage teens are not allowed to purchase mature or violent video games due to
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Video Gametop Case
Video game retailer GameStop Corp. (GME) reported better than expected earnings for the first–
quarter of fiscal 2016. The revenue met the analysts' estimates. However, due to weak second
quarter outlook, the shares of GameStop fell 3.94% to close at $28.80 on Friday. The earnings
report, on the other hand, reflected some vital positives about the company. When the market begins
to ponder the earnings report in detail, as explained below, there is a high probability of seeing a rise
in the share price. The Dallas, Texas–based company reported a decline in revenue to $1.971 billion,
from $2.06 billion in the similar period last year. The first–quarter revenue was in line with the
estimate of analysts. GameStop operates under two main categories – video game software, and ...
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Similarly, revenue from the sales of mobile phones and consumer electronic goods increased 41%.
Thanks to the acquisition of ThinkGeek, the sales of collectible rose 250% in the first–quarter.
Digital content currently contributes 17% of the total revenue of the company, while the mobile and
consumer electronics contribute 10% to the total revenue. The company anticipates a 4% to 7%
decline in the second–quarter same store sales with earnings in the range of $0.23 to $0.30 per share.
However, GameStop reiterated it's fiscal 2016 earnings outlook range of $3.90 to $4.05 per share.
With a share price of about $28, the forward PE ratio works out to about 7. The company also offers
an attractive dividend yield of 5%. Thus, it is quite clear that the shares are now available at a
bargain. So, we can expect the share price to remain range bound with bullish bias during the
second–quarter. The chart indicates a strong support for the stock at 28 levels. In fact, last Friday,
the stock failed in its attempt to break the support. Technically, the crossover of the MACD's main
line above the signal line also indicates increasing bullishness in the
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Gamestop Essay
Introduction
After the acquisition of EB Games, GameStop rose as the leading video game retailer in its industry.
In an effort to sustain their position, GameStop will have to tackle several technological and
sociocultural issues that have arisen from its competitive environment. The strategic objective we
wish to accomplish in this analysis is to formulate a viable strategy that will continue GameStop's
growth in the industry to remain as the go to video gaming store for the video gaming enthusiast.
The retail gaming industry is a relatively new industry but GameStop has shown tremendous growth
since 2002. An external analysis of GameStop's general environment will show threats to the
industry that include age restrictions for rated ... Show more content on Helpwriting.net ...
However, GameStop is still at a disadvantage, because there are such a large number of competitors
in the industry. Buyer's bargaining power are high, since there is no brand loyalty in the industry.
Customers are very well aware of the market price of a product and will look for the best deals they
can find. Suppliers have high bargaining power since suppliers can choose to integrate forward and
sell their products themselves. The success of the retail gaming industry is very dependent on the
availability of supplier's goods. Additionally, since there are low barriers of entrance, substitute
products and new entrants often appear in the market. Since most competitors in the industry do not
have a strong presence, the expected retaliation towards new entrants is low. An increasing
popularity of smartphone games and social media games such as Farmville on Facebook, allows
customers to play against friends. Although these social media games do not offer the same
experience as a video game, the fact that virtually no switching cost is associated with switching to a
competitor's game and since they are so cheap compared to video game disk and consoles, can
easily drive customers from video gaming to online gaming. (Exhibit 2)
Internal Analysis
The internal analysis of GameStop's resource capabilities indicates a strong brand and marketing
position that give the firm a sustainable
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Element 1: Abylity to Interpret and Analyze Material and...
Knowledge, Skills and Abilities (KSA's) KRASKO, Brian G
Veterans Service Representative (GS–0996–07) 039–54–0641
Element 1: Ability to interpret and analyze material and make well–justified decisions from the
analysis.
As a Claims Assistant with the VA I am in charge of reviewing files for completeness and creating a
Claims Establishment or CEST in the computer. A CEST is a tracking tool that the VA uses to track
Veteran 's claims. I have to review C–files to make sure that proper CESTing happens and make sure
the claim is moving in the proper workflow. I also have to review incoming mail to see if changes
need to happen to the claim. Once the review of mail is complete then I associate the mail ... Show
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As a Non–Commissioned Officer or NCO in the United States Army National Guard I work with
many teams from the lowest level of squad to company and battalion levels. As a Drill Sergeant I
worked with a team or Drills to instruct and mold future soldiers. We where also expected to operate
independently with very little supervision from upper leadership. We instructed on many different
things such as basic Army tasks and skills. As a Soldier we are expected to be managers and take
care of the soldiers under us, as a team leader in Afghanistan I took care of three Soldiers under me.
I was part of a route Clearance Patrol or RCP team that went out early in the morning and cleared
major roads of road bombs and other blockages. In the army working together as a team or
individually was very important and lives depended on it.
As a Retail Assistant Manager for Finishline and GameStop I worked on a sales team ensuring that
all workers were using good sales habits.
This KSA is related to Item # 1, 2, 3, 4, and 5 of my work experience
Knowledge, Skills and Abilities (KSA's) KRASKO, Brian G
Veterans Service Representative (GS–0996–07) 039–54–0641
Element 4: Ability to determine priorities and successfully balance conflicting demands.
As a Claims Assistant at the Providence Regional Office, I am tasked with many priorities through
out the week.
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Analysis Of Amazon 's ' Amazon ' Essay
Amazon has outperformed every other online retailer for the past few years. There is a simple
explanation for their success. Their main strength and why consumers choose Amazon is because
they provide an excellent customer experience. They call it "Customer Obsession". If a product on
Amazon is sold by or fulfilled by Amazon, the returning process is extremely simple. In my own
experience with returning products to Amazon, no matter the case, they will pay the shipping and
give the customer a full refund or a replacement for the product. This provides customers with a
worry–free experience. There is absolutely no hassle if a product is defective or if the customer
simply finds it unsatisfactory.
Jeff Bezos, founder and CEO also makes it clear that technology is important to the focusing of the
customer. In Amazon's 2010 Annual Report, Bezos said, "Look inside a current textbook on
software architecture, and you'll find few patterns that we don't apply at Amazon. We use high–
performance transactions systems, complex rendering and object caching, workflow and queuing
systems, business intelligence and data analytics, machine learning and pattern recognition, neural
networks and probabilistic decision making, and a wide variety of other techniques. And while many
of our systems are based on the latest in computer science research, this often hasn't been sufficient:
our architects and engineers have had to advance research in directions that no academic had yet
taken. Many of
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Release Of The Xbox One : The Future Of Gaming
Release of the Xbox One:
The Future of Gaming
Many things have happened during his lifetime, some he is personally involved in, others he just
follows such as the bombing of the twin towers, the death of Steve Jobs and the announcement of
the new royal baby. One event Brandon LaBine was excited about more than anything was the
release of the new addition to the Microsoft family, the future of gaming, the Xbox One.
The time has come, the release of the Xbox One and Brandon was one of the ones to get the new
console on its release day and according to Microsoft, they confirmed that it had sold one million
Xbox One consoles within its first 24 hours of being available (Xbox One Release Follows Familiar
Patterns). He made the decision to be safe and even preorder the Xbox so he was guaranteed to get
one, nothing was going to stop him from getting his new toy. He kept up with all the news articles,
forums, and videos. He knew this is what he wanted and even made sure his friends were also going
to get it eventually so he would have someone to play with. Brandon's friends were jealous that he
was getting the Xbox One on the release date before any of them but said they could come over
anytime to play it with him. Now they were all pumped and excited just as much as Brandon. He is
always one to put friends and family before anything. The wait begins, Brandon is ready to go pick
up his new toy but work was stopping him. As he was he was getting ready for work, he was
tempted to
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Utilizing Video Games to Achieve Open and Honest...
Introduction:
The topic I chose was, "utilizing video games to achieve open and honest communication between
parent and child." I have personal experience, as a employee of one of the largest video game
retailers, GameStop, in viewing how various video games impact communication between parents
and their children. There are various measures that help regulate the audience that play these types
of video games. One of these measures are the use of the ESRB rating system (Entertainment
Software Rating Board), which is a system that rates games for its content to help consumers
understand the content for games and its appropriateness for those who will be playing those games.
This system uses a "M" rating, for mature games, intended for an audience of those who are 17 or
older. These games receive a rating of mature due to their violence, language, and sometimes, sexual
content.
The reason I chose this topic is its recent controversy with the video game, Grand Theft Auto V. This
game is under recent scrutiny because of the ability to enact various crimes such as murder, torture,
grand theft auto, and the solicitation of prostitutes. Although this is an extreme example of a violent
video game, it serves as a good base of understanding as far as what is available to the public. The
current question that has risen from this game is, do violent video games evoke violent tendencies in
kids? I would argue no, this is not the cause for violent tendencies in kids. As well, my stance
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Cases Essay
CASE QUESTIONS
Abercrombie & #Fitchthehomeless
1) Why did this crisis occur? Why did Jeffries's comments trigger such a large response? 2) Evaluate
A&F's response. What could the company have done better? 3) What changes should A&F
make?
Autobytel.com
1) How does the internet change traditional channel structures? Does the internet facilitate
disintermediation, re–intermediation or can it do both? 2) Can an intermediary serving two
customers avoid alienating one of the groups as it searches for ways to grow? If not, why? If so,
how? 3) What is the value proposition for each of Autobytel's customers? 4) What is the basis of
Autobytel's market leadership? Is it sustainable? Why or why not? ... Show more content on
Helpwriting.net ...
b. What medium would you use to reach each of these parties and what would your relative resource
allocation be to each? c. How would you price Cialis (assuming no health care coverage)? What
types of promotions would you offer? 5) What competitive response would you expect, if any, from
Pfizer? From Bayer–GlaxoSmithKline?
Cisco Systems
1) What has Cisco done to maintain its unique culture? What are the pros and cons of doing so? 2)
Why has John Chambers decided to reorganize in 2001? What are the tradeoffs? 3) In terms of
customer centricity, are any functions likely to be impacted more than others by this reorganization?
4) What advice would you offer John Chambers in managing Cisco's culture through the transition?
Clean Edge Razor
1) What changes are occurring in the nondisposable razor category? Assess Paramount's competitive
position. What are the strategic life cycle challenges for Paramount's current products as well as
Clean Edge? 2) How is the nondisposable razor market segmented? What are the crucial elements of
consumer behavior for nondisposable razors? 3) What are the arguments for launching Clean Edge
as: a) a niche product; and b) a mainstream brand? Which would you recommend? What are the
strategic implications of your recommendation? 4) Based on your positioning strategy, what brand
name and marketing budget allocations would you advise?
EMC2
1) How important has customer centricity
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Financial Ratio Analysis Of Gamestop Corp
Financial Ratio Analysis of GameStop Corp By Tonia Stanton FINC 440 6380 Security Analysis
and Valuation Professor William Marcoux January 16, 2015 Financial Ratio Analysis of GameStop
Corp Introduction GameStop Corp, is a global video game and consumer electronics retailer with
emphasis on video gaming lifestyle. Number one in the industry, GameStop stores sell new and used
consumer electronics, which includes videogame and consoles, computer software, Apple product,
cellular merchandise and accept trade–ins of the same. The Company is divided into four Video
Game Brands segments (United States, Canada, Australia and Europe) and a Technology Brand
segment that publicly report financial results. The video game segment include ... Show more
content on Helpwriting.net ...
GameStop Liquidity Ratios (in millions) 2010 2011 2012 2013 2014 Current Ratio 1.28 1.23 1.22
1.17 1.13 Quick Ratio .59 .44 .44 .41 .36 WC to Sale Ratio 0.052 0.043 0.038 0.033 0.024
GameStop's liquidity ratios have been decreasing for the past five years. The ratios are low which
indicates their inability to meet short term obligations. They may have inventory management
issues, uncollected receivable or spending too much cash. Profitability ratio Profitability ratios
analyze part of income with sales. It tell us how a company generates income vs. sales. Profitability
is simply the capacity to make a profit, and a profit is what is left over from income earned after you
have deducted all costs and expenses related to earning the income. Can GameStop make a profit?
Gross profit margin, operating profit margin and net profit margin are some commonly used ratios.
GameStop's Profit Ratio with Industry Average 2010 2011 2012 2013 2014 Industry average Gross
profit margin 26.89% %26.79$ 28.06% 29.84% 29.44% 35.20% Operating profit margin 7.02%
6.99% 5.94% –0.47% 6.34% 10.36% Net profit margin 4.15% 4.31% 3.56% –3.03% 3.91% 6.05%
2013 was a bad year for GameStop with a negative operating cost and net profit. Over a five year
period, their gross profit margin has increased. Which indicate how well GameStop is performing at
generating profits or revenues relative to a certain metric. The
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What Are The Competitive Advantage Of Amazon
ii. Capabilities
Amazon.com, Inc., Wal–Mart Stores, Inc., Best Buy Co., and Target Corporation have large
revenues and market share. Amazon.com can decrease costs for more competitive pricing as well as
offer potentially valuable bundles. Other competitors in both gaming and communications are
Saturn, Carrefour, Auchan, FNAC, as well as K–Mart, apart from JB HiFi stores, Verizon, T–
Mobile, AT&T, Boost, Sprint MetroPCS, and GoPhone. Their capabilities are in their technological
resources and market footprint. In terms of consoles, Sony and Microsoft have strong brands and
manufacturing strengths. iii. Competitive Advantages Amazon.com, Inc., Inc., Wal–Mart Stores,
Inc., Best Buy Co., and Target Corporation have competitive advantages in ... Show more content on
Helpwriting.net ...
Strategic Analysis
a. Corporate–Level Strategy and International Strategy GameStop has mostly focused on serving
Western and affluent markets which are becoming saturated and where high competition is present,
especially in terms of software sales. It is not maximize its resources to respond to a strong demand
for gaming products and services in existing and new markets. Also, it fails to consider that it should
expand in new markets without being exposed to very high risks in new markets and in offering new
products and services.
b. Business–Level Strategy
GameStop is proceeding to its diversification strategy well; however, its financial status shows
stages of decline. It shows falling revenues and net income. Likewise, either the stocks are
undervalued or suggests internal weaknesses. The strength of GameStop is only with dividends or
with respect to shareholders.
c. Value Chain
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Being Original Is More Important Than Fitting In Essay
Lauren Willcox ,a famous writer, once said, "Being original is more important than fitting in,
especially if you have to change to fit in." This quote demonstrates how fitting in and being original
is a daily struggle amongst people. Along with fitting in many people judge others before looking at
their point of view or learning the struggles they may be facing. Taking a walk in someone's else's
shoes or seeing their point of view may turn a negative situation into a positive one. A past
experience of mine has resurfaced in my head and allowed me to realize the other person's
perspective on the situation.
It all started on a sunny day in August three days before my freshman year in high school. The pure
fear and anxiousness of high school had kept me up all night. A transition from middle school to
high school is no joke and the thought of 1,000 plus students tore me apart. My parents have always
taught me to work hard for what you want because things aren't going to come free. I was unlike
most students my age, because I didn't have the newest technology and that scared me even more. I
wanted so bad to be like other kids and get the latest Iphone. However Christmas prior I did receive
an Ipod Touch 6 which I was blessed to obtain from my mom. The Ipod touch is an incredible
device, ... Show more content on Helpwriting.net ...
Well, going behind my mom's back ultimately taught me valuable lessons for future reference. For
an example, I learned that fitting in doesn't matter because being yourself will cause you to gain way
more friends than being fake will. I also learned that putting your parents up against each other
causes family tension and makes you the bad person. I gained a new understanding of how hard
parents work to provide for their children and always tell your mom even if you may not get the
answer you want. At the end of the day I still have my Iphone today but if I waited a few more
months I could've had an Iphone and my Ipod
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Swot Analysis Gamestop
GameStop Analysis 2 Gamestop Value GameStop is a retailer that was started in Dallas, TX in 1983.
Babbage's merged with Software Etc Barnes and Noble purchased Babbage's who had also
purchased Funco stores. Funco Stores changed its name to Gamestop. In 2005 GameStop became
GameStop Inc buying back its shares from Barnes and Noble. In 2005 GameStop became the largest
video game retailer according to the article ( 2012). GameStop as of 2005 had over 4000 brick and
mortar stores. GameStop also produces media to educate their consumers.GameStop is a destination
for customers who are looking for games or gaming accessories. The value that you would perceive
Gamestop provides is a brick and mortar store that provides a one stop stop for customers
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Company Profile Of Microsoft Corporation
Company Profile
Microsoft Corporation was founded on April 4, 1975 by Bill Gates and Paul Allen in Albuquerque,
New Mexico(Wikipedia, 2016). As of today, it is headquartered at Redmond, Washington. It
specializes in designing, developing, licensing, and supporting software products, services, and
devices worldwide (Yahoo! Finance, 2016). The Company operates in five segments: Devices and
Consumer (D&C) Licensing, D&C Hardware, D&C Other, Commercial Licensing, and Commercial
Other (Rueters, 2016). Some of Microsoft's products include smartphones, business professional
software, and tablets which all run on its own current operating system: Windows 10. The Company
also offers cloud–based solutions that provide customers with software, ... Show more content on
Helpwriting.net ...
Following many ups and downs, Microsoft has seized the momentum in the $37.4 billion console
market with having sold 76 million Xbox 360s, and its 48 million subscribers on Xbox Live (Bass,
2013). As taking part in the eighth generation of gaming consoles, Microsoft have designed and
developed another one of its own home gaming console: the Xbox One. The Xbox One is the
successor of the Xbox 360 and is the third console in the Xbox family. It provides users with the
same capabilities that were on the Xbox 360, but with improvements and enhancements that change
the gaming and entertainment experience. Some of these changes include high definition gaming
graphics and an improved Xbox Live experience.
Five Years Financial Overview
At end of year
2011
2012
2013
2014
2015
Stock Price
$26.00
$30.62
$34.75
$41.86
$44.46
Revenue
69,943,000,000
73,723,000,000
77,849,000,000
86,833,000,000
93,580,000,000
Profits
54,366,000,000
56,193,000,000
57,600,000,000
59,899,000,000
60,542,000,000
Profit Margin %
77.7%
76.2%
74.0%
70.0%
64.7%
Growth Rate
8.5%
3.4%
2.5%
4.0%
1.1%
(Source: Yahoo! Finance; Mergent, Inc.)
In Microsoft's five–year financial overview, profits have been steadily increasing. The stock price
increase tells potential investors that the current shareholders are willing to buy Microsoft's stocks
than selling it. This shows that the shareholders believe that the company has a promising future,
which will open doors to new innovations and
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Comparison Of Gamefly Vs. Gamestop
GameFly vs GameStop, which is better?
I have received a lot of questions asking which of these companies is better.
Well the answer is really tough.
You have to decide which of these is going to actually save you money. I have provided a
comparison of each and then you can decide, which will save you the most.
Let's start with GameStop; it is a heavy hitter in the gaming consumer world. With presence online
and at retail store you can find one, even in the smallest of cities. It's main selling point is that it
takes trade–in games and sells them a cheaper price then new games. The prices of trade–in values
for games, consoles, and even smart phones and tablets are all listed on the website. That way you
know exactly what you'll be getting if you choose to trade with them. You can choose to take cash,
which you'll receive a smaller amount of return or store credit, which is slightly higher.
GameStop also offered a return program, where you if you purchase a Pre–Owned game and you do
not like it, beat it too quickly whatever the case may be, you can return it within 7 days of purchase
date and receive a full refund. Unfortunately, that is not the case for new games, they must be
unopened and in the original condition unless there is some kind of defect with the game, however
there is a 30–day window in which to return.
Currently, GameStop is trying to sell a rewards program, the GameStop PowerUp Rewards. There is
a free program offering significantly less
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Background Story. Founded As Babbage’S In Dallas, Tx In
Background Story
Founded as Babbage's in Dallas, TX in 1983, was purchased by Barnes and Noble in 1999, and
merged with Funco, Inc. in 2000 still under Barnes and Noble. GameStop separated from Barnes
and Noble/Funco in 2004 and acquired EB Games in 2005. In those short 22 years, GameStop grew
to have 4,490 retail stores worldwide and own 21% of the $11.5 billion gaming market in USA
(+11% of the $9.6 billion worldwide markets). The gaming market includes software, hardware,
accessories, and merchandise for PCs and video game consoles. While retail PC game sales have
steadily declined since 1998, video game/console sales have continued to increase with competitive
differentiation apparent in the game categories, console styles, etc. On ... Show more content on
Helpwriting.net ...
They will readily shop at the competitors, valuing convenience and price point most of all. They
respond to store promotions and strong holiday advertising campaigns, especially for new
games/releases. Chatterjee and Yee (2012) discovered that while the devoted gamers make up 41%
of the total gaming audience and 52% of the revenue from video games and systems, holiday and
next generation consoles/games drove most of the sales and account for 38% of GameStop's sales,
thereby making the Seasonal Gift Giver a critical customer market to target. With the target markets
and each customer's key drivers identified, we now take a closer look at the how GameStop has
differentiated it's value chain, pricing strategy, trade–in process, and marketing campaigns.
Value Chain & Pricing Strategies
GameStop is familiar with its consumer base and tailors its value chain to provide a differential
product in the marketplace. Game Stop can provide a singular experience to consumers through
having a single stop for customers to cover all gaming needs. GameStop provides this differential
experience through its staff, gaming publication, extensive inventory and marketing that leans on
internal products. Game Stop extracts value from each business area not only to grow sales, but also
for sustainability. New hardware and games are offered at the store and online. New system and
game sales will peak when a new product is being released, but
... Get more on HelpWriting.net ...
Week 6 Bus 650
Running head: Week Six Assignment
Week Six Managerial Finance
Jason Campbell
Wayne Hollman
BUS 650
January 7, 2013
Abstract In this final paper for Managerial Finance I will attempt to show how the supply chain
inventory management method can be affected depending on the situation of the retailer. Studying
the control method for problems in inventory, which would include both, excesses in inventory as
well as shortages, and hoping to minimize loss.
Use of SCM as a Method of Inventory Control
I have decided to do the final for Managerial Finance on the use of the SCM method as a form of
inventory control, because I have worked in a business that has used many different forms of
inventory control. As a manager it was one ... Show more content on Helpwriting.net ...
The process of supply chain management can actually merge retailers with supplier just as suppliers
merge with the manufacturers. Some companies choose to use various different suppliers for their
products while other companies choose to use a single supplier for their product.
Personally I worked for a video game company called FuncoLand which was purchased by a
company called Babbages, which merged with Electronics Boutique. After the merger the name of
the company was changed to GameStop which is now the largest video game retailer in the United
States. The thing that makes this important to this paper is that when FuncoLand was purchased by
Babbages the supply chain changed. The change in the supply chain meant that all orders must be
relooked at to insure the same profit levels for products that GameStop enjoyed.
The single supplier for GameStop was replaced by the numerous different suppliers of Babbages.
Every item of inventory needed to be checked to make sure they reflected a price that was going to
produce profit for the merged FuncoLand and Babbages stores. Inventory charts were created and
every store of both needed to inventory all items listed so that they could be compared with the new
companies overall stock as well as profit ratios.
Once the inventories of both companies were done there was a coordinating effort by upper
management to determine prices of available product as well as the suppliers that were going to deal
which each
... Get more on HelpWriting.net ...
Gametop Case
Team: GameStoppers
GameStop: Declining Profits in a Booming Market
MKT 3300 MW 7:30a
Members: Acosta, Stephen (
Barraza, Ana (80527488) Lopez, Tracy (80421565) Padilla, Roy (80490126, Secretary) Table of
Contents
1. Executive Summary..................................................................................3
2. The Company
a. Background...................................................................................4
b. Problem.......................................................................................5
c. Possible Marketing Actions................................................................5
3. Situational Analysis
a. Economic......................................................................................6
b. Political.......................................................................................6
c. Competitive...................................................................................6
d. Technological.................................................................................8
e. Socio...........................................................................................8
f. Internal........................................................................................8
4. STP Review...........................................................................................9 ... Show more content on
Helpwriting.net ...
3. Situational Analysis
a) Economic analysis: The average age for gamers have increased to 30 years old this could be due
to research reports that found the benefits of games is improved memory and alertness. There are
even video games for fitness and memory improvement such as the Wii fitness and Brain Age.
b) Political Environment: The performance of GameStop was influenced by organizational change,
which is one of the political factors witnessed. Global political factors coupled with other issues
discussed previously affected its performance.
c) Competitive Environment: As far as Competitors go; GameStop's only competition are and will
be the companies and consoles that GameStop is affiliated with. The products that GameStop
provides are created and developed by the console companies that utilize GameStop's service.
Currently there are no other companies that provide the Sale/Buy/ReSale service that Game Stop
does. However, Wal–Mart is planning on providing a similar service in the future.
Company Name Product/Service Unique Features Price (range)
... Get more on HelpWriting.net ...

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Analysis Of Xbox One

  • 1. Analysis Of Xbox One Product: Microsoft's product, the Xbox One, is a revolutionary system that includes games, TV and entertainment all in one. The stock 500 GB console provides users with a real life experience playing games with use of their Kinect system and also their investment with cloud infrastructure. With that comes a next level generation of gaming which ultimately comes from the hardware. The Xbox One generates 8 times the graphic performance its predecessor, the Xbox 360 generated. Engineers have found ways to minimize the size on the inside while producing even more on the outside. Smaller, but more frequency of internal fans is what helps this console produce at such a high level. The Xbox One differentiates from the PS4(it's #1 ranked competitor) ... Show more content on Helpwriting.net ... These commercials include several celebrities in order for the consumer to feel related somehow when purchasing their product. Online advertisements also play a heavy role in their promotion of the product as it is one of the most purchased "technology" driven products in the world. Gaming magazines are used widely in the gaming world and many gamers rely on its information and promotion of products to determine whether or not they will make a purchase, such as that of an Xbox One. During the Christmas holidays is a time when the Xbox One is promoted/sold the most. Discounts on the console or even games make this a desirable and affordable product for consumers. So promotion for the Xbox One is at an all–time high during this time with an increase in TV commercials, store promotion and magazines. After the new year starts, the price of the Xbox One goes back up to stock price and is generally purchased evenly by consumers for the rest of the year. Therefor promotion for the product is lowered. Competitors of the Xbox One, such as PlayStation, have similar promoting tactics and the two are pretty even in sales throughout the year when it comes to their ... Get more on HelpWriting.net ...
  • 2.
  • 3. Gamestop Business Analysis GameStop Corp. (GameStop) is a specialty retailer that offers the most popular of video game hardware and software, as well as new and pre–owned mobile and consumer electronics products. As well as retail stores, GameStop also owns Kongregate, a site for browser–based video games; and Game Informer, a video game magazine; Simply Mac, an Apple products reseller; and Spring Mobile, an AT&T wireless reseller. It also acts on Cricket Wireless, an AT&T brand pre–paid wireless retailer, branded retail stores as an authorized agent. The company was originally known as Babbage's, GameStop Corp., was founded in 2000 and now operates approximately 7,535 retail stores throughout the United States, Canada, Australia, Europe and New Zealand as of January ... Show more content on Helpwriting.net ... Globalization and liberalization have revolutionized international trade and unified the world. GameStop Corp. is grounded in Texas, but it has branched out its business beyond the United States. In 1994, the North American Free Trade Agreement (NAFTA) was signed by the United States, Canada, and Mexico to spur trade between these countries. GameStop Corp. benefitted from NAFTA. NAFTA was a gateway for GameStop Corp to reach out to other countries for business, such as Canada where they began business there in 2009. The supporters of NAFTA believed that it would generate massive employment opportunities in the North American countries as a result of increased trade. With the business being a cyclical business, micro numbers are subjected to change regularly, affecting the outcome of GameStop's macroeconomic situations. One factor GameStop may enjoy compared to video game manufacturers and software publishers, the retailer suffers less from the cyclical nature of the industry. As the gaming industry is constantly evolving around technology, the demand for physical gaming discs and devices are going down. Therefore, GameStop has shutdown a number of stores to avoid slowly failing ... Get more on HelpWriting.net ...
  • 4.
  • 5. Gamestop Growth Strategy Within the video game industry today, GameStop will be a good long–term investment. The evolution of technology has been huge in the industry. Although technology has caught up to GameStop, they have had a few technology strategies to keep them at the top of the industry. However, in the midst of the technology challenges they went away from what made them unique to stay above their competitors In order for GameStop to be a great long term investment they need to uphold what their mission and vision statement says. In 2010, it was predicted that GameStop will end up filing bankruptcy like Blockbuster due to online streaming of the video and game. For a few years it was looking that way as GameStop was steadily declining. With a change in management, ... Show more content on Helpwriting.net ... Not only just stick to what they do but add on with innovations and affiliations like that have been doing. Their originality of the buy–sell–trade concept is what makes them unique and keeps them at the top. That resource will always stay protected because they are the only in–store company to do all three and sell used and new games. Consumers can do all three online, however as previously stated there is a big inconvenience in many ways with doing things online and shipping products. GameStop has established loyalty with customers over the decades that no other competitors can take away. They has seen a bit of a depression once online gaming was introduced, but they seemed to have gotten out of that and look to continue to make their way to the top. GameStop should form more partnerships with companies to maintain leverage in the industry and continue to market their brand. One of their major partners is Microsoft which allow them to sell digital content at retail stores, and be advertised in their ads. It also allows them to migrate their website from a purely e– commerce site to a gaming platform that users can visit to play, learn and purchase games. In order to reach long term goals, CEO, Paul Raines states, "The strategy is to be a multi–channel aggregator for gaming. We want to be the destination for gamers, whether they are getting content via online, ... Get more on HelpWriting.net ...
  • 6.
  • 7. Financial Ratio Analysis Of Gamestop Corp Financial Ratio Analysis of GameStop Corp By Tonia Stanton FINC 440 6380 Security Analysis and Valuation Professor William Marcoux January 16, 2015 Financial Ratio Analysis of GameStop Corp Introduction GameStop Corp, is a global video game and consumer electronics retailer with emphasis on video gaming lifestyle. Number one in the industry, GameStop stores sell new and used consumer electronics, which includes videogame and consoles, computer software, Apple product, cellular merchandise and accept trade–ins of the same. The Company is divided into four Video Game Brands segments (United States, Canada, Australia and Europe) and a Technology Brand segment that publicly report financial results. The video game segment include ... Show more content on Helpwriting.net ... GameStop Liquidity Ratios (in millions) 2010 2011 2012 2013 2014 Current Ratio 1.28 1.23 1.22 1.17 1.13 Quick Ratio .59 .44 .44 .41 .36 WC to Sale Ratio 0.052 0.043 0.038 0.033 0.024 GameStop's liquidity ratios have been decreasing for the past five years. The ratios are low which indicates their inability to meet short term obligations. They may have inventory management issues, uncollected receivable or spending too much cash. Profitability ratio Profitability ratios analyze part of income with sales. It tell us how a company generates income vs. sales. Profitability is simply the capacity to make a profit, and a profit is what is left over from income earned after you have deducted all costs and expenses related to earning the income. Can GameStop make a profit? Gross profit margin, operating profit margin and net profit margin are some commonly used ratios. GameStop's Profit Ratio with Industry Average 2010 2011 2012 2013 2014 Industry average Gross profit margin 26.89% %26.79$ 28.06% 29.84% 29.44% 35.20% Operating profit margin 7.02% 6.99% 5.94% –0.47% 6.34% 10.36% Net profit margin 4.15% 4.31% 3.56% –3.03% 3.91% 6.05% 2013 was a bad year for GameStop with a negative operating cost and net profit. Over a five year period, their gross profit margin has increased. Which indicate how well GameStop is performing at generating profits or revenues relative to a certain metric. The ... Get more on HelpWriting.net ...
  • 8.
  • 9. Gamestop Vs Radioshack Case Study As of the 20th of July, sales on portable charges have raised for several companies due to Pokemon Go. These companies include AT&T, GameStop, and RadioShack. According to Times.com, "since the game went live only July 6, GameStop has reported a 45 percent jump in sale". Seven days after the game was released there was over 65 million downloads in the U.S. RadioShack has taking this all into consideration and have started testing beacons within their stores that send out texts about their promotions at the time. How long will this last? Will the love for the game ever fade? Like games in the past, Pokemon will one day fade and so will the next game that comes after it. GameStop has started selling Pokemon gear along with video games, plus sent ... Get more on HelpWriting.net ...
  • 10.
  • 11. What Does Goffman Mean By Working Consensus According to Goffman and what impression management is that it people act different in different places to match the setting like there appearance or social setting. People must engage in this because it helps people adapt and learn skills by being able to quickly adapt in a different environment. The reasons we do this is for social approval and for identity development. People like to be accepted in certain ways. People we adopt different social skills for the appropriate situations. What Goffman means is that in a certain situations the person's actions will influence the definition of the situation. What Goffman means by "Working Consensus" is the way people work together or cooperate with each other. I do agree with his impression management. ... Show more content on Helpwriting.net ... The way this all ties into impression management is how all these people were acting. At the College everyone was acting the same, there was nothing different going on. It's like the students saw how others studied and then to just look normal they also engaged in that activity. It's a bit different for GameStop since most people were in and out in about four minutes. At Sam's Club you it was hard to tell how impression management was tied in since it was so crowded but it's to be assumed to me that when someone notices someone buying a product people get curious and may get the same thing to fit in. It might not work like that exactly but in a way it could. This assignment impacted my understanding of impression management buy making me realize that our environment and the people in our area really affects the actions of how we act. It made me see how people really do adapt to how things or people are around then. Even now I notice how different I can act around a new social group so I can be deemed normal by that certain groups standards. In which different social groups or classes would have a different definition of normal. That's how this impacted the way I see how impression management ... Get more on HelpWriting.net ...
  • 12.
  • 13. Strategic Planning and External Analysis Tools Essay Section 1: Summary of key concepts and ideas from the lectures, tutorials and readings (500 words) Strategy is a roadmap designed to route the direction of the organization towards achieving its goals. Through an understanding of the organization's vision and mission and the matching of resources and skills to the environment, the company can formulate and implement strategic plans to achieve long–term sustainable competitive advantage, meet the needs of consumers and satisfy stakeholder's expectations (Johnson, Scholes and Whittington 2004). Before formulating a strategy, an organization has to gauge its current position in the market using strategic analysis. This involves the use of internal and external analysis tools to gain ... Show more content on Helpwriting.net ... Many major companies are creating their own individual systems to compete for a share of the market. One example is the Isis system by the major telecommunication companies (Johnson 2012). Finally, there is a high threat of substitute as consumers might find it more convenient to simply use cash or swipe their plastic card as compared to the new mobile payment method (Passy 2012). However, one market grabbing force is the low bargaining power of suppliers as the merchants supplying the service would be subjected to lower transaction costs under the PayPal system as compared to their counterparts (Hamblen 2012). Nevertheless, the bargaining power of customers in conjunction to new entrants and substitutes remains high, as there are just too many choices to choose from. Therefore, PayPal and Discover are in an unfavorable position. Welch's (2012) article talks about how Campbell is innovating its soup products to meet the taste of a new generation. Through the use of the SWOT analysis (Andrews 1971), majority of factors prove positive. With the threat of a declining domestic soup market and difference in preference of a younger generation, it presents Campbell with an opportunity to innovate and differentiate its products in order to achieve market growth (Schultz 2012). Relying on its strengths to introduce new ... Get more on HelpWriting.net ...
  • 14.
  • 15. Competitor Analysis: Gamestop GameStop Analysis 9 which are in correlation with the games being sold. This collection of advantages and inventory allow GameStop to strategically meet their customer target segment's needs. GameStop has multiple target segments in which they should focus their attention. The suggested target segments fall into three categories. They have the devoted gamers, who demand the best and newest games. They tend to play video games for long periods of time six to seven days a week. This segment makes up 41% of the targeted consumer, and 52% of dollars spent (2012). This market enjoys to play games in the categories of action, role playing, sports or simulation. They do not care about the price and they value the knowledge and specialized products ... Get more on HelpWriting.net ...
  • 16.
  • 17. Case Study : The New York Stock A worldwide, retailer of video game products, consumer electronics and wireless services, GameStop originates from Babbage 's, a software retailer that began in Dallas, Texas. The switch from Babbage 's to GameStop happened when a series of mergers began. "As a rapidly growing global gaming entertainment, consumer electronics, and wireless services retailer with more than 6,600 stores worldwide, GameStop is a family of specialty retail brands that makes the most popular technologies affordable and simple." (GameStop, 2016). These thousands of stores that GameStop has opened are stationed throughout the United States, Canada, Australia, New Zealand, and Europe. Barnes & Noble's went public in February of 2012 with GameStop on the New York ... Show more content on Helpwriting.net ... That's a lot of different services that are offered to the world and many businesses. They are categorized as Specialty Retailers, "The general business activity and principal products or commercial enterprise of GameStop are categorized as being part of the Specialty Retailers Industry." (Making A Fortune, n.d.). They specifically retail in video game hardware and software. They also deal within: video games, electronics of all sorts (cell phones, computers, tablets, multimedia devices). Tapping into all these different markets can only mean that GameStop must do well when it comes to making money and keeping their finances in order. The inventory that GameStop has in accounting would be the different video game hardware's and software's as well as the electronic assortments that are being distributed. GameStop has many assets under its budget ranging from goodwill, buildings and leasehold improvements, fixtures and equipment, deferred income taxes and merchandise inventories. GameStop has a lot of Critical Accounting Policies one being, "Revenue Recognition. Revenue from the sales of the Company's products is recognized at the time of sale. The sales of used video game products are recorded at the retail price charged to the customer. Sales returns (which are not significant) are recognized at the time returns are made. Subscription and advertising revenues are recorded upon release of magazines for sale to ... Get more on HelpWriting.net ...
  • 18.
  • 19. Graduation Speech November 20th: a lovely cool–weather–ed day, without much worry or fear in the air; the day after my sister, who had been living at college, celebrated her birthday with us at her workplace. Overall, it was a wonderful day. It was nearing the winter holidays, after a long–needed break during the beginning of eighth grade. I was staying after school, playing in the Middle School 'Jazz Band', having a great time. Everything ended, and I packed my instrument away. Overall, the band was able to learn, and practice, many new pieces for the upcoming concert. I couldn't wait to go home, relax, and do homework for the next school day! My grandfather picked me up in his white van, and started towards my house, not too far away from the middle school. We were about halfway to my house, when I noticed a drawer on the sides of the road, which looked extremely similar to the one in my house. I didn't think much of it. It was just a strange coincidence. My grandfather and I were approaching my house, and I noticed one of my indoor–cats, named 'Rocket', running around outside, on my front lawn, frantically. There must be something going on. My grandfather, driving his van, reached the top of my driveway. I rushed out of his van to notice my front door wide open, with its wooden frame smashed. Something had to happen, and it wasn't good. I rushed atop of my deck, to further inspect the door, hoping to find out what happened. My grandfather called my grandmother, and the police using '911'. ... Get more on HelpWriting.net ...
  • 20.
  • 21. Personal Narrative On Thanksgiving Not so thankful for what happened on thanksgiving. On Thursday, November 26, 2015 my mom suggested that I invite some friends over. My mom just wanted to meet the guys that I was intending to go black friday shopping with later that evening I assumed. Thanksgiving morning, I had asked my friends Ceejay ,Alex, and Collin to come over on Thanksgiving. They arrived and my mom had introduced herself to them and was joking around with them. "You guys are not troublemakers are you?" mom said jokingly. "No, mam we are going to try our best to stay safe when shopping and to not cause any trouble tonight" said Collin. "Yeah we won't cause any problems Mrs. Neill" said Ceejay "We will stick together and be safe" said Alex "I sure hope so, or Jaycee ... Show more content on Helpwriting.net ... Officer James had then followed us back to my house to inform my parents of what had happened tonight and let them know it was nothing we did wrong but simply all the officers fault. The officer just wanted to make sure we made it home safe and so that they could explain it all to our parents. Especially Ceejay and I's parents because we were the ones that had been tased. The look on my mom's face was priceless when we pulled into the driveway with the police car following. "What the hell did you do?" "Mom, it's not what it looks like at all" "Get to explaining it right now you have five minutes" "Excuse me mam but I would like to explain what happened tonight and apologize for the behavior of one of my co–workers." said officer James "Your co–worker?" "Yes, your son and his friends did absolutely nothing wrong tonight but handled it rather well" "My co–worker had pulled the boys over and attempted to arrest them for stealing a Tv which they had paid for in full with cash." "Okay..." "The officer was extremely aggressive with Ceejay i'm assuming because of his skin pigment and the other boys yelled at the cop but he did not listen" "Oh my gosh!" said Ceejays mom "Jaycee and Alex attempted to wrestle the cop off enough to free Ceejay but Jaycee was tased" "While doing so the officer was distracted enough for Collin to call me to come to the ... Get more on HelpWriting.net ...
  • 22.
  • 23. Gamestop Analysis There are a lot of companies worth investing in around the country and the world. An investor cannot simply put his money into a company without doing some research beforehand. Using ratios, balance sheets, income sheets, and other financial information, a potential investor has a lot of resources to use to ensure a good investment is made. Considering the financials of each company can be reviewed from year to year, a potential investor is able to research trends from year to year of whatever company they might want to invest in. Based on my general knowledge of the gaming industry, I would consider investing in GameStop because gaming seems to be a booming industry. With all of the commercials on television for new releases, new ... Show more content on Helpwriting.net ... This does not mean that GameStop is doing any worse as there are several explanations for this. If a company has too much cash on hand, it can mean that they are not expanding their business or trying to reinvest in the company to try to earn more revenue. Most companies will not keep a lot of cash on hand, so the cash to current liabilities ratio should not be given too much weight when considering an investment. After looking through the company's financials, it seems that all of the numbers here are essentially straight forward. I do not see anything outside of normal reporting and a typical year that would cause the numbers to be either inflated or deflated within the year end reports. The company's assets barely rose between 2010 and 2011 and there was almost an equal fall on the liabilities which helped keep the company somewhat balanced. Based on the most recent numbers, it seems that GameStop had less assets on hand that could be considered liquid. This is likely due to the increased inventory on hand that was not sold during the fiscal year. Even though the company technically had more assets, less of it was considered liquid because it was in inventory, less current assets, a drop in intangible assets, and a rise in current liabilities. GameStop went from 1,655.7 million in 2010 up to 1,747.8 million in 2011. The factor that made up the bulk of this difference was accounts payable, which indicates that ... Get more on HelpWriting.net ...
  • 24.
  • 25. Dispose I Phones One way to dispose of an iphone is through the apple recycling program. All you have to do is send the apple company your old phone, after you have erased all of your personal data. Another way to dispose of an Iphone is by trading it in with other stores like target,bestbuy, and Gamestop, for gift cards and other methods of payment. Another thing you can do to get rid of your Iphone is to donate it to a charity organization. Lastly you can get rid of your Iphone by by donating it to other cell phone companies ,so they can reused the spare parts of your phone.If you dispose your iphone in the wrong way, you are most likely doing a whole lot of damage to the environment. The material in an Iphone isnt very degradable , so if you were to just ... Get more on HelpWriting.net ...
  • 26.
  • 27. The Entertainment Software Rating Board : Unregulated... The Entertainment Software Rating Board: Unregulated Censorship of Violence While some people work hard on keeping their children safe from violence on TV or online, it is becoming common knowledge that every child will be subjected to at least one form of violence while growing up. (Ciaran Connolly, 2014) The Entertainment Software Rating Board (ESRB) is a self–governing entity, established by the Entertainment Software Association (ESA) in 1994, which is responsible for implementing and enforcing content ratings assigned to video games. Additionally, the guidelines imposed by the ESRB are not enforced by federal law and companies can chose to disregard the standards set forth by the organization without notice. Due to strict ... Show more content on Helpwriting.net ... Therefore, Should the United States Government have direct oversight over the ESRB? If the ESRB investigates the graphic and mature content of a video game, and determines thecontent within the game is unsuitable for minors, then the game should be given an adult's only rating and only be sold to individuals whom are at least eighteen years old. Historical Background The ESRB issues more than one thousand ratings per year. Five percent of those games are considered to contain mature content (Clements, 2012). Additionally, only an estimated eighteen percent of games sold, throughout the year, are designated with mature ratings (Clements, 2012). This low percentage could impact the reasons why legislation has not taken action against mature content published within video games. Research has proven individuals younger than seventeen are typically unsuccessfully able to purchase video games designated with a mature rating (Clements, 2012). Additionally, those under the age of seventeen typically receive the mature rated game as a gift from a legal guardian or a friend, which bypasses the guidelines set forth by the ESRB. Moreover, the inability to define the differences between protected speech and unprotected speech has caused issues with states, such as California, from regulating games they deem inappropriate for individuals under their states age of majority. Moreover, the U.S. Supreme Court ruled in favor of violent video games in Brown v. Entertainment
  • 28. ... Get more on HelpWriting.net ...
  • 29.
  • 30. Descriptive Essay About Winter Winter is and will always be my most unliked and most undesirable season. In my opinion, there's literally no redeeming qualities about winter, and that includes snow days. The cold is irritating, the snow is infuriating, and especially the ice is aggravating. I used to enjoy winter, but ever since winter almost killed me, my pessimism sees no end when December comes around. "Griffin, you're in charge!" Yells my mother, 30 feet from my room upstairs. "Yeah, alright. Have fun." My mother and father left the house lighting fast in order to make the most out of their date night. Now, I was finally alone. All alone in our new, small house of ours with one objective dead set in mind: go to GameStop and get the new game I want. Being dead set on getting this game turned out to be my downfall and my biggest mistake. Outside, it's inky black and 10 degrees. Snow covers everything, and ice covers the ground like glaze on a donut, like cream cheese on a bagel, or alike to the frosting of a cake. Every step has a billion percent to slip and fall down all the way to China. With $45 in my pocket, a big winter coat, fat snow pants, and my sunglasses, I start my trip to GameStop, and immediately regretting my decision. This trip would prove to be ruthless to 11 year old me. I walked outside, and the cold hit me immediately. My destination is pretty far from my house, so I felt as if I were going to be walking for forever. More realistically, GameStop is only 2 hours for the round trip ... Get more on HelpWriting.net ...
  • 31.
  • 32. The On Your Vacation Shopping List If you have a gamer on your vacation shopping list, you should most likely make it a point to check out GameStop at some point this week. The seller has revealed information of its 2015 Black Friday sales event, which is more than simply a one–day sale. First things initially: if you have anything you need to sell at GameStop, today is the day. The retailer is providing 50 percent additional credit rating for trade–ins on Monday, Nov. 23, plus some huge discount rates on previously owned merch. You could obtain a 160GB PlayStation 3 or 250GB Xbox 360 today for $99.99 and also select Xbox One as well as PS4 titles like Madden NFL 15 and also Call of Duty: Ghosts for $9.99. Yes, you read that right: existing gen console games for $10. GameStop will keep the enjoyable on Tuesday, Nov. 24, and also Wednesday, Nov. 25, with a pre– Black Friday occasion, supplying sales on Xbox One as well as PlayStation 4 accessories, Beats headphones, as well as more. Examine here for a complete listing of highlighted offers. Unlike a variety of other huge stores (like Target as well as Walmart) GameStop will certainly be closed on Thanksgiving Day, however will certainly select points back up at 5 a.m. local time Black Friday, Nov. 27, and also maintain the cost savings going through the weekend break. "We told our consumers we would certainly be supplying the most effective Black Friday deals we ever have, and we are," GameStop Senior Vice President of Merchandising Bob Puzon stated in a ... Get more on HelpWriting.net ...
  • 33.
  • 34. Gamestop's Value Chain Model Essay GameStop's value chain model allows for the strategic decisions makers to see the areas in the company where they can apply competitive strategies that will allow for the information systems to have an impact across the organisation. GameStop's model has given them the ability to see where information technology can be utilised, we see this with GameStop looking to utilise the Apple ecosystem. GameStop's value chain model has allowed them to add value to their producst and to identify to products as the value chain model breaks down the organisation into smaller basic activities. GameStop's model breaks down these activities into either support or primary activities. The primary activities would be the products and the distribution of these products and the customer service they offer. The support activities make the primary activities delivery possible and mainly consists GameStop's infrastructure for example GameStop's HR department. GameStop's value web model links together themselves and external firms which allow them to coordinate ... Show more content on Helpwriting.net ... They have changed relationships to better suit the changing environment they find themselves in and joined some relationships for example certain distributers to adapt to market conditions. They have utilised their relationships with distributers to accelerate their product release and in some instances given more downloadable content to customers who buy from them. This has all led from their utilisation of the value web model. GameStop's use of information systems have made in possible not only to adapt to changing circumstances but also to establish their web models and operate them effectively. We see this with GameStop's giving the e–commerce ability to their customers which allow for customers to buy products with the click of a ... Get more on HelpWriting.net ...
  • 35.
  • 36. The Ultimate Gaming Experience : Buy Their Stocks Name: Amirul Azim Ali PSU ID: 968395250 Title: The Ultimate Gaming Experience: Buy Their Stocks Gaming activities are significantly becoming integrated into the human's life. According to the recent study done by Entertainment Software Association in 2015, they found out that 155 million of Americans play video games. More interestingly, four out of five US households now own a device used to play video games. That device could be computer, gaming platform and also mobile devices. This information is relevant to have if we have the intention to invest in stocks in gaming industries. One of the big company in the gaming industry is GameStop Corporation. GameStop is a company that consisted many retail brands that are the leading brand ... Show more content on Helpwriting.net ... This can accomplish by visiting the company's Web Site or finding the company's news press. Another important suggestion from the article was the investor must read the company's annual report. The report is essential for future investors since it provide an in–depth analysis of the company's financial situation. From reading GameStop's 2014 Annual Report, I believed that it is a wise idea to purchase the stocks in their company. GameStop has been around since 1984 and they have been evolving since then. They started out as a pure video game retailer, but now they are a family of specialty retailer brands. Currently, the company is operating more than 6900 stores in all over the world including Europe, Canada, Australia and the United States. Their product line basically consists of two major brands which are video game related brands and also technology brands. For the video game related brands, GameStop's family include a lot of leading video game retailer such as EB Games who is well–known at the international level. From the annual report, it listed the net sales is increasing from last year by 2.8% which is an essential figure that suggests an encouraging growth in the business of this company. The increase in net sales is due to the increase in demand for new video game hardware and accessories. For the technology brands, GameStop is also a parent company for Simply Mac and Spring Mobile. These two retailers are known for their service in the mobile ... Get more on HelpWriting.net ...
  • 37.
  • 38. Business Plan For Proven Growth Strategies Business Strategy We will probably keep on being the world's biggest retailer of new and utilized computer game items and PC excitement programming and fortify that position by executing the accompanying methodologies: Proceeding to Execute our Proven Growth Strategies. We mean to keep on executing our demonstrated development methodologies, including: – Opening new stores in our household and universal target markets – Increasing our tantamount store deals and working income by profiting by industry development and expanding offers of utilized computer game items Focusing on a Broad Audience of Game Players. We have made a store domain focusing on an expansive group of onlookers, including the electronic diversion aficionado, ... Show more content on Helpwriting.net ... Offering the Largest Selection of Used Video Game Products. We trust we are the biggest retailer of utilized computer games on the planet and convey the broadest choice of utilized computer game items for both present and past age stages. We are one of the main retailers that gives computer game programming to past age stages, giving us a special favorable position in the computer game retail industry. The chance to exchange and buy utilized computer game items offers our clients an extraordinary incentive for the most part inaccessible at most mass traders, toy stores and customer gadgets retailers. We acquire the greater part of our utilized computer game items from exchange ins made in our stores by our clients. Utilized computer game items create essentially higher gross edges than new computer game items. Building the GameStop Brand. Considerably the greater part of GameStop's U.S. what's more, European stores are worked under the GameStop name, except for the Micromania stores obtained in France. Building the GameStop mark has empowered us to use mark mindfulness and to catch publicizing and promoting efficiencies. Our marking procedure is additionally bolstered by the GameStop "Edge" faithfulness card and our site. The "Edge" card, which is gotten as a reward with a paid membership to our Game Informer magazine, offers clients rebates on chose stock in our ... Get more on HelpWriting.net ...
  • 39.
  • 40. Personal Narrative: My Vacation In Florida In 2014 during my vacation in Florida, I learned that greed can make people do things they don't normally do. When I was 14 years old I wanted a new xbox game that had been just released, my dad gave me and my brothers a certain amount of money to spend during the vacation and buy things we wanted, but I already wasted it all. I remember passing near GameStop every day and watch other people buy the game, my heart got accelerated every time I saw it. My three other brothers still had enough money they put as a reserve, which I didn't. My first plan was to ask my dad for money, which didn't work, my second plan (which worked) was to ask my brothers for money and tell them the game would be theirs too. I ended up waiting one week until my three brothers collected $70 between them, we went to GameStop and I finally was feeling the same thing everyone was ... Show more content on Helpwriting.net ... I started crying and ran to the mall to get it fixed, 2 days later the people at the mall called us to go pick up the xbox, we got it and went home, When we put the disk on the tray it said " This game does not apply for your region" well because my dad bought my xbox on europe, the games had different configurations than the others in U.S.A. I went to a game trading place and traded my game for the same game but with european configuration. After almost a month of error after error I finally tried the game, I got into the game world and started playing it, I played it for 3 hours straight but I knew something wasn't right, So much time has passed since I wanted the game that I didn't wanted it anymore, I even thought the game was terrible and my brothers were blaming me about how the game sucked and it didn't have nice gameplay or graphics. I learned that because of the greed I made decisions that affected others and it also got to an addiction point, it made do things I don't normally ... Get more on HelpWriting.net ...
  • 41.
  • 42. Relative Valuing Best Buy Relative Valuation According to Aswath Damodaran, relative valuation is the most widely used technique in sell side research at investment banks. Relative valuation is the concept of using multiples and comparing the value of an asset to a similar asset in the market. Purchasing a house uses concepts of relative valuation. Houses are priced by comparing other houses that have similar specification within the same neighborhood. In this section I will be valuing Best Buy using a historical relative valuation, ranking model using solver analysis, and pricing Best Buy's equity share price by discounting the PV sum of 5 years of dividends and applying a target P/E to my earnings per share forecast in 2020 to find the terminal value. Historical Relative Valuation ... Show more content on Helpwriting.net ... I will be using the S&P 500 as the overall market and Conns and GameStop will be Best Buy's competitors used to determine valuation multiples of trading cheap or ... Get more on HelpWriting.net ...
  • 43.
  • 44. SWOT Analysis Of Activision Blizzard Advancements in information and technology have been the driving force behind some of the successful companies in the world. Businesses are leveraging this development to build competitive strategies by which they can make and sell their products and services. One of the companies that are leveraging technology to sell their services is Activision Blizzard, which makes and sells video game. Activision Blizzard has managed to establish five different business units, all of which are in the entertainment industry. The success of the company has seen it establish itself as one of the largest company in the United States and Europe in terms of its market capitalization and revenue. In an industry that has seen many other companies emerging, Activision Blizzard has the responsibility of making and adjusting its operational strategies to remain ahead of the competition. One of the approaches that it can use in the achievement of this important goal is using a SWOT analysis tool. By doing the SWOT, Activision Blizzard can identify weaknesses and threats in its operations and device strategies for working on them to remain relevant and competitive in the market. Team Organization External (SWOT) for Activision Blizzard The SWOT analysis for Activision Blizzard can be summarized below. Helms and Nixon (2010) say that the SWOT remains an important tool in doing a company analysis. Activision Blizzard's SWOT analysis is shown; Strengths In the recent past, Activision Blizzard has ... Get more on HelpWriting.net ...
  • 45.
  • 46. Communication & Media Arts High School. . . Should Teens Communication & Media Arts High School Should Teens Be Able To Purchase Violent Video Games? Bryan Dorsette Dr. Williams English AP 18 May 2017 Table of Contents Abstract 2 Introduction 3 History 3 Problem Statement 4 Factual Data 5 Case Studies 5 Resolution 6 Conclusion 7 Works Cited 9 Abstract In the U.S., retail stores will not allow underage teens or minors to purchase violent or mature rated video games without a guardian. 97 percent of teens in the U.S., ages 12–17 play video games. More than half of the best selling games are violent or mature rated. Some Americans believe teens that play mature rated or violent video games could lead to violence. Others believe it may be a way teens can relieve stress or take out ... Show more content on Helpwriting.net ... Allowing teens to purchase violent or mature rated video games will increase the sales of the game purchased and violent video games are known as a stress reliever. History Violence in video games dates all the way back to 1976. In 1976, there was an arcade game called Death Race, and it was about running over stickmen with a car. The game was eventually banned due to the violence it displayed. (Homeslice, "Death Race (Game)", 2014) Back in the late 70's to the early 90's, video games did not have a rating. There weren't a lot of violent video games for home consoles at that time, and violent games that were released was usually unlicensed or unofficial. According to Ryan Lamble, some of the earliest violent video games were Chiller, Splatterhouse, and Jack the Ripper. (Lamble, "The evolution of 80s videogame gore and mayhem",
  • 47. 2013) In 1994, a video game rating system known as ESRB was established due to gory and violent games such as Mortal Kombat and Night Trap. The ESRB decides what age or ages a video game should be appropriate for. The ESRB rating categories ranged from kids to adults to mature. ESRB. "SEARCH ESRB RATINGS." ESRB Ratings. N.p., n.d. Web. 08 May 2017. Today, the ESRB rating still exists and recently the ESRB expanded to mobile games and apps. The ESRB rating system for video games will exist in the future and it will continue to expand. Problem Statement The issue is underage teens are not allowed to purchase mature or violent video games due to ... Get more on HelpWriting.net ...
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  • 49. Video Gametop Case Video game retailer GameStop Corp. (GME) reported better than expected earnings for the first– quarter of fiscal 2016. The revenue met the analysts' estimates. However, due to weak second quarter outlook, the shares of GameStop fell 3.94% to close at $28.80 on Friday. The earnings report, on the other hand, reflected some vital positives about the company. When the market begins to ponder the earnings report in detail, as explained below, there is a high probability of seeing a rise in the share price. The Dallas, Texas–based company reported a decline in revenue to $1.971 billion, from $2.06 billion in the similar period last year. The first–quarter revenue was in line with the estimate of analysts. GameStop operates under two main categories – video game software, and ... Show more content on Helpwriting.net ... Similarly, revenue from the sales of mobile phones and consumer electronic goods increased 41%. Thanks to the acquisition of ThinkGeek, the sales of collectible rose 250% in the first–quarter. Digital content currently contributes 17% of the total revenue of the company, while the mobile and consumer electronics contribute 10% to the total revenue. The company anticipates a 4% to 7% decline in the second–quarter same store sales with earnings in the range of $0.23 to $0.30 per share. However, GameStop reiterated it's fiscal 2016 earnings outlook range of $3.90 to $4.05 per share. With a share price of about $28, the forward PE ratio works out to about 7. The company also offers an attractive dividend yield of 5%. Thus, it is quite clear that the shares are now available at a bargain. So, we can expect the share price to remain range bound with bullish bias during the second–quarter. The chart indicates a strong support for the stock at 28 levels. In fact, last Friday, the stock failed in its attempt to break the support. Technically, the crossover of the MACD's main line above the signal line also indicates increasing bullishness in the ... Get more on HelpWriting.net ...
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  • 51. Gamestop Essay Introduction After the acquisition of EB Games, GameStop rose as the leading video game retailer in its industry. In an effort to sustain their position, GameStop will have to tackle several technological and sociocultural issues that have arisen from its competitive environment. The strategic objective we wish to accomplish in this analysis is to formulate a viable strategy that will continue GameStop's growth in the industry to remain as the go to video gaming store for the video gaming enthusiast. The retail gaming industry is a relatively new industry but GameStop has shown tremendous growth since 2002. An external analysis of GameStop's general environment will show threats to the industry that include age restrictions for rated ... Show more content on Helpwriting.net ... However, GameStop is still at a disadvantage, because there are such a large number of competitors in the industry. Buyer's bargaining power are high, since there is no brand loyalty in the industry. Customers are very well aware of the market price of a product and will look for the best deals they can find. Suppliers have high bargaining power since suppliers can choose to integrate forward and sell their products themselves. The success of the retail gaming industry is very dependent on the availability of supplier's goods. Additionally, since there are low barriers of entrance, substitute products and new entrants often appear in the market. Since most competitors in the industry do not have a strong presence, the expected retaliation towards new entrants is low. An increasing popularity of smartphone games and social media games such as Farmville on Facebook, allows customers to play against friends. Although these social media games do not offer the same experience as a video game, the fact that virtually no switching cost is associated with switching to a competitor's game and since they are so cheap compared to video game disk and consoles, can easily drive customers from video gaming to online gaming. (Exhibit 2) Internal Analysis The internal analysis of GameStop's resource capabilities indicates a strong brand and marketing position that give the firm a sustainable ... Get more on HelpWriting.net ...
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  • 53. Element 1: Abylity to Interpret and Analyze Material and... Knowledge, Skills and Abilities (KSA's) KRASKO, Brian G Veterans Service Representative (GS–0996–07) 039–54–0641 Element 1: Ability to interpret and analyze material and make well–justified decisions from the analysis. As a Claims Assistant with the VA I am in charge of reviewing files for completeness and creating a Claims Establishment or CEST in the computer. A CEST is a tracking tool that the VA uses to track Veteran 's claims. I have to review C–files to make sure that proper CESTing happens and make sure the claim is moving in the proper workflow. I also have to review incoming mail to see if changes need to happen to the claim. Once the review of mail is complete then I associate the mail ... Show more content on Helpwriting.net ... As a Non–Commissioned Officer or NCO in the United States Army National Guard I work with many teams from the lowest level of squad to company and battalion levels. As a Drill Sergeant I worked with a team or Drills to instruct and mold future soldiers. We where also expected to operate independently with very little supervision from upper leadership. We instructed on many different things such as basic Army tasks and skills. As a Soldier we are expected to be managers and take care of the soldiers under us, as a team leader in Afghanistan I took care of three Soldiers under me. I was part of a route Clearance Patrol or RCP team that went out early in the morning and cleared major roads of road bombs and other blockages. In the army working together as a team or individually was very important and lives depended on it. As a Retail Assistant Manager for Finishline and GameStop I worked on a sales team ensuring that all workers were using good sales habits. This KSA is related to Item # 1, 2, 3, 4, and 5 of my work experience Knowledge, Skills and Abilities (KSA's) KRASKO, Brian G Veterans Service Representative (GS–0996–07) 039–54–0641 Element 4: Ability to determine priorities and successfully balance conflicting demands. As a Claims Assistant at the Providence Regional Office, I am tasked with many priorities through out the week. ... Get more on HelpWriting.net ...
  • 54.
  • 55. Analysis Of Amazon 's ' Amazon ' Essay Amazon has outperformed every other online retailer for the past few years. There is a simple explanation for their success. Their main strength and why consumers choose Amazon is because they provide an excellent customer experience. They call it "Customer Obsession". If a product on Amazon is sold by or fulfilled by Amazon, the returning process is extremely simple. In my own experience with returning products to Amazon, no matter the case, they will pay the shipping and give the customer a full refund or a replacement for the product. This provides customers with a worry–free experience. There is absolutely no hassle if a product is defective or if the customer simply finds it unsatisfactory. Jeff Bezos, founder and CEO also makes it clear that technology is important to the focusing of the customer. In Amazon's 2010 Annual Report, Bezos said, "Look inside a current textbook on software architecture, and you'll find few patterns that we don't apply at Amazon. We use high– performance transactions systems, complex rendering and object caching, workflow and queuing systems, business intelligence and data analytics, machine learning and pattern recognition, neural networks and probabilistic decision making, and a wide variety of other techniques. And while many of our systems are based on the latest in computer science research, this often hasn't been sufficient: our architects and engineers have had to advance research in directions that no academic had yet taken. Many of ... Get more on HelpWriting.net ...
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  • 57. Release Of The Xbox One : The Future Of Gaming Release of the Xbox One: The Future of Gaming Many things have happened during his lifetime, some he is personally involved in, others he just follows such as the bombing of the twin towers, the death of Steve Jobs and the announcement of the new royal baby. One event Brandon LaBine was excited about more than anything was the release of the new addition to the Microsoft family, the future of gaming, the Xbox One. The time has come, the release of the Xbox One and Brandon was one of the ones to get the new console on its release day and according to Microsoft, they confirmed that it had sold one million Xbox One consoles within its first 24 hours of being available (Xbox One Release Follows Familiar Patterns). He made the decision to be safe and even preorder the Xbox so he was guaranteed to get one, nothing was going to stop him from getting his new toy. He kept up with all the news articles, forums, and videos. He knew this is what he wanted and even made sure his friends were also going to get it eventually so he would have someone to play with. Brandon's friends were jealous that he was getting the Xbox One on the release date before any of them but said they could come over anytime to play it with him. Now they were all pumped and excited just as much as Brandon. He is always one to put friends and family before anything. The wait begins, Brandon is ready to go pick up his new toy but work was stopping him. As he was he was getting ready for work, he was tempted to ... Get more on HelpWriting.net ...
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  • 59. Utilizing Video Games to Achieve Open and Honest... Introduction: The topic I chose was, "utilizing video games to achieve open and honest communication between parent and child." I have personal experience, as a employee of one of the largest video game retailers, GameStop, in viewing how various video games impact communication between parents and their children. There are various measures that help regulate the audience that play these types of video games. One of these measures are the use of the ESRB rating system (Entertainment Software Rating Board), which is a system that rates games for its content to help consumers understand the content for games and its appropriateness for those who will be playing those games. This system uses a "M" rating, for mature games, intended for an audience of those who are 17 or older. These games receive a rating of mature due to their violence, language, and sometimes, sexual content. The reason I chose this topic is its recent controversy with the video game, Grand Theft Auto V. This game is under recent scrutiny because of the ability to enact various crimes such as murder, torture, grand theft auto, and the solicitation of prostitutes. Although this is an extreme example of a violent video game, it serves as a good base of understanding as far as what is available to the public. The current question that has risen from this game is, do violent video games evoke violent tendencies in kids? I would argue no, this is not the cause for violent tendencies in kids. As well, my stance ... Get more on HelpWriting.net ...
  • 60.
  • 61. Cases Essay CASE QUESTIONS Abercrombie & #Fitchthehomeless 1) Why did this crisis occur? Why did Jeffries's comments trigger such a large response? 2) Evaluate A&F's response. What could the company have done better? 3) What changes should A&F make? Autobytel.com 1) How does the internet change traditional channel structures? Does the internet facilitate disintermediation, re–intermediation or can it do both? 2) Can an intermediary serving two customers avoid alienating one of the groups as it searches for ways to grow? If not, why? If so, how? 3) What is the value proposition for each of Autobytel's customers? 4) What is the basis of Autobytel's market leadership? Is it sustainable? Why or why not? ... Show more content on Helpwriting.net ... b. What medium would you use to reach each of these parties and what would your relative resource allocation be to each? c. How would you price Cialis (assuming no health care coverage)? What types of promotions would you offer? 5) What competitive response would you expect, if any, from Pfizer? From Bayer–GlaxoSmithKline? Cisco Systems 1) What has Cisco done to maintain its unique culture? What are the pros and cons of doing so? 2) Why has John Chambers decided to reorganize in 2001? What are the tradeoffs? 3) In terms of customer centricity, are any functions likely to be impacted more than others by this reorganization? 4) What advice would you offer John Chambers in managing Cisco's culture through the transition? Clean Edge Razor 1) What changes are occurring in the nondisposable razor category? Assess Paramount's competitive position. What are the strategic life cycle challenges for Paramount's current products as well as Clean Edge? 2) How is the nondisposable razor market segmented? What are the crucial elements of consumer behavior for nondisposable razors? 3) What are the arguments for launching Clean Edge as: a) a niche product; and b) a mainstream brand? Which would you recommend? What are the strategic implications of your recommendation? 4) Based on your positioning strategy, what brand
  • 62. name and marketing budget allocations would you advise? EMC2 1) How important has customer centricity ... Get more on HelpWriting.net ...
  • 63.
  • 64. Financial Ratio Analysis Of Gamestop Corp Financial Ratio Analysis of GameStop Corp By Tonia Stanton FINC 440 6380 Security Analysis and Valuation Professor William Marcoux January 16, 2015 Financial Ratio Analysis of GameStop Corp Introduction GameStop Corp, is a global video game and consumer electronics retailer with emphasis on video gaming lifestyle. Number one in the industry, GameStop stores sell new and used consumer electronics, which includes videogame and consoles, computer software, Apple product, cellular merchandise and accept trade–ins of the same. The Company is divided into four Video Game Brands segments (United States, Canada, Australia and Europe) and a Technology Brand segment that publicly report financial results. The video game segment include ... Show more content on Helpwriting.net ... GameStop Liquidity Ratios (in millions) 2010 2011 2012 2013 2014 Current Ratio 1.28 1.23 1.22 1.17 1.13 Quick Ratio .59 .44 .44 .41 .36 WC to Sale Ratio 0.052 0.043 0.038 0.033 0.024 GameStop's liquidity ratios have been decreasing for the past five years. The ratios are low which indicates their inability to meet short term obligations. They may have inventory management issues, uncollected receivable or spending too much cash. Profitability ratio Profitability ratios analyze part of income with sales. It tell us how a company generates income vs. sales. Profitability is simply the capacity to make a profit, and a profit is what is left over from income earned after you have deducted all costs and expenses related to earning the income. Can GameStop make a profit? Gross profit margin, operating profit margin and net profit margin are some commonly used ratios. GameStop's Profit Ratio with Industry Average 2010 2011 2012 2013 2014 Industry average Gross profit margin 26.89% %26.79$ 28.06% 29.84% 29.44% 35.20% Operating profit margin 7.02% 6.99% 5.94% –0.47% 6.34% 10.36% Net profit margin 4.15% 4.31% 3.56% –3.03% 3.91% 6.05% 2013 was a bad year for GameStop with a negative operating cost and net profit. Over a five year period, their gross profit margin has increased. Which indicate how well GameStop is performing at generating profits or revenues relative to a certain metric. The ... Get more on HelpWriting.net ...
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  • 66. What Are The Competitive Advantage Of Amazon ii. Capabilities Amazon.com, Inc., Wal–Mart Stores, Inc., Best Buy Co., and Target Corporation have large revenues and market share. Amazon.com can decrease costs for more competitive pricing as well as offer potentially valuable bundles. Other competitors in both gaming and communications are Saturn, Carrefour, Auchan, FNAC, as well as K–Mart, apart from JB HiFi stores, Verizon, T– Mobile, AT&T, Boost, Sprint MetroPCS, and GoPhone. Their capabilities are in their technological resources and market footprint. In terms of consoles, Sony and Microsoft have strong brands and manufacturing strengths. iii. Competitive Advantages Amazon.com, Inc., Inc., Wal–Mart Stores, Inc., Best Buy Co., and Target Corporation have competitive advantages in ... Show more content on Helpwriting.net ... Strategic Analysis a. Corporate–Level Strategy and International Strategy GameStop has mostly focused on serving Western and affluent markets which are becoming saturated and where high competition is present, especially in terms of software sales. It is not maximize its resources to respond to a strong demand for gaming products and services in existing and new markets. Also, it fails to consider that it should expand in new markets without being exposed to very high risks in new markets and in offering new products and services. b. Business–Level Strategy GameStop is proceeding to its diversification strategy well; however, its financial status shows stages of decline. It shows falling revenues and net income. Likewise, either the stocks are undervalued or suggests internal weaknesses. The strength of GameStop is only with dividends or with respect to shareholders. c. Value Chain ... Get more on HelpWriting.net ...
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  • 68. Being Original Is More Important Than Fitting In Essay Lauren Willcox ,a famous writer, once said, "Being original is more important than fitting in, especially if you have to change to fit in." This quote demonstrates how fitting in and being original is a daily struggle amongst people. Along with fitting in many people judge others before looking at their point of view or learning the struggles they may be facing. Taking a walk in someone's else's shoes or seeing their point of view may turn a negative situation into a positive one. A past experience of mine has resurfaced in my head and allowed me to realize the other person's perspective on the situation. It all started on a sunny day in August three days before my freshman year in high school. The pure fear and anxiousness of high school had kept me up all night. A transition from middle school to high school is no joke and the thought of 1,000 plus students tore me apart. My parents have always taught me to work hard for what you want because things aren't going to come free. I was unlike most students my age, because I didn't have the newest technology and that scared me even more. I wanted so bad to be like other kids and get the latest Iphone. However Christmas prior I did receive an Ipod Touch 6 which I was blessed to obtain from my mom. The Ipod touch is an incredible device, ... Show more content on Helpwriting.net ... Well, going behind my mom's back ultimately taught me valuable lessons for future reference. For an example, I learned that fitting in doesn't matter because being yourself will cause you to gain way more friends than being fake will. I also learned that putting your parents up against each other causes family tension and makes you the bad person. I gained a new understanding of how hard parents work to provide for their children and always tell your mom even if you may not get the answer you want. At the end of the day I still have my Iphone today but if I waited a few more months I could've had an Iphone and my Ipod ... Get more on HelpWriting.net ...
  • 69.
  • 70. Swot Analysis Gamestop GameStop Analysis 2 Gamestop Value GameStop is a retailer that was started in Dallas, TX in 1983. Babbage's merged with Software Etc Barnes and Noble purchased Babbage's who had also purchased Funco stores. Funco Stores changed its name to Gamestop. In 2005 GameStop became GameStop Inc buying back its shares from Barnes and Noble. In 2005 GameStop became the largest video game retailer according to the article ( 2012). GameStop as of 2005 had over 4000 brick and mortar stores. GameStop also produces media to educate their consumers.GameStop is a destination for customers who are looking for games or gaming accessories. The value that you would perceive Gamestop provides is a brick and mortar store that provides a one stop stop for customers ... Get more on HelpWriting.net ...
  • 71.
  • 72. Company Profile Of Microsoft Corporation Company Profile Microsoft Corporation was founded on April 4, 1975 by Bill Gates and Paul Allen in Albuquerque, New Mexico(Wikipedia, 2016). As of today, it is headquartered at Redmond, Washington. It specializes in designing, developing, licensing, and supporting software products, services, and devices worldwide (Yahoo! Finance, 2016). The Company operates in five segments: Devices and Consumer (D&C) Licensing, D&C Hardware, D&C Other, Commercial Licensing, and Commercial Other (Rueters, 2016). Some of Microsoft's products include smartphones, business professional software, and tablets which all run on its own current operating system: Windows 10. The Company also offers cloud–based solutions that provide customers with software, ... Show more content on Helpwriting.net ... Following many ups and downs, Microsoft has seized the momentum in the $37.4 billion console market with having sold 76 million Xbox 360s, and its 48 million subscribers on Xbox Live (Bass, 2013). As taking part in the eighth generation of gaming consoles, Microsoft have designed and developed another one of its own home gaming console: the Xbox One. The Xbox One is the successor of the Xbox 360 and is the third console in the Xbox family. It provides users with the same capabilities that were on the Xbox 360, but with improvements and enhancements that change the gaming and entertainment experience. Some of these changes include high definition gaming graphics and an improved Xbox Live experience. Five Years Financial Overview At end of year 2011 2012 2013 2014 2015 Stock Price $26.00 $30.62 $34.75 $41.86 $44.46 Revenue
  • 73. 69,943,000,000 73,723,000,000 77,849,000,000 86,833,000,000 93,580,000,000 Profits 54,366,000,000 56,193,000,000 57,600,000,000 59,899,000,000 60,542,000,000 Profit Margin % 77.7% 76.2% 74.0% 70.0% 64.7% Growth Rate 8.5% 3.4% 2.5% 4.0% 1.1% (Source: Yahoo! Finance; Mergent, Inc.) In Microsoft's five–year financial overview, profits have been steadily increasing. The stock price increase tells potential investors that the current shareholders are willing to buy Microsoft's stocks than selling it. This shows that the shareholders believe that the company has a promising future, which will open doors to new innovations and ... Get more on HelpWriting.net ...
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  • 75. Comparison Of Gamefly Vs. Gamestop GameFly vs GameStop, which is better? I have received a lot of questions asking which of these companies is better. Well the answer is really tough. You have to decide which of these is going to actually save you money. I have provided a comparison of each and then you can decide, which will save you the most. Let's start with GameStop; it is a heavy hitter in the gaming consumer world. With presence online and at retail store you can find one, even in the smallest of cities. It's main selling point is that it takes trade–in games and sells them a cheaper price then new games. The prices of trade–in values for games, consoles, and even smart phones and tablets are all listed on the website. That way you know exactly what you'll be getting if you choose to trade with them. You can choose to take cash, which you'll receive a smaller amount of return or store credit, which is slightly higher. GameStop also offered a return program, where you if you purchase a Pre–Owned game and you do not like it, beat it too quickly whatever the case may be, you can return it within 7 days of purchase date and receive a full refund. Unfortunately, that is not the case for new games, they must be unopened and in the original condition unless there is some kind of defect with the game, however there is a 30–day window in which to return. Currently, GameStop is trying to sell a rewards program, the GameStop PowerUp Rewards. There is a free program offering significantly less ... Get more on HelpWriting.net ...
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  • 77. Background Story. Founded As Babbage’S In Dallas, Tx In Background Story Founded as Babbage's in Dallas, TX in 1983, was purchased by Barnes and Noble in 1999, and merged with Funco, Inc. in 2000 still under Barnes and Noble. GameStop separated from Barnes and Noble/Funco in 2004 and acquired EB Games in 2005. In those short 22 years, GameStop grew to have 4,490 retail stores worldwide and own 21% of the $11.5 billion gaming market in USA (+11% of the $9.6 billion worldwide markets). The gaming market includes software, hardware, accessories, and merchandise for PCs and video game consoles. While retail PC game sales have steadily declined since 1998, video game/console sales have continued to increase with competitive differentiation apparent in the game categories, console styles, etc. On ... Show more content on Helpwriting.net ... They will readily shop at the competitors, valuing convenience and price point most of all. They respond to store promotions and strong holiday advertising campaigns, especially for new games/releases. Chatterjee and Yee (2012) discovered that while the devoted gamers make up 41% of the total gaming audience and 52% of the revenue from video games and systems, holiday and next generation consoles/games drove most of the sales and account for 38% of GameStop's sales, thereby making the Seasonal Gift Giver a critical customer market to target. With the target markets and each customer's key drivers identified, we now take a closer look at the how GameStop has differentiated it's value chain, pricing strategy, trade–in process, and marketing campaigns. Value Chain & Pricing Strategies GameStop is familiar with its consumer base and tailors its value chain to provide a differential product in the marketplace. Game Stop can provide a singular experience to consumers through having a single stop for customers to cover all gaming needs. GameStop provides this differential experience through its staff, gaming publication, extensive inventory and marketing that leans on internal products. Game Stop extracts value from each business area not only to grow sales, but also for sustainability. New hardware and games are offered at the store and online. New system and game sales will peak when a new product is being released, but ... Get more on HelpWriting.net ...
  • 78.
  • 79. Week 6 Bus 650 Running head: Week Six Assignment Week Six Managerial Finance Jason Campbell Wayne Hollman BUS 650 January 7, 2013 Abstract In this final paper for Managerial Finance I will attempt to show how the supply chain inventory management method can be affected depending on the situation of the retailer. Studying the control method for problems in inventory, which would include both, excesses in inventory as well as shortages, and hoping to minimize loss. Use of SCM as a Method of Inventory Control I have decided to do the final for Managerial Finance on the use of the SCM method as a form of inventory control, because I have worked in a business that has used many different forms of inventory control. As a manager it was one ... Show more content on Helpwriting.net ... The process of supply chain management can actually merge retailers with supplier just as suppliers merge with the manufacturers. Some companies choose to use various different suppliers for their products while other companies choose to use a single supplier for their product. Personally I worked for a video game company called FuncoLand which was purchased by a company called Babbages, which merged with Electronics Boutique. After the merger the name of the company was changed to GameStop which is now the largest video game retailer in the United States. The thing that makes this important to this paper is that when FuncoLand was purchased by Babbages the supply chain changed. The change in the supply chain meant that all orders must be relooked at to insure the same profit levels for products that GameStop enjoyed. The single supplier for GameStop was replaced by the numerous different suppliers of Babbages. Every item of inventory needed to be checked to make sure they reflected a price that was going to produce profit for the merged FuncoLand and Babbages stores. Inventory charts were created and every store of both needed to inventory all items listed so that they could be compared with the new companies overall stock as well as profit ratios. Once the inventories of both companies were done there was a coordinating effort by upper management to determine prices of available product as well as the suppliers that were going to deal which each ... Get more on HelpWriting.net ...
  • 80.
  • 81. Gametop Case Team: GameStoppers GameStop: Declining Profits in a Booming Market MKT 3300 MW 7:30a Members: Acosta, Stephen ( Barraza, Ana (80527488) Lopez, Tracy (80421565) Padilla, Roy (80490126, Secretary) Table of Contents 1. Executive Summary..................................................................................3 2. The Company a. Background...................................................................................4 b. Problem.......................................................................................5 c. Possible Marketing Actions................................................................5 3. Situational Analysis a. Economic......................................................................................6 b. Political.......................................................................................6 c. Competitive...................................................................................6 d. Technological.................................................................................8 e. Socio...........................................................................................8 f. Internal........................................................................................8 4. STP Review...........................................................................................9 ... Show more content on Helpwriting.net ... 3. Situational Analysis a) Economic analysis: The average age for gamers have increased to 30 years old this could be due to research reports that found the benefits of games is improved memory and alertness. There are even video games for fitness and memory improvement such as the Wii fitness and Brain Age. b) Political Environment: The performance of GameStop was influenced by organizational change, which is one of the political factors witnessed. Global political factors coupled with other issues discussed previously affected its performance. c) Competitive Environment: As far as Competitors go; GameStop's only competition are and will be the companies and consoles that GameStop is affiliated with. The products that GameStop provides are created and developed by the console companies that utilize GameStop's service.
  • 82. Currently there are no other companies that provide the Sale/Buy/ReSale service that Game Stop does. However, Wal–Mart is planning on providing a similar service in the future. Company Name Product/Service Unique Features Price (range) ... Get more on HelpWriting.net ...